Web Design

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EBOOK

Hands-On Reactive Programming in Spring 5. Build cloud-ready, reactive systems with Spring 5 and Project Reactor

Oleh Dokuka, Igor Lozynskyi

These days, businesses need a new type of system that can remain responsive at all times. This is achievable with reactive programming; however, the development of these kinds of systems is a complex task, requiring a deep understanding of the domain. In order to develop highly responsive systems, the developers of the Spring Framework came up with Project Reactor.Hands-On Reactive Programming in Spring 5 begins with the fundamentals of Spring Reactive programming. You’ll explore the endless possibilities of building efficient reactive systems with the Spring 5 Framework along with other tools such as WebFlux and Spring Boot. Further on, you’ll study reactive programming techniques and apply them to databases and cross-server communication. You will advance your skills in scaling up Spring Cloud Streams and run independent, high-performant reactive microservices.By the end of the book, you will be able to put your skills to use and get on board with the reactive revolution in Spring 5.1!

74
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EBOOK

Hands-On Robotics with JavaScript. Build robotic projects using Johnny-Five and control hardware with JavaScript and Raspberry Pi

Kassandra Perch

JavaScript has an effective set of frameworks and libraries that provide support for embedded device programming and the robotics ecosystem. You’ll be able to put your JavaScript knowledge to work with this practical robotics guide.The book starts by guiding you in setting up an environment to program robots with JavaScript and Rasberry Pi 3. You will build beginner-level projects, such as a line-following robot, and then upgrade your robotics skills with a series of projects that help you get to grips with the Johnny-Five library. As you progress, you’ll learn how you can improve your projects by enabling advanced hardware components and programming concepts. You’ll even build an advanced AI-enabled robot, connect its NodeBots to the internet, create a NodeBots Swarm, and explore Message Queuing Telemetry Transport (MQTT).By the end of this book, you will have enhanced your robot programming skills by building a range of simple to complex projects.

75
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EBOOK

Hands-On Server-Side Web Development with Swift. Build dynamic web apps by leveraging two popular Swift web frameworks: Vapor 3.0 and Kitura 2.5

Angus Yeung

This book is about building professional web applications and web services using Swift 4.0 and leveraging two popular Swift web frameworks: Vapor 3.0 and Kitura 2.5. In the first part of this book, we’ll focus on the creation of basic web applications from Vapor and Kitura boilerplate projects. As the web apps start out simple, more useful techniques, such as unit test development, debugging, logging, and the build and release process, will be introduced to readers.In the second part, we’ll learn different aspects of web application development with server-side Swift, including setting up routes and controllers to process custom client requests, working with template engines such as Leaf and Stencil to create dynamic web content, beautifying the content with Bootstrap, managing user access with authentication framework, and leveraging the Object Relational Mapping (ORM) abstraction layer (Vapor’s Fluent and Kitura’s Kuery) to perform database operations.Finally, in the third part, we’ll develop web services in Swift and build our API Gateway, microservices and database backend in a three-tier architecture design. Readers will learn how to design RESTful APIs, work with asynchronous processes, and leverage container technology such as Docker in deploying microservices to cloud hosting services such as Vapor Cloud and IBM Cloud.

76
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EBOOK

Hands-On UX Design for Developers. Design, prototype, and implement compelling user experiences from scratch

Elvis Canziba

Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch.This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.

77
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EBOOK

Haskell Cookbook. Build functional applications using Monads, Applicatives, and Functors

Yogesh Sajanikar

Haskell is a purely functional language that has the great ability to develop large and difficult, but easily maintainable software.Haskell Cookbook provides recipes that start by illustrating the principles of functional programming in Haskell, and then gradually build up your expertise in creating industrial-strength programs to accomplish any goal. The book covers topics such as Functors, Applicatives, Monads, and Transformers. You will learn various ways to handle state in your application and explore advanced topics such as Generalized Algebraic Data Types, higher kind types, existential types, and type families. The book will discuss the association of lenses with type classes such as Functor, Foldable, and Traversable to help you manage deep data structures.With the help of the wide selection of examples in this book, you will be able to upgrade your Haskell programming skills and develop scalable software idiomatically.

