Programowanie

Niezależnie czy dopiero rozpoczynacie swoją przygodę z programowaniem, czy jesteście już uznanymi na rynku profesjonalistami, to w kategorii Programowanie na pewno znajdziecie podręczniki, które pomogą Wam w przebiegu pracy, czy też w nauce podstaw programowania.

W książkach z tego działu zawarta jest wiedza zarówno związana z czysto technicznymi sprawami typu składnia języków, ale także z umiejętnościami bardziej "miękkimi" jak obsługa i wykorzystanie pełnych możliwości środowisk programistycznych, czy też projektowanie oprogramowania lub metody numeryczne czy oraz struktury danych.

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Instant Google Drive Starter. Use Google Drive to safely store and access your files online in the cloud with your web browser, phone, or tablet

Mike Procopio

In recent years, we’ve enjoyed being able to do more and more online and in the cloud. Google Drive brings the power and convenience of working online for you and your files. With Google Drive, you can create and store your files safely in the cloud, share them if desired, and access them from anywhere using a web browser, smartphone, or tablet computer.Instant Google Drive Starter is your companion to getting started with the world of cloud computing and working with your files online. With clear visuals and step-by-step examples, this book shows you how to use Google Drive from start to finish. From creating documents and files in Google Drive to sharing them with others and accessing them anywhere using your web browser, phone, or tablet computer – you’ll be working in the cloud.This book starts with the very basics of cloud computing, providing clear examples for ways you can use Google Drive to work with your files in the cloud, and the benefits of doing so. It will take you step-by-step through all the aspects of using Google Drive to get you quickly working with your files online, accessing them from anywhere using a web browser, smartphone, or tablet computer.You’ll learn how to use Google Drive to create documents, spreadsheets, and presentations, and also how you can upload folders and files from your hard drive into Google Drive using your web browser. Once your files are in Google Drive, this book will show you all the things you can do with them: edit them online from anywhere (including your iPhone, iPad, or Android phone or tablet), and even share them with others if desired. This book will also show you how to use the Google Drive sync program to back up your files to the cloud and keep them automatically in sync between your computer’s hard drive and Google Drive. You will learn everything you need to know to create and store your files safely in the cloud with Google Drive, share them with others if desired, and access them from anywhere using a web browser, smartphone, or tablet computer.

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Instant GSON. Learn to create JSON data from Java objects and implement them in an application with the GSON library

Sandeep Patel

GSON is a specialized Java-based library for handling JSON data, developed by Google. GSON demonstrates an efficient use of CPU time, memory efficiency, the library, and developer productivity. This book will help you implement GSON in your Java project.Instant GSON is a practical, hands-on guide that provides you with all the implementation features of the GSON API through coded examples, which will help you take advantage of the real power that is behind the GSON API, and give you a good grounding to use it in your projects.Instant GSON starts with an introduction to the JSON data format and GSON library. It will take you through the configuration steps required to set up a GSON-based Java project. You will learn about the top features of the GSON library, which includes handling generic type and nested class objects in Java, implementing versioning support, exclusion strategies, and pretty printing. At the end of the book you will find some useful references to articles, blogs, and active communities.

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Instant Handlebars.js. Learn how to create and implement HTML templates into your projects using the Handlebars library

Gabriel Manricks

Handlebars is one of the leading JavaScript templating engines and is quickly gaining widespread adoption by developers, as well as with frameworks like Ember.js and Meteor.Instant Handlebars.js is a complete guide to the Handlebars library filled with internal concepts and practical examples that will help illustrate what's going on and take you from a complete beginner to a Handlebars expert.Instant Handlebars.js begins with the very basics, requiring no previous knowledge about templating engines. Throughout the course of this book, you get a thorough tour of all the features available in Handlebars.js and you will learn how to organize your websites for both development and production.In this book, we will cover how to create templates with both placeholders and helpers. We will then go into organizing your projects for rapid -development using Require.js and how to optimize and compile your projects for production. To finish off, you will learn how to annotate your code and leave debug points so that you can easily maintain and troubleshoot your code in the future.Handlebars is a small library;, it is meant to fill a specific need and it does this well. Instant Handlebars.js takes a very methodical approach to cover every aspect of this amazing library with practical examples provided every step of the way.

