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Programming
Our online library contains some publications, thanks to which programming will have no secrets from you. The books included here will introduce you to such languages as HTML, JavaScript, Python and CSS. Due to them, you will also learn how to create effective algorithms, design mobile applications or take care of the correct information architecture on websites.
Budowanie mikrousług. Projektowanie drobnoziarnistych systemów. Wydanie II
Mikrousługi są dla wielu organizacji wspaniałą alternatywą. Systemy rozproszone złożone ze współpracujących ze sobą mikrousług pozwalają na efektywne i elastyczne dostarczanie oprogramowania, które ściśle odpowiada na wymagania użytkowników. Dodatkową zaletą jest możliwość relatywnie szybkiego wprowadzania modyfikacji w systemie, co ułatwia płynne zaspokajanie zmieniających się potrzeb. Pewnym wyzwaniem dla programistów jednak może być złożoność powodowana przez właściwości architektury systemów rozproszonych, a także pojawiające się wciąż nowe technologie i metodyki, które znacząco zmieniają sposób korzystania z mikrousług. To drugie wydanie praktycznego przewodnika po projektowaniu, tworzeniu, wdrażaniu, skalowaniu i utrzymaniu systemów opartych na drobnoziarnistych mikrousługach. Publikacja została uzupełniona o informacje dotyczące najnowszych trendów i technologii związanych z mikrousługami. Sporo miejsca poświęcono na staranne przeanalizowanie przykładów dotyczących opisywanych koncepcji, a także pokazanie optymalnych sposobów rozwiązywania różnych problemów. Opisano również najnowsze rozwiązania dotyczące modelowania, integracji, testowania, wdrażania i monitorowania autonomicznych usług. Bardzo interesującą częścią są studia przypadków, w których przeanalizowano, jak organizacjom udaje się w praktyce w pełni wykorzystywać możliwości mikrousług. Dzięki książce dowiesz się, jak: przeprowadzać orkiestrację kontenerów i wdrażać rozwiązania bezserwerowe dostosowywać projekt systemu do potrzeb organizacji wybrać najlepszy sposób integracji usługi z systemem samodzielnie wdrażać mikrousługi skutecznie testować i monitorować usługi rozproszone zarządzać zabezpieczeniami dla rozszerzonej zawartości Architektura mikrousług: naucz się podejmować najlepsze decyzje projektowe!
Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications.Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education.Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.
Clinton L. Jeffery, Imran Ahmad
There are many reasons to build a programming language: out of necessity, as a learning exercise, or just for fun. Whatever your reasons, this book gives you the tools to succeed.You’ll build the frontend of a compiler for your language and generate a lexical analyzer and parser using Lex and YACC tools. Then you’ll explore a series of syntax tree traversals before looking at code generation for a bytecode virtual machine or native code. In this edition, a new chapter has been added to assist you in comprehending the nuances and distinctions between preprocessors and transpilers. Code examples have been modernized, expanded, and rigorously tested, and all content has undergone thorough refreshing. You’ll learn to implement code generation techniques using practical examples, including the Unicon Preprocessor and transpiling Jzero code to Unicon. You'll move to domain-specific language features and learn to create them as built-in operators and functions. You’ll also cover garbage collection.Dr. Jeffery’s experiences building the Unicon language are used to add context to the concepts, and relevant examples are provided in both Unicon and Java so that you can follow along in your language of choice.By the end of this book, you'll be able to build and deploy your own domain-specific language.
The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software.In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language.By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.
Building a 3D Game with LibGDX. Click here to enter text
Sebastián Di Giuseppe, Andreas Krühlmann, Elmar van Rijnswou
LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to develop and deploy a game application to different platformsYou will start off with the basic Intellij environment, workflow and set up a LibGDX project with necessary APIs for 3D development. You will then go through LibGDX’s 3D rendering API main features and talk about the camera used for 3D. Our next step is to put everything together to build a basic 3D game with Shapes, including basic gameplay mechanics and basic UI. Next you will go through modeling, rigging, and animation in Blender. We will then talk about refining mechanics, new input implementations, implementing enemy 3D models, mechanics, and gameplay balancing. The later part of this title will help you to manage secondary resources like audio, music and add 3D particles in the game to make the game more realistic. You will finally test and deploy the app on a multitude of different platforms, ready to start developing your own titles how you want!
