Details zum E-Book

Become a Unity Shaders Guru. Create advanced game visuals using code and graphs in Unity 2022

Become a Unity Shaders Guru. Create advanced game visuals using code and graphs in Unity 2022

Mina Pecheux

E-book
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to bring out the beauty of your 2D/3D game projects!
Become a Unity Shaders Guru is here to help you transition from the built-in render pipeline to the SRP pipelines and learn the latest shading tools. With it, you’ll dive deeper into Unity shaders by understanding the essential concepts through practical examples. First, you’ll discover how to create a simple shading model in the Unity built-in render pipeline, and then in the Unity URP render pipeline and Shader Graph while learning about the practical applications of both. You’ll explore common game shader techniques, ranging from interior mapping to adding neon outlines on a sprite or simulating the wobble of a fish. You’ll also learn about alternative rendering techniques, like Ray Marching.
By the end of this book, you’ll have learned to create a wide variety of 2D and 3D shaders with Unity’s URP pipeline (both in HLSL code and with the Shader Graph tool), and be well-versed with some optimization tricks to make your games friendly for low-tier devices as well.
  • 1. Re-coding a Basic Blinn-Phong Shader with Unity/CG
  • 2. The Three Unity Render Pipelines
  • 3. Writing Your First URP Shader
  • 4. Transforming Your Shader into a Lit PBS Shader
  • 5. Discovering the Shader Graph with a Toon Shader
  • 6. Simulating Geometry Efficiently
  • 7. Exploring the Unity Compute Shaders and Procedural Drawing
  • 8. The Power of Ray Marching
  • 9. Shader Compilation, Branching, and Variants
  • 10. Optimizing Your Code, or Making Your Own Pipeline?
  • 11. A Little Suite of 2D Shaders
  • 12. Vertex Displacement Shaders
  • 13. Wireframes and Geometry Shaders
  • 14. Screen Effect Shaders
  • 15. Appendix: Some Quick Refreshers on Shaders in Unity
  • Titel: Become a Unity Shaders Guru. Create advanced game visuals using code and graphs in Unity 2022
  • Autor: Mina Pecheux
  • Originaler Titel: Become a Unity Shaders Guru. Create advanced game visuals using code and graphs in Unity 2022
  • ISBN: 9781837636587, 9781837636587
  • Veröffentlichungsdatum: 2023-07-14
  • Format: E-book
  • Artikelkennung: e_3mp8
  • Verleger: Packt Publishing