Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
4833
Ebook

Inkscape 0.48 Illustrator's Cookbook. 109 recipes to create scalable vector graphics with Inkscape

Rigel Di Scala, Software Freedom Conservancy Inc, Mihaela Jurkovic

Inkscape is an open source vector graphics editor with an intuitive user interface that has enough depth to make quality graphic designs with an attractive layout comparable to what you would make using Illustrator or CorelDraw. But choosing the right tool and the best approach to creating the desired effect can be challenging. Inkscape 0.48 Illustrator's Cookbook makes it super-easy for you to make your own vector-based graphics with the powerful Inkscape editor.Inkscape 0.48 Illustrator's Cookbook provides you with the latest recipes to quickly create scalable vector graphics. Recipes in this book teach you about some of the most useful time-saving features in Inkscape accompanied by a list of keyboard shortcuts that you can easily memorize. In addition to covering use of Inkscape tools and their advanced features, examples from the recipes uncover solutions to common graphics problems.The book starts off with familiarizing you with the tools and techniques in Inkscape that you can use to draw 2D shapes, calligraphic shapes, and 3D boxes easily. It then guides you through the most common color-changing steps performed in Inkscape along with some convenient procedures that can save your time when dealing with colors. It explains drawing using linear and radial gradients, which are irreplaceable, usage of clones to create interesting effects in illustrations, and live-path effects that can help you speed up constructing a shape and make the process more natural. You will learn how to make those tweaks on some of the ready-made filters, and in the final recipe we will create a filter from scratch. This practical book also contains recipes showing how to use Inkscape as a raster editor and how to achieve photo-realistic effects in Inkscape. For each important technique and skill, you'll see some simple recipes, then some more advanced recipes followed by an explanation of how Inkscape works to produce the desired effects in your illustrations.By the end of this book you will be confident enough to create your own vector-based graphics with Inkscape.

4834
Ebook
4835
Ebook

Mastering Microsoft Intune. Deploy Windows 11, Windows 365 via Microsoft Intune, Copilot and advance management via Intune Suite - Second Edition

Christiaan Brinkhoff, Per Larsen, Steve Dispensa, Scott Manchester

Microsoft Intune is the leading management solution to manage your Windows environment from every angle. While it offers powerful capabilities to simplify management and migration processes, many organizations struggle with implementation and adoption. This book will provide you with all the information you need to successfully transition to Microsoft Intune.Written by Microsoft experts Christiaan Brinkhoff and Per Larsen, Mastering Microsoft Intune, Second Edition delivers in-depth insights into using Microsoft Intune efficiently. You'll learn how management and AI come together with the latest Intune Suite capabilities to secure your endpoints and maximize security for both physical and Cloud PCs.This book will help you deploying Windows 11 and Windows 365, implementing Windows Autopilot, managing applications, configuring advanced policies, and leveraging new innovations like Windows Copilot and Security Copilot. With their decades of field experience, you'll master everything from identity and security management to monitoring and analytics, including Universal Print via the Cloud.By the end of this book, you'll be able to set up Intune and use it to run Windows 11 and Windows 365 efficiently with the latest innovations such as Intune Suite and AI (Copilot) from Microsoft included!

4836
Ebook

AndEngine for Android Game Development Cookbook. AndEngine is a simple but powerful 2D game engine that's ideal for developers who want to create mobile games. This cookbook will get you up to speed with the latest features and techniques quickly and practically

Nicolas Gramlich, JAYME SCHROEDER, Brian Boyles

AndEngine is a broad 2D game engine which allows game developers, both experienced and inexperienced, to develop games for the Android platform with ease. Don't be fooled by the simplicity, though. As easy as it is to “pick up and go,” AndEngine includes enough functionality to bring any type of 2D game world to life.The AndEngine for Android Game Development Cookbook contains all of the necessary information and examples in order to build the games as you imagine them. The book's recipes will walk you through the various aspects of game design with AndEngine and provides detailed instructions on how to achieve some of the most desirable effects for your games.The AndEngine for Android Game Development Cookbook begins with detailed information on some of the more useful structuring techniques in game design and general aspects of resource management. Continuing on, the book will begin to discuss AndEngine entities, including sprites, text, meshes, and more. Everything from positioning, to modifiers, and even tips on improving entity functionality with raw OpenGL capabilities. From here on, everything from applying physics to your game, working with multi-touch events and gestures, game optimization, and even an overview of the various AndEngine extensions will be covered.The book has a widerange of recipes, from saving and loading game data, applying parallax backgrounds to create a seemingly 3D world, relying on touch events to zoom the game camera, taking screen-shots of the device's screen, and performance optimization using object pools. If physics-based games are more interesting to you, there's also a list of recipes ranging from controlling the world forces and calculating forces applied to bodies, creating destructible objects, and even creating rag-dolls.Pong styled games were fun 35 years ago, but it is time to take your game to the next level with the AndEngine for Android Game Development Cookbook.

