Techniki programowania

225
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Hands-On Software Engineering with Python. Move beyond basic programming to design, maintain, and deploy extensible Python systems - Second Edition

Brian Allbee

Software engineering is more than coding; it’s the strategic design and continuous improvement of systems that serve real-world needs. This newly updated second edition of Hands-On Software Engineering with Python expands on its foundational approach to help you grow into a senior or staff-level engineering role.Fully revised for today’s Python ecosystem, this edition includes updated tooling, practices, and architectural patterns. You’ll explore key changes across five minor Python versions, examine new features like dataclasses and type hinting, and evaluate modern tools such as Poetry, pytest, and GitHub Actions. A new chapter introduces high-performance computing in Python, and the entire development process is enhanced with cloud-readiness in mind.You’ll follow a complete redesign and refactor of a multi-tier system from the first edition, gaining insight into how software evolves—and what it takes to do that responsibly. From system modeling and SDLC phases to data persistence, testing, and CI/CD automation, each chapter builds your engineering mindset while updating your hands-on skills.By the end of this book, you'll have mastered modern Python software engineering practices and be equipped to revise and future-proof complex systems with confidence.

226
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Hands-On Unity 2022 Game Development. Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible - Third Edition

Nicolas Alejandro Borromeo

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.

227
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Hands-On Visual Studio 2022. A developer's guide to exploring new features and best practices in VS2022 for maximum productivity

Miguel Angel Teheran Garcia, Hector Uriel Perez...

Visual Studio 2022 is the complete and ideal integrated development environment (IDE) for creating large, complex, and scalable applications. It is one of the most complete tools available for development, especially with Microsoft technologies.This book will teach you how to take advantage of the tools available with this IDE to write clean code faster. You’ll begin by learning how to set up and start Visual Studio 2022 and how to use all the tools provided by this IDE. You will then explore key combinations, tips, and additional utilities that can help you to code faster and review your code constantly. Next, you will see how to compile, debug, and inspect your project to analyze its current behavior using Visual Studio. The book also shows you how to insert reusable blocks of code writing simple statements. Later, you will learn about visual aids and artificial intelligence that will help you improve productivity and understand what is going on in the project.By the end of this book, you will be able to set up your development environment using Visual Studio 2022, personalize the tools and layout, and use shortcuts and extensions to improve your productivity.

228
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HashiCorp Packer in Production. Efficiently manage sets of images for your digital transformation or cloud adoption journey

John Boero

Creating machine images can be time-consuming and error-prone when done manually. HashiCorp Packer enables you to automate this process by defining the configuration in a simple, declarative syntax. This configuration is then used to create machine images for multiple environments and cloud providers.The book begins by showing you how to create your first manifest while helping you understand the available components. You’ll then configure the most common built-in builder options for Packer and use runtime provisioners to reconfigure a source image for desired tasks. You’ll also learn how to control logging for troubleshooting errors in complex builds and explore monitoring options for multiple logs at once. As you advance, you’ll build on your initial manifest for a local application that’ll easily migrate to another builder or cloud. The chapters also help you get to grips with basic container image options in different formats while scaling large builds in production. Finally, you’ll develop a life cycle and retention policy for images, automate packer builds, and protect your production environment from nefarious plugins.By the end of this book, you’ll be equipped to smoothen collaboration and reduce the risk of errors by creating machine images consistently and automatically based on your defined configuration.

229
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Haskell Design Patterns. Take your Haskell and functional programming skills to the next level by exploring new idioms and design patterns

Ryan Lemmer

Design patterns and idioms can widen our perspective byshowing us where to look, what to look at, and ultimatelyhow to see what we are looking at. At their best, patternsare a shorthand method of communicating better waysto code (writing less, more maintainable, and moreefficient code)This book starts with Haskell 98 and through the lens ofpatterns and idioms investigates the key advances andprogramming styles that together make modern Haskell.Your journey begins with the three pillars of Haskell.Then you'll experience the problem with Lazy I/O, togetherwith a solution. You'll also trace the hierarchy formedby Functor, Applicative, Arrow, and Monad. Next you'llexplore how Fold and Map are generalized by Foldableand Traversable, which in turn is unified in a broadercontext by functional Lenses. You'll delve more deeply intothe Type system, which will prepare you for an overviewof Generic programming. In conclusion you go to theedge of Haskell by investigating the Kind system andhow this relates to Dependently-typed programming

230
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Haskell High Performance Programming. Write Haskell programs that are robust and fast enough to stand up to the needs of today

Samuli Thomasson

Haskell, with its power to optimize the code and its high performance, is a natural candidate for high performance programming. It is especially well suited to stacking abstractions high with a relatively low performance cost. This book addresses the challenges of writing efficient code with lazy evaluation and techniques often used to optimize the performance of Haskell programs. We open with an in-depth look at the evaluation of Haskell expressions and discuss optimization and benchmarking. You will learn to use parallelism and we'll explore the concept of streaming. We’ll demonstrate the benefits of running multithreaded and concurrent applications. Next we’ll guide you through various profiling tools that will help you identify performance issues in your program. We’ll end our journey by looking at GPGPU, Cloud and Functional Reactive Programming in Haskell. At the very end there is a catalogue of robust library recommendations with code samples.By the end of the book, you will be able to boost the performance of any app and prepare it to stand up to real-world punishment.