In the fast-paced world of AI, developers are constantly seeking efficient ways to integrate AI capabilities into their apps. Microsoft Semantic Kernel simplifies this process by using the GenAI features from Microsoft and OpenAI.Written by Lucas A. Meyer, a Principal Research Scientist in Microsoft’s AI for Good Lab, this book helps you get hands on with Semantic Kernel. It begins by introducing you to different generative AI services such as GPT-3.5 and GPT-4, demonstrating their integration with Semantic Kernel. You’ll then learn to craft prompt templates for reuse across various AI services and variables. Next, you’ll learn how to add functionality to Semantic Kernel by creating your own plugins. The second part of the book shows you how to combine multiple plugins to execute complex actions, and how to let Semantic Kernel use its own AI to solve complex problems by calling plugins, including the ones made by you. The book concludes by teaching you how to use vector databases to expand the memory of your AI services and how to help AI remember the context of earlier requests. You’ll also be guided through several real-world examples of applications, such as RAG and custom GPT agents.By the end of this book, you'll have gained the knowledge you need to start using Semantic Kernel to add AI capabilities to your applications.
Unlock the power of AI in your applications with ChatGPT with this practical guide that shows you how to seamlessly integrate OpenAI APIs into your projects, enabling you to navigate complex APIs and ensure seamless functionality with ease.This new edition is updated with key topics such as OpenAI Embeddings, which’ll help you understand the semantic relationships between words and phrases. You’ll find out how to use ChatGPT, Whisper, and DALL-E APIs through 10 AI projects using the latest OpenAI models, GPT-3.5, and GPT-4, with Visual Studio Code as the IDE. Within these projects, you’ll integrate ChatGPT with frameworks and tools such as Flask, Django, Microsoft Office APIs, and PyQt. You’ll get to grips with NLP tasks, build a ChatGPT clone, and create an AI code bug-fixing SaaS app. The chapters will also take you through speech recognition, text-to-speech capabilities, language translation, generating email replies, creating PowerPoint presentations, and fine-tuning ChatGPT, along with adding payment methods by integrating the ChatGPT API with Stripe.By the end of this book, you’ll be able to develop, deploy, and monetize your own groundbreaking applications by harnessing the full potential of ChatGPT APIs.
Building AI Intensive Python Applications. Create intelligent apps with LLMs and vector databases
Rachelle Palmer, Ben Perlmutter, Ashwin Gangadhar, Nicholas Larew, ...
The era of generative AI is upon us, and this book serves as a roadmap to harness its full potential. With its help, you’ll learn the core components of the AI stack: large language models (LLMs), vector databases, and Python frameworks, and see how these technologies work together to create intelligent applications.The chapters will help you discover best practices for data preparation, model selection, and fine-tuning, and teach you advanced techniques such as retrieval-augmented generation (RAG) to overcome common challenges, such as hallucinations and data leakage. You’ll get a solid understanding of vector databases, implement effective vector search strategies, refine models for accuracy, and optimize performance to achieve impactful results. You’ll also identify and address AI failures to ensure your applications deliver reliable and valuable results. By evaluating and improving the output of LLMs, you’ll be able to enhance their performance and relevance.By the end of this book, you’ll be well-equipped to build sophisticated AI applications that deliver real-world value.
Building an API Product. Design, implement, release, and maintain API products that meet user needs
The exponential increase in the number of APIs is evidence of their widespread adoption by companies seeking to deliver value to users across diverse industries, making the art of building successful APIs an invaluable skill for anyone involved in product development. With this comprehensive guide, you’ll walk through the entire process of planning, designing, implementing, releasing, and maintaining successful API products. You’ll start by exploring all aspects of APIs, including their types, technologies, protocols, and lifecycle stages. Next, you’ll learn how to define an API strategy and identify business objectives, user personas, and jobs-to-be-done (JTBD). With these skills, you’ll delve into designing and validating API capabilities to create a machine-readable API definition. As you advance, the book helps you understand how to choose the right language and framework for securely releasing an API server and offers insights into analyzing API usage metrics, improving performance, and creating compelling documentation that users love. Finally, you’ll discover ways to support users, manage versions, and communicate changes or the retirement of an API.By the end of this API development book, you’ll have the confidence and skills to create API products that truly stand out in the market.
