Programowanie
Cyrille Rossant
Python is a user-friendly and powerful programming language. IPython offers a convenient interface to the language and its analysis libraries, while the Jupyter Notebook is a rich environment well-adapted to data science and visualization. Together, these open source tools are widely used by beginners and experts around the world, and in a huge variety of fields and endeavors.This book is a beginner-friendly guide to the Python data analysis platform. After an introduction to the Python language, IPython, and the Jupyter Notebook, you will learn how to analyze and visualize data on real-world examples, how to create graphical user interfaces for image processing in the Notebook, and how to perform fast numerical computations for scientific simulations with NumPy, Numba, Cython, and ipyparallel. By the end of this book, you will be able to perform in-depth analyses of all sorts of data.
John Horton
Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency.This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.
John Horton
Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn’t assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner.This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you’ve learned to develop a game. Toward the end, you’ll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter.By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform.
Richard M Reese, Richard M. Reese
Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding.This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems.This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques.To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java.
Learning Java Lambdas. An in-depth look at one of the most important features of modern Java
Toby Weston
In this short book, we take an in-depth look at lambdas in Java, and their supporting features. The book covers essential topics, such as functional interfaces and type inference, and the key differences between lambdas and closures. You will learn about the background to functional programming and lambdas, before moving on to understanding the basic syntax of lambdas and what differentiates these anonymous functions from standard anonymous classes. Lastly, you'll learn how to invoke lambdas and look at the bytecode generated.After reading this book, you'll understand lambdas in depth, their background, syntax, implementation details, and how and when to use them. You'll also have a clear knowledge of the difference between functions and classes, and why that's relevant to lambdas. This knowledge will enable you to appreciate the improvements to type inference that drive a lot of the new features in modern Java, and will increase your understanding of method references and scoping.
Loiane Avancini
This book begins by covering basics of the JavaScript language and introducing ECMAScript 7, before gradually moving on to the current implementations of ECMAScript 6. You will gain an in-depth knowledge of how hash tables and set data structure functions, as well as how trees and hash maps can be used to search files in a HD or represent a database. This book is an accessible route deeper into JavaScript. Graphs being one of the most complex data structures you’ll encounter, we’ll also give you a better understanding of why and how graphs are largely used in GPS navigation systems in social networks.Toward the end of the book, you’ll discover how all the theories presented by this book can be applied in real-world solutions while working on your own computer networks and Facebook searches.
Timothy John Plummer
Joomla 3 is the first of the major open source content management systems that was meant to be mobile friendly by default. Joomla uses object-oriented principles, is database agnostic, and has the best mix of functionality, extensibility, and user friendliness. Add to that the fact that Joomla is completely community driven, and you have a winning combination that is available to everyone, and is the perfect platform to build your own custom applications.Learning Joomla! 3 Extension Development is an integrated series of practical, hands-on tutorials that guide you through building and extending Joomla plugins, modules, and components. With Joomla having been downloaded well over 35 million times, there is a huge market for Joomla extensions, so you could potentially earn some extra cash in your spare time using your newly acquired Joomla extension development skills.We will start with developing simple plugins and modules, and then progress to more complex backend and frontend component development. Then we will try our hand at ethical hacking, so you will learn about common security vulnerabilities and what you can do to avoid them. After that we will look at how you can prepare your extensions for distribution and updates, as well as how you can extend your components with various plugins and modules. Finally, you will end up with a fully functioning package of extensions that you can use on your own site or share with others.If you want to build your own custom applications in Joomla, then Learning Joomla! 3 Extension Development will teach you everything you need to know in a practical, hands-on manner.
Learning Julia. Build high-performance applications for scientific computing
Anshul Joshi, Rahul Lakhanpal
Julia is a highly appropriate language for scientific computing, but it comes with all the required capabilities of a general-purpose language. It allows us to achieve C/Fortran-like performance while maintaining the concise syntax of a scripting language such as Python. It is perfect for building high-performance and concurrent applications. From the basics of its syntax to learning built-in object types, this book covers it all.This book shows you how to write effective functions, reduce code redundancies, and improve code reuse. It will be helpful for new programmers who are starting out with Julia to explore its wide and ever-growing package ecosystem and also for experienced developers/statisticians/data scientists who want to add Julia to their skill-set.The book presents the fundamentals of programming in Julia and in-depth informative examples, using a step-by-step approach. You will be taken through concepts and examples such as doing simple mathematical operations, creating loops, metaprogramming, functions, collections, multiple dispatch, and so on.By the end of the book, you will be able to apply your skills in Julia to create and explore applications of any domain.
Learning Julia. Build high-performance applications for scientific computing
Anshul Joshi, Rahul Lakhanpal
Julia is a highly appropriate language for scientific computing, but it comes with all the required capabilities of a general-purpose language. It allows us to achieve C/Fortran-like performance while maintaining the concise syntax of a scripting language such as Python. It is perfect for building high-performance and concurrent applications. From the basics of its syntax to learning built-in object types, this book covers it all.This book shows you how to write effective functions, reduce code redundancies, and improve code reuse. It will be helpful for new programmers who are starting out with Julia to explore its wide and ever-growing package ecosystem and also for experienced developers/statisticians/data scientists who want to add Julia to their skill-set.The book presents the fundamentals of programming in Julia and in-depth informative examples, using a step-by-step approach. You will be taken through concepts and examples such as doing simple mathematical operations, creating loops, metaprogramming, functions, collections, multiple dispatch, and so on.By the end of the book, you will be able to apply your skills in Julia to create and explore applications of any domain.
