Java

Dział Java to obszerne i szczegółowe kompendium wiedzy na temat jednego z najpopularniejszych obiektowych języków programowania. Książki zawarte w tej kategorii zawierają nieocenioną pomoc dotyczącą zasad i mechanizmów programowania w Javie oraz możliwości wykorzystania tego języka na dowolnych platformach sprzętowych i systemowych.

Dowiecie się jak zapewnić niezmienność obiektu lub jak stosować wyjątki przechwytywalne lub wyjątki czasu wykonania. Poznacie typy ogólne i wyliczeniowe, interfejsy czy zalety stosowania statycznych klas składowych oraz nauczycie się jak tworzyć i usuwać wybrane obiekty, a także dokumentować bezpieczeństwo dla wątków.

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Kotlin Programming By Example. Build real-world Android and web applications the Kotlin way

Iyanu Adelekan

Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with KotlinKotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker.By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin.

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Kotlin Programming Cookbook. Explore more than 100 recipes that show how to build robust mobile and web applications with Kotlin, Spring Boot, and Android

Aanand Shekhar Roy , Rashi Karanpuria

The Android team has announced first-class support for Kotlin 1.1. This acts as an added boost to the language and more and more developers are now looking at Kotlin for their application development. This recipe-based book will be your guide to learning the Kotlin programming language. The recipes in this book build from simple language concepts to more complex applications of the language. After the fundamentals of the language, you will learn how to apply the object-oriented programming features of Kotlin 1.1. Programming with Lambdas will show you how to use the functional power of Kotlin. This book has recipes that will get you started with Android programming with Kotlin 1.1, providing quick solutions to common problems encountered during Android app development. You will also be taken through recipes that will teach you microservice and concurrent programming with Kotlin. Going forward, you will learn to test and secure your applications with Kotlin. Finally, this book supplies recipes that will help you migrate your Java code to Kotlin and will help ensure that it's interoperable with Java.

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Kotlin Quick Start Guide. Core features to get you ready for developing applications

Marko Devcic

Kotlin is a general purpose, object-oriented language that primarily targets the JVM and Android. Intended as a better alternative to Java, its main goals are high interoperability with Java and increased developer productivity. Kotlin is still a new language and this book will help you to learn the core Kotlin features and get you ready for developing applications with Kotlin.This book covers Kotlin features in detail and explains them with practical code examples.You will learn how to set up the environment and take your frst steps with Kotlin and its syntax. We will cover the basics of the language, including functions, variables, and basic data types. With the basics covered, the next chapters show how functions are first-class citizens in Kotlin and deal with the object-oriented side of Kotlin.You will move on to more advanced features of Kotlin. You will explore Kotlin's Standard Library and learn how to work with the Collections API. The book finishes by putting Kotlin in to practice, showing how to build a desktop app.By the end of this book, you will be confident enough to use Kotlin for your next project.

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Kotlin. Rusz głową!

Dawn Griffiths, David Griffiths

Kariera Kotlina nabrała rozpędu, gdy w 2017 roku na konferencji Google ogłoszono go jednym z oficjalnie wspieranych języków programowania aplikacji dla Androida. Jest lubiany za zwartą składnię, elastyczność i ścisłą integrację z kodem Javy. Oczywiście odpowiada też kryteriom nowoczesnego i innowacyjnego języka programowania. Jest bardzo dobrym wyborem dla każdego, kto chce się stać profesjonalnym programistą, ale też osoby programujące hobbystycznie będą zadowolone z jego możliwości. Problemów z tym idealnym językiem programowania jest niewiele: trzeba poznać Kotlina, zrozumieć kilka niuansów i nauczyć się kodowania... Ta książka, podobnie jak inne pozycje z serii Rusz głową!, została przygotowana zgodnie z jedyną w swoim rodzaju metodyką nauczania wykorzystującą zasady funkcjonowania ludzkiego mózgu. Dzięki niej nauczysz się myśleć jak najlepsi programiści i niepostrzeżenie zaczniesz tworzyć wydajny kod w Kotlinie. Autorzy zastosowali najlepsze osiągnięcia psychologii, neurologii i innych nauk o uczeniu się, stąd niecodzienny wygląd i struktura książki. W efekcie zamiast klasycznego podręcznika otrzymujesz polisensoryczne doświadczenie poznawcze zaprojektowane tak, aby już wkrótce Kotlin stał się pewnym, niezawodnym narzędziem w Twoich rękach! W tej książce między innymi: solidne podstawy tworzenia kodu i pisanie pierwszych projektów typy sparametryzowane w Kotlinie praca na obiektach: dziedziczenie, klasy, kolekcje funkcje wyższego rzędu i wyrażenia lambda współbieżność wykonywania kodu i najciekawsze rozszerzenia Kotlin: oto radość z pisania kodu!

