Inne
W kategorii Inne działu Hardware znajdziecie książki o tematyce wychodzącej poza składanie i konfigurowanie zwykłych komputerów. Zapoznacie się z działaniem komputera od poziomu "logiki cyfrowej", poprzez mikroarchitekturę i poziom maszynowy, aż do systemu operacyjnego.
Znajdziecie tutaj szereg zagadnień z zakresu programowania, głównie w assemblerze i C++, dzięki którym bezpośrednio z programu można odwoływać się do poszczególnych podzespołów komputera takich jak karta graficzna czy magistrala USB. Poznacie ciekawe sposoby wykorzystania rejestów systemowych oraz praktyczne zastosowania i programowanie układów mikoroprocesorowych PIC.
Alan R. Stagner
Unity is a game development engine that is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D content. Multiplayer games have long been a staple of video games, and online multiplayer games have seen an explosion in popularity in recent years. Unity provides a unique platform for independent developers to create the most in-demand multiplayer experiences, from relaxing social MMOs to adrenaline-pumping competitive shooters.A practical guide to writing a variety of online multiplayer games with the Unity game engine, using a multitude of networking middleware from player-hosted games to standalone dedicated servers to cloud multiplayer technology. You can create a wide variety of online games with the Unity 4 as well as Unity 3 Engine.You will learn all the skills needed to make any multiplayer game you can think of using this practical guide. We break down complex multiplayer games into basic components, for different kinds of games, whether they be large multi-user environments or small 8-player action games. You will get started by learning networking technologies for a variety of situations with a Pong game, and also host a game server and learn to connect to it.Then, we will show you how to structure your game logic to work in a multiplayer environment. We will cover how to implement client-side game logic for player-hosted games and server-side game logic for MMO-style games, as well as how to deal with network latency, unreliability, and security.You will then gain an understanding of the Photon Server while creating a star collector game; and later, the Player.IO by creating a multiplayer RTS prototype game. You will also learn using PubNub with Unity by creating a chatbox application. Unity Multiplayer Games will help you learn how to use the most popular networking middleware available for Unity, from peer-oriented setups to dedicated server technology.
Wladislav Cugunov
Unlocking the Power of Auto-GPT and Its Plugins reveals how Auto-GPT is transforming the way we work and live, by breaking down complex goals into manageable subtasks and intelligently utilizing the internet and other tools. With a background as a self-taught full stack developer and key contributor to Auto-GPT’s Inner Team, the author blends unconventional thinking with practical expertise to make Auto-GPT and its plugins accessible to developers at all levels.This book explores the potential of Auto-GPT and its associated plugins through practical applications. Beginning with an introduction to Auto-GPT, it guides you through setup, utilization, and the art of prompt generation. You'll gain a deep understanding of the various plugin types and how to create them. The book also offers expert guidance on developing AI applications such as chat assistants, research aides, and speech companions, while covering advanced topics such as Docker configuration, continuous mode operation, and integrating your own LLM with Auto-GPT.By the end of this book, you'll be equipped with the knowledge and skills needed for AI application development, plugin creation, setup procedures, and advanced Auto-GPT features to fuel your AI journey.
Richard J. Moore, Richard Moore
Unreal Development Kit (UDK) is the free version of the award-winning Unreal Engine 3. It is used to create a wide variety of games ranging from amateur to professional standard next generation AAA titles.This book will show you exactly how to create an enjoyable and immersive game environment using the UDK. You will learn how to implement, level design, lighting, environmental effects, movement, terrain, map creation, item placement, kismet, materials and complex event sequences.You will work through the level design process from navigating round the editor to learning how to develop a fully playable environment. You will quickly master all of the engine’s key tools that are accessible through Unreal Engine 3. You will then start putting together your first level using step-by-step instructions. Next we will implement real world features such as dynamic lighting and shadows, particle effects, physics, terrain, item placement and advanced AI/bot pathing. Finally you will learn how to use UDK’s cutting edge high level scripting. By the end of this book you will be equipped with the skills to create an entertaining and imaginative game world.
USB. Praktyczne programowanie z Windows API w C++
Andrzej Daniluk
Dowiedz się więcej o działaniu USB i poznaj metody programowania transmisji danych W jaki sposób odbywa się transfer danych? Jak odblokować urządzenia do transmisji? Na czym polega programowanie obiektowe transmisji USB? USB (skrót od ang. Universal Serial Bus -- uniwersalna magistrala szeregowa) to rodzaj bardzo praktycznego portu komunikacyjnego, dzięki któremu możliwe jest podłączanie do komputera wielu różnych urządzeń, takich jak mysz, kamera, aparat fotograficzny, telefon komórkowy, modem, skaner, przenośna pamięć. Podłączone w ten sposób urządzenia są od razu wykrywane i rozpoznawane przez system, dzięki czemu instalacja sterowników i konfiguracja sprzętu odbywają się zwykle automatycznie. Książka "USB. Praktyczne programowanie z Windows API w C++" w zwięzły sposób przedstawia wszelkie zagadnienia, dotyczące użytkowania i programowania transmisji USB. Korzystając z tego podręcznika, poznasz nie tylko teoretyczne podstawy działania USB, ale także zdobędziesz praktyczne umiejętności w tym zakresie. Książka zawiera bowiem zarówno konkretne przykłady, jak i ćwiczenia do samodzielnego wykonania dla wszystkich, którzy chcą zyskać wiedzę na zaawansowanym poziomie. Dowiesz się między innymi, jakie są rodzaje transferów danych i transakcji USB, za co odpowiadają komponenty i jak wykorzystać wzorce projektowe. Zrozumiesz także metody projektowania obiektowego oraz implementacji oprogramowania sterującego łączem USB. Środowisko fizyczne i sygnałowe USB Klasy instalacji urządzeń Rejestr systemowy Transmisja danych Struktura systemu USB Detekcja i identyfikacja urządzeń Odczyt i zapis danych w formie raportu Programowanie obiektowe transmisji USB Wewnętrzne struktury danych Programy wielowątkowe Konwertery USB Tu znajdziesz wszystko o działaniu USB i możliwościach jego wykorzystania!