4837
Ebook
4838
Ebook

Becoming a Rockstar SRE. Electrify your site reliability engineering mindset to build reliable, resilient, and efficient systems

Jeremy Proffitt, Rod Anami

Site reliability engineering is all about continuous improvement, finding the balance between business and product demands while working within technological limitations to drive higher revenue. But quantifying and understanding reliability, handling resources, and meeting developer requirements can sometimes be overwhelming. With a focus on reliability from an infrastructure and coding perspective, Becoming a Rockstar SRE brings forth the site reliability engineer (SRE) persona using real-world examples.This book will acquaint you the role of an SRE, followed by the why and how of site reliability engineering. It walks you through the jobs of an SRE, from the automation of CI/CD pipelines and reducing toil to reliability best practices. You’ll learn what creates bad code and how to circumvent it with reliable design and patterns. The book also guides you through interacting and negotiating with businesses and vendors on various technical matters and exploring observability, outages, and why and how to craft an excellent runbook. Finally, you’ll learn how to elevate your site reliability engineering career, including certifications and interview tips and questions.By the end of this book, you’ll be able to identify and measure reliability, reduce downtime, troubleshoot outages, and enhance productivity to become a true rockstar SRE!

4839
Ebook

MLOps with Red Hat OpenShift. A cloud-native approach to machine learning operations

Ross Brigoli, Faisal Masood

MLOps with OpenShift offers practical insights for implementing MLOps workflows on the dynamic OpenShift platform. As organizations worldwide seek to harness the power of machine learning operations, this book lays the foundation for your MLOps success. Starting with an exploration of key MLOps concepts, including data preparation, model training, and deployment, you’ll prepare to unleash OpenShift capabilities, kicking off with a primer on containers, pods, operators, and more.With the groundwork in place, you’ll be guided to MLOps workflows, uncovering the applications of popular machine learning frameworks for training and testing models on the platform.As you advance through the chapters, you’ll focus on the open-source data science and machine learning platform, Red Hat OpenShift Data Science, and its partner components, such as Pachyderm and Intel OpenVino, to understand their role in building and managing data pipelines, as well as deploying and monitoring machine learning models.Armed with this comprehensive knowledge, you’ll be able to implement MLOps workflows on the OpenShift platform proficiently.

4840
Ebook

Easy Web Development with WaveMaker. A practical, hands-on guide for amateur developers to design, develop, and deploy web and mobile applications using WaveMaker

Edward Callahan

Developers of all levels can now easily develop custom, responsive, and rich web application clients with secure, scalable servers utilizing relational databases and RESTful services using WaveMaker Studio. Whether you need a departmental business application or a form application for your weekend club, this book will show you how to design, develop, and deploy professional grade web applications with WaveMaker.Easy Web Development with WaveMaker will help you use WaveMaker to design, develop, and deploy rich, responsive web applications, even if you are not a programmer. If you need to build a data-driven web application, but you only know ‘enough to be dangerous,' you need this book.This book examines every angle of using WaveMaker to build applications, from dissecting examples to customizing, deploying, and debugging your own applications.This book enables the non-professional programmer to become comfortable not only with using WaveMaker Studio itself, but also with the artefacts produced by the studio as well as the runtime and services provided by the WaveMaker framework. You will learn everything, from how customize the user experience with JavaScript and CSS to integrating with custom Java services and the Spring Framework server-side.Easy Web Development with WaveMaker 6.5 is packed with examples, code samples, screenshots, and links to equip you to be successful with WaveMaker Studio.

