Програмування ігор

.NET MAUI Projects. Build multi-platform desktop and mobile apps from scratch using C# and Visual Studio 2022 - Third Edition

Michael Cummings, Daniel Hindrikes, Johan Karlsson, Samantha Houts

OpenGL 4 Shading Language Cookbook. Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - Third Edition

David Wolff

OpenGL. Księga eksperta. Wydanie VII

Nicholas Haemel, Graham Sellers

OpenGL. Podstawy programowania grafiki 3D

Janusz Ganczarski

OpenGL. Receptury dla programisty

Muhammad Mobeen Movania

OUYA Game Development by Example. An all-inclusive, fun guide to making professional 3D games for the OUYA console

John Donovan

Panda3D 1.7 Game Developer's Cookbook. Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine

Christoph Lang, Reinier de Blois

Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition

Arijan Belec

Practical Game AI Programming. Unleash the power of Artificial Intelligence to your game

Micael DaGraça

Practical Game Design. Learn the art of game design through applicable skills and cutting-edge insights

Adam Kramarzewski, Ennio De Nucci

Practical Maya Programming with Python. Unleash the power of Python in Maya and unlock your creativity

Robert Galanakis

Procedural Content Generation for Unity Game Development. Harness the power of procedural content generation to design unique games with Unity

Ryan Watkins

Profesjonalne tworzenie gier internetowych dla systemu Android w językach HTML5, CSS3 i JavaScript

Paul Coates, Juriy Bura

Programowanie gier przy użyciu Unity i C#. Podręcznik dla całkiem początkujących

Casey Hardman

Programowanie z Minecraftem dla dzieci. Poziom podstawowy. Wydanie III

Urszula Wiejak, Karolina Niemira, Adrian Wojciechowski

Programowanie z Minecraftem dla dzieci. Poziom średnio zaawansowany. Wydanie II

Urszula Wiejak, Adrian Wojciechowski