Programowanie
Christoffer Noring, Dan Wahlin
Learn Model Context Protocol with Python introduces developers, architects, and AI practitioners to the transformative capabilities of Model Context Protocol (MCP), an emerging protocol designed to standardize, distribute, and scale AI-driven applications. Through the lens of a practical project, the book tackles the modern challenges of resource management, client-server interaction, and deployment at scale.Drawing from Christoffer's expertise as a published author and tutor at the University of Oxford, you’ll explore the components of MCP and how they streamline server and client development. Next, you’ll progress from building robust backends and integrating LLMs into intelligent clients to interacting with servers via tools such as Claude for desktop and Visual Studio Code agents. The chapters help you understand how to describe the capabilities of hosts, clients, and servers, facilitating better interoperability, easier integration, and clearer communication between different components.The book also covers security best practices and building for the cloud, ensuring that you're ready to deploy your MCP-based apps. Each chapter enables you to develop hands-on skills for building and operating MCP-based agentic apps. The Python primer at the end rounds out the practical toolkit, making this book essential for any team building AI-native applications today.
Christoffer Noring, Dan Wahlin
Learn Model Context Protocol with TypeScript introduces developers, architects, and AI practitioners to the transformative capabilities of Model Context Protocol (MCP), an emerging protocol designed to standardize, distribute, and scale AI-driven applications. Through the lens of a practical project, the book tackles the modern challenges of resource management, client-server interaction, and deployment at scale.Drawing from Christoffer's expertise as a published author and tutor at the University of Oxford, you’ll explore the components of MCP and how they streamline server and client development. After that, you’ll progress from building robust backends and integrating LLMs into intelligent clients to interacting with servers via tools such as Claude for desktop and Visual Studio Code agents. The chapters help you understand the capabilities of hosts, clients, and servers, facilitating better interoperability, easier integration, and clearer communication between different components.The book also covers security best practices and building for the cloud, ensuring that you're ready to deploy your MCP-based apps. Each chapter enables you to develop hands-on skills for building and operating MCP-based agentic apps.*Email sign-up and proof of purchase required
Greg Moss
Odoo is management software that contains a set of open source enterprise management applications that help you modernize your business.Completely revised and updated, this comprehensive Odoo guide is a fourth edition of Working with Odoo. This book begins with an introduction to Odoo and helps you set up Odoo Online in your system. You'll learn how to start a new company database in Odoo and the basics of Odoo sales management. You will explore customer relationship management in Odoo and its importance in a modern business environment. Moving on, you'll learn how to install the purchasing application, set up suppliers, and begin purchasing and receiving products in Odoo. Next, you'll learn how to use the MRP module to create, process, and schedule the manufacturing and production order. Once you get to grips with the basic applications, you'll uncover how to customize Odoo to meet the specific needs of your business. You'll learn some advanced techniques for searching and finding information, and you'll be taken through business intelligence in Odoo. Towards the end of the book, you'll go in-depth into Odoo's architecture and learn to use Odoo's API to integrate with other applications. By the end of the book, you'll be ready to use Odoo to build enterprise applications and set up the functional requirements for your business.
David Millán Escrivá, Vinícius G. Mendonça, Prateek...
OpenCV is one of the best open source libraries available, and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation. Whether you’re completely new to computer vision, or have a basic understanding of its concepts, Learn OpenCV 4 by Building Projects – Second edition will be your guide to understanding OpenCV concepts and algorithms through real-world examples and projects. You’ll begin with the installation of OpenCV and the basics of image processing. Then, you’ll cover user interfaces and get deeper into image processing. As you progress through the book, you'll learn complex computer vision algorithms and explore machine learning and face detection. The book then guides you in creating optical flow video analysis and background subtraction in complex scenes. In the concluding chapters, you'll also learn about text segmentation and recognition and understand the basics of the new and improved deep learning module.By the end of this book, you'll be familiar with the basics of Open CV, such as matrix operations, filters, and histograms, and you'll have mastered commonly used computer vision techniques to build OpenCV projects from scratch.
Learn OpenGL. Beginner's guide to 3D rendering and game development with OpenGL and C++
Frahaan Hussain
Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals.You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems.Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale.With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world.By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game.
Learn OpenGL. Beginner's guide to 3D rendering and game development with OpenGL and C++
Frahaan Hussain
Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals.You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems.Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale.With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world.By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game.