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Kotlin Standard Library Cookbook. Master the powerful Kotlin standard library through practical code examples

Samuel Urbanowicz

For developers who prefer a more simplistic approach to coding, Kotlin has emerged as a valuable solution for effective software development. The Kotlin standard library provides vital tools that make day-to-day Kotlin programming easier. This library features core attributes of the language, such as algorithmic problems, design patterns, data processing, and working with files and data streams.With a recipe-based approach, this book features coding solutions that you can readily execute. Through the book, you’ll encounter a variety of interesting topics related to data processing, I/O operations, and collections transformation. You’ll get started by exploring the most effective design patterns in Kotlin and understand how coroutines add new features to JavaScript. As you progress, you'll learn how to implement clean, reusable functions and scalable interfaces containing default implementations. Toward the concluding chapters, you’ll discover recipes on functional programming concepts, such as lambdas, monads, functors, and Kotlin scoping functions, which will help you tackle a range of real-life coding problems. By the end of this book, you'll be equipped with the expertise you need to address a range of challenges that Kotlin developers face by implementing easy-to-follow solutions.

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Kotlin w akcji

Dmitry Jemerov, Svetlana Isakova

Kotlin został zaprojektowany jako obiektowy język w pełni interoperacyjny z kodem napisanym w Javie. Został zaprezentowany w 2011 roku. Od tego czasu jest rozwijany, a jego popularność stale rośnie. Kotlin jest językiem o statycznie typowanych zmiennych. Charakteryzuje się czytelną składnią i ścisłą integracją z istniejącymi projektami, bibliotekami i platformami utworzonymi w Javie. Kompiluje się do postaci binarnego kodu JVM, więc można go uruchamiać wszędzie tam, gdzie jest Java, również w Androidzie. Kotlin zainteresuje programistów aplikacji mobilnych również dlatego, że kod napisany w tym języku obciąża system w minimalnym stopniu. Przy tym wszystkim środowisko Kotlina jest w całości otwartym oprogramowaniem do bezpłatnego korzystania w dowolnych celach! Ta książka jest przeznaczona dla osób, które mają pewne doświadczenia z Javą i chcą szybko poznać Kotlina w stopniu pozwalającym na tworzenie aplikacji serwerowych, dla systemu Android i maszyn JVM. Znalazł się tu opis podstawowych cech języka i jego najważniejszych struktur, a następnie przedstawiono bardziej zaawansowane zagadnienia, takie jak tworzenie wysokopoziomowych abstrakcji i języków domenowych. Duży nacisk położono na integrację kodu Kotlin z istniejącymi projektami Java oraz na sposoby wprowadzania Kotlina do aktualnie użytkowanego środowiska. Zaprezentowano kilka przydatnych bibliotek i narzędzi, znakomicie ułatwiających pracę programiście. Nie zabrakło również licznych przykładów kodu, ilustrujących omawiane zagadnienia. W tej książce między innymi: solidne wprowadzenie do Kotlina klasy, klasy danych i funkcje lambda typy danych, w tym kolekcje i puste zmienne własne interfejsy i abstrakcje w Kotlinie parametry reifikowanego typu, adnotacje i refleksje Kotlin - idealny dla Androida!

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Learn Java 12 Programming. A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12

Nick Samoylov

Java is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps.Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming.By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general.

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Learn Kotlin Programming. A comprehensive guide to OOP, functions, concurrency, and coroutines in Kotlin 1.3 - Second Edition

Stephen Samuel, Stefan Bocutiu

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats.By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.

