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Python is a multi-domain, interpreted programming language that is easy to learn and implement. With its wide support for frameworks to develop GUIs, you can build interactive and beautiful GUI-based applications easily using Python. This third edition of Python GUI Programming Cookbook follows a task-based approach to help you create effective GUIs with the smallest amount of code. Every recipe in this book builds upon the last to create an entire, real-life GUI application. These recipes also help you solve problems that you might encounter while developing GUIs. This book mainly focuses on using Python’s built-in tkinter GUI framework. You'll learn how to create GUIs in Python using simple programming styles and object-oriented programming (OOP). As you add more widgets and expand your GUI, you will learn how to connect to networks, databases, and graphical libraries that greatly enhance the functionality of your GUI. You’ll also learn how to use threading to ensure that your GUI doesn't become unresponsive. Toward the end, you’ll learn about the versatile PyQt GUI framework, which comes along with its own visual editor that allows you to design GUIs using drag and drop features. By the end of the book, you’ll be an expert in designing Python GUIs and be able to develop a variety of GUI applications with ease.
Hammad Fozi, Gonçalo Marques, David Pereira, Devin Sherry
Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You’ll then apply what you’ve learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.
Learning VMware vSphere. Click here to enter text
Rebecca Fitzhugh, Abhilash G B
Computer virtualization is a method to enable the running of multiple application workloads on a machine to achieve efficient utilization and reduce the number of physical machines in a data center. This has now become the foundation of many modern day data centers. What began as a technology to virtualize x86 architecture has now grown beyond the limits of a server’s hardware and into the realm of storage and network virtualization. VMware is currently the market leader in developing data center virtualization solutions. This book goes into the details of designing and implementing VMware solutions that form the foundation of a VMware infrastructure.The book begins by introducing you to the concepts of server virtualization followed by the architecture of VMware’s hypervisor – ESXi and then by its installation and configuration. You then learn what is required to manage a vSphere environment and configure advanced management capabilities of vCenter. Next you are taken through topics on vSphere Networking, Storage, ESXi Clustering, Resource Management and Virtual Machine Management. You will then be introduced to SSL Certificate Management and its use in a vSphere environment. Finally, you will learn about the lifecycle management of a vSphere environment by effectively monitoring, patching and upgrading vSphere components using Update Manager. By the end of the book, you will know how to use VMware’s vSphere suite of components to lay the foundation of a modern day virtual infrastructure.
In the dynamic landscape of modern product management, professionals face a myriad of challenges, spanning customer acquisition, monetization, user retention, competition, and technical expertise. To overcome these hurdles, this book crystalizes growth strategies that revolve around harnessing the power of data, experimentation, and user insights to drive growth for a product.This handbook serves as your guide to exploring the essential growth product management models and their applications in various contexts, unveiling their role in enhancing revenue performance and customer retention. Along the way, actionable steps will steer you in implementing these models while helping you better understand your users, experiment with new features and marketing strategies, and measure the impact of your efforts, ultimately guiding you to achieve your customer retention and lifetime customer goals.By the end of this book, you’ll have gained advanced insights into growth product management, models, and growth strategies, and when and how to use them to achieve customer-for-life goals and optimized revenue performance.
Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but will also enable you to be a part of the Unity community.This study guide will start by building on your understanding of C# programming and taking you through the process of downloading and installing Unity. You’ll understand how Unity works and get to grips with the Unity exam’s core objectives. As you advance, you’ll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any modern Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the animator, particle effects, lighting, UI/UX, scriptable objects, and debugging.By the end of this book, you’ll have developed a solid understanding of the different tools in Unity and be able to create impressive Unity applications by making the most of its toolset.
Olly Connelly, Oliver W Connelly
Most likely – today – some hacker tried to crack your WordPress site, its data and content – maybe once but, with automated tools, very likely dozens or hundreds of times. There's no silver bullet but if you want to cut the odds of a successful attack from practically inevitable to practically zero, read this book.WordPress 3 Ultimate Security shows you how to hack your site before someone else does. You'll uncover its weaknesses before sealing them off, securing your content and your day-to-day local-to-remote editorial process. This is more than some 10 Tips ... guide. It's ultimate protection – because that's what you need.Survey your network, using the insight from this book to scan for and seal the holes before galvanizing the network with a rack of cool tools. Solid!The WordPress platform is only as safe as the weakest network link, administrator discipline, and your security knowledge. We'll cover the bases, underpinning your working process from any location, containing content, locking down the platform, your web files, the database, and the server. With that done, your ongoing security is infinitely more manageable.Covering deep-set security yet enjoyable to read, WordPress 3 Ultimate Security will multiply your understanding and fortify your site.
Marco Castorina, Gabriel Sassone
Vulkan is now an established and flexible multi-platform graphics API. It has been adopted in many industries, including game development, medical imaging, movie productions, and media playback but learning it can be a daunting challenge due to its low-level, complex nature. Mastering Graphics Programming with Vulkan is designed to help you overcome this difficulty, providing a practical approach to learning one of the most advanced graphics APIs.In Mastering Graphics Programming with Vulkan, you’ll focus on building a high-performance rendering engine from the ground up. You’ll explore Vulkan’s advanced features, such as pipeline layouts, resource barriers, and GPU-driven rendering, to automate tedious tasks and create efficient workflows. Additionally, you'll delve into cutting-edge techniques like mesh shaders and real-time ray tracing, elevating your graphics programming to the next level.By the end of this book, you’ll have a thorough understanding of modern rendering engines to confidently handle large-scale projects. Whether you're developing games, simulations, or visual effects, this guide will equip you with the skills and knowledge to harness Vulkan’s full potential.