Techniki programowania
Shaun Mitchell
SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.
Giovanni Galloro, David Dorbin, Richard Seroter, Nathaniel...
Continuous delivery, a cornerstone of modern software engineering, facilitates quick and secure software delivery using a robust toolkit encompassing automated builds, testing, source code management, artifact storage, and deployment. Whether you integrate tools from different providers or use a set of managed services from a single cloud provider, the goal is to streamline setup, integration, and management. This book focuses on continuous delivery on Google Cloud.Starting with an introduction to continuous delivery and secure software supply chain concepts, this book uses hands-on exercises to demonstrate how to continuously test your application with Skaffold and Cloud Code, leverage AI-assisted code generation with Cloud Code and Cloud Workstations, and automate your continuous integration with Cloud Build. You’ll see how to store and scan your software artifacts on Artifact Registry, orchestrate deployments with Cloud Deploy, and release your software on GKE and Cloud Run, configured to admit only trusted code. Using an example application, you’ll implement tools for creating an end-to-end delivery pipeline using Google Cloud services.By the end of this book, you’ll be able to build a secure software delivery pipeline from development to production using Google Cloud managed services and best practices.
Sencha Touch Cookbook. Over 100 recipes for creating cross platform rich media HTML5 apps
Ajit Kumar
Sencha touch is a versatile HTML5-based framework for developing mobile web apps that look and feel native on touch screen devices, and with it you can write your code once and deploy it to both iOS and Android saving you both time and money. The Sencha touch cookbook has a comprehensive selection of recipes covering everything from installation right through to HTML5 geo location. The Sencha Touch Cookbook really is your one stop resource for cross platform HTML5 application development. It covers the basics such as setting up an iOS and Android development environment right through to much more complex development issues such as touch gestures, animation, rich media and geo location. Every recipe is practically focused. Maximum action. Minimum theory.
Sean Amarasinghe
It would be nice to have web apps that work offline and send push notifications. This is now possible with Service Workers, which can add native-like functionality to your web apps without requiring a download. This book will get your mobile and web apps functioning without Internet connectivity, improve performance and network interaction in order to increase the level of availability, and show you how to build performant applications that seamlessly integrate with third-party APIs.We’ll show you how to add Service Worker functionality to web apps and sites, access offline content through basic and advanced techniques, and build powerful interactive system notifications. We’ll also teach you about cache functionality and assets to provide immediate load even over narrow connections. We conclude by giving you various tips to improve app performance, including the background sync technique. By the end of this book, you’ll know build high performing and faster web and mobile applications with Service Workers.
Kyle Hodgson
If you are a .NET developer who is looking for a simpler way to build services, this is the book for you. It will show you how to write fast, maintainable APIs that are a pleasure to use and maintain starting from the database to the client and everything in-between.
SFML Game Development By Example. Create and develop exciting games from start to finish using SFML
Raimondas Pupius
Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.”With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development.The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept.The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development.Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together.By the end of the book, you will be an expert in using the SFML library to its full potential.
Jan Haller, Henrik Valter Vogelius, Artur Moreira
Game development comprises the combination of many different aspects such as game logics, graphics, audio, user input, physics and much more. SFML is an Open Source C++ library designed to make game development more accessible, exposing multimedia components to the user through a simple, yet powerful interface.If you are a C++ programmer with a stack of ideas in your head and seeking a platform for implementation, your search ends here.Starting with nothing more than a blank screen, SFML Game Development will provide you with all the guidance you need to create your first fully featured 2D game using SFML 2.0. By the end, you'll have learned the basic principles of game development, including advanced topics such as how to network your game, how to utilize particle systems and much more.SFML Game Development starts with an overview of windows, graphics, and user inputs. After this brief introduction, you will start to get to grips with SFML by building up a world of different game objects, and implementing more and more gameplay features. Eventually, you'll be handling advanced visual effects, audio effects and network programming like an old pro. New concepts are discussed, while the code steadily develops.SFML Game Development will get you started with animations, particle effects and shaders. As well as these fundamental game aspects, we're also covering network programming to the extent where you'll be able to support the game running from two different machines. The most important part, the gameplay implementation with enemies and missiles, will make up the core of our top-scrolling airplane shoot' em-up game!You will learn everything you need in SFML Game Development in order to start with game development and come closer to creating your own game.
Aleksandra Desmurs-Linczewska
Managing state in a React Native app can be challenging as it is one of the most difficult concepts to grasp while learning React Native. This is because there are so many ways to do it, and because there is a lack of clear guidelines on what should be used and why.Simplifying State Management in React Native is a comprehensive introduction for those who are new to creating robust React Native apps that will have you up to speed in no time. You’ll get to grips with the different state management strategies and libraries available. As you progress through the chapters, you’ll try out different solutions, as well as compare and choose which solution is perfectly suited to your future projects and personal preferences. Finally, you’ll create a social media clone app using all the concepts and examples that you’ve learned in this book.By the end of this book, you’ll be able to take on existing projects that use various state management strategies and libraries, and confidently make decisions about state management.
