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Complete Virtual Reality and Augmented Reality Development with Unity. Leverage the power of Unity and become a pro at creating mixed reality applications
Jesse Glover, Jonathan Linowes
Ebook
Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets.
Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking.
You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming.
By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity.
This Learning Path includes content from the following Packt products:
• Unity Virtual Reality Projects - Second Edition by Jonathan Linowes
• Unity 2018 Augmented Reality Projects by Jesse Glover
Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking.
You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming.
By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity.
This Learning Path includes content from the following Packt products:
• Unity Virtual Reality Projects - Second Edition by Jonathan Linowes
• Unity 2018 Augmented Reality Projects by Jesse Glover
- 1. Virtually Everything for Everyone
- 2. Content, Objects, and Scale
- 3. VR Build and Run
- 4. Gaze-Based Control
- 5. Handy Interactables
- 6. World Space UI
- 7. Locomotion and Comfort
- 8. Playing with Physics and Fire
- 9. Animation and VR Storytelling
- 10. What AR is and How to Get Set up
- 11. GIS Fundamentals - The Power of Mapping
- 12. Censored - Various Sensor Data and Plugins
- 13. The Sound of Flowery Prose
- 14. Picture Puzzle - The AR Experience
- 15. Fitness for Fun - Tourism and Random Walking
- 16. Snap it! Adding Filters to Pictures
- 17. To the HoloLens and Beyond
- Title: Complete Virtual Reality and Augmented Reality Development with Unity. Leverage the power of Unity and become a pro at creating mixed reality applications
- Author: Jesse Glover, Jonathan Linowes
- Original title: Complete Virtual Reality and Augmented Reality Development with Unity. Leverage the power of Unity and become a pro at creating mixed reality applications
- ISBN: 9781838648183, 9781838648183
- Date of issue: 2019-04-17
- Format: Ebook
- Item ID: e_2at4
- Publisher: Packt Publishing