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Podcasts
Designing and Implementing Microsoft Azure Networking Solutions. Exam Ref AZ-700 preparation guide
Designing and Implementing Microsoft Azure Networking Solutions is a comprehensive guide that covers every aspect of the AZ-700 exam to help you fully prepare to take the certification exam.Packed with essential information, this book is a valuable resource for Azure cloud professionals, helping you build practical skills to design and implement name resolution, VNet routing, cross-VNet connectivity, and hybrid network connectivity using the VPN Gateway and the ExpressRoute Gateway. It provides step-by-step instructions to design and implement an Azure Virtual WAN architecture for enterprise use cases.Additionally, the book offers detailed guidance on network security design and implementation, application delivery services, private platform service connectivity, and monitoring networks in Azure. Throughout the book, you’ll find hands-on labs carefully integrated to align with the exam objectives of the Azure Network Engineer certification (AZ-700), complemented by practice questions at the end of each chapter, allowing you to test your knowledge.By the end of this book, you’ll have mastered the fundamentals of Azure networking and be ready to take the AZ-700 exam.
With the recent release of ES-2015, there are several new object-oriented features and functions introduced in JavaScript. These new features enhance the capabilities of JavaScript to utilize design patterns and software design methodologies to write powerful code.Through this book, you will explore how design patterns can help you improve and organize your JavaScript code. You’ll get to grips with creational, structural and behavioral patterns as you discover how to put them to work in different scenarios. Then, you'll get a deeper look at patterns used in functional programming, as well as model view patterns and patterns to build web applications. This updated edition will also delve into reactive design patterns and microservices as they are a growing phenomenon in the world of web development. You will also find patterns to improve the testability of your code using mock objects, mocking frameworks, and monkey patching. We’ll also show you some advanced patterns including dependency injection and live post processing.By the end of the book, you'll be saved of a lot of trial and error and developmental headaches, and you will be on the road to becoming a JavaScript expert.
Bob Griesemer, Robert E Griesemer
In today's economy, businesses and IT professionals cannot afford to lag behind the latest technologies. Data warehousing is a critical area to the success of many enterprises, and Oracle Warehouse Builder is a powerful tool for building data warehouses. It comes free with the latest version of the Oracle database.Written in an accessible, informative, and focused manner, this book will teach you to use Oracle Warehouse Builder to build your data warehouse. Covering warehouse design, the import of source data, the ETL cycle and more, this book will have you up and running in next to no time.This book will walk you through the complete process of planning, building, and deploying a data warehouse using Oracle Warehouse Builder. By the book's end, you will have built your own data warehouse from scratch.Starting with the installation of the Oracle Database and Warehouse Builder software, this book then covers the analysis of source data, designing a data warehouse, and extracting, transforming, and loading data from the source system into the data warehouse. You'll follow the whole process with detailed screenshots of key steps along the way that have all been updated for the new Fusion Client Platform interface in 11gR2, alongside numerous tips and hints not covered by the official documentation. You’ll finish up with a brand new chapter on code templates where you’ll implement a complete mapping using JDBC connectivity and code template mappings.
Dr. Davide Aversa, Chris Dickinson
Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations.You’ll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler. The book will also help you manage third-party tooling used with the Unity ecosystem. You’ll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. As you progress, you’ll discover best practices for your Unity C# script code and get to grips with usage patterns. Later, you’ll be able to optimize audio resources and texture files, along with effectively storing and using resource files. You’ll then delve into the Rendering Pipeline and learn how to identify performance problems in the pipeline. In addition to this, you’ll learn how to optimize the memory and processing unit of Unity. Finally, you’ll cover tips and tricks used by Unity professionals to improve the project workflow.By the end of this book, you’ll have developed the skills you need to build interactive games using Unity and its components.