4841
Ebook

The Software Developer's Guide to Linux. A practical, no-nonsense guide to using the Linux command line and utilities as a software developer

David Cohen, Christian Sturm

Developers are always looking to raise their game to the next level, yet most are completely lost when it comes to the Linux command line.This book is the bridge that will take you to the next level in your software development career. Most of the skills in the book can be immediately put to work to make you a more efficient developer. It’s written specifically for software engineers, not Linux system administrators, so each chapter will equip you with just enough theory to understand what you’re doing before diving into practical commands that you can use in your day-to-day work as a software developer.As you work through the book, you’ll quickly absorb the basics of how Linux works while you get comfortable moving around the command line. Once you’ve got the core skills, you’ll see how to apply them in different contexts that you’ll come across as a software developer: building and working with Docker images, automating boring build tasks with shell scripts, and troubleshooting issues in production environments.By the end of the book, you’ll be able to use Linux and the command line comfortably and apply your newfound skills in your day-to-day work to save time, troubleshoot issues, and be the command-line wizard that your team turns to.

4842
Ebook

Augmented Reality for Android Application Development. As an Android developer, including Augmented Reality (AR) in your mobile apps could be a profitable new string to your bow. This tutorial takes you through every aspect of AR for Android with lots of hands-on exercises

Dr. Raphael Grasset, Jens Grubert

Augmented Reality offers the magical effect of blending the physical world with the virtual world, which brings applications from your screen into your hands. AR redefines advertising and gaming, as well as education. It will soon become a technology that will have to be mastered as a necessity by mobile application developers.Augmented Reality for Android Application Development enables you to implement sensor-based and computer vision-based AR applications on Android devices. You will learn about the theoretical foundations and practical details of implemented AR applications, and you will be provided with hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own.Augmented Reality for Android Application Development will help you learn the basics of developing mobile AR browsers, how to integrate and animate 3D objects easily with the JMonkeyEngine, how to unleash the power of computer vision-based AR using the Vuforia AR SDK, and will teach you about popular interaction metaphors. You will get comprehensive knowledge of how to implement a wide variety of AR apps using hands-on examples.This book will make you aware of how to use the AR engine, Android layout, and overlays, and how to use ARToolkit. Finally, you will be able to apply this knowledge to make a stunning AR application.

4843
Ebook

Autodesk Inventor 2023 Cookbook. A guide to gaining advanced modeling and automation skills for design engineers through actionable recipes

Alexander Bordino

Autodesk Inventor is an industry-leading, computer-aided design application for 3D mechanical design, simulation, visualization, and documentation. This book will help to bridge the gap between the fundamentals of this software and the more advanced features, workflows, and environments it has to offer.Using cookbook-style recipes, you’ll gain a comprehensive understanding and practical experience in creating dynamic 3D parts, assemblies, and complete designs. You’ll also explore a variety of topics, including automation and parametric techniques, collaboration tools, creating sheet metal designs, and design accelerators such as frame generators. As you progress, the chapters will guide you through surface modeling tools, advanced assembly, and simplification tools, along with covering iLogic, Finite Element Analysis, and more.By the end of this book, you’ll not only be able to use the advanced functionality within Autodesk Inventor but also have the practical experience you need to deploy specific techniques in your own projects and workflows.

4844
Ebook

XNA 4.0 Game Development by Example: Beginner's Guide. The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding

Kurt Jaegers

XNA Game Studio enables hobbyists and independent game developers to easily create video games. It gives you the power to bring your creations to life on Windows, the Xbox 360, the Zune, and the Windows Phone platforms. But before you give life to your creativity with XNA, you need to gain a solid understanding of some game development concepts.This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It details the creation of four games, all in different styles, from start to finish using the Microsoft XNA Framework, including a puzzler, space shooter, multi-axis shoot-'em-up, and a jump-and-run platform game. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform.By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back.