78
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EBOOK

Head First Web Design. Edycja polska

Ethan Watrall, Jeff Siarto

Poznaj sekrety tworzenia efektownych stron WWW, spełniających wszelkie wymagania dostępności i użyteczności Istnieje tylko jedna metoda, dzięki której możesz stać się doświadczonym webmasterem — to samodzielne projektowanie i tworzenie witryn internetowych. Dzięki książce, którą trzymasz w rękach, z pewnością zdobędziesz umiejętności w tej dziedzinie. Ten niezwykły podręcznik został bowiem przygotowany tak, aby zmusić Twój mózg do przyswojenia potrzebnych informacji. W rezultacie Tobie pozostanie już tylko wykonać zaproponowane przez autorów ćwiczenia. A więc do dzieła! Współpracując ze swoim mózgiem, możesz zostać twórcą atrakcyjnych i użytecznych witryn WWW. Książka "Head First Web Design. Edycja polska" zawiera wszystko to, czego naprawdę potrzebujesz, aby stworzyć doskonałą witrynę internetową, a jednocześnie nie zaśmiecać pamięci niepotrzebnymi informacjami. Podręcznik został wzbogacony ilustracjami, anegdotami i opisami, a przede wszystkim ciekawymi ćwiczeniami i zadaniami do rozwiązania — tak abyś jak najszybciej nauczył się projektować architekturę strony WWW. To nie wszystko. Podczas lektury dowiesz się, jak wykorzystywać systemy nawigacji, testy użyteczności oraz narzędzia do prowadzenia statystyk, a także jak sporządzać kalkulacje i listy ofertowe dla klientów. Organizacja strony internetowej Układ strony — przestrzeganie złotej reguły Architektura informacji i nawigacja Pisanie tekstów na potrzeby strony WWW Ankiety i grupy fokusowe Testy użyteczności Narzędzia do prowadzenia statystyk witryny Projektowanie stron jako biznes Kalkulacja oferty i listy ofertowe Flash, XHTML, CSS Biblioteka JavaScript JQuery Praktyczny, intuicyjny i niezawodny podręcznik tworzenia nowoczesnych stron internetowych! Przykładowe strony: Rozdział 1: Red Lantern Design Rozdział 2: Mark w Japonii_r02 Rozdział 3: Mark w Japonii_r03 Rozdział 4: RPM Music Rozdział 5: Sample Rate Rozdział 6: College of New Media (stara wesja) Rozdział 6: College of New Media (nowa wesja) Rozdział 7: Przebieganie wzrokiem Rozdział 8: Audio 2 Go (stara wersja) Rozdział 8: Audio 2 Go (nowa wersja) Rozdział 9: RPM Music Rozdział 10: Red Lantern Design Rozdział 11: Foo Bar Rozdział 11: Foo Bar (kradziony)

79
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EBOOK

HoloLens Blueprints. Build immersive AR and Mixed Reality Applications

Abhijit Jana, Manish Sharma, Mallikarjuna Rao

Do you want to create stunning applications with HoloLens? Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? If so, this is the book for you.This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality).You will start your mixed-reality journey by understanding different types of digital reality. You will learn to build your first holographic app. Also, you will understand holographic application integration possibilities within Line of Business Applications using Azure. Moving ahead, you will create Integrated Solutions using IoT with HoloLens. Gradually you'll learn how to create and deploy apps on a device. You will learn to publish application to the store; if you are an enterprise developer, you will also manage and distribute applications for enterprise-enabled or domain-joined HoloLens.Finally, you will develop an end-to-end realistic holographic app, ranging from scenario identification to sketching, development, deployment, and, finally, production.

80
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EBOOK

Hybrid Mobile Development with Ionic. Building highly interactive mobile apps

Gaurav Saini

Ionic is an open source, front-end framework that allows you to develop hybrid mobile apps without any native-language hassle for each platform. It offers a library of mobile-optimized HTML, CSS, and JS components for building highly interactive mobile apps.This book will help you to develop a complete, professional and quality mobile application with Ionic Framework. You will start the journey by learning to configure, customize, and migrate Ionic 1x to 3x. Then, you will move on to Ionic 3 components and see how you can customize them according to your applications. You will also implement various native plugins and integrate them with Ionic and Ionic Cloud services to use them optimally in your application. By this time, you will be able to create a full-fledged e-commerce application. Next, you will master authorization, authentication, and security techniques in Ionic 3 to ensure that your application and data are secure. Further, you will integrate the backend services such as Firebase and the Cordova iBeacon plugin in your application. Lastly, you will be looking into Progressive Web Applications and its support with Ionic, with a demonstration of an offline-first application.By the end of the book, you will not only have built a professional, hybrid mobile application, but will also have ensured that your app is secure and performance driven.

