Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
521
Ebook

Mastering Unity 5.x. Click here to enter text

Alan Thorn

Mastering Unity 5.x is for developers wishing to optimize the features of Unity 5.x. With an in-depth focus on a practical project, learn all about Unity architecture and impressive animation techniques. With this book, produce fun games with confidence.

522
Ebook

Learning AWK Programming. A fast, and simple cutting-edge utility for text-processing on the Unix-like environment

Shiwang Kalkhanda

AWK is one of the most primitive and powerful utilities which exists in all Unix and Unix-like distributions. It is used as a command-line utility when performing a basic text-processing operation, and as programming language when dealing with complex text-processing and mining tasks. With this book, you will have the required expertise to practice advanced AWK programming in real-life examples. The book starts off with an introduction to AWK essentials. You will then be introduced to regular expressions, AWK variables and constants, arrays and AWK functions and more. The book then delves deeper into more complex tasks, such as printing formatted output in AWK, control flow statements, GNU's implementation of AWK covering the advanced features of GNU AWK, such as network communication, debugging, and inter-process communication in the GAWK programming language which is not easily possible with AWK. By the end of this book, the reader will have worked on the practical implementation of text processing and pattern matching using AWK to perform routine tasks.

523
Ebook

C++17 STL Cookbook. Discover the latest enhancements to functional programming and lambda expressions

Jacek Galowicz

C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you.Beginning with new language features, this book will help you understand the language’s mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL.

524
Ebook

Intelligent Projects Using Python. 9 real-world AI projects leveraging machine learning and deep learning with TensorFlow and Keras

Santanu Pattanayak

This book will be a perfect companion if you want to build insightful projects from leading AI domains using Python.The book covers detailed implementation of projects from all the core disciplines of AI. We start by covering the basics of how to create smart systems using machine learning and deep learning techniques. You will assimilate various neural network architectures such as CNN, RNN, LSTM, to solve critical new world challenges. You will learn to train a model to detect diabetic retinopathy conditions in the human eye and create an intelligent system for performing a video-to-text translation. You will use the transfer learning technique in the healthcare domain and implement style transfer using GANs. Later you will learn to build AI-based recommendation systems, a mobile app for sentiment analysis and a powerful chatbot for carrying customer services. You will implement AI techniques in the cybersecurity domain to generate Captchas. Later you will train and build autonomous vehicles to self-drive using reinforcement learning. You will be using libraries from the Python ecosystem such as TensorFlow, Keras and more to bring the core aspects of machine learning, deep learning, and AI.By the end of this book, you will be skilled to build your own smart models for tackling any kind of AI problems without any hassle.

525
Ebook

Mastering Android Game Development with Unity. Build high-end Android games with Unity's advanced features

Wajahat Karim, Siddharth Shekar

Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer.You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.

526
Ebook

Selenium Framework Design in Data-Driven Testing. Build data-driven test frameworks using Selenium WebDriver, AppiumDriver, Java, and TestNG

Carl Cocchiaro

The Selenium WebDriver 3.x Technology is an open source API available to test both Browser and Mobile applications. It is completely platform independent in that tests built for one browser or mobile device, will also work on all other browsers and mobile devices. Selenium supports all major development languages which allow it to be tied directly into the technology used to develop the applications. This guide will provide a step-by-step approach to designing and building a data-driven test framework using Selenium WebDriver, Java, and TestNG.The book starts off by introducing users to the Selenium Page Object Design Patterns and D.R.Y Approaches to Software Development. In doing so, it covers designing and building a Selenium WebDriver framework that supports both Browser and Mobile Devices. It will lead the user through a journey of architecting their own framework with a scalable driver class, Java utility classes, JSON Data Provider, Data-Driven Test Classes, and support for third party tools and plugins.Users will learn how to design and build a Selenium Grid from scratch to allow the framework to scale and support different browsers, mobile devices, versions, and platforms, and how they can leverage third party grids in the Cloud like SauceLabs.Other topics covered include designing abstract base and sub-classes, inheritance, dual-driver support, parallel testing, testing multi-branded applications, best practices for using locators, and data encapsulation.Finally, you will be presented with a sample fully-functional framework to get them up and running with the Selenium WebDriver for browser testing.By the end of the book, you will be able to design your own automation testing framework and perform data-driven testing with Selenium WebDriver.

527
Ebook

Mastering Predictive Analytics with scikit-learn and TensorFlow. Implement machine learning techniques to build advanced predictive models using Python

Alvaro Fuentes

Python is a programming language that provides a wide range of features that can be used in the field of data science. Mastering Predictive Analytics with scikit-learn and TensorFlow covers various implementations of ensemble methods, how they are used with real-world datasets, and how they improve prediction accuracy in classification and regression problems.This book starts with ensemble methods and their features. You will see that scikit-learn provides tools for choosing hyperparameters for models. As you make your way through the book, you will cover the nitty-gritty of predictive analytics and explore its features and characteristics. You will also be introduced to artificial neural networks and TensorFlow, and how it is used to create neural networks. In the final chapter, you will explore factors such as computational power, along with improvement methods and software enhancements for efficient predictive analytics.By the end of this book, you will be well-versed in using deep neural networks to solve common problems in big data analysis.

528
Ebook

Learn Type-Driven Development. Benefit from type systems to build reliable and safe applications using ReasonML 3

Yawar Amin, Kamon Ayeva

Type-driven development is an approach that uses a static type system to achieve results including safety and efficiency. Types are used to express relationships and other assumptions directly in the code, and these assumptions are enforced by the compiler before the code is run. Learn Type-Driven Development covers how to use these type systems to check the logical consistency of your code. This book begins with the basic idea behind type-driven development. You’ll learn about values (or terms) and how they contrast with types. As you progress through the chapters, you’ll cover how to combine types and values inside modules and build structured types out of simpler ones. You’ll then understand how to express choices or alternatives directly in the type system using variants, polymorphic variants, and generalized algebraic data types. You’ll also get to grips with sum types, build sophisticated data types from generics, and explore functions that express change in the types of values. In the concluding chapters, you’ll cover advanced techniques for code reuse, such as parametric polymorphism and subtyping.By end of this book, you will have learned how to iterate through a type-driven process of solving coding problems using static types, together with dynamic behavior, to obtain more safety and speed.