C++

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Hands-On Machine Learning with C++. Build, train, and deploy end-to-end machine learning and deep learning pipelines - Second Edition

Kirill Kolodiazhnyi

Written by a seasoned software engineer with several years of industry experience, this book will teach you the basics of machine learning (ML) and show you how to use C++ libraries, along with helping you create supervised and unsupervised ML models.You’ll gain hands-on experience in tuning and optimizing a model for various use cases, enabling you to efficiently select models and measure performance. The chapters cover techniques such as product recommendations, ensemble learning, anomaly detection, sentiment analysis, and object recognition using modern C++ libraries. You’ll also learn how to overcome production and deployment challenges on mobile platforms, and see how the ONNX model format can help you accomplish these tasks.This edition is updated with key topics such as sentiment analysis implementation using transfer learning and transformer-based models, with tracking and visualizing ML experiments with MLflow. An additional section shows how to use Optuna for hyperparameter selection. The section on model deployment into mobile platform includes a detailed explanation of real-time object detection for Android with C++.By the end of this C++ book, you’ll have real-world machine learning and C++ knowledge, as well as the skills to use C++ to build powerful ML systems.*Email sign-up and proof of purchase required

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Hands-On Microservices with Rust. Build, test, and deploy scalable and reactive microservices with Rust 2018

Denis Kolodin

Microservice architecture is sweeping the world as the de facto pattern for building web-based applications. Rust is a language particularly well-suited for building microservices. It is a new system programming language that offers a practical and safe alternative to C.This book describes web development using the Rust programming language and will get you up and running with modern web frameworks and crates with examples of RESTful microservices creation. You will deep dive into Reactive programming, and asynchronous programming, and split your web application into a set of concurrent actors. The book provides several HTTP-handling examples with manageable memory allocations. You will walk through stateless high-performance microservices, which are ideally suitable for computation or caching tasks, and look at stateful microservices, which are filled with persistent data and database interactions. As we move along, you will learn how to use Rust macros to describe business or protocol entities of our application and compile them into native structs, which will be performed at full speed with the help of the server's CPU.Finally, you will be taken through examples of how to test and debug microservices and pack them into a tiny monolithic binary or put them into a container and deploy them to modern cloud platforms such as AWS.

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Hands-On Robotics Programming with C++. Leverage Raspberry Pi 3 and C++ libraries to build intelligent robotics applications

Dinesh Tavasalkar

C++ is one of the most popular legacy programming languages for robotics, and a combination of C++ and robotics hardware is used in many leading industries. This book will bridge the gap between Raspberry Pi and C/C++ programming and enable you to develop applications for Raspberry Pi. You'll even be able to implement C programs in Raspberry Pi with the WiringPi library.The book will guide you through developing a fully functional car robot and writing programs to move it in different directions. You’ll then create an obstacle-avoiding robot using an ultrasonic sensor. In addition to this, you’ll find out how to control the robot wirelessly using your PC or Mac. This book will also help you work with object detection and tracking using OpenCV, and guide you through exploring face detection techniques. Finally, you will create an Android app and control the robot wirelessly with an Android smartphone.By the end of this book, you will have gained experience in developing a robot using Raspberry Pi and C/C++ programming.

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Hands-On System Programming with C++. Build performant and concurrent Unix and Linux systems with C++17

Dr. Rian Quinn

C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions.This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client.Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems.

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Inkscape Beginner's Guide. Create attractive layout designs, logos, brochures, icons, and more using the Inkscape vector graphics editor

Bethany Hiitola

Learning to use Inkscape, an exciting open-source vector graphics program, broadens your software toolkit as a graphic designer. Using practical, real-world examples, you'll learn everything about the software and its capabilities so you'll be able to design anything from logos to websites.Inkscape Beginner's Guide is a practical step-by-step guide for learning this exciting vector graphics software. Not only will it take you through each menu item and toolbar, but you will also learn about creating complex shapes, text styling, filters, working with images, extensions, and the XML editoróall using real world examples.The book starts with an overview of vector graphics and how best to use them when designing for digital and print mediums. Then we install Inkscape and start learning all the ins and outs of the software. You'll build your first vector graphic while learning best practices for using layers, and build simple and complex objects with shapes and paths that will ultimately become exciting graphics to be used in your designs. Beyond designing sample logos and brochures while learning the software, you'll also learn how to use filters, install and use extensions, and the ins-and-outs of SVG and the XML Editor in Inkscape.

