Programowanie

1697
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EBOOK

Learning Java Lambdas. An in-depth look at one of the most important features of modern Java

Toby Weston

In this short book, we take an in-depth look at lambdas in Java, and their supporting features. The book covers essential topics, such as functional interfaces and type inference, and the key differences between lambdas and closures. You will learn about the background to functional programming and lambdas, before moving on to understanding the basic syntax of lambdas and what differentiates these anonymous functions from standard anonymous classes. Lastly, you'll learn how to invoke lambdas and look at the bytecode generated.After reading this book, you'll understand lambdas in depth, their background, syntax, implementation details, and how and when to use them. You'll also have a clear knowledge of the difference between functions and classes, and why that's relevant to lambdas. This knowledge will enable you to appreciate the improvements to type inference that drive a lot of the new features in modern Java, and will increase your understanding of method references and scoping.

1698
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EBOOK

Learning JavaScript Data Structures and Algorithms. Enhance your problem-solving skills in JavaScript and TypeScript - Fourth Edition

Loiane Groner, Aris Markogiannakis, Daniel Ostrovsky

Data structures and algorithms are foundational topics for software developers.This easy-to-follow book from experienced developer and trainer Loiane Groner will help you to fill in the gaps in your knowledge – whether you’re a self-taught developer, you’re preparing for technical interviews, or you just want to write better code and improve your problem-solving skills.This fourth edition covers essential data structures, algorithms, and their usage in the context of JavaScript. You’ll follow examples in both JavaScript and TypeScript, in line with the latest standards and best practices, learning how to do complexity analysis along the way. New to this edition are LeetCode and HackerRank exercises at the end of each chapter, which you'll be guided through solving. You’ll also find brand-new chapters on the tries data structure, and string and math algorithms.By the end of the book, you will know how to develop programs using the best data structures and algorithms for the job.

1699
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EBOOK

Learning JavaScript Data Structures and Algorithms. Hone your skills by learning classic data structures and algorithms in JavaScript - Second Edition

Loiane Avancini

This book begins by covering basics of the JavaScript language and introducing ECMAScript 7, before gradually moving on to the current implementations of ECMAScript 6. You will gain an in-depth knowledge of how hash tables and set data structure functions, as well as how trees and hash maps can be used to search files in a HD or represent a database. This book is an accessible route deeper into JavaScript. Graphs being one of the most complex data structures you’ll encounter, we’ll also give you a better understanding of why and how graphs are largely used in GPS navigation systems in social networks.Toward the end of the book, you’ll discover how all the theories presented by this book can be applied in real-world solutions while working on your own computer networks and Facebook searches.

1700
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EBOOK

Learning Joomla! 3 Extension Development. If you have ideas for additional Joomla 3! features, this book will allow you to realize them. It's a complete practical guide to building and extending plugins, modules, and components. Ideal for professional developers and enthusiasts. - Third Edition

Timothy John Plummer

Joomla 3 is the first of the major open source content management systems that was meant to be mobile friendly by default. Joomla uses object-oriented principles, is database agnostic, and has the best mix of functionality, extensibility, and user friendliness. Add to that the fact that Joomla is completely community driven, and you have a winning combination that is available to everyone, and is the perfect platform to build your own custom applications.Learning Joomla! 3 Extension Development is an integrated series of practical, hands-on tutorials that guide you through building and extending Joomla plugins, modules, and components. With Joomla having been downloaded well over 35 million times, there is a huge market for Joomla extensions, so you could potentially earn some extra cash in your spare time using your newly acquired Joomla extension development skills.We will start with developing simple plugins and modules, and then progress to more complex backend and frontend component development. Then we will try our hand at ethical hacking, so you will learn about common security vulnerabilities and what you can do to avoid them. After that we will look at how you can prepare your extensions for distribution and updates, as well as how you can extend your components with various plugins and modules. Finally, you will end up with a fully functioning package of extensions that you can use on your own site or share with others.If you want to build your own custom applications in Joomla, then Learning Joomla! 3 Extension Development will teach you everything you need to know in a practical, hands-on manner.

1701
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EBOOK

Learning Julia. Build high-performance applications for scientific computing

Anshul Joshi, Rahul Lakhanpal

Julia is a highly appropriate language for scientific computing, but it comes with all the required capabilities of a general-purpose language. It allows us to achieve C/Fortran-like performance while maintaining the concise syntax of a scripting language such as Python. It is perfect for building high-performance and concurrent applications. From the basics of its syntax to learning built-in object types, this book covers it all.This book shows you how to write effective functions, reduce code redundancies, and improve code reuse. It will be helpful for new programmers who are starting out with Julia to explore its wide and ever-growing package ecosystem and also for experienced developers/statisticians/data scientists who want to add Julia to their skill-set.The book presents the fundamentals of programming in Julia and in-depth informative examples, using a step-by-step approach. You will be taken through concepts and examples such as doing simple mathematical operations, creating loops, metaprogramming, functions, collections, multiple dispatch, and so on.By the end of the book, you will be able to apply your skills in Julia to create and explore applications of any domain.

1702
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EBOOK

Learning Jupyter 5. Explore interactive computing using Python, Java, JavaScript, R, Julia, and JupyterLab - Second Edition

Toomey

The Jupyter Notebook allows you to create and share documents that contain live code, equations, visualizations, and explanatory text. The Jupyter Notebook system is extensively used in domains such as data cleaning and transformation, numerical simulation, statistical modeling, and machine learning. Learning Jupyter 5 will help you get to grips with interactive computing using real-world examples.The book starts with a detailed overview of the Jupyter Notebook system and its installation in different environments. Next, you will learn to integrate the Jupyter system with different programming languages such as R, Python, Java, JavaScript, and Julia, and explore various versions and packages that are compatible with the Notebook system. Moving ahead, you will master interactive widgets and namespaces and work with Jupyter in a multi-user mode.By the end of this book, you will have used Jupyter with a big dataset and be able to apply all the functionalities you’ve explored throughout the book. You will also have learned all about the Jupyter Notebook and be able to start performing data transformation, numerical simulation, and data visualization.

1703
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EBOOK

Learning Libgdx Game Development. Are your games limited to one platform? Use our practical guide to libGDX and before long you'll be developing games that run across multiple platforms, enjoying an increased audience and revenue

Andreas Oehlke

Game development is a field of interdisciplinary skills, which also makes it a very complex topic in many respects. One decision that usually needs to be made at the beginning of a game development processis to define the kind of computer system or platform the game will be developed for. This does not pose any problems in general but as soon as the game should also be able to run on multiple platforms it will become a developer's nightmare to maintain several distinct copies of the same game. This is where the libGDX multi-platform game development framework comes to the rescue!Learning Libgdx Game Development is a practical, hands-on guide that provides you with all the information you need to know about the libGDX framework as well as game development in general so you can start developing your own games for multiple platforms. You will gradually acquire deeper knowledge of both, libGDX and game development while you work through twelve easy-to-follow chapters.Learning Libgdx Game Development will walk you through a complete game development cycle by creating an example game that is extended with new features over several chapters. These chapters handle specific topics such as organizing resources, managing game scenes and transitions, actors, a menu system, using an advanced physics engine and many more. The chapters are filled with screenshots and/or diagrams to facilitate comprehension.Learning Libgdx Game Development is the book for you if you want to learn how to write your game code once and run it on a multitude of platforms using libGDX.

1704
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EBOOK

Learning Microsoft Azure. A comprehensive guide to cloud application development using Microsoft Azure

Geoff Webber Cross

If you are a developer interested in building systems for Microsoft Azure, with an understanding of efficient cloud-based application development, then this is the book for you.