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Instant Heat Maps in R How-to. Learn how to design heat maps in R to enhance your data analysis

Sebastian Raschka

R has grown rapidly over the years to become one of the most versatile and valuable tools for data analysis and graphing. One of its many useful features is the heat map representation of numerical data, which is an invaluable tool to discover patterns in data quickly and efficiently.Instant Heat Maps in R How-to provides you with practical recipes to create heat maps of all difficulty levels by yourself right from the start. At the end of each recipe, you will find an in-depth analysis that will equip you with everything you need to know to frame the code to your own needs.Instant Heat Maps in R will present you with all the different heat map plotting functions that exist in R. You will start by creating simple heat maps before moving on to learn how to add more features to them. While you advance step-by-step through the well-connected recipes, you will find out which tool suits the given situation best. You will learn how to read data from popular file formats and how to format the data to create heat maps as well as the ways to export them for presentation.

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Instant HTML5 2D Platformer. Learn how to develop a 2D HTML5 platformer that is capable of running in modern browsers

Aidan Temple

Game development has traditionally only been accessible to those with experience in computer science and access to the best or most expensive development tools. However, with the advent of technologies such as HTML5 and the ability to self-publish, web-based games such as those on Facebook and smartphones are becoming more attractive to develop than ever before. Through the use of open technologies such as HTML5, anyone with even a basic understanding of games development can begin to develop video games in their spare time and publish them to the Web or as an application for mobile devices.Instant HTML5 2D Platformer is a practical, hands-on guide that provides you with a number of clear, step-by-step, task-based exercises, which are used to discuss game development and put into practice development techniques through the use of HTML5 and JavaScript. This book looks at the creation of a 2D platform-based game using the HTML5 canvas element.Instant HTML5 2D Platformer introduces you to HTML5 canvas through a number of exercises, which show what the canvas is capable of. The book contains a number of clear, practical, hands-on tasks that incrementally build on the concepts of game creation and result in a 2D HTML5 platform-based game.By undertaking the tasks within this book, you will learn how to develop your own 2D HTML5 game framework that you can use in the creation of your own video games, not just the game developed within this book. Alongside this framework you will learn how to develop and understand 2D animation, game logic, and how to handle user input devices.

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Instant HTML5 Geolocation How-to. Learn how to create elegant, location-aware web applications using the JavaScript Geolocation API

Ben Werdmuller

We don't just surf the Web from our desktops any more – we take it with us, everywhere we go. Modern devices contain sophisticated hardware and software to determine the user's location. Apps such as Foursquare and Google Maps use this to create new kinds of functionality. Now, you can do this too with the HTML5 Geolocation API.Instant HTML5 Geolocation How-to is a simple guide to adding location information to your web applications. The practical, easy-to-follow recipes are designed to help you learn the ins and outs of the API. You'll learn how to use it, how it works, and how to save and display geographic information on the web.Beginning with a solid grounding in how the Geolocation API works and when to use it, you will learn how to determine, store, display, and track the user's location via a series of clear recipes.You will learn the different ways location is determined on different devices, including desktops and laptops that don't have GPS units. You'll also learn how to selectively use these different behaviours, based on the speed, accuracy, and battery life requirements of your application. You'll also get some hints about using MySQL databases to store sets of location data.Instant HTML5 Geolocation How-to will teach you everything you need to know about retrieving the location information your application needs, across multiple devices and platforms.

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Instant Java Password and Authentication Security. A practical, hands-on guide to securing Java application passwords with hashing techniques

Fernando Mayoral

Password security is a critical matter when it comes to protecting the interests of application users and their data for a satisfactory user experience. With the advancement in technology, now more than ever, application developers need to be able to implement reliable mechanisms to prevent passwords from being stolen. Java Password and Authentication Security provides a practical approach to implement these reliable mechanisms with the possibility to make password authentication stronger as technology makes it easier to break them.Java Password and Authentication Security is a practical, hands-on guide covering a number of clear, step-by-step exercises and code examples that will help you to implement strong password authentication solutions for your project in no time.This book starts off with the most basic and well known hashing technique to quickly get an application developer started with implementing a standard password protection mechanism. Furthermore, it covers the stronger SHA (standard hashing algorithm) family in detail and brings up a technique to improve the hash security with a technique called “salting”.You will also learn how to use these hashes, and more importantly, when to use each technique. You will learn that not every hash algorithm is good in every situation, and how to deal with password recovery, password authentication, and timing attacks.

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Instant jQuery Boilerplate for Plugins. Get started with jQuery plugin development with this rapid-paced guide

Jonathan Fielding

jQuery plugins helps you to extend jQuery's prototype object. jQuery plugins are used to achieve a specific task with a collection of elements, they are modular and reusable across several projects.Instant jQuery Boilerplate for Plugins is a hands on guide to writing your own plugins. The recipes in this book will guide you through the steps of plug-in development.Each recipe is a short tutorial within itself that will help you explore different options available within jQuery by providing a clear explanation on what jQuery Boilerplate has to offer. By the end of the book, you will have learned how to write a plugin and will be ready to start writing plugins of your own.