231
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Head First Software Development. Edycja polska

Dan Pilone, Russ Miles

Opanuj niezwykłą sztukę wytwarzania oprogramowania! W jaki sposób zadowolić klienta? Jak wygląda proces wytwarzania oprogramowania? Jakie pułapki czekają na Ciebie? Proces wytwarzania oprogramowania -- już sam opis sugeruje trudności. I rzeczywiście -- jest to proces niezwykle złożony. Od samego początku trafiamy na kwestie takie, jak analiza potrzeb klienta i zebranie jego wymagań. Z każdym krokiem wszystko komplikuje się jeszcze bardziej... Konieczna jest implementacja poszczególnych wymagań klienta, testowanie tych rozwiązań, korekta znalezionych błędów. Na to wszystko nakłada się jeszcze konieczność tworzenia różnych wersji rozwiązań i zmienny nastrój klienta. Jak sobie z tym wszystkim poradzić? Jak bezboleśnie i skutecznie przejść przez cały ten proces? Tylko bez obaw! Oto podręcznik, który dzięki innowacyjnym metodom przekazywania wiedzy sprawi, że szybko zrozumiesz proces wytwarzania oprogramowania i nauczysz się gładko podążać jego wyboistą ścieżką. Autorzy książki "Head First Software Development. Edycja polska" -- Dan i Russ -- pokażą Ci, w jaki sposób zadowolić klienta i zebrać od niego wymagania oraz określić jego potrzeby. Dowiesz się, jak zapanować nad poszczególnymi wersjami Twojego projektu. Nauczysz się prowadzić testy i usuwać błędy. Zdobędziesz informacje dotyczące wytwarzania oprogramowania sterowanego testami, a na koniec zobaczysz, jak taki proces wygląda w rzeczywistości. Wszystkie te informacje przedstawione zostały na licznych ilustracjach, co wydatnie ułatwia przyswajanie wiedzy, dodatkowo przekazanej przystępnym i pełnym humoru językiem. Po lekturze tego podręcznika nawet laik będzie w stanie zarządzać takim procesem! Zbieranie wymagań Planowanie projektu Kontrola wersji Wytwarzanie sterowane testami Testy integracyjne Usuwanie błędów Tworzenie oprogramowania? Nic prostszego!!!

232
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High Performance with MongoDB. Best practices for performance tuning, scaling, and architecture

Asya Kamsky, Ger Hartnett, Alex Bevilacqua, MongoDB...

With data as the new competitive edge, performance has become the need of the hour. As applications handle exponentially growing data and user demand for speed and reliability rises, three industry experts distill their decades of experience to offer you guidance on designing, building, and operating databases that deliver fast, scalable, and resilient experiences.MongoDB’s document model and distributed architecture provide powerful tools for modern applications, but unlocking their full potential requires a deep understanding of architecture, operational patterns, and tuning best practices. This MongoDB book takes a hands-on approach to diagnosing common performance issues and applying proven optimization strategies from schema design and indexing to storage engine tuning and resource management.Whether you’re optimizing a single replica set or scaling a sharded cluster, this book provides the tools to maximize deployment performance. Its modular chapters let you explore query optimization, connection management, and monitoring or follow a complete learning path to build a rock-solid performance foundation. With real-world case studies, code examples, and proven best practices, you’ll be ready to troubleshoot bottlenecks, scale efficiently, and keep MongoDB running at peak performance in even the most demanding production environments.

233
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HLSL Development Cookbook. Implement stunning 3D rendering techniques using the power of HLSL and DirectX 11

Doron Feinstein

3D graphics are becoming increasingly more realistic and sophisticated as the power of modern hardware improves. The High Level Shader Language (HLSL) allows you to harness the power of shaders within DirectX 11, so that you can push the boundaries of 3D rendering like never before.HLSL Development Cookbook will provide you with a series of essential recipes to help you make the most out of different rendering techniques used within games and simulations using the DirectX 11 API.This book is specifically designed to help build your understanding via practical example. This essential Cookbook has coverage ranging from industry-standard lighting techniques to more specialist post-processing implementations such as bloom and tone mapping. Explained in a clear yet concise manner, each recipe is also accompanied by superb examples with full documentation so that you can harness the power of HLSL for your own individual requirements.