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Internet rzeczy. Podstawy programowania aplikacji i serwerów sieciowych w językach C/C++, MicroPython i Lua na urządzeniach IoT ESP8266, ESP32 i Arduino

Mariusz Duka

Internet rzeczy to przykład koncepcji, która - w odróżnieniu od wielu innych relatywnie młodych dziedzin IT - została więcej niż pozytywnie zweryfikowana przez czas i rynek. Już dziś IoT znajduje bardzo szerokie zastosowanie w wielu obszarach życia: od projektów stricte hobbystycznych, przez automatykę domową, handel i usługi, po systemy inteligentnych miast, przemysł i rolnictwo. Internet rzeczy nadal ewoluuje - i staje się coraz powszechniejszy, a to może być zachętą do tego, by poznać go bliżej. Internet rzeczy. Podstawy programowania aplikacji i serwerów sieciowych w językach C/C++, MicroPython i Lua na urządzeniach IoT ESP8266, ESP32 i Arduino może się okazać świetną propozycją na początek przygody z IoT. Książka kompleksowo objaśnia specyfikę wybranych urządzeń i uczy, jak je programować w sposób na tyle przystępny, że wystarczy przeciętna znajomość obsługi komputera, by zacząć tworzyć pierwsze projekty. Treść została zilustrowana przykładowymi kodami źródłowymi, co zdecydowanie ułatwia stawianie pierwszych kroków. Dzięki książce: poznasz wybrane urządzenia IoT zaznajomisz się z narzędziami programistycznymi nauczysz się podstaw języków programowania uruchomisz własny serwer dla aplikacji web stworzysz serwer WWW na urządzeniu IoT a nawet zaprojektujesz serwer Minecrafta! Internet rzeczy ma przed sobą wielką przyszłość, bądź jej częścią!

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Java 9: Building Robust Modular Applications. Master advanced Java features and implement them to build amazing projects

Dr. Edward Lavieri Jr., Peter Verhas, Jason...

Java 9 and its new features add to the richness of the language; Java is one of the languages most used by developers to build robust software applications. Java 9 comes with a special emphasis on modularity with its integration with Jigsaw. This course is your one-stop guide to mastering the language.You'll be provided with an overview and explanation of the new features introduced in Java 9 and the importance of the new APIs and enhancements. Some new features of Java 9 are ground-breaking; if you are an experienced programmer, you will be able to make your enterprise applications leaner by learning these new features. You'll be provided with practical guidance in applying your newly acquired knowledge of Java 9 and further information on future developments of the Java platform. This course will improve your productivity, making your applications faster. Next, you'll go on to implement everything you've learned by building 10 cool projects. You will learn to build an email filter that separates spam messages from all your inboxes, a social media aggregator app that will help you efficiently track various feeds, and a microservice for a client/server note application, to name just a few.By the end of this course, you will be well acquainted with Java 9 features and able to build your own applications and projects.This Learning Path contains the best content from the following two recently published Packt products:• Mastering Java 9• Java 9 Programming Blueprints

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Język C dla małych urządzeń. Krótki kod o wielkich możliwościach

Marc Loy

Wydawałoby się, że język C najlepsze lata ma już za sobą. Opracowano w końcu mnóstwo łatwych w użyciu i efektywnych wysokopoziomowych języków programowania. W rzeczywistości język C wciąż okazuje się niezastąpiony do tak ważnych celów, jak programowanie sterowników, systemów operacyjnych, kart graficznych, a także niewielkich mikrokontrolerów o ograniczonych zasobach. Właśnie teraz, w czasach burzliwego rozwoju internetu rzeczy, język C udowadnia swoją przydatność. Wystarczy nauczyć się tworzyć w nim czysty kod o niewielkich rozmiarach. W tym podręczniku do praktycznej nauki programowania w języku C szczególną uwagę zwrócono na pisanie kodu umożliwiającego uzyskanie wysokiej wydajności w środowiskach o bardzo małych zasobach. Znalazło się tu gruntowne omówienie podstaw dobrego programowania w języku C. Opisano struktury kontrolne, operatory, funkcje i inne elementy składni C, a także zasady dobrego programowania i wzorce, dzięki którym można zmniejszać rozmiar skompilowanego programu. Przeanalizowano również środowisko Arduino, które jest świetną platformą docelową dla niewielkich programów napisanych w C. Zawarte tu informacje przydadzą się jednak każdemu, kto chce się zająć programowaniem dla systemów wbudowanych. W książce między innymi: podstawy języka C, w tym typy danych, przepływ sterowania i funkcje zarządzanie pamięcią i działanie programów w prostych urządzeniach tworzenie czytelnego i łatwego w utrzymaniu kodu w języku C optymalizacja kodu pod kątem wydajności testowanie istniejących bibliotek i tworzenie własnych Programowanie niskopoziomowe? Czysta radość z czystego C!