81
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EBOOK

Interaktywna wizualizacja danych

Scott Murray

Uatrakcyjnij swoją WWW! Skoro mawia się, że obraz jest wart więcej niż tysiąc słów, można też powiedzieć, że jeden wykres jest wart więcej niż tysiąc tabel z danymi. Dlatego właśnie użytkownicy uwielbiają wykresy! Już jeden rzut oka pozwala wyrobić sobie zdanie na temat każdego problemu. Jeżeli do tego dodać interaktywne rozwiązania, efekt może być tylko jeden — zachwyt Twoich klientów! Biblioteka D3 pozwala na budowanie interaktywnych wykresów, które pozwolą Ci na efektowną prezentację posiadanych informacji. W trakcie lektury tej książki przekonasz się, jak szybko można przygotować atrakcyjny wykres, prezentujący nawet najbardziej skomplikowane dane. Najpierw gruntownie poznasz podstawy HTML-a, JavaScriptu oraz formatu SVG. Po tym wstępie będziesz gotowy, by rozpocząć przygodę z biblioteką D3! Określanie osi, skalowanie, efekty specjalne to tylko niektóre z poruszanych tematów. Gdy już opanujesz tworzenie wykresów, pora przejść do kolejnego rozdziału. Dowiesz się z niego, jak na posiadany wykres nanieść interaktywne dodatki. Na sam koniec zobaczysz, jak nakładać dane na mapy geograficzne oraz eksportować stworzone wykresy. Książkę tę doceni każdy programista, który kiedykolwiek stanął przed problemem wizualizacji danych. Przekonaj się, jak łatwo można: tworzyć wykresy korzystać z danych w formacie CSV skalować wykresy dodawać do wykresów interaktywne informacje Zachwyć użytkowników przydatnymi wykresami!

82
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EBOOK

Java EE 8 and Angular. A practical guide to building modern single-page applications with Angular and Java EE

Prashant Padmanabhan

The demand for modern and high performing web enterprise applications is growing rapidly. No more is a basic HTML frontend enough to meet customer demands. This book will be your one-stop guide to build outstanding enterprise web applications with Java EE and Angular. It will teach you how to harness the power of Java EE to build sturdy backends while applying Angular on the frontend. Your journey to building modern web enterprise applications starts here!The book starts with a brief introduction to the fundamentals of Java EE and all the new APIs offered in the latest release. Armed with the knowledge of Java EE 8, you will go over what it's like to build an end-to-end application, configure database connection for JPA, and build scalable microservices using RESTful APIs running in Docker containers. Taking advantage of the Payara Micro capabilities, you will build an Issue Management System, which will have various features exposed as services using the Java EE backend. With a detailed coverage of Angular fundamentals, the book will expand the Issue Management System by building a modern single page application frontend. Moving forward, you will learn to fit both the pieces together, that is, the frontend Angular application with the backend Java EE microservices. As each unit in a microservice promotes high cohesion, you will learn different ways in which independent units can be tested efficiently.Finishing off with concepts on securing your enterprise applications, this book is a handson guide for building modern web applications.

83
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EBOOK

JavaScript by Example. Learn modern web development with real-world applications

Dani Akash S

JavaScript is the programming language that all web developers need to learn. The first item on our JavaScript to-do list is building g a To-do list app, which you'll have done by the end of the first chapter. You'll explore DOM manipulation with JavaScript and work with event listeners. You'll work with images and text to build a Meme creator. You will also learn about ES (ECMAScript) classes, and will be introduced to layouts using the CSS3 Flexbox. You'll also develop a responsive Event Registration form that allows users to register for your upcoming event and use charts and graphics to display registration data. You will then build a weather application, which will show you different ways perform AJAX requests and work with dynamic, external data. WebRTC enables real-time communication in a web browser; you'll learn how to use it when you build a real-time video-call and chat application later in the book. Towards the end of the book, you will meet React, Facebook's JavaScript library for building user interfaces. You'll throw together a blog with React, and get a feel for why this kind of JavaScript framework is used to build large-scale applications. To make your blog more maintainable and scalable, you'll use Redux to manage data across React components.