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Learn Scala Programming. A comprehensive guide covering functional and reactive programming with Scala 2.13, Akka, and Lagom

Slava Schmidt

The second version of Scala has undergone multiple changes to support features and library implementations. Scala 2.13, with its main focus on modularizing the standard library and simplifying collections, brings with it a host of updates.Learn Scala Programming addresses both technical and architectural changes to the redesigned standard library and collections, along with covering in-depth type systems and first-level support for functions. You will discover how to leverage implicits as a primary mechanism for building type classes and look at different ways to test Scala code. You will also learn about abstract building blocks used in functional programming, giving you sufficient understanding to pick and use any existing functional programming library out there. In the concluding chapters, you will explore reactive programming by covering the Akka framework and reactive streams. By the end of this book, you will have built microservices and learned to implement them with the Scala and Lagom framework.

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Learn Spring for Android Application Development. Build robust Android applications with Kotlin 1.3 and Spring 5

S. M. Mohi Us Sunnat, Igor Kucherenko

As the new official language for Android, Kotlin is attracting new as well as existing Android developers. As most developers are still working with Java and want to switch to Kotlin, they find a combination of these two appealing. This book addresses this interest by bringing together Spring, a widely used Java SE framework for building enterprise-grade applications, and Kotlin.Learn Spring for Android Application Development will guide you in leveraging some of the powerful modules of the Spring Framework to build lightweight and robust Android apps using Kotlin. You will work with various modules, such as Spring AOP, Dependency Injection, and Inversion of Control, to develop applications with better dependency management. You’ll also explore other modules of the Spring Framework, such as Spring MVC, Spring Boot, and Spring Security. Each chapter has practice exercises at the end for you to assess your learning.By the end of the book, you will be fully equipped to develop Android applications with Spring technologies.

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Learn Type-Driven Development. Benefit from type systems to build reliable and safe applications using ReasonML 3

Yawar Amin, Kamon Ayeva

Type-driven development is an approach that uses a static type system to achieve results including safety and efficiency. Types are used to express relationships and other assumptions directly in the code, and these assumptions are enforced by the compiler before the code is run. Learn Type-Driven Development covers how to use these type systems to check the logical consistency of your code. This book begins with the basic idea behind type-driven development. You’ll learn about values (or terms) and how they contrast with types. As you progress through the chapters, you’ll cover how to combine types and values inside modules and build structured types out of simpler ones. You’ll then understand how to express choices or alternatives directly in the type system using variants, polymorphic variants, and generalized algebraic data types. You’ll also get to grips with sum types, build sophisticated data types from generics, and explore functions that express change in the types of values. In the concluding chapters, you’ll cover advanced techniques for code reuse, such as parametric polymorphism and subtyping.By end of this book, you will have learned how to iterate through a type-driven process of solving coding problems using static types, together with dynamic behavior, to obtain more safety and speed.

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Learning Android Forensics. Analyze Android devices with the latest forensic tools and techniques - Second Edition

Oleg Skulkin, Donnie Tindall, Rohit Tamma

Many forensic examiners rely on commercial, push-button tools to retrieve and analyze data, even though there is no tool that does either of these jobs perfectly.Learning Android Forensics will introduce you to the most up-to-date Android platform and its architecture, and provide a high-level overview of what Android forensics entails. You will understand how data is stored on Android devices and how to set up a digital forensic examination environment. As you make your way through the chapters, you will work through various physical and logical techniques to extract data from devices in order to obtain forensic evidence. You will also learn how to recover deleted data and forensically analyze application data with the help of various open source and commercial tools. In the concluding chapters, you will explore malware analysis so that you’ll be able to investigate cybersecurity incidents involving Android malware.By the end of this book, you will have a complete understanding of the Android forensic process, you will have explored open source and commercial forensic tools, and will have basic skills of Android malware identification and analysis.

205
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Learning Apache Cassandra. Build an efficient, scalable, fault-tolerant, and highly-available data layer into your application using Cassandra

Matthew Brown

If you're an application developer familiar with SQL databases such as MySQL or Postgres, and you want to explore distributed databases such as Cassandra, this is the perfect guide for you. Even if you've never worked with a distributed database before, Cassandra's intuitive programming interface coupled with the step-by-step examples in this book will have you building highly scalable persistence layers for your applications in no time.