Alan R. Stagner, Steve Santello
Now that Unreal Engine 4 has become one of the most cutting edge game engines in the world, developers are looking for the best ways of creating games of any genre in the engine. This book will lay out the foundation of creating a turn-based RPG in Unreal Engine 4.12. The book starts by walking you through creating a turn-based battle system that can hold commands for party members and enemies. You’ll get your hands dirty by creating NPCs such as shop owners, and important mechanics, that make up every RPG such as a currency system, inventory, dialogue, and character statistics. Although this book specifically focuses on the creation of a turn-based RPG, there are a variety of topics that can be utilized when creating many other types of genres.By the end of the book, you will be able to build upon core RPG framework elements to create your own game experience.
To build great user interfaces for your Android apps that go beyond the standard UI elements, you need to use custom Android views. With these, you can give your app a distinctive look and ensure that it functions properly across multiple devices. This book will help you construct a great UI for your apps by teaching you how to create custom Android views. You will start by creating your first Android custom view and go through the design considerations. You will then see how the right choices will enable your custom view to perform seamlessly across multiple platforms and Android versions. You will create custom styleable attributes that work with Android XML layouts, learn to process touch events, define custom attributes, and add properties and events to them. By the end of this book, you will be able to create apps with custom views that are responsive and adaptable to make your app distinctive and an instant hit with its users.
Kotlin is being used widely by developers because of its light weight, built-in null safety, and functional and reactive programming aspects. Kotlin shares the same pragmatic, innovative and opinionated mindset as Spring, so they work well together. Spring when combined with Kotlin helps you to reach a new level of productivity. This combination has helped developers to create Functional Applications using both the tools together. This book will teach you how to take advantage of these developments and build robust, scalable and reactive applications with ease. In this book, you will begin with an introduction to Spring and its setup with Kotlin. You will then dive into assessing the design considerations of your application. Then you will learn to use Spring (with Spring Boot) along with Kotlin to build a robust backend in a microservice architecture with a REST based collaboration, and leverage Project Reactor in your application. You’ll then learn how to integrate Spring Data and Spring Cloud to manage configurations for database interaction and cloud deployment. You’ll also learn to use Spring Security to beef up security of your application before testing it with the JUnit framework and then deploying it on a cloud platform like AWS.
Building Applications with Spring 5 and Vue.js 2, with its practical approach, helps you become a full-stack web developer. As well as knowing how to write frontend and backend code, a developer has to tackle all problems encountered in the application development life cycle – starting from the simple idea of an application, to the UI and technical designs, and all the way to implementation, testing, production deployment, and monitoring. With the help of this book, you'll get to grips with Spring 5 and Vue.js 2 as you learn how to develop a web application. From the initial structuring to full deployment, you’ll be guided at every step of developing a web application from scratch with Vue.js 2 and Spring 5. You’ll learn how to create different components of your application as you progress through each chapter, followed by exploring different tools in these frameworks to expedite your development cycle. By the end of this book, you’ll have gained a complete understanding of the key design patterns and best practices that underpin professional full-stack web development.
Apache Beam is an open source unified programming model for implementing and executing data processing pipelines, including Extract, Transform, and Load (ETL), batch, and stream processing.This book will help you to confidently build data processing pipelines with Apache Beam. You’ll start with an overview of Apache Beam and understand how to use it to implement basic pipelines. You’ll also learn how to test and run the pipelines efficiently. As you progress, you’ll explore how to structure your code for reusability and also use various Domain Specific Languages (DSLs). Later chapters will show you how to use schemas and query your data using (streaming) SQL. Finally, you’ll understand advanced Apache Beam concepts, such as implementing your own I/O connectors.By the end of this book, you’ll have gained a deep understanding of the Apache Beam model and be able to apply it to solve problems.
Building Blazor WebAssembly Applications with gRPC will take you to the next level in your web development career. After working through all the essentials of gRPC, Blazor, and source generators, you will be far from a beginner C# developer and would qualify as a developer with intermediate knowledge of the Blazor ecosystem.After a quick primer on the basics of Blazor technology, REST, gRPC, and source generators, you’ll dive straight into building Blazor WASM applications. You’ll learn about everything from two-way bindings and Razor syntax to project setup. The practical emphasis continues throughout the book as you steam through creating data repositories, working with REST, and building and registering gRPC services. The chapters also cover how to manage source generators, C# and debugging best practices, and more. There is no shorter path than this book to solidify your gRPC-enabled web development knowledge.By the end of this book, your knowledge of building Blazor applications with one of the most modern and powerful frameworks around will equip you with a highly sought-after skill set that you can leverage in the best way possible.