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- FLEX
FLEX
Najnowszy Flex — aktualna książka. Wykorzystaj szansę! Jak stworzyć swój pierwszy projekt? Jak projektować style? Co wybrać: AJAX czy Flex? A może je połączyć? Flex w wersji 4 to najnowszy krzyk mody na rynku aplikacji webowych. Pozwala na tworzenie rozwiązań internetowych w niczym nieprzypominających tych, z którymi mamy do czynienia na co dzień. Są one atrakcyjne pod względem graficznym, charakteryzują się wysoką interakcyjnością oraz nieprawdopodobnie ogromnymi możliwościami. Jeżeli wspomnieć jeszcze o tym, że jest to środowisko zupełnie darmowe… pora przygotować się na rewolucję w świecie aplikacji internetowych! Od marca 2010 roku dostępna jest najnowsza wersja Fleksa, oznaczona numerem 4. Warto poznawać tę wersję z podręcznikiem "Hello! Flex 4" w dłoni. Znajdziesz tu wszechstronną wiedzę na temat języków ActionScript, XML, E4X, obiektów pierwotnych oraz zasad projektowania stylów. Ponadto dowiesz się, jak tworzyć efekty, animacje oraz jak wykorzystać obiekty typu DataGrid. Jednak zanim dojdziesz do tych interesujących, lecz złożonych zagadnień, będziesz miał okazję zapoznać się z samym środowiskiem oraz najlepszymi praktykami i metodami pracy. Jeżeli chcesz rozpocząć przygodę z najnowszą wersją środowiska Flex — nie mogłeś lepiej trafić! Rozpocznij ją już dziś! Pierwsze kroki we Fleksie — omówienie platformy Nasłuchiwanie zdarzeń Wiązanie danych — adnotacja Bindable Struktura aplikacji pisanych w środowisku Flex Języki ActionScript, XML, E4X Definiowanie zmiennych i przestrzenie nazw Obiekty, tablice oraz sterowanie przepływem Dziedziczenie i inne pojęcia obiektowe w środowisku Flex Składniki typu Spark Stany widoku Projektowanie stylów Tworzenie animacji i efektów specjalnych Wykorzystanie obiektów typu DataGrid Zastosowanie pojemników nawigacyjnych oraz elementów wyskakujących Projektowanie i tworzenie formularzy Rozpocznij przygodę z Flex 4 bez najmniejszych problemów!
Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal
Are you keen to get started building Android 11 apps, but don’t know where to start? How to Build Android Apps with Kotlin is a comprehensive guide that will help kick-start your Android development practice.This book starts with the fundamentals of app development, enabling you to utilize Android Studio and Kotlin to get started building Android projects. You'll learn how to create apps and run them on virtual devices through guided exercises. Progressing through the chapters, you'll delve into Android’s RecyclerView to make the most of lists, images, and maps, and see how to fetch data from a web service.Moving ahead, you'll get to grips with testing, learn how to keep your architecture clean, understand how to persist data, and gain basic knowledge of the dependency injection pattern. Finally, you'll see how to publish your apps on the Google Play store.You'll work on realistic projects that are split up into bitesize exercises and activities, allowing you to challenge yourself in an enjoyable and attainable way. You'll build apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car.By the end of this book, you'll have the skills and confidence to build your own creative Android applications using Kotlin.
As hundreds of millions of people have started using Android smartphones, embedded Linux systems are becoming more and more popular. To get more market share, not only for hardware and function piling up, smartphone manufacturers gradually realized the importance of user experience. To improve user experience, the back-end Linux system must be optimized in many ways.Instant Optimizing Embedded System Using BusyBox is a practical, hands-on guide that provides you with a number of clear, step-by-step exercises to help you take advantage of the real power behind Busybox, and give you a good grounding for using it to optimize your embedded (Android Linux) systems.Moving on from the basics, this book will teach you how to configure and compile it from source code, including cross-compiling it with static linking and dynamic linking. You will also learn how to install and use Busybox on the Android emulator. You will learn to replace the simple Android mksh console with Busybox ash console and start a telnet and HTTP service provided by Busybox. You will also build embedded Linux file system from scratch and start it on Android emulator. We will take a look at how to add functionality to Busybox based system, including adding external applets to Busybox, as well as building development environments (like Bash and C) for it manually or with the automatic Buildroot system.If want to learn how to take advantage of using Busybox applets to optimize your embedded system, then this is the book for you for it will also show you how to use the powerful applets to optimize multiple aspects of an embedded (Android Linux) system.This book will teach you how to build an embedded (Android Linux) system with Busybox, enhance its functionality to meet diverse system requirements, and optimize it to provide a better user experience for embedded products.
Instant Sencha Touch. Build native applications with Sencha Touch easily and efficiently
Sencha Touch, a high-performance HTML5 mobile application framework, is the cornerstone of the Sencha HTML5 platform. Built for enabling world-class user experiences, Sencha Touch is the only framework that enables developers to build fast and impressive apps that work on iOS, Android, BlackBerry, Kindle Fire, and more.Instant Sencha Touch is a practical hands on guide that provides you with all you need to explore the Sencha Touch framework and start building high performance, cross platform mobile applications with rich user interfaces. It also covers native deployment of Sencha Touch applications on various platforms.Instant Sencha Touch is a step-by-step guide that will explain you everything from downloading Sencha Touch SDK to setting up the development environment, and building applications. You will start with a quick overview of the Sencha Touch and work your way through understanding the class structure, and basic components and layouts of the Sencha Touch. You will also cover interesting features like animations, adaptive layout, data packages, local storage support, and so on. You will also see how to build your own theme and styles and deploy Sencha Touch app as native apps.You will also learn about MVC architecture for building Sencha Touch applications. Finally you will take a look at the Phonegap (Cordova) build and Cordova SDK to deploy Sencha Touch application as native application.
