Details zum E-Book

Virtual Filmmaking with Unreal Engine 5. A step-by-step guide to creating a complete animated short film

Virtual Filmmaking with Unreal Engine 5. A step-by-step guide to creating a complete animated short film

Hussin Khan, HaZ Dulull

E-book
Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.
Walking through the process systematically, you’ll first collect references and create a simple storyboard to plan your shots. Then you'll begin to create virtual environments, importing 3D models and adding materials and textures to create photorealistic, dynamic worlds. After that, you’ll learn how to create actors using highly customizable MetaHumans, understanding how to import, re-target, and animate them. Finally, you’ll bring it all together with cinematic lighting and camera animation before exporting your film.
By the end of this book, you’ll have honed your skills, discovered new tools for your toolkit, and gained the confidence to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.
  • 1. Getting Started with Unreal Engine
  • 2. Understanding the Principles of Photography, Film Cameras, and Lenses
  • 3. Understanding the Art of Storytelling and Creating Your Storyboard
  • 4. Importing 3D Objects and Creating Levels
  • 5. Creating Environments with Quixel Megascans
  • 6. Creating and Applying Materials to 3D Meshes
  • 7. Creating Actors with Unreal Engine MetaHumans
  • 8. Retargeting the MetaHumans for Unreal Engine 5
  • 9. Adding Animations and Facial Expressions to Your MetaHuman Characters
  • 10. Adding and Animating Virtual Cameras Using the Level Sequencer
  • 11. Enhancing Set Dressing, Retiming Shots, and Adding Niagara Particles
  • 12. Setting the Mood with Lighting and Adding Post-Processing Effects
  • 13. Exploring Color Management, Additional Camera Settings and Rendering Your Shots
  • 14. Adding Sound and Finalizing Your Virtual Film
  • 15. Appendix: Creating Material IDs Using Blender
  • Titel: Virtual Filmmaking with Unreal Engine 5. A step-by-step guide to creating a complete animated short film
  • Autor: Hussin Khan, HaZ Dulull
  • Originaler Titel: Virtual Filmmaking with Unreal Engine 5. A step-by-step guide to creating a complete animated short film
  • ISBN: 9781801816335, 9781801816335
  • Veröffentlichungsdatum: 2024-02-16
  • Format: E-book
  • Artikelkennung: e_3szk
  • Verleger: Packt Publishing