Techniki programowania
Akshay Kapoor
DevOps and AWS are the two key enablers for the success of any modern software-run business. DevOps accelerates software delivery, while AWS offers a plethora of services, allowing developers to prioritize business outcomes without worrying about undifferentiated heavy lifting. This book focuses on the synergy between them, equipping you with strong foundations, hands-on examples, and a strategy to accelerate your DevOps journey on AWS.AWS DevOps Simplified is a practical guide that starts with an introduction to AWS DevOps offerings and aids you in choosing a cloud service that fits your company's operating model. Following this, it provides hands-on tutorials on the GitOps approach to software delivery, covering immutable infrastructure and pipelines, using tools such as Packer, CDK, and CodeBuild/CodeDeploy. Additionally, it provides you with a deep understanding of AWS container services and how to implement observability and DevSecOps best practices to build and operate your multi-account, multi-Region AWS environments.By the end of this book, you’ll be equipped with solutions and ready-to-deploy code samples that address common DevOps challenges faced by enterprises hosting workloads in the cloud.
Wesley Haakman , Richard Hooper
Whether you’re working with a start-up or an enterprise, making decisions related to using different container technologies on Azure has a notable impact your app migration and modernization strategies. This is where companies face challenges, while choosing the right solutions and deciding when to move on to the next technology. Azure Containers Explained helps you make the right architectural choices for your solutions and get well-versed with the migration path to other platforms using practical examples.You’ll begin with a recap of containers as technology and where you can store them within Azure. Next, you’ll explore the different Microsoft Azure container technologies and understand how each platform, namely Azure Container Apps, Azure Kubernetes Service (AKS), Azure Container Instances (ACI), Azure Functions, and Azure App Services, work – you’ll learn to implement them by grasping their respective characteristics and use cases. Finally, you’ll build upon your own container solution on Azure using best practices from real-world examples and successfully transform your business from a start-up to a full-fledged enterprise.By the end of this book, you’ll be able to effectively cater to your business and application needs by selecting and modernizing your apps using various Microsoft Azure container services.
Ashwin Pajankar, Abhishek Sharma, Sandeep Saini
This book is a one-stop guide for learning BBC Micro:bit with MicroPython, exploring many hardware components and programming techniques to provide detailed insights into developing practical applications with the Micro:bit. It will also show you how hardware components can be manipulated using a combination of Micro:bit and MicroPython for developing practical projects. BBC Micro:bit in Practice will help you gain a holistic understanding of the BBC Micro:bit platform and MicroPython programming, guiding you through mini projects aimed at developing practical knowledge of circuit design and writing programs. You’ll learn how to write programs for working with built-in LEDs and buttons, interfacing external LEDs, buttons, motors, buzzers, and much more. You’ll also work with built-in radio, speakers, accelerometer, and a compass. You’ll dive into concepts related to the Micro:bit filesystem, interfacing external displays, and working with libraries in detail before exploring sewable circuits and wearable technology.After reading this Micro:bit book, you’ll understand how to apply principles in electronics and MicroPython to create interesting real-life projects from scratch.
Dmitry Galkin
The job market related to the cloud and cloud-native technologies is both growing and becoming increasingly competitive, making certifications like KCNA a great way to stand out from the crowd and learn about the latest advancements in cloud technologies.Becoming KCNA Certified doesn't just give you the practical skills needed to deploy and connect applications in Kubernetes, but it also prepares you to pass the Kubernetes and Cloud Native Associate (KCNA) exam on your first attempt.The book starts by introducing you to cloud-native computing, containers, and Kubernetes through practical examples, allowing you to test the theory out for yourself. You'll learn how to configure and provide storage for your Kubernetes-managed applications and explore the principles of modern cloud-native architecture and application delivery, giving you a well-rounded view of the subject. Once you've been through the theoretical and practical aspects of the book, you'll get the chance to test what you’ve learnt with two mock exams, with explanations of the answers, so you'll be well-prepared to appear for the KCNA exam.By the end of this Kubernetes book, you'll have everything you need to pass the KCNA exam and forge a career in Kubernetes and cloud-native computing.
Beginning C++ Game Programming. Learn C++ from scratch and get started building your very own games
John Horton
This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.
