Programowanie
Mapowanie historyjek użytkownika. Przepis na produkt idealny
Jeff Patton
Mapowanie historyjek użytkownika. Jak zaprojektować produkt idealny Podczas projektowania wielu procesów produkcyjnych, łącznie z budową oprogramowania, za kluczowe kryteria uznaje się szybkość wykonywania zadań, wydajność czy niskie koszty. Tymczasem opracowanie produktu o wyjątkowej wartości rynkowej wymaga nieco innego podejścia. Celem produkcji nie jest przecież produkcja sama w sobie. Aby kiedyś osiągnąć wysokie zyski, planowanie procesów produkcji musi opierać się na wymaganiach użytkowników, bez zatracania się w szczegółach produktu. To jest właśnie myśl przewodnia metody mapowania historyjek użytkownika tworzonych na potrzeby procesów agile. Ta odkrywcza książka, kierowana przede wszystkim do product managerów, analityków biznesowych i osób zajmujących się wrażeniami użytkownika, ma na celu pokazanie, w jaki sposób można w pełni wykorzystać zalety procesów agile i lean poprzez mapowanie historyjek. Technika ta umożliwia nakreślenie obrazu całości, który niekiedy trudno zrekonstruować na podstawie wielkiego zbioru osobnych historii. Modyfikowalne mapy historyjek umożliwiają zespołowi prowadzenie bardziej wnikliwych dyskusji o projekcie w ramach procesu produkcyjnego. W efekcie zespół sprawnie buduje wspólną wizję tego, co chce stworzyć, co przybliża produkt do osiągnięcia sukcesu. W tej książce znajdziesz: ogólne zasady mapowania historyjek, wyjaśnienie sposobu mapowania historyjek, opis wykorzystania mapowania historyjek w projektach agile oraz lean, omówienie cyklu rozwojowego historyjek, począwszy od wskazania okazji do rozwoju i odkrywania możliwości, liczne ćwiczenia i przykłady tworzenia map historyjek i ich modyfikowania, przedstawienie procesu prowadzącego od mapowania historyjek do powstania sprawnego oprogramowania. Mapowanie to prawdziwe źródło inspiracji!
Mapping with ArcGIS Pro. Design accurate and user-friendly maps to share the story of your data
Amy Rock, Ryan Malhoski
ArcGIS Pro is a geographic information system for working with maps and geographic information. This book will help you create visually stunning maps that increase thelegibility of the stories being mapped and introduce visual and design concepts intoa traditionally scientific, data-driven process. The book begins by outlining the stepsof gathering data from authoritative sources and lays out the workflow of creating a great map. Once the plan is in place you will learn how to organize the Contents Pane in ArcGIS Pro and identify the steps involved in streamlining the production process. Then you will learn Cartographic Design techniques using ArcGIS Pro's feature set to organize thepage structure and create a custom set of color swatches. You will be then exposedto the techniques required to ensure your data is clear and legible no matter the sizeor scale of your map. The later chapters will help you understand the various projectionsystems, trade-offs between them, and the proper applications of them to make sureyour maps are accurate and visually appealing. Finally, you will be introducedto the ArcGIS Online ecosystem and how ArcGIS Pro can utilize it within theapplication. You will learn Smart Mapping, a new feature of ArcGIS Online that willhelp you to make maps that are visually stunning and useful.By the end of this book, you will feel more confident in making appropriate cartographic decisions.
Mapping with ArcGIS Pro. Design accurate and user-friendly maps to share the story of your data
Amy Rock, Ryan Malhoski
ArcGIS Pro is a geographic information system for working with maps and geographic information. This book will help you create visually stunning maps that increase thelegibility of the stories being mapped and introduce visual and design concepts intoa traditionally scientific, data-driven process. The book begins by outlining the stepsof gathering data from authoritative sources and lays out the workflow of creating a great map. Once the plan is in place you will learn how to organize the Contents Pane in ArcGIS Pro and identify the steps involved in streamlining the production process. Then you will learn Cartographic Design techniques using ArcGIS Pro's feature set to organize thepage structure and create a custom set of color swatches. You will be then exposedto the techniques required to ensure your data is clear and legible no matter the sizeor scale of your map. The later chapters will help you understand the various projectionsystems, trade-offs between them, and the proper applications of them to make sureyour maps are accurate and visually appealing. Finally, you will be introducedto the ArcGIS Online ecosystem and how ArcGIS Pro can utilize it within theapplication. You will learn Smart Mapping, a new feature of ArcGIS Online that willhelp you to make maps that are visually stunning and useful.By the end of this book, you will feel more confident in making appropriate cartographic decisions.
Master Apache JMeter - From Load Testing to DevOps. Master performance testing with JMeter
Antonio Gomes Rodrigues, Bruno Demion (Milamber), Philippe...
