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- Getting Started with Unity 5.x 2D Game Development. Enter the world of 2D Game development with Unity 5.x
E-book details
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Getting Started with Unity 5.x 2D Game Development. Enter the world of 2D Game development with Unity 5.x
Ebook
Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the embedded tools to develop 2D games. In learning about these, along with accurate explanations and practical examples, you will design, develop, learn how to market and publish a delectable Tower Defense game about cupcakes versus pandas.
Each chapter in this book is structured to give you a full understanding on a specific aspect of the workflow pipeline. Each of these aspects are essential for developing games in Unity. In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more.
This book provides you with exercises and homework at the end of each chapter so that you can level up your skills as a Unity game developer. In addition, each of these parts are centered on a common point of discussion with other learners just like you. Therefore, by sharing your ideas with other people you will not only develop your skills but you will also build a network.
Each chapter in this book is structured to give you a full understanding on a specific aspect of the workflow pipeline. Each of these aspects are essential for developing games in Unity. In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more.
This book provides you with exercises and homework at the end of each chapter so that you can level up your skills as a Unity game developer. In addition, each of these parts are centered on a common point of discussion with other learners just like you. Therefore, by sharing your ideas with other people you will not only develop your skills but you will also build a network.
- 1. A Flat World in Unity
- 2. Baking Cupcake Towers
- 3. Communicating with the Player – the User Interface
- 4. No Longer Alone – Sweet-Toothed Pandas Strike
- 5. The Secret Ingredient Is a Dash of Physics
- 6. Through a Sea of Sprinkles – Navigation in Artificial Intelligence
- 7. Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming
- 8. What Is beyond the Cake?
- Title: Getting Started with Unity 5.x 2D Game Development. Enter the world of 2D Game development with Unity 5.x
- Author: Francesco Sapio
- Original title: Getting Started with Unity 5.x 2D Game Development. Enter the world of 2D Game development with Unity 5.x
- ISBN: 9781784393298, 9781784393298
- Date of issue: 2017-02-10
- Format: Ebook
- Item ID: e_15fy
- Publisher: Packt Publishing