84
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EBOOK

Learn ARCore - Fundamentals of Google ARCore. Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0

Micheal Lanham

Are you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so, this book will help you jump right into developing with ARCore and will help you create a step by step AR app easily. This book will teach you how to implement the core features of ARCore starting from the fundamentals of 3D rendering to more advanced concepts such as lighting, shaders, Machine Learning, and others. We’ll begin with the basics of building a project on three platforms: web, Android, and Unity. Next, we’ll go through the ARCore concepts of motion tracking, environmental understanding, and light estimation. For each core concept, you’ll work on a practical project to use and extend the ARCore feature, from learning the basics of 3D rendering and lighting to exploring more advanced concepts. You’ll write custom shaders to light virtual objects in AR, then build a neural network to recognize the environment and explore even grander applications by using ARCore in mixed reality. At the end of the book, you’ll see how to implement motion tracking and environment learning, create animations and sounds, generate virtual characters, and simulate them on your screen.

85
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EBOOK

Learn Blockchain Programming with JavaScript. Build your very own Blockchain and decentralized network with JavaScript and Node.js

Eric Traub

Learn Blockchain Programming with JavaScript begins by giving you a clear understanding of what blockchain technology is. You’ll then set up an environment to build your very own blockchain and you’ll add various functionalities to it. By adding functionalities to your blockchain such as the ability to mine new blocks, create transactions, and secure your blockchain through a proof-of-work you’ll gain an in-depth understanding of how blockchain technology functions.As you make your way through the chapters, you’ll learn how to build an API server to interact with your blockchain and how to host your blockchain on a decentralized network. You’ll also build a consensus algorithm and use it to verify data and keep the entire blockchain network synchronized. In the concluding chapters, you’ll finish building your blockchain prototype and gain a thorough understanding of why blockchain technology is so secure and valuable. By the end of this book, you'll understand how decentralized blockchain networks function and why decentralization is such an important feature for securing a blockchain.

86
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EBOOK

Learn Chart.js. Create interactive visualizations for the Web with Chart.js 2

Helder Da Rocha

Chart.js is a free, open-source data visualization library, maintained by an active community of developers in GitHub, where it rates as the second most popular data visualization library. If you want to quickly create responsive Web-based data visualizations for the Web, Chart.js is a great choice.This book guides the reader through dozens of practical examples, complete with code you can run and modify as you wish. It is a practical hands-on introduction to Chart.js. If you have basic knowledge of HTML, CSS and JavaScript you can learn to create beautiful interactive Web Canvas-based visualizations for your data using Chart.js. This book will help you set up Chart.js in a Web page and show how to create each one of the eight Chart.js chart types. You will also learn how to configure most properties that override Chart’s default styles and behaviors. Practical applications of Chart.js are exemplified using real data files obtained from public data portals. You will learn how to load, parse, filter and select the data you wish to display from those files. You will also learn how to create visualizations that reveal patterns in the data. This book is based on Chart.js version 2.7.3 and ES2015 JavaScript.By the end of the book, you will be able to create beautiful, efficient and interactive data visualizations for the Web using Chart.js.

87
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EBOOK

Learn ECMAScript. Discover the latest ECMAScript features in order to write cleaner code and learn the fundamentals of JavaScript - Second Edition

MEHUL MOHAN, Narayan Prusty

Learn ECMAScript explores implementation of the latest ECMAScript features to add to your developer toolbox, helping you to progress to an advanced level. Learn to add 1 to a variable andsafely access shared memory data within multiple threads to avoid race conditions.You’ll start the book by building on your existing knowledge of JavaScript, covering performing arithmetic operations, using arrow functions and dealing with closures. Next, you will grasp the most commonly used ECMAScript skills such as reflection, proxies, and classes. Furthermore, you’ll learn modularizing the JS code base, implementing JS on the web and how the modern HTML5 + JS APIs provide power to developers on the web. Finally, you will learn the deeper parts of the language, which include making JavaScript multithreaded with dedicated and shared web workers, memory management, shared memory, and atomics. It doesn’t end here; this book is 100% compatible with ES.Next.By the end of this book, you'll have fully mastered all the features of ECMAScript!

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EBOOK

Learn React with TypeScript 3. Beginner's guide to modern React web development with TypeScript 3

Carl Rippon

React today is one of the most preferred choices for frontend development. Using React with TypeScript enhances development experience and offers a powerful combination to develop high performing web apps. In this book, you’ll learn how to create well structured and reusable react components that are easy to read and maintain by leveraging modern web development techniques. We will start with learning core TypeScript programming concepts before moving on to building reusable React components. You'll learn how to ensure all your components are type-safe by leveraging TypeScript's capabilities, including the latest on Project references, Tuples in rest parameters, and much more. You'll then be introduced to core features of React such as React Router, managing state with Redux and applying logic in lifecycle methods. Further on, you'll discover the latest features of React such as hooks and suspense which will enable you to create powerful function-based components. You'll get to grips with GraphQL web API using Apollo client to make your app more interactive. Finally, you'll learn how to write robust unit tests for React components using Jest. By the end of the book, you'll be well versed with all you need to develop fully featured web apps with React and TypeScript.

