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KeyShot 3D Rendering. Showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible with this book and
Ebook
Creating realistic images has been always a meticulous process where setting up the stage is a long and complicated task. KeyShot has simplified this process by allowing us to have a greater amount of control and flexibility in all aspects of the rendering procedure.KeyShot 3D Rendering provides a series of exercises with a detailed explanation of each part of the pipeline, from importing our model, to texturing, lighting, and rendering. In addition, the book covers in detail how to use all the necessary parameters inside KeyShot and also explains alternative methods to showcase your work.KeyShot 3D Rendering starts with covering all the basic principles and fundamentals of how to work and navigate in KeyShot. Throughout the book, there will be exercises that will guide and help you to complete the chapter's assignment. Also there will be an explanation of all the terms and parameters used in the exercises.You will learn how to use HDRIs (High Dynamic Range Images) as the primary source for lighting and also how to incorporate backplate images into a scene. You will learn how to create your own materials, textures, and labels. Lastly this book covers camera functions, real-time settings to improve the workflow of your assignments, and also rendering properties.The exercises in the book will provide you with all the tools necessary to bring your models to life and set up your own environment. You will learn how to adjust overall properties accordingly to maximize rendering output.
- KeyShot 3D Rendering
- Table of Contents
- KeyShot 3D Rendering
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers and more
- Why Subscribe?
- Free Access for Packt account holders
- Support files, eBooks, discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Downloading the example code
- Errata
- Piracy
- Questions
- 1. KeyShots Overview
- Introducing KeyShot
- KeyShot versus traditional rendering programs
- Getting started
- Importing projects
- The interface
- Scene
- Material
- Material properties window
- Environment
- Environment properties window
- Summary
- 2. Understanding Materials and Textures
- Placing and editing materials
- Pad
- Tablet case
- Buttons
- Transparent cover
- Adding a label
- USB cable
- Wacom stylus
- Eraser
- Barrel
- Rubber grip
- Side switches
- Connector
- Nib
- Understanding materials and their properties
- Textures properties
- Labels tab
- How to create materials
- Plastics
- Creating glass using plastic
- Metals
- Glass
- Advanced
- Plastics
- Texturing materials and methods
- Summary
- Placing and editing materials
- 3. Lighting Made Easy
- Setting up our scene
- Lighting properties
- HDRI editor
- Real-time settings
- Working with cameras
- Camera attributes
- Insulated cup
- Duplicating models
- Summary
- 4. Showcasing and Product Presentation
- Preparing our project
- Rendering in KeyShot
- Output menu
- Quality menu
- Queue menu
- Region menu
- Network menu
- Creating a turntable presentation
- Summary
- 5. Adding Effects with Photoshop
- Replacing our background
- Summary
- A. Command Lists and Hotkeys
- Shortcuts menu
- Files and documents
- Toggling
- Space and environment
- Camera hotkeys
- General hotkeys
- Material hotkeys
- Animation hotkeys
- Real-time hotkeys
- Shortcuts menu
- Index
- Title: KeyShot 3D Rendering. Showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible with this book and
- Author: Jei Lee Jo
- Original title: KeyShot 3D Rendering. Showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible with this book and ebook.
- ISBN: 9781849694834, 9781849694834
- Date of issue: 2012-12-26
- Format: Ebook
- Item ID: e_3b0y
- Publisher: Packt Publishing