Load tests help identify the maximum number of requests a software system can handle. One popular open source tool for load testing is JMeter. By leveraging the features and capabilities of JMeter, you can perform extensive load testing and fix issues in your application before they become problematic. This book is written by JMeter developers and begins by discussing the whole process, including recording a script, setting it up, and launching it, enabling you to almost immediately start load testing. You'll learn the best practices that you must follow while designing test cases. You'll also explore the different protocols offered by JMeter through various real-world examples. Finally, you'll see how to integrate JMeter into the DevOps approach and create professional reports. You'll discover ways to use the eco-system of JMeter to integrate new protocols, enrich its monitoring, and leverage its power through the use of the cloud. By the end of this book, you'll know all that's needed to perform comprehensive load testing on your applications by using all the best practices and features of JMeter.
Master Apache JMeter - From Load Testing to DevOps. Master performance testing with JMeter
Antonio Gomes Rodrigues, Bruno Demion (Milamber), Philippe...
Load tests help identify the maximum number of requests a software system can handle. One popular open source tool for load testing is JMeter. By leveraging the features and capabilities of JMeter, you can perform extensive load testing and fix issues in your application before they become problematic. This book is written by JMeter developers and begins by discussing the whole process, including recording a script, setting it up, and launching it, enabling you to almost immediately start load testing. You'll learn the best practices that you must follow while designing test cases. You'll also explore the different protocols offered by JMeter through various real-world examples. Finally, you'll see how to integrate JMeter into the DevOps approach and create professional reports. You'll discover ways to use the eco-system of JMeter to integrate new protocols, enrich its monitoring, and leverage its power through the use of the cloud. By the end of this book, you'll know all that's needed to perform comprehensive load testing on your applications by using all the best practices and features of JMeter.
Mastering Akka. A hands-on guide to build application using the Akka framework
Christian Baxter
For a programmer, writing multi-threaded applications is critical as it is important to break large tasks into smaller ones and run them simultaneously. Akka is a distributed computing toolkit that uses the abstraction of the Actor model, enabling developers to build correct, concurrent, and distributed applications using Java and Scala with ease. The book begins with a quick introduction that simplifies concurrent programming with actors. We then proceed to master all aspects of domain-driven design. We’ll teach you how to scale out with Akka Remoting/Clustering. Finally, we introduce Conductr as a means to deploy to and manage microservices across a cluster.
Mastering Amazon EC2. Unravel the complexities of EC2 to build robust and resilient applications
Badri Kesavan
This comprehensive guide demystifies the complex landscape of Amazon EC2, from fundamentals to advanced concepts. You’ll begin by understanding EC2 core components, creating and managing AMIs, selecting the right instance type and size, establishing networking and connectivity, and implementing security best practices. Next, you’ll start building resilient apps on EC2, load balancing, auto scaling, storage options, performance optimization, monitoring, logging, and auditing. You'll also explore advanced concepts like containers, serverless, hybrid/multi-cloud architectures, high performance computing, big data, and disaster recovery strategies. By the end, you'll be equipped with the knowledge and confidence to harness the full potential of Amazon EC2.
Mastering AndEngine Game Development. Move beyond basic games and explore the limits of AndEngine
Maya Posch
AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses.This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations.As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music.After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development.
Antonio Pachon
There are millions of Android apps out there for people to download – how do you make sure yours has the edge? It’s not always about innovation and ideas – the most successful apps are those that are able to satisfy customer demands – they’re the ones that look the best, the fastest, and the easiest and most intuitive to use. This book shows you how to create Android applications that do precisely that – it has been designed help you consider and answer those questions throughout the development process, so you can create applications that stand out against the crowd. Learn how to create exemplary UIs that contribute to a satisfying user experience through the lens of Material Design, and explore how to harness the range of features within the Android SDK to help you. Dive deeper into complex programming concepts and discover how to leverage concurrency and navigate memory management and image handling. You’ll also find further guidance on testing and debugging so you can guarantee that your application is reliable and robust for users. Beyond this you’ll find out how to extend your app and add greater functionality, including notifications, location services, adverts and app billing (essential if you want to properly monetize your creation!). To make sure you have confidence at every stage in the process, the book also shows you how to release your app to the Play store – to make sure your maximising your efforts to create a popular Android application!
Miloš Vasić
Kotlin is a programming language intended to be a better Java, and it's designed to be usable and readable across large teams with different levels of knowledge. As a language, it helps developers build amazing Android applications in an easy and effective way.This book begins by giving you a strong grasp of Kotlin's features in the context of Android development and its APIs. Moving on, you'll take steps towards building stunning applications for Android. The book will show you how to set up the environment, and the difficulty level will grow steadily with the applications covered in the upcoming chapters.Later on, the book will introduce you to the Android Studio IDE, which plays an integral role in Android development. We'll use Kotlin's basic programming concepts such as functions, lambdas, properties, object-oriented code, safety aspects, type parameterization, testing, and concurrency, which will guide you through writing Kotlin code in production. We'll also show you how to integrate Kotlininto any existing Android project.