Oleg Ulyanov, Michael Schwartzman, Harsha Sanku
If you’re looking to effortlessly transition from on-premises VMware vSphere environments or capital expenditure (CAPEX) to an agile operational expenditure (OPEX) model, trust the VMware Cloud (VMC) on AWS platform for swift re-platforming of legacy applications into cloud-native framework. This comprehensive guide addresses hybrid cloud challenges, offering detailed solutions within the VMware Cloud on AWS ecosystem.Covering the foundational architecture, software-defined data center (SDDC) components of VMware Cloud on AWS, network and security configurations, and AWS service integrations, this book lays the foundation for you to advance to vCenter management, vSAN storage policies, NSX architecture, compute policies, SDDC console management, and the EDRS mechanism for cluster scaling. You’ll also explore integrated services such as VMware HCX for migration, VMware Aria suite, Tanzu Managed Kubernetes, and disaster recovery.Further, the book takes you through VMware Cloud APIs and guides you in managing workloads with VMware Cloud on AWS Outposts. With the help of practical insights, configuration tips, and best practices, you’ll unlock the full potential of VMC on AWS.By the end of this book, you’ll be equipped to successfully architect and manage VMware Cloud on AWS SDDCs, handling day-to-day operations expertly.
In the intricate world of 3D character rigging with Blender, aspiring artists often find themselves grappling with the daunting challenge of achieving results akin to seasoned professionals. This book is your guide to overcoming that very challenge, providing you with the necessary knowledge and skills to excel in this complex art form.As you embark on this creative journey, this book will guide you through a carefully crafted flow. Beginning with the basics, the first part of the book will teach you how to add structure to an empty canvas and master the art of weight painting in Blender. You'll delve into the intricacies of rigging humanoid characters, gain a deep understanding of the essential buttons and techniques, and discover invaluable success-boosting tips.Starting with simple mesh deformation using a single bone, you'll progress steadily toward the mastery of fully rigging a human character, all while comprehending the reasons behind each step in the process. Furthermore, the book leaves you with a selection of advanced techniques, fully explained, paving the way for a natural progression in your artistic journey and allowing you to continuously refine and enhance your skills.By the end of the book, you'll excel at crafting character rigs, seamlessly meeting professional pipeline demands in diverse teams and studios.
There is a growing need for professionals with experience in working on machine learning (ML) engineering requirements as well as those with knowledge of automating complex MLOps pipelines in the cloud. This book explores a variety of AWS services, such as Amazon Elastic Kubernetes Service, AWS Glue, AWS Lambda, Amazon Redshift, and AWS Lake Formation, which ML practitioners can leverage to meet various data engineering and ML engineering requirements in production.This machine learning book covers the essential concepts as well as step-by-step instructions that are designed to help you get a solid understanding of how to manage and secure ML workloads in the cloud. As you progress through the chapters, you’ll discover how to use several container and serverless solutions when training and deploying TensorFlow and PyTorch deep learning models on AWS. You’ll also delve into proven cost optimization techniques as well as data privacy and model privacy preservation strategies in detail as you explore best practices when using each AWS.By the end of this AWS book, you'll be able to build, scale, and secure your own ML systems and pipelines, which will give you the experience and confidence needed to architect custom solutions using a variety of AWS services for ML engineering requirements.
Autodesk Civil 3D 2025 Unleashed is a comprehensive guide that equips civil engineers and designers with advanced skills to unlock new levels of efficiency in their projects and careers. Divided into four parts, this book addresses different aspects of Civil 3D capabilities and extensions. Starting with elevating Civil 3D designs using Building Information Modeling (BIM) principles, you’ll develop a strong foundation in BIM and its integration into civil engineering projects. By focusing on design customization with Civil 3D extensions, this book will empower you to harness reality capture technologies, optimize grading designs, and explore content catalog customization. You'll delve into information management and automation with Civil 3D, covering property sets, Project Explorer, and workflow automation using tools like Dynamo for Civil 3D (D4C3D) and scripting. The book will also demonstrate how to prepare BIM designs within Civil 3D for a multitude of downstream uses. Finally, you’ll discover how to extend infrastructure designs beyond Civil 3D and integrate them into the BIM process with Navisworks and InfraWorks for better project collaboration and visualization. By the end of this book, you’ll be able to prepare and use BIM designs within Civil 3D and several other products for easier project creation and management.