User Training for Busy Programmers. Develop effective software training classes quickly and easily
William Rice, William Rice
If you need to write a successful software training course and are unsure of how to start, then this book gets right to the point with clear, concise directions for developing an end-user software course. This step-by-step job aid walks you through the process of developing a successful, instructor-led software class. There are many good books on training theory. This book takes a more practical, condensed approach for when you don't have time to learn training theory. It is based on fifteen years of technical writing and training experience. In under 100 pages, the book guides you through the process of developing an end-user software course using a method that is tested, proven, and based upon sound instructional theory.
Joseph Murray, Brian P Shaughnessy, Dave Greenberg
CiviCRM is a web-based, open source CRM system, designed specifically to meet the needs of advocacy, non-profit and non-governmental organizations. Elected officials, professional/trade associations, political campaigns and parties, government agencies, and other similar organizations are among its growing number of enthusiastic users. This book shows you how to harness CiviCRM’s impressive array of possibilities as you develop and execute performance-critical CRM strategies.This book will help you become familiar with the structure and main functions of CiviCRM. It will guide you in developing and successfully implementing a CRM strategy for your organization using detailed explanations and practical examples.Using CiviCRM walks you through developing a CRM Implementation Plan that is suited to your organization's size, culture, and needs. Readers will take away many constituent relationship management best practices and the knowledge of how to implement them with CiviCRM. Benefits of Using CiviCRM will be felt across your organization, and help it better achieve its mission.Overall, your organization will interact with constituents more effectively and handle staff growth and transitions by tracking all contacts and interactions with them in a system shared across the organization. Gathering and analyzing data about your constituents and their interactions with your organization will better inform your decisions.If your organization fundraises, you’ll be able to raise more money and reduce costs by identifying qualified prospects for targeted fundraising initiatives. We show how to attract new prospects and convert them to donors using online, direct mail, telemarketing and direct contact channels Using CiviCRM. You’ll learn why and how to set up and then grow your monthly donor program, as well as improve the frequency, average donation amounts, and retention rates of your donor base.With this book you’ll be able to reduce the burden on administrative resources by providing online payments and self-service options for event registrations and membership renewals. You can increase the likelihood your existing subscribers will become more involved with your organization, ensure more of your members show up to volunteer, identify potential leaders and steward their volunteer activitiesFinally, you'll be making relevant information easily available that quantifies what a great job you've been doing, including the number of hours that volunteers gave to your organization last year, the number of cases managed, or the number of new viral signups from your latest urgent action e-mail.
vBulletin: A Users Guide. Configure, manage and maintain your own vBulletin discussion forum
Kathy Kingsley-Hughes, Adrian Kingsley-Hughes, Ashley Busby
Written specifically to allow you to create a discussion forum, vBulletin, provides all of the tools, features and functionality for you to set up and develop a vibrant community. Because it specializes in this one aspect of your website, all the features are geared towards this goal, and you can leave the improvement and additions to the vBulletin developers while you get on with managing the rest of your website. If you are either already running a community forum based on vBulletin, or are planning on establishing one, then this is the book for you. This book will guide you through installing, configuring, managing and maintaining a vBulletin discussion forum on your own website. The book begins with the initial installation and configuration of vBulletin on your system. You will then go on a tour of vBulletin and its features, for both users and administrators. This will grow your understanding and familiarise you with the power and possibilities of vBulletin. vBulletin's Administration Control Panel is where you can control every aspect of your board. From users, forums and word filters to skins, templates and maintenance, everything can be done through the web-based control panel. The book devotes significant sections to covering these, getting you up to speed on the options available to you, and offering advice to help you make the right choices with your board administration. To make your forums stand out from the rest, we cover skins and templates to take your first steps in customising your forum. vBulletin is one of the most popular forum platforms available. Well known for its power and speed, it drives many of the most popular discussion forums on the Internet.
Alfonso V. Romero, Alfonso Vidal Romero
The furore around virtualization is taking the technology world by storm and is a must for efficient utilization of network server capacity, storage administration, energy, and capital. VirtualBox is free and this brings down your upfront costs for an agile data center. VirtualBox will transform your IT infrastructure into a lean Data Center on a Windows XP/7 or Ubuntu Linux platform. Although VirtualBox has grown by leaps and bounds, there is not enough documentation to guide you through its features and implementation.This hands-on guide gives you a thorough introduction to this award-winning virtualization product. It will help you to implement the right virtual environment for you. Additionally, this book will help you set up an environment that will work for your system. You will learn to architect and deploy your first virtual machine without being overwhelmed by technical details.This practical book unveils the robust capabilities and easy-to-use graphical interface of VirtualBox to help you to effectively administer and use virtual machines in a home/office environment. You begin by creating your first virtual machine on a Windows/Linux guest operating system and installing guest additions. The book then goes on to discuss the various formats that VirtualBox supports and how it interacts with other formats. The comprehensive instructions will help you to work with all the networking modes offered by VirtualBox. Virtual appliances will be explained in detail—how they help to reduce installation time for virtual machines and run them from VirtualBox.By the end of this book you will be able to run your own headless VirtualBox server, to create, manage, and run virtual machines in that server from a remote PC.