Albert Szmigielski
Blockchain is being billed as the technology of the future. Bitcoin is the first application of that technology. Mining is what makes it all possible. Exploring mining from a practical perspective will help you make informed decisions about your mining setup. Understanding what the future may hold for blockchains, and therefore for mining, will help you position yourself to take advantage of the impending changes.This practical guide starts with an introduction to Bitcoin wallets, as well as mining hardware and software. You will move on to learn about different mining techniques using the CPU, GPU, FPGA, and ultimately the ASIC as an example. After this, you will gain an insight into solo mining and pool mining, and see the differences between the two. The book will then walk you through large-scale mining and the challenges faced during such operations. Finally, you will take a look into the future to see a world where blockchain-based applications are commonplace and mining is ubiquitous.
Toi B. Wright, Scott Hanselman
Blazor WebAssembly helps developers build web applications without the need for JavaScript, plugins, or add-ons. With its continued growth in popularity, getting started with Blazor now can open doors to new career paths and exciting projects – and Blazor WebAssembly by Example will make your first steps easier. This is a project-based guide that will teach you how to build single-page web applications with Blazor, focusing heavily on the practical over the theoretical by providing detailed step-by-step instructions for each project. The author also includes a video for each project showing her following the step-by-step instructions, so readers can use them if they're unsure about any particular step.In this updated edition, you'll start by building simple standalone web applications and gradually progress to developing more advanced hosted web applications with SQL Server backends. Each project will cover a different aspect of the Blazor WebAssembly ecosystem, such as Razor components, JavaScript interop, security, event handling, debugging on the client, application state, and dependency injection. The book’s projects get more challenging as you progress, but you don’t have to complete them in order, which makes this book a valuable resource for beginners as well as those who just want to dip into specific topics.By the end of this book, you will have experience and lots of know-how on how to build a wide variety of single-page web applications with .NET, Blazor WebAssembly, and C#.
Gordon Fisher
Like computing, 3D printing has been around for decades but it was expensive and was only used for making complex prototypes. Now, prices have dropped and third-party printing services such as Shapeways have become available, making the technology available to everyone.Blender is an open source modeling and animation program popular in the 3D printing community. 3D printing demands more of a modeler than animation or virtual reality. The model maker must engineer their model to work in the real world. They must keep in mind the particular needs of the materials and printers that they are planning to use to print their model. This practical guide gives Blender users all the information they need to design high-quality 3D printed objects. With a solid exploration of the 3D modeling process, design considerations for 3D printing, plus step-by-step exercises, you will soon be comfortable making 3D objects for real-world enjoyment. Starting with an overview of 3D printing, this guide moves onto to precision measurement, fixing problems in a 3D model, and how to make it light and strong enough for real-world use.You will learn how to scale, build, and detail a model for a 3D printer. You will learn to color and decorate it, as well as making parts precisely in the size you want them, so that multi-part objects fit together smoothly. You will also learn tips on saving money when you have printed your model.With the help of this guide, you will be able to complete your project and learn how to export the file so it is ready for a variety of 3D printers.
Silvio Moreto, Matt Lambert, Benjamin Jakobus, Jason...
Bootstrap framework's ease-of-use (along with its cross-browser compatibility, support for mobile user interfaces, and responsive web design capabilities) makes it an essential building block for any modern web application. With the first module, plunge into the Bootstrap frontend framework with the help of examples that will illustrate the use of each element and component in a proper way. You will get a better understanding of what is happening and where you want to reach. Also, you will gain confidence with the framework and develop some very common examples using Bootstrap. All these examples are explained step by step and in depth. The second module is a comprehensive tutorial; we'll teach you everything that you need to know to start building websites with Bootstrap 4 in a practical way. You'll learn about build tools such as Node, Grunt, and many others. You'll also discover the principles of mobile-first design in order to ensure that your pages can fit any screen size and meet responsive requirements. Learn Bootstrap's grid system and base CSS to ensure that your designs are robust and that your development process is speedy and efficient. Right from the first chapter of the third module, you'll delve into building a customized Bootstrap website from scratch. Get to grips with Bootstrap's key features and quickly discover the various ways in which Bootstrap can help you develop web interfaces. Once you reach the final pages of this book, you should have mastered the framework's ins and outs, and should be building highly customizable and optimized web interfaces. The course will enable you to rapidly build elegant, powerful, and responsive interfaces for professional-level web pages using Bootstrap 4.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:? Bootstrap by Example – by Silvio Moreto? Learning Bootstrap 4, Second Edition – by Matt Lambert ? Mastering Bootstrap 4 – by Benjamin Jakobus and Jason Marah
Bass Jobsen, Ian Whitney, David Cochran
Packed with trade secrets, this second edition is your one-stop solution to creating websites that will provide the best experience for your users. We cover six popular, real-world examples, where each project teaches you about the various functionalities of Bootstrap 4 and their implementation.The book starts off by getting you up and running with the new features of Bootstrap 4 before gradually moving on to customizing your blog with Bootstrap and SASS, building a portfolio site, and turning it into a WordPress theme. In the process, you will learn to recompile Bootstrap files using SASS, design a user interface, and integrate JavaScript plugins. Towards the end of the book, you will also be introduced to integrating Bootstrap 4 with popular application frameworks such as Angular 2, Ruby on Rails, and React.