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Learning Cascading. Build reliable, robust, and high-performance big data applications using the Cascading application development efficiently

Michael Covert, Victoria Loewengart

This book is intended for software developers, system architects and analysts, big data project managers, and data scientists who wish to deploy big data solutions using the Cascading framework. You must have a basic understanding of the big data paradigm and should be familiar with Java development techniques.

207
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Learning Concurrency in Kotlin. Build highly efficient and scalable applications

Miguel Angel Castiblanco Torres

Kotlin is a modern and statically typed programming language with support for concurrency. Complete with detailed explanations of essential concepts, practical examples and self-assessment questions, Learning Concurrency in Kotlin addresses the unique challenges in design and implementation of concurrent code. This practical guide will help you to build distributed and scalable applications using Kotlin.Beginning with an introduction to Kotlin's coroutines, you’ll learn how to write concurrent code and understand the fundamental concepts needed to write multithreaded software in Kotlin. You'll explore how to communicate between and synchronize your threads and coroutines to write collaborative asynchronous applications. You'll also learn how to handle errors and exceptions, as well as how to work with a multicore processor to run several programs in parallel. In addition to this, you’ll delve into how coroutines work with each other. Finally, you’ll be able to build an Android application such as an RSS reader by putting your knowledge into practice.By the end of this book, you’ll have learned techniques and skills to write optimized code and multithread applications.

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Learning Concurrent Programming in Scala. Practical Multithreading in Scala - Second Edition

Aleksandar Prokopec

Scala is a modern, multiparadigm programming language designed to express common programming patterns in a concise, elegant, and type-safe way. Scala smoothly integrates the features of object-oriented and functional languages.In this second edition, you will find updated coverage of the Scala 2.12 platform. The Scala 2.12 series targets Java 8 and requires it for execution. The book starts by introducing you to the foundations of concurrent programming on the JVM, outlining the basics of the Java Memory Model, and then shows some of the classic building blocks of concurrency, such as the atomic variables, thread pools, and concurrent data structures, along with the caveats of traditional concurrency.The book then walks you through different high-level concurrency abstractions, each tailored toward a specific class of programming tasks, while touching on the latest advancements of async programming capabilities of Scala. It also covers some useful patterns and idioms to use with the techniques described. Finally, the book presents an overview of when to use which concurrency library and demonstrates how they all work together, and then presents new exciting approaches to building concurrent and distributed systems.Who this book is written forIf you are a Scala programmer with no prior knowledge of concurrent programming, or seeking to broaden your existing knowledge about concurrency, this book is for you. Basic knowledge of the Scala programming language will be helpful.

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Learning Java by Building Android Games. Learn Java and Android from scratch by building six exciting games - Second Edition

John Horton

Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency.This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.

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Learning Java by Building Android Games. Learn Java and Android from scratch by building five exciting games - Third Edition

John Horton

Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn’t assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner.This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you’ve learned to develop a game. Toward the end, you’ll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter.By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform.

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Learning Java Lambdas. An in-depth look at one of the most important features of modern Java

Toby Weston

In this short book, we take an in-depth look at lambdas in Java, and their supporting features. The book covers essential topics, such as functional interfaces and type inference, and the key differences between lambdas and closures. You will learn about the background to functional programming and lambdas, before moving on to understanding the basic syntax of lambdas and what differentiates these anonymous functions from standard anonymous classes. Lastly, you'll learn how to invoke lambdas and look at the bytecode generated.After reading this book, you'll understand lambdas in depth, their background, syntax, implementation details, and how and when to use them. You'll also have a clear knowledge of the difference between functions and classes, and why that's relevant to lambdas. This knowledge will enable you to appreciate the improvements to type inference that drive a lot of the new features in modern Java, and will increase your understanding of method references and scoping.

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Learning Neo4j. Run blazingly fast queries on complex graph datasets with the power of the Neo4j graph database

Rik Van Bruggen

Neo4j is the world's leading graph database and offers users a radical new way of dealing with connected data. This book has been created to help you get to grips with it, providing you with an accessible route through a tool built to contend with the complexity of modern data. Learn the fundamental concepts behind Neo4j, and put them into practice by following the featured examples and use cases that demonstrate how to apply your knowledge to real problems.Starting with a brief introduction to graph theory, this book will show you the advantages of using graph databases. Following on from that, you will be introduced to Neo4j and you will be shown how to install it on various operating systems. You will then be shown how you can model and import your data into Neo4j.This book has two use case examples that will show you how to model and implement a graph in Neo4j by analyzing a user case, and analyze the impact a change has on a process or a system. You will also gain an insight into graph visualization options and discover external sources where you can learn more about this exciting and popular graph database.

