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How to Build Android Apps with Kotlin. A hands-on guide to developing, testing, and publishing your first apps with Android

How to Build Android Apps with Kotlin. A hands-on guide to developing, testing, and publishing your first apps with Android


Are you keen to get started building Android 11 apps, but don’t know where to start? How to Build Android Apps with Kotlin is a comprehensive guide that will help kick-start your Android development practice.

This book starts with the fundamentals of app development, enabling you to utilize Android Studio and Kotlin to get started building Android projects. You'll learn how to create apps and run them on virtual devices through guided exercises. Progressing through the chapters, you'll delve into Android’s RecyclerView to make the most of lists, images, and maps, and see how to fetch data from a web service.

Moving ahead, you'll get to grips with testing, learn how to keep your architecture clean, understand how to persist data, and gain basic knowledge of the dependency injection pattern. Finally, you'll see how to publish your apps on the Google Play store.

You'll work on realistic projects that are split up into bitesize exercises and activities, allowing you to challenge yourself in an enjoyable and attainable way. You'll build apps to create quizzes, read news articles, check weather reports, store recipes, retrieve movie information, and remind you where you parked your car.

By the end of this book, you'll have the skills and confidence to build your own creative Android applications using Kotlin.

  • 1. Creating Your First App
  • 2. Building User Screen Flows
  • 3. Developing the UI with Fragments
  • 4. Building App Navigation
  • 5. Essential Libraries: Retrofit, Moshi, and Glide
  • 6. RecyclerView
  • 7. Android Permissions and Google Maps
  • 8. Services, WorkManager, and Notifications
  • 9. Unit Tests and Integration Tests with JUnit, Mockito, and Espresso
  • 10. Android Architecture Components
  • 11. Persisting Data
  • 12. Dependency Injection with Dagger and Koin
  • 13. RxJava and Coroutines
  • 14. Architecture Patterns
  • 15. Animations and Transitions with CoordinatorLayout and MotionLayout
  • 16. Launching Your App on Google Play