Programowanie

Niezależnie czy dopiero rozpoczynacie swoją przygodę z programowaniem, czy jesteście już uznanymi na rynku profesjonalistami, to w kategorii Programowanie na pewno znajdziecie podręczniki, które pomogą Wam w przebiegu pracy, czy też w nauce podstaw programowania.

W książkach z tego działu zawarta jest wiedza zarówno związana z czysto technicznymi sprawami typu składnia języków, ale także z umiejętnościami bardziej "miękkimi" jak obsługa i wykorzystanie pełnych możliwości środowisk programistycznych, czy też projektowanie oprogramowania lub metody numeryczne czy oraz struktury danych.

1609
Ładowanie...
EBOOK

Learn WebAssembly. Build web applications with native performance using Wasm and C/C++

Mike Rourke

WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.

1610
Ładowanie...
EBOOK

Learn WebAssembly. Build web applications with native performance using Wasm and C/C++

Mike Rourke

WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.

1611
Ładowanie...
EBOOK

Learn WinUI 3. Leverage WinUI and the Windows App SDK to create modern Windows applications with C# and XAML - Second Edition

Alvin Ashcraft

WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications.This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store.By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.

1612
Ładowanie...
EBOOK

Learn WinUI 3.0. Leverage the power of WinUI, the future of native Windows application development

Alvin Ashcraft

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

1613
Ładowanie...
EBOOK

Learning Android Application Development. Start building for the world's most popular mobile platform

Raimon Rafols Montane, Laurence Dawson

The mobile app market is huge. But where do you start? And how you can deliver something that takes Google Play by storm? This guide is the perfect route into Android app development – while it’s easy for new apps to sink without a trace, we’ll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice.From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting for? There’s never been a better time – or a better way – to get into Android app development.

1614
Ładowanie...
EBOOK

Learning Android Forensics. Analyze Android devices with the latest forensic tools and techniques - Second Edition

Oleg Skulkin, Donnie Tindall, Rohit Tamma

Many forensic examiners rely on commercial, push-button tools to retrieve and analyze data, even though there is no tool that does either of these jobs perfectly.Learning Android Forensics will introduce you to the most up-to-date Android platform and its architecture, and provide a high-level overview of what Android forensics entails. You will understand how data is stored on Android devices and how to set up a digital forensic examination environment. As you make your way through the chapters, you will work through various physical and logical techniques to extract data from devices in order to obtain forensic evidence. You will also learn how to recover deleted data and forensically analyze application data with the help of various open source and commercial tools. In the concluding chapters, you will explore malware analysis so that you’ll be able to investigate cybersecurity incidents involving Android malware.By the end of this book, you will have a complete understanding of the Android forensic process, you will have explored open source and commercial forensic tools, and will have basic skills of Android malware identification and analysis.

1615
Ładowanie...
EBOOK

Learning Angular. A no-nonsense guide to building web applications with Angular 15 - Fourth Edition

Aristeidis Bampakos, Pablo Deeleman

As Angular continues to reign as one of the top JavaScript frameworks, more developers are seeking out the best way to get started with this extraordinarily flexible and secure framework. Learning Angular, now in its fourth edition, will show you how you can use it to achieve cross-platform high performance with the latest web techniques, extensive integration with modern web standards, and integrated development environments (IDEs).The book is especially useful for those new to Angular and will help you to get to grips with the bare bones of the framework to start developing Angular apps. You'll learn how to develop apps by harnessing the power of the Angular command-line interface (CLI), write unit tests, style your apps by following the Material Design guidelines, and finally, deploy them to a hosting provider.Updated for Angular 15, this new edition covers lots of new features and tutorials that address the current frontend web development challenges. You’ll find a new dedicated chapter on observables and RxJS, more on error handling and debugging in Angular, and new real-life examples.By the end of this book, you’ll not only be able to create Angular applications with TypeScript from scratch, but also enhance your coding skills with best practices.

1616
Ładowanie...
EBOOK

Learning Apache Cassandra. Build an efficient, scalable, fault-tolerant, and highly-available data layer into your application using Cassandra

Matthew Brown

If you're an application developer familiar with SQL databases such as MySQL or Postgres, and you want to explore distributed databases such as Cassandra, this is the perfect guide for you. Even if you've never worked with a distributed database before, Cassandra's intuitive programming interface coupled with the step-by-step examples in this book will have you building highly scalable persistence layers for your applications in no time.

1617
Ładowanie...
EBOOK

Learning ArcGIS Geodatabases. An all-in-one start up kit to author, manage, and administer ArcGIS geodatabases

Hussein Nasser

This is a solution-based book, showcasing the real power of ArcGIS Geodatabase by following a real-world, example-based approach.This book is aimed at geospatial developers who want to work with ArcGIS geodatabases as well as manage them. Having knowledge of building a geodatabase from scratch isn't a must; Learning ArcGIS Geodatabases is ideal for those who want to use ArcGIS geodatabase for the first time, or for those who want to migrate from their existing legacy database to a geodatabase.