Flash with Drupal. Build dynamic, content-rich Flash CS3 and CS4 applications for Drupal 6
Travis Tidwell, Dries Buytaert
Due to its power and expandability, Drupal has become one of the most popular open source content management systems. At the same time, Flash has been adopted for its ability to create beautiful and dynamic web applications. By combining these technologies, you can create Flash applications that are both visually stunning and rich in content.This book is an in depth discussion and tutorial on how to integrate Flash applications with Drupal CMS. It will describe the best techniques and practices for integrating Flash technology with the power and flexibility of Drupal by building real-life Flash applications.Within this book, you will learn how to build Flash applications that show text from within Drupal and also present images, music, and video within a single Flash application. You will also be able to take advantage of the expandable fields and content filtering provided from the CCK and Views modules to add flexibility and power to your Flash applications. Finally, you will learn how to add your own custom functionality to Drupal and then utilize that from within your Flash applications leaving you with a world of possibilities.This book starts out with a simple introduction to Flash and Drupal technology where you will create a simple Flash application and then embed that within Drupal. From there, each subsequent chapter builds on the previous chapters tackling a new and challenging task.For each new task, you will take a step-by-step approach to building a real-life application that utilizes the feature introduced within that chapter. You will also explore alternative design approaches that will eliminate the current design challenges that developers face when building Flash-driven Drupal sites; and all this while staying true to the Object Oriented Principles that govern the foundation of the ActionScript 3 language. By the end of this book, you will be able to apply all the lessons learned from this book to any other use case you may encounter.
Leap Motion is a company developing advanced motion sensing technology for human–computer interaction. Originally inspired by the level of difficulty of using a mouse and keyboard for 3D modeling, Leap Motion believe that moulding virtual clay should be as easy as moulding clay in your hands. Leap Motion now focus on bringing this motion sensing technology closer to the real world.Leap Motion Development Essentials explains the concepts and practical applications of gesture input for developers who want to take full advantage of Leap Motion technology. This guide explores the capabilities available to developers and gives you a clear overview of topics related to gesture input along with usable code samples.Leap Motion Development Essentials shows you everything you need to know about the Leap Motion SDK, from creating a working program with gesture input to more sophisticated applications covering a range of relevant topics. Sample code is provided and explained along with details of the most important and central API concepts.This book teaches you the essential information you need to design a gesture-enabled interface for your application, from specific gesture detection to best practices for this new input. You will be given guidance on practical considerations along with copious runnable demonstrations of API usage which are explained in step-by-step, reusable recipes.
Python's powerful capabilities for implementing robust and efficient programs make it one of the most sought-after programming languages.In this book, you'll explore the tools that allow you to improve performance and take your Python programs to the next level.This book starts by examining the built-in as well as external libraries that streamline tasks in the development cycle, such as benchmarking, profiling, and optimizing. You'll then get to grips with using specialized tools such as dedicated libraries and compilers to increase your performance at number-crunching tasks, including training machine learning models.The book covers concurrency, a major solution to making programs more efficient and scalable, and various concurrent programming techniques such as multithreading, multiprocessing, and asynchronous programming.You'll also understand the common problems that cause undesirable behavior in concurrent programs.Finally, you'll work with a wide range of design patterns, including creational, structural, and behavioral patterns that enable you to tackle complex design and architecture challenges, making your programs more robust and maintainable.By the end of the book, you'll be exposed to a wide range of advanced functionalities in Python and be equipped with the practical knowledge needed to apply them to your use cases.
Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you.It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish.You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way.