Pieter van der Westhuizen
One of the leading open source frontend frameworks, Bootstrap has undergone a significant change and introduced several features that make designing compelling, next-generation UIs much simpler. Integrating Bootstrap with ASP.NET's powerful components can further enhance its capabilities.This book guides you through the process of creating an ASP.NET MVC website from scratch using Bootstrap. After a primer on the fundamentals of Bootstrap, you will learn your way around and create a new ASP.NET MVC project in Visual Studio. You will move on to learn about the various Bootstrap components as well as techniques to include them in your own projects. The book includes practical examples to show you how to use open-source plugins with Bootstrap and ASP.NET MVC and guides you through building an ASP.NET MVC website using Bootstrap, utilizing layout and user-interface components. At the end of this book, you will find some valuable tips and tricks to help you get the most out of your Bootstrap-integrated and ASP.NET MVC-integrated website.
Jurij Laznik
The Business Process Execution Language (BPEL) has become the de-facto standard for orchestrating web services. BPEL and web services are both clamped into Service-oriented Architecture (SOA). Development of efficient SOA composites too often requires usage of other technologies or languages, like Java. This Cookbook explains through the use of examples how to efficiently integrate BPEL with custom Java functionality.If you need to use BPEL programming to develop web services in SOA development, this book is for you.BPEL and Java Cookbook will show you how to efficiently integrate custom Java functionality into BPEL processes. Based on practical examples, this book shows you the solutions to a number of issues developers come across when designing SOA composite applications. The integration between the two technologies is shown two-fold; the book focuses on the ways that Java utilizes the BPEL and vice-versa.With this book, you will take a journey through a number of recipes that solve particular problems with developing SOA composite applications. Each chapter works on a different set of recipes in a specific area. The recipes cover the whole lifecycle of developing SOA composites: from specification, through design, testing and deployment.BPEL and Java Cookbook starts off with recipes that cover initiation of BPEL from Java and vice-versa. It then moves on to logging and tracing facilities, validation and transformation of BPEL servers, embedding of third-party Java libraries into BPEL. It also covers manipulation with variables in BPEL different techniques of Java code wrapping for web service usage and utilization of XML fa?ßades.After reading BPEL and Java Cookbook you will be able to circumvent many of the issues that developers experience during SOA composite application development.