Learn OpenShift. Deploy, build, manage, and migrate applications with OpenShift Origin 3.9
Denis Zuev, Artemii Kropachev, Aleksey Usov
Docker containers transform application delivery technologies to make them faster and more reproducible, and to reduce the amount of time wasted on configuration. Managing Docker containers in the multi-node or multi-datacenter environment is a big challenge, which is why container management platforms are required. OpenShift is a new generation of container management platforms built on top of both Docker and Kubernetes. It brings additional functionality to the table, something that is lacking in Kubernetes. This new functionality significantly helps software development teams to bring software development processes to a whole new level.In this book, we’ll start by explaining the container architecture, Docker, and CRI-O overviews. Then, we'll look at container orchestration and Kubernetes. We’ll cover OpenShift installation, and its basic and advanced components. Moving on, we’ll deep dive into concepts such as deploying application OpenShift. You’ll learn how to set up an end-to-end delivery pipeline while working with applications in OpenShift as a developer or DevOps. Finally, you’ll discover how to properly design OpenShift in production environments.This book gives you hands-on experience of designing, building, and operating OpenShift Origin 3.9, as well as building new applications or migrating existing applications to OpenShift.
Aleksey Usov, Aleksandr Varlamov, Denis Zuev
OpenShift is a powerful enterprise Kubernetes platform that simplifies the development, deployment, and management of containerized applications. Learn OpenShift is a comprehensive, hands-on guide designed for architects, DevOps engineers, SREs, and system administrators who want to take OpenShift 4 from architecture to production deployment. Drawing on the experience of seasoned architects who’ve worked on some of the world’s largest OpenShift projects, this book covers both fundamentals and advanced scenarios rarely discussed elsewhere. You’ll explore OpenShift 4 internals, understand its architecture, master cluster installation and upgrades, and gain deep insights into managing applications, configuring security, application builds, observability, and service mesh. With practical examples and real-world guidance, you’ll confidently deploy OpenShift on bare metal, virtualization, and cloud environments, and learn how to extend, maintain, and operate clusters at scale. By the end of this book, you’ll be able to install, secure, and operate OpenShift 4 clusters in enterprise production environments, deploy containerized applications at scale, and troubleshoot real-world issues with confidence.
Cody Jackson
Python is a cross-platform language used by organizations such as Google and NASA. It lets you work quickly and efficiently, allowing you to concentrate on your work rather than the language. Based on his personal experiences when learning to program, Learn Programming in Python with Cody Jackson provides a hands-on introduction to computer programming utilizing one of the most readable programming languages–Python. It aims to educate readers regarding software development as well as help experienced developers become familiar with the Python language, utilizing real-world lessons to help readers understand programming concepts quickly and easily. The book starts with the basics of programming, and describes Python syntax while developing the skills to make complete programs. In the first part of the book, readers will be going through all the concepts with short and easy-to-understand code samples that will prepare them for the comprehensive application built in parts 2 and 3. The second part of the book will explore topics such as application requirements, building the application, testing, and documentation. It is here that you will get a solid understanding of building an end-to-end application in Python. The next part will show you how to complete your applications by converting text-based simulation into an interactive, graphical user interface, using a desktop GUI framework. After reading the book, you will be confident in developing a complete application in Python, from program design to documentation to deployment.
Cody Jackson
Python is a cross-platform language used by organizations such as Google and NASA. It lets you work quickly and efficiently, allowing you to concentrate on your work rather than the language. Based on his personal experiences when learning to program, Learn Programming in Python with Cody Jackson provides a hands-on introduction to computer programming utilizing one of the most readable programming languages–Python. It aims to educate readers regarding software development as well as help experienced developers become familiar with the Python language, utilizing real-world lessons to help readers understand programming concepts quickly and easily. The book starts with the basics of programming, and describes Python syntax while developing the skills to make complete programs. In the first part of the book, readers will be going through all the concepts with short and easy-to-understand code samples that will prepare them for the comprehensive application built in parts 2 and 3. The second part of the book will explore topics such as application requirements, building the application, testing, and documentation. It is here that you will get a solid understanding of building an end-to-end application in Python. The next part will show you how to complete your applications by converting text-based simulation into an interactive, graphical user interface, using a desktop GUI framework. After reading the book, you will be confident in developing a complete application in Python, from program design to documentation to deployment.
Cody Jackson
Python is a cross-platform language used by organizations such as Google and NASA. It lets you work quickly and efficiently, allowing you to concentrate on your work rather than the language. Based on his personal experiences when learning to program, Learn Programming in Python with Cody Jackson provides a hands-on introduction to computer programming utilizing one of the most readable programming languages–Python. It aims to educate readers regarding software development as well as help experienced developers become familiar with the Python language, utilizing real-world lessons to help readers understand programming concepts quickly and easily. The book starts with the basics of programming, and describes Python syntax while developing the skills to make complete programs. In the first part of the book, readers will be going through all the concepts with short and easy-to-understand code samples that will prepare them for the comprehensive application built in parts 2 and 3. The second part of the book will explore topics such as application requirements, building the application, testing, and documentation. It is here that you will get a solid understanding of building an end-to-end application in Python. The next part will show you how to complete your applications by converting text-based simulation into an interactive, graphical user interface, using a desktop GUI framework. After reading the book, you will be confident in developing a complete application in Python, from program design to documentation to deployment.