4845
Ebook

Network Automation with Go. Learn how to automate network operations and build applications using the Go programming language

Nicolas Leiva, Michael Kashin

Go’s built-in first-class concurrency mechanisms make it an ideal choice for long-lived low-bandwidth I/O operations, which are typical requirements of network automation and network operations applications.This book provides a quick overview of Go and hands-on examples within it to help you become proficient with Go for network automation. It’s a practical guide that will teach you how to automate common network operations and build systems using Go.The first part takes you through a general overview, use cases, strengths, and inherent weaknesses of Go to prepare you for a deeper dive into network automation, which is heavily reliant on understanding this programming language. You’ll explore the common network automation areas and challenges, what language features you can use in each of those areas, and the common software tools and packages. To help deepen your understanding, you’ll also work through real-world network automation problems and apply hands-on solutions to them.By the end of this book, you’ll be well-versed with Go and have a solid grasp on network automation.

4846
Ebook

Silverlight 4 User Interface Cookbook. Build and implement rich, standard-friendly user interfaces with Silverlight and Expression Blend

Vibor Cipan, Vibor Cipan (EUR)

Silverlight makes it much easier to build web applications with highly usable, interactive, and exciting user interfaces. However, with so many new options open to designers and developers, making the best use of the tools available is not always so easy. It's ease of use and rapid development process has left one area completely uncovered— how to design, build, and implement professional and usable interfaces, and create an enjoyable user experience and interaction.Written by a Microsoft MVP and Silverlight Prototyping Specialist, this book is the first and only book on developing Silverlight User Interfaces. Clear, step-by-step instructions show how to build all the user interface elements that users look forward to in a cutting edge app. This book offers essential recipes, with each recipe depicting the commonly used user interface patterns built with Silverlight, and in some cases, with WPF to showcase the possibilities.The author's experience in designing and developing user interfaces enables him to share insights on creating professional interfaces in a clear and friendly way. The book starts off with recipes dealing with fixed and fluid layouts, building custom command link controls, working with navigation, and collapsible panels, and then moves on to the more advanced topics such as calendars, alternating row colors, and task panes. The author covers a number of different UI patterns, controls, and approaches accompanied by XAML and C# code where needed (and explained), along with usage context and practical, proven, and professional techniques for specific controls and patterns.From maps to task panes, and web cam support to pixel shaders, this Cookbook provides you with a rich selection of Silverlight UI recipes. It covers all that you need to know in order to design and implement a user interface, together with professional user experience and interface guidelines to make your solutions and applications pleasurable for your users.The author has found himself in the role of both, a designer and a developer, at different points in his professional career, and his motive was to create a book that will serve as a useful resource for designers and developers trying to find their way with Silverlight and Expression Blend.By the end of the book, you will be able to create a rich, professional, and standards-compliant user interface.

4847
Ebook

Magento 2 Cookbook. Exploring Magento 2 in the form of recipes

Ray Bogman, Vladimir Kerkhoff

Magento 2 is an open source e-commerce platform that has all the functionality to function from small to large online stores. It is preferred by developers and merchants due to its new architecture, which makes it possible to extend the functionalities with plugins, a lot of which are now created by the community.This merchant and developer guide is packed with recipes that cover all aspects of Magento 2. The recipes start with simple how-to’s then delve into more advanced topics as the book progresses.We start with the basics of setting up a Magento 2 project on Apache or Nginx. Next, you will learn about basics including system tools and caching to get your Magento 2 system ready for the real work. We move on to simple tasks such as managing your store and catalog configuration. When you are familiar with this, we cover more complex features such as module and extension development. Then we will jump to the final part: advanced Magento 2 extensions. By the end of this book, you’ll be competent with all the development phases of Magento 2 and its most common elements.

4848
Ebook

MicroPython Cookbook. Over 110 practical recipes for programming embedded systems and microcontrollers with Python

Marwan Alsabbagh

MicroPython is an open source implementation of Python 3 that runs in embedded environments. With MicroPython, you can write clean and simple Python code to control hardware instead of using complex low-level languages such as C and C++. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers.This MicroPython book covers recipes that will help you experiment with the programming environment and hardware programmed in MicroPython. You'll find tips and techniques for building a variety of objects and prototypes that can sense and respond to touch, sound, position, heat, and light. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. You'll learn techniques to handle time delays and sensor readings, and apply advanced coding techniques to create complex projects. As you advance, you'll deal with Internet of Things (IoT) devices and integration with other online web services. In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay.By the end of this book, you'll have mastered the tips and tricks to troubleshoot your development problems and take your MicroPython project to the next level.