Toomey
The Jupyter Notebook allows you to create and share documents that contain live code, equations, visualizations, and explanatory text. The Jupyter Notebook system is extensively used in domains such as data cleaning and transformation, numerical simulation, statistical modeling, and machine learning. Learning Jupyter 5 will help you get to grips with interactive computing using real-world examples.The book starts with a detailed overview of the Jupyter Notebook system and its installation in different environments. Next, you will learn to integrate the Jupyter system with different programming languages such as R, Python, Java, JavaScript, and Julia, and explore various versions and packages that are compatible with the Notebook system. Moving ahead, you will master interactive widgets and namespaces and work with Jupyter in a multi-user mode.By the end of this book, you will have used Jupyter with a big dataset and be able to apply all the functionalities you’ve explored throughout the book. You will also have learned all about the Jupyter Notebook and be able to start performing data transformation, numerical simulation, and data visualization.
Andreas Oehlke
Game development is a field of interdisciplinary skills, which also makes it a very complex topic in many respects. One decision that usually needs to be made at the beginning of a game development processis to define the kind of computer system or platform the game will be developed for. This does not pose any problems in general but as soon as the game should also be able to run on multiple platforms it will become a developer's nightmare to maintain several distinct copies of the same game. This is where the libGDX multi-platform game development framework comes to the rescue!Learning Libgdx Game Development is a practical, hands-on guide that provides you with all the information you need to know about the libGDX framework as well as game development in general so you can start developing your own games for multiple platforms. You will gradually acquire deeper knowledge of both, libGDX and game development while you work through twelve easy-to-follow chapters.Learning Libgdx Game Development will walk you through a complete game development cycle by creating an example game that is extended with new features over several chapters. These chapters handle specific topics such as organizing resources, managing game scenes and transitions, actors, a menu system, using an advanced physics engine and many more. The chapters are filled with screenshots and/or diagrams to facilitate comprehension.Learning Libgdx Game Development is the book for you if you want to learn how to write your game code once and run it on a multitude of platforms using libGDX.
Geoff Webber Cross
If you are a developer interested in building systems for Microsoft Azure, with an understanding of efficient cloud-based application development, then this is the book for you.
Mohamed Waly
Microsoft Azure Storage is the bedrock of Microsoft's core storage solution offering in Azure. No matter what solution you are building for the cloud, you'll find a compelling use for Azure Storage. This book will help you get up-to-speed quickly on Microsoft Azure Storage by teaching you how to use the different storage services. You will be able to leverage secure design patterns based on real-world scenarios and develop a strong storage foundation for Azure virtual machines.You will start this book with an introduction to Microsoft Azure storage and how it can be used to build large-scale, real-world applications using Azure storage services such as blob, table, queue, and file. This book will also teach you about the different types of Azure Storage. You will then find out the best practices for designing your Azure VM storage, whether it is Windows based or Linux based and how to migrate your storage in different scenarios. You will learn also how to plan and implement your SQL database solution on Azure, and how to build your SQL database in different service models (IaaS/PaaS). Moreover, you will also learn best practices for dealing with Azure Backup, the role of Azure Site Recovery, and the solutions they offer in different scenarios. Finally, you will use StorSimple to unlock the maximum value from all of your data, and some tools that will help you manage your storage on-and off-premise (Azure), such as AzCopy and Storage Explorer. Monitoring your storage in no laughing matter, so you will learn to monitor, diagnose and troubleshoot it.
Leif Larsen
Microsoft Cognitive Services is a set of APIs for integrating artificial intelligence in your applications to solve logical business problems. If you’re new to developing applications with AI, Learning Microsoft Cognitive Services will give you a comprehensive introduction to Microsoft’s AI stack and get you up-to-speed in no time.The book introduces you to 24 APIs, including Emotion, Language, Vision, Speech, Knowledge, and Search. Using Visual Studio, you can develop applications with enhanced capabilities for image processing, speech recognition, text processing, and much more. Moving forward, you will work with datasets that enable your applications to process various data in the form of image, video, or text.By the end of the book, you’ll be able to confidently explore Cognitive Services APIs for building intelligent applications that can be deployed for real-world business uses.
Tejaswini Mandar Jog
Modular programming means dividing an application into small parts and then developing it. It is an approach taken by developers to build applications and helps them add efficiency in their development process, thus making it more effective.The book starts with the fundamentals of Modular Programming. Then we move on to the actual implementation, where we teach developers how to divide an application into different modules or layers (such as presentation, execution, security, lifecycle, services, and so on) for better management. Once readers are well-versed in these modules and their development, the book shows how to create bindings in order to join these different modules and form a complete application. Next, the readers will learn how to manage these modules through dependency injection.Later, we move on to testing; readers will learn how to test the different modules of an application. The book ends by teaching readers how to maintain different versions of their application and how to modify it. By the end of the book, readers will have a good understanding of modular programming and will be able to use it to build applications with Java.
Rik Van Bruggen
Neo4j is the world's leading graph database and offers users a radical new way of dealing with connected data. This book has been created to help you get to grips with it, providing you with an accessible route through a tool built to contend with the complexity of modern data. Learn the fundamental concepts behind Neo4j, and put them into practice by following the featured examples and use cases that demonstrate how to apply your knowledge to real problems.Starting with a brief introduction to graph theory, this book will show you the advantages of using graph databases. Following on from that, you will be introduced to Neo4j and you will be shown how to install it on various operating systems. You will then be shown how you can model and import your data into Neo4j.This book has two use case examples that will show you how to model and implement a graph in Neo4j by analyzing a user case, and analyze the impact a change has on a process or a system. You will also gain an insight into graph visualization options and discover external sources where you can learn more about this exciting and popular graph database.
Antonio Esposito
If you are a .NET developer with an understanding of application development, but want to learn how to optimize the performance of your applications, this is the book for you. Basic knowledge of C# is expected.