213
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Learning RxJava. Build concurrent applications using reactive programming with the latest features of RxJava 3 - Second Edition

Nick Samoylov, Thomas Nield

RxJava is not just a popular library for building asynchronous and event-based applications; it also enables you to create a cleaner and more readable code base. In this book, you’ll cover the core fundamentals of reactive programming and learn how to design and implement reactive libraries and applications.Learning RxJava will help you understand how reactive programming works and guide you in writing your first example in reactive code. You’ll get to grips with the workings of Observable and Subscriber, and see how they are used in different contexts using real-world use cases. The book will also take you through multicasting and caching to help prevent redundant work with multiple Observers. You’ll then learn how to create your own RxJava operators by reusing reactive logic. As you advance, you’ll explore effective tools and libraries to test and debug RxJava code. Finally, you’ll delve into RxAndroid extensions and use Kotlin features to streamline your Android apps.By the end of this book, you'll become proficient in writing reactive code in Java and Kotlin to build concurrent applications, including Android applications.

214
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Learning RxJava. Reactive, Concurrent, and responsive applications

Thomas Nield

RxJava is a library for composing asynchronous and event-based programs using Observable sequences for the JVM, allowing developers to build robust applications in less time.Learning RxJava addresses all the fundamentals of reactive programming to help readers write reactive code, as well as teach them an effective approach to designing and implementing reactive libraries and applications. Starting with a brief introduction to reactive programming concepts, there is an overview of Observables and Observers, the core components of RxJava, and how to combine different streams of data and events together. You will also learn simpler ways to achieve concurrency and remain highly performant, with no need for synchronization. Later on, we will leverage backpressure and other strategies to cope with rapidly-producing sources to prevent bottlenecks in your application. After covering custom operators, testing, and debugging, the book dives into hands-on examples using RxJava on Android as well as Kotlin.

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Learning Scala Programming. Object-oriented programming meets functional reactive to create Scalable and Concurrent programs

Vikash Sharma

Scala is a general-purpose programming language that supports both functional and object-oriented programming paradigms. Due to its concise design and versatility, Scala's applications have been extended to a wide variety of fields such as data science and cluster computing. You will learn to write highly scalable, concurrent, and testable programs to meet everyday software requirements.We will begin by understanding the language basics, syntax, core data types, literals, variables, and more. From here you will be introduced to data structures with Scala and you will learn to work with higher-order functions. Scala's powerful collections framework will help you get the best out of immutable data structures and utilize them effectively. You will then be introduced to concepts such as pattern matching, case classes, and functional programming features. From here, you will learn to work with Scala's object-oriented features. Going forward, you will learn about asynchronous and reactive programming with Scala, where you will be introduced to the Akka framework. Finally, you will learn the interoperability of Scala and Java.After reading this book, you'll be well versed with this language and its features, and you will be able to write scalable, concurrent, and reactive programs in Scala.

216
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Learning Spring Boot 2.0. Simplify the development of lightning fast applications based on microservices and reactive programming - Second Edition

Greg L. Turnquist

Spring Boot provides a variety of features that address today's business needs along with today's scalable requirements. In this book, you will learn how to leverage powerful databases and Spring Boot's state-of-the-art WebFlux framework. This practical guide will help you get up and running with all the latest features of Spring Boot, especially the new Reactor-based toolkit.The book starts off by helping you build a simple app, then shows you how to bundle and deploy it to the cloud. From here, we take you through reactive programming, showing you how to interact with controllers and templates and handle data access. Once you're done, you can start writing unit tests, slice tests, embedded container tests, and even autoconfiguration tests.We go into detail about developer tools, AMQP messaging, WebSockets, security, and deployment. You will learn how to secure your application using both routes and method-based rules. By the end of the book, you'll have built a social media platform from which to apply the lessons you have learned to any problem. If you want a good understanding of building scalable applications using the core functionality of Spring Boot, this is the book for you.