89
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EBOOK

Learn Three.js. Programming 3D animations and visualizations for the web with HTML5 and WebGL - Third Edition

Jos Dirksen

WebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you’ll learn how to create and animate beautiful looking 3D scenes directly in your browser-utilizing the full potential of WebGL and modern browsers. It starts with the basic concepts and building blocks used in Three.js. From there on, it will expand on these subjects using extensive examples and code samples. You will learn to create, or load, from externally created models, realistic looking 3D objects using materials and textures. You’ll find out how to easily control the camera using the Three.js built-in in camera controls, which will enable you to fly or walk around the 3D scene you created. You will then use the HTML5 video and canvas elements as a material for your 3D objects and to animate your models. Finally, you will learn to use morph and skeleton-based animation, and even how to add physics, such as gravity and collision detection, to your scene. After reading this book, you’ll know everything that is required to create 3D animated graphics using Three.js.

90
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EBOOK

Learn Web Development with Python. Get hands-on with Python Programming and Django web development

Fabrizio Romano, Gaston C. Hillar, Arun Ravindran

If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform.Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications.By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch.This Learning Path includes content from the following Packt products:• Learn Python Programming by Fabrizio Romano• Django RESTful Web Services by Gastón C. Hillar• Django Design Patterns and Best Practices by Arun Ravindran

91
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EBOOK

Learn WebAssembly. Build web applications with native performance using Wasm and C/C++

Mike Rourke

WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.

92
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EBOOK

Learning Axure RP Interactive Prototypes. A practical, step-by-step guide to creating engaging prototypes with Axure

John Krahenbuhl

If you are a user experience professional, designer, information architect, or business analyst who wants to gain interactive prototyping skills with Axure, then this book is ideal for you. Some familiarity with Axure is preferred but not essential.

93
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EBOOK

Learning Bootstrap 4 by Building Projects. Develop 5 real-world Bootstrap 4.x projects from scratch

Eduonix Learning Solutions

Bootstrap, the world’s most popular frontend framework, is an open source toolkit for building web applications with HTML, CSS, and JavaScript.Learning Bootstrap 4 by Building Projects covers the essentials of Bootstrap 4 along with best practices. The book begins by introducing you to the latest features of Bootstrap 4. You will learn different elements and components of Bootstrap, such as the strict grid system, Sass, which replaced Less, flexbox, Font Awesome, and cards. As you make your way through the chapters, you will use a template that will help you to build different kinds of real-world websites, such as a social media website, a company landing page, a media hosting website, and a profile page, with ease.By the end of this book, you will have built websites that are visually appealing, responsive, and robust.

94
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EBOOK

Learning C# 7 By Developing Games with Unity 2017. Learn C# Programming by building fun and interactive games with Unity - Third Edition

Micael DaGraça, Grzegorz Lukosek

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017.You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting.Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!

95
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EBOOK

Learning Magento Theme Development. Create visually stunning and responsive themes to customize the appearance of your Magento store

Richard Carter

This book is for web designers and developers with existing knowledge of CSS, HTML, and XML, who wish to learn more about Magento-specific theming techniques. Some knowledge of PHP may be useful, but is not necessary.

96
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EBOOK

Learning Node.js Development. Learn the fundamentals of Node.js, and deploy and test Node.js applications on the web

Andrew Mead

Learning Node.js Development is a practical, project-based book that provides you with all you need to get started as a Node.js developer. Node is a ubiquitous technology on the modern web, and an essential part of any web developers' toolkit. If you are looking to create real-world Node applications, or you want to switch careers or launch a side project to generate some extra income, then you're in the right place. This book has been written around a single goal—turning you into a professional Node developer capable of developing, testing, and deploying real-world production applications. Learning Node.js Development is built from the ground up around the latest version of Node.js (version 9.x.x). You'll be learning all the cutting-edge features available only in the latest software versions.This book cuts through the mass of information available around Node and delivers the essential skills that you need to become a Node developer. It takes you through creating complete apps and understanding how to build, deploy, and test your own Node apps. It maps out everything in a comprehensive, easy-to-follow package designed to get you up and running quickly.