234
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HTML5 and CSS3: Building Responsive Websites. One-stop guide for Responsive Web Design

Thoriq Firdaus, Benjamin LaGrone, Ben Frain

Responsive web design is an explosive area of growth in modern web development due to the huge volume of different device sizes and resolutions that are now commercially available. The Internet is going mobile. Desktop-only websites just aren’t good enough anymore. With mobile internet usage still rising and tablets changing internet consumption habits, you need to know how to build websites that will just “work,” regardless of the devices used to access them. This Learning Path course explains all the key approaches necessary to create and maintain a modern responsive design using HTML5 and CSS3.Our first module is a step-by-step introduction to ease you into the responsive world, where you will learn to build engaging websites. With coverage of Responsive Grid System, Bootstrap, and Foundation, you will discover three of the most robust frameworks in responsive web design. Next, you’ll learn to create a cool blog page, a beautiful portfolio site, and a crisp professional business site and make them all totally responsive.Packed with examples and a thorough explanation of modern techniques and syntax, the second module provides a comprehensive resource for all things “responsive.” You’ll explore the most up-to-date techniques and tools needed to build great responsive designs, ensuring that your projects won’t just be built “right” for today, but in the future too.The last and the final module is your guide to obtaining full access to next generation devices and browser technology. Create responsive applications that make snappy connections for mobile browsers and give your website the latest design and development advantages to reach mobile devices. At the end of this course, you will learn to get and use all the tools you need to build and test your responsive web project performance and take your website to the next level.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:?Responsive Web Design by Example: Beginner’s Guide - Second Edition by Thoriq Firdaus?Responsive Web Design with HTML5 and CSS3 - Second Edition by Ben Frain?HTML5 and CSS3 Responsive Web Design Cookbook by Benjamin LaGrone

235
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HTML5 Data and Services Cookbook. Take the fast track to the rapidly growing world of HTML5 data and services with this brilliantly practical cookbook. Whether building websites or web applications, this is the handbook you need to master HTML5

Gorgi Kosev, Mite Mitreski

HTML5 is everywhere. From PCs to tablets to smartphones and even TVs, the web is the most ubiquitous application platform and information medium bar. Its becoming a first class citizen in established operating systems such as Microsoft Windows 8 as well as the primary platform of new operating systems such as Google Chrome OS.HTML5 Data and Services Cookbook contains over 100 recipes explaining how to utilize modern features and techniques when building websites or web applications. This book will help you to explore the full power of HTML5 - from number rounding to advanced graphics to real-time data binding.HTML5 Data and Services Cookbook starts with the display of text and related data. Then you will be guided through graphs and animated visualizations followed by input and input controls.Data serialization, validation and communication with the server as well as modern frameworks with advanced features like automatic data binding and server communication will also be covered in detail.This book covers a fast track into new libraries and features that are part of HTML5!

236
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HTML5 for Flash Developers. This is the definitive tutorial on an essential skill for today's Flash developers. Carefully structured, it helps you to make the transition to HTML5 painless by drawing on your existing Flash abilities wherever possible

Matthew Fisher

As the support for HTML5 within modern web browsers grows, the appeal of HTML5 development, especially for Flash developers, is at an all-time high. From 3D interactive multi-user content to high definition video streaming, HTML5 can deliver it all, to almost all modern web browsers, desktops, and mobile platforms. HTML5 for Flash Developers is a practical, targeted guide for developers with previous experience in developing applications in Flash who would like to add HTML5 development to their skill set. By understanding key aspects that make HTML5 development different from Flash you will be able to integrate your current skill set into the HTML5 development paradigm. Starting with identifying the key technologies that make up the HTML5 development stack and how they are utilized to create HTML5 content, HTML5 for Flash Developers will cover the traditional HTML5 application development flow chapter by chapter, while covering many other common tools that are regularly used in HTML5 today.In addition to understanding and writing dependency-free HTML5 code, you will also learn how to build your HTML5 applications on top of popular libraries and frameworks such as jQuery and CreateJS. This book covers how to prepare all of your content and media for integration into your HTML5 application using applications such as the Miro Video Converter or Adobe Photoshop. You will learn ways to not only continue to use Adobe Flash in your HTML5 application content preparation flow, but also how to port your existing Flash content right over to HTML5.Once you understand what it takes to build HTML5 content, you will finish up by learning how to debug, optimize, and prepare your content for release on the Web.

