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- Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game
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Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game
Ebook
The Rust programming language has held the most-loved technology ranking on Stack Overflow for 6 years running, while JavaScript has been the most-used programming language for 9 years straight as it runs on every web browser. Now, thanks to WebAssembly (or Wasm), you can use the language you love on the platform that's everywhere.
This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web.
By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games.
This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web.
By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games.
- 1. Hello WebAssembly
- 2. Drawing Sprites
- 3. Creating a Game Loop
- 4. Managing Animations with State Machines
- 5. Collision Detection
- 6. Creating an Endless Runner
- 7. Sound Effects and Music
- 8. Adding a UI
- 9. Testing, Debugging, and Performance
- 10. Continuous Deployment
- 11. Further Resources and What
- Title: Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game
- Author: Eric Smith
- Original title: Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game
- ISBN: 9781801074995, 9781801074995
- Date of issue: 2022-04-29
- Format: Ebook
- Item ID: e_2t5w
- Publisher: Packt Publishing