select a language
OpenGL 4 Shading Language Cookbook. Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - Third Edition
David Wolff
OpenGL. Księga eksperta. Wydanie VII
Graham Sellers, Richard S. Wright Jr., Nicholas...
OpenGL. Podstawy programowania grafiki 3D
Janusz Ganczarski
OpenGL. Receptury dla programisty
Muhammad Mobeen Movania
OUYA Game Development by Example. An all-inclusive, fun guide to making professional 3D games for the OUYA console
John Donovan
Panda3D 1.7 Game Developer's Cookbook. Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine
Christoph Lang, Reinier de Blois
Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition
Arijan Belec
Practical C++ Game Programming with Data Structures and Algorithms. Write high-performance code and solve game development challenges with expert-led C++ solutions
Zhenyu George Li, Charles Shih-I Yeh, Dr....