Sam Newman
Wykorzystaj potencjał architektury usług! Architektura mikrousług to sposób na odejście od dużych, monolitycznych aplikacji. Wyspecjalizowane usługi realizujące konkretne zadania i komunikujące się z otoczeniem pozwalają na lepsze zapanowanie nad kodem, są łatwiejsze do przetestowania oraz bardziej elastyczne. Jednak oprócz zalet mają też wady. Sięgnij po tę książkę i dowiedz się, jak najlepiej radzić sobie z architekturą mikrousług! Autor przedstawia w książce skuteczne techniki projektowania i korzystania z architektury mikrousług. W trakcie lektury kolejnych rozdziałów poznasz w szczegółach ideę mikrousług, korzyści ich stosowania, sposoby modelowania usług oraz skuteczne techniki dzielenia dużej aplikacji na mikrousługi. Ponadto zapoznasz się z możliwymi sposobami integracji: zdalne wywołanie procedur, REST i zdarzenia — to tylko niektóre z poruszanych kwestii. Na sam koniec zaznajomisz się z najlepszymi metodami testowania i monitorowania usług, zapewnisz im bezpieczeństwo dzięki kluczom API oraz innym technikom. Ta książka jest obowiązkową lekturą dla wszystkich osób chcących tworzyć nowoczesne systemy bazujące na architekturze mikrousług. Odkryj, jak można dostosować projekt systemu do celów Twojej organizacji stosując architekturę mikrousług Zapoznaj się z możliwościami integracji usług z pozostałą częścią systemu Zastosuj przyrostowe podejście do podziału monolitycznych baz kodu Wdrażaj pojedyncze mikrousługi korzystając z techniki ciągłej integracji Zbadaj złożoność testowania i monitorowania rozproszonych usług Zarządzaj zabezpieczeniami stosując modele użytkownik-usługa oraz usługa-usługa Zapoznaj się z wyzwaniami skalowania architektury mikrousług Przekonaj się, jak architektura mikrousług zmieni Twoje spojrzenie na aplikacje!
Budowanie mikrousług. Projektowanie drobnoziarnistych systemów. Wydanie II
Sam Newman
Mikrousługi są dla wielu organizacji wspaniałą alternatywą. Systemy rozproszone złożone ze współpracujących ze sobą mikrousług pozwalają na efektywne i elastyczne dostarczanie oprogramowania, które ściśle odpowiada na wymagania użytkowników. Dodatkową zaletą jest możliwość relatywnie szybkiego wprowadzania modyfikacji w systemie, co ułatwia płynne zaspokajanie zmieniających się potrzeb. Pewnym wyzwaniem dla programistów jednak może być złożoność powodowana przez właściwości architektury systemów rozproszonych, a także pojawiające się wciąż nowe technologie i metodyki, które znacząco zmieniają sposób korzystania z mikrousług. To drugie wydanie praktycznego przewodnika po projektowaniu, tworzeniu, wdrażaniu, skalowaniu i utrzymaniu systemów opartych na drobnoziarnistych mikrousługach. Publikacja została uzupełniona o informacje dotyczące najnowszych trendów i technologii związanych z mikrousługami. Sporo miejsca poświęcono na staranne przeanalizowanie przykładów dotyczących opisywanych koncepcji, a także pokazanie optymalnych sposobów rozwiązywania różnych problemów. Opisano również najnowsze rozwiązania dotyczące modelowania, integracji, testowania, wdrażania i monitorowania autonomicznych usług. Bardzo interesującą częścią są studia przypadków, w których przeanalizowano, jak organizacjom udaje się w praktyce w pełni wykorzystywać możliwości mikrousług. Dzięki książce dowiesz się, jak: przeprowadzać orkiestrację kontenerów i wdrażać rozwiązania bezserwerowe dostosowywać projekt systemu do potrzeb organizacji wybrać najlepszy sposób integracji usługi z systemem samodzielnie wdrażać mikrousługi skutecznie testować i monitorować usługi rozproszone zarządzać zabezpieczeniami dla rozszerzonej zawartości Architektura mikrousług: naucz się podejmować najlepsze decyzje projektowe!
Detrick DeBurr
Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications.Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education.Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.
Building a 3D Game with LibGDX. Learn how to build an exciting 3D game with LibGDX from scratch
Sebastián Di Giuseppe, Andreas Krühlmann, Elmar van...
LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to develop and deploy a game application to different platformsYou will start off with the basic Intellij environment, workflow and set up a LibGDX project with necessary APIs for 3D development. You will then go through LibGDX’s 3D rendering API main features and talk about the camera used for 3D. Our next step is to put everything together to build a basic 3D game with Shapes, including basic gameplay mechanics and basic UI. Next you will go through modeling, rigging, and animation in Blender. We will then talk about refining mechanics, new input implementations, implementing enemy 3D models, mechanics, and gameplay balancing. The later part of this title will help you to manage secondary resources like audio, music and add 3D particles in the game to make the game more realistic. You will finally test and deploy the app on a multitude of different platforms, ready to start developing your own titles how you want!