With Jetpack libraries, you can build and design high-quality, robust Android apps that have an improved architecture and work consistently across different versions and devices. This book will help you understand how Jetpack allows developers to follow best practices and architectural patterns when building Android apps while also eliminating boilerplate code.Developers working with Android and Kotlin will be able to put their knowledge to work with this condensed practical guide to building apps with the most popular Jetpack libraries, including Jetpack Compose, ViewModel, Hilt, Room, Paging, Lifecycle, and Navigation. You'll get to grips with relevant libraries and architectural patterns, including popular libraries in the Android ecosystem such as Retrofit, Coroutines, and Flow while building modern applications with real-world data.By the end of this Android app development book, you'll have learned how to leverage Jetpack libraries and your knowledge of architectural concepts for building, designing, and testing robust Android applications for various use cases.
Viktor Latypov, Viktor Latypov, Sergey Kosarevsky
Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains.This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process.Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application.
Written with the best practices, this book will help you master Kotlin and use its powerful language features, libraries, tools, and APIs to elevate your Android apps.As you progress, you'll use Jetpack Compose and Material Design 3 to build UIs for your app, explore how to architect and improve your app architecture, and use Jetpack Libraries like Room and DataStore to persist your data locally. Using a step-by-step approach, this book will teach you how to debug issues in your app, detect leaks, inspect network calls fired by your app, and inspect your Room database. You'll also add tests to your apps to detect and address code smells.Toward the end, you’ll learn how to publish apps to the Google Play Store and see how to automate the process of deploying consecutive releases using GitHub actions, as well as learn how to distribute test builds to Firebase App Distribution. Additionally, the book covers tips on how to increase user engagement.By the end of this Kotlin book, you’ll be able to develop market-ready apps, add tests to their codebase, address issues, and get them in front of the right audience.
Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices.We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data-binding. Then we will focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, as well as how to loosely use these services in the app with inversion of control and dependency injection. Next we'll connect the app to a live web-based API and set up offline synchronization. Then, we'll dive into testing the app logic through unit tests. Finally, we will setup Visual Studio App Center to automate building, testing, distributing and monitoring the app.
Nowoczesne aplikacje mobilne Kotlin Android Jetpack Compose dla studenta i technika programisty
Czy marzysz o tworzeniu nowoczesnych, responsywnych i atrakcyjnych wizualnie aplikacji mobilnych? Sięgnij po książkę, która powstała z myślą o Tobie - młodym programiście, studencie lub uczniu technikum, który chce wejść na wyższy poziom programowania pod Androida. Ta książka to wyjątkowy przewodnik po świecie tworzenia aplikacji mobilnych z wykorzystaniem Kotlina oraz Jetpack Compose - najnowszego narzędzia firmy Google do budowy interfejsów użytkownika. Przejrzysty język, praktyczne przykłady i aktualne technologie czynią ją idealnym wyborem zarówno dla początkujących, jak i tych, którzy już stawiają pierwsze kroki w programowaniu mobilnym. Znajdziesz tu m.in.: Wprowadzenie do języka Kotlin - nowoczesnego, bezpiecznego i intuicyjnego języka programowania; Fundamenty Jetpack Compose - deklaratywne podejście do budowy interfejsów, które zrewolucjonizowało sposób tworzenia aplikacji w Androidzie; Projekt krok po kroku, dzięki któremu utrwalisz zdobytą wiedzę i stworzysz własne aplikacje od zera; Porady i wskazówki z perspektywy ucznia technikum, który samodzielnie zgłębiał temat i dzieli się swoimi doświadczeniami. To książka napisana przez młodego programistę - dla młodych programistów. Pokazuje, że pasja, konsekwencja i nowoczesne podejście mogą zaprowadzić Cię dalej, niż myślisz. Idealna jako materiał uzupełniający do nauki w szkole, jak i solidna baza do własnych projektów oraz przygotowania do pierwszej pracy w branży IT.
React Native Cookbook. Recipes for solving common React Native development problems - Second Edition
If you are a developer looking to create mobile applications with maximized code reusability and minimized cost, React Native is what you need. With this practical guide, you’ll be able to build attractive UIs, tackle common problems in mobile development, and achieve improved performance in mobile environments.This book starts by covering the common techniques for React Native customization and helps you set up your development platforms. Over the course of the book, you’ll work through a wide variety of recipes that help you create, style, and animate your apps with built-in React Native and custom third-party components. You’ll also develop real-world browser-based authentication, build a fully functional audio player, and integrate Google Maps in your apps. This book will help you explore different strategies for working with data, including leveraging the popular Redux library and optimizing your app’s dataflow. You’ll also learn how to write native device functionality for new and existing React Native projects and how app deployment works.By the end of this book, you'll be equipped with tips and tricks to write efficient code and have the skills to build full iOS and Android applications using React Native.