237
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HTML5 Web Application Development By Example : Beginner's guide. Learn how to write rich, interactive web applications using HTML5 and CSS3 through real-world examples. In a world of proliferating platforms and devices, being able to create your own “go-anywhere” applications gives you a significant advantage

Jody Gustafson

HTML5's new features have made it a real application development platform with widespread adoption throughout the industry for this purpose. Being able to create one application that can run on virtually any device from phone to desktop has made it the first choice among developers. Although JavaScript has been around for a while now, it wasn't until the introduction of HTML5 that we have been able to create dynamic, feature-rich applications rivaling those written for the desktop.HTML5 Web Application Development By Example will give you the knowledge you need to build rich, interactive web applications from the ground up, incorporating the most popular HTML5 and CSS3 features available right now. This book is full of tips, tools, and example applications that will get you started writing your own applications today.HTML5 Web Application Development By Example shows you how to write web applications using the most popular HTML5 and CSS3 features. This book is a practical, hands-on guide with numerous real-world and relevant examples.You will learn how to use local storage to save an application's state and incorporate CSS3 to make it look great. You will also learn how to use custom data attributes to implement data binding. We'll use the new Canvas API to create a drawing application, then use the Audio API to create a virtual piano, before turning it all into a game.The time to start using HTML5 is now. And HTML5 Web Application Development by Example will give you the tips and know-how to get started.

238
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Hudson 3 Essentials. Here is a book that makes life easier for Java developers or administrators by teaching you how to automate application testing using Hudson 3. Fast-paced and hands-on, the guide covers everything from installation to writing plugins

Lloyd H. Meinholz

Continuous integration (CI) with automated test execution has been widely adopted in recent years. The concept behind CI has changed how companies look at Build Management, Release Management, Deployment Automation, and Test Orchestration. Hudson is a CI solution that provides executives, business managers, software developers, and architects with a better sense of the development progress and code quality of projects throughout their development life cycle.A fast-paced and hands-on introduction to the key features of Hudson 3. You will be introduced to tools that can be used to improve the quality of software development projects. You will also learn how to install and secure Hudson in a variety of IT environments. Staring with a brief introduction to Hudson and how it helps many IT organizations deliver high quality software, Hudson 3 Essentials will show you how Hudson can be installed and deployed in various environments. You will also be guided through the different methods of securing your Hudson installation. Moving on from the basics, you will be introduced to several important Hudson plugins and learn how to extend its functionality by developing your own plugins. You will be shown how Hudson can be used to build different types of applications and how it can deploy a web application to an application server. Finally, you will discover how Hudson can be used to perform automated testing on software applications, and how to generate reports that describe the results.

239
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Image Processing with ImageJ - Second Edition. Extract and analyze data from complex images with ImageJ, the world's leading image processing tool

Jurjen Broeke, Jose Maria M Perez, Javier...

Advances in image processing have been vital for the scientific and technological communities, making it possible to analyze images in greater detail than ever before. But as images become larger and more complex, advanced processing techniques are required. ImageJ is built for the modern challenges of image processing – it’s one of the key tools in its development, letting you automate basic tasks so you can focus on sophisticated, in depth analysis.This book demonstrates how to put ImageJ into practice. It outlines its key features and demonstrates how to create your own image processing applications using macros and ImageJ plugins. Once you’ve got to grips with the basics of ImageJ, you’ll then discover how to build a number of different image processing solutions. From simple tasks to advanced and automated image processing, you’ll gain confidence with this innovative and powerful tool – however and whatever you are using it for.

240
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Image Processing with ImageJ. Get familiar with one of the world's most highly regarded Digital Image processors, ImageJ. This tutorial takes you through every aspect of viewing, processing, and analysing 2D, 3D, and 4D images, clearly and comprehensively

Jose Maria M Perez, Javier Pascau

Digital image processing is an increasingly important field across a vast array of scientific disciplines. ImageJ's long history and ever-growing user base makes it a perfect candidate for solving daily tasks involving all kinds of image analysis processes.Image Processing with ImageJ is a practical book that will guide you from the most basic analysis techniques to the fine details of implementing new functionalities through the ImageJ plugin system, all of it through the use of examples and practical cases.ImageJ is an excellent public domain imaging analysis platform that can be very easily used for almost all your image processing needs. Image Processing with ImageJ will start by showing you how to open a number of different images, become familiar with the different options, and perform simple analysis operations using the provided image samples.You will also learn how to make modifications through ImageJ filters and how to make local measurements using the selections system. You will also find the instructions necessary to record all the steps you perform so they can be saved and re-run on the same image to ensure analysis reproducibility. Finally, you will get to know some different ImageJ plugins and will learn how to implement your own.