Tyson Cadenhead
Socket.IO is a JavaScript library that provides you with the ability to implement real-time analytics, binary streaming, instant messaging, and document collaboration. It has two parts: a client-side library that runs in the browser, and a server-side library for node.js. Socket.IO is event-driven and primarily uses the WebSocket protocol that allows us to emit data bi-directionally from the server and the client. Socket.IO This book is a complete resource, covering topics from webSocket security to scaling the server-side of a Socket.IO application and everything in between.This book will provide real-world examples of how secure bi-directional, full-duplex connections that can be created using Socket.IO for different environments. It will also explain how the connection vulnerabilities can be resolved for large numbers of users and huge amounts of data/messages.By the end of the book, you will be a competent Socket.IO developer. With the help of the examples and real-world solutions,you will learn to create fast, scalable, and dynamic real-time apps by creating efficient messaging systems between the server side and the client side using Socket.IO.
Gabriel Baptista, Francesco Abbruzzese
Designing enterprise software requires balancing scalability, resilience, security, and agility. This book helps developers and aspiring architects build production-ready applications using C# 14 and .NET 10.Written by Gabriel Baptista and Francesco Abbruzzese, this updated edition takes a practical approach to software architecture with real-world examples and case studies. You’ll learn how to design maintainable distributed systems, apply domain-driven design, and manage architectural decisions using tools such as GitHub Copilot and .NET Aspire.The book explores software architectural patterns with cloud-native microservices and SOA, along with CI/CD pipelines, DevSecOps automation, Kubernetes orchestration, and secure deployments. You’ll also build reusable frontend services and micro-frontends using Blazor and ASP.NET Core.By the end of this book, you’ll be able to architect scalable enterprise .NET applications with confidence.
Adrian Ostrowski, Piotr Gaczkowski
Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development.By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Jason (Tsz Shun) Chow
Software Architecture with Kotlin explores the various styles of software architecture with a focus on using the Kotlin programming language. The author draws on their 20+ years of industry experience in developing large-scale enterprise distributed systems to help you grasp the principles, practices, and patterns that shape the architectural landscape of modern software systems.The book establishes a strong foundation in software architecture, explaining key concepts such as architectural qualities and principles, before teaching you how architectural decisions impact the quality of a system, such as scalability, reliability, and extendability. The chapters address modern architecture topics such as microservices, serverless, and event-driven architectures, providing insights into the challenges and trade-offs involved in adopting these architectural styles. You’ll also discover practical tools that’ll help you make informed decisions and mitigate risks. All architectural patterns in this book are demonstrated using Kotlin.By the end of this book, you’ll have gained practical expertise by using real-world examples, along with a solid understanding of Kotlin, to become a more proficient and impactful software architect.
Ravi Kant Soni, Rajesh R V, Amuthan...
This carefully designed course aims to get you started with Spring, the most widely adopted Java framework, and then goes on to more advanced topics such as building microservices using Spring Boot within Spring. With additional coverage of popular web frameworks such as Struts, WebWork, Java Server Faces, Tapestry, Docker, and Mesos, you'll have all the skills and expertise you need to build great applications. Starting with the Spring Framework architecture and setting up the key components of the Spring Application Development Environment, you will learn how to configure Spring Container and manage Spring beans using XML and Annotation. Next, you will delve into Spring MVC, which will help you build flexible and loosely coupled web applications. You'll also get to grips with testing applications for reliability. Moving on, this course will help you implement the microservice architecture in Spring Framework, Spring Boot, and Spring Cloud. Written to the latest specifications of Spring, this book will help you build modern, Internet-scale Java applications in no time.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:? Learning Spring Application Development by Ravi Kant Soni? Spring MVC Beginner's Guide - Second Edition by Amuthan Ganeshan? Spring Microservices by Rajesh RV
Shameer Kunjumohamed, Hamidreza Sattari
Spring is an open source Java application development framework to build and deploy systems and applications that run on the JVM. It is the industry standard and the most popular framework among Java developers with over two-thirds of developers using it.Spring Essentials makes learning Spring so much quicker and easier with the help of illustrations and practical examples. Starting from the core concepts of features such as inversion of Control Container and BeanFactory, we move on to a detailed look at aspect-oriented programming. We cover the breadth and depth of Spring MVC, the WebSocket technology, Spring Data, and Spring Security with various authentication and authorization mechanisms. Packed with real-world examples, you’ll get an insight into utilizing the power of Spring Expression Language in your applications for higher maintainability. You’ll also develop full-duplex real-time communication channels using WebSocket and integrate Spring with web technologies such as JSF, Struts 2, and Tapestry. At the tail end, you will build a modern SPA using EmberJS at the front end and a Spring MVC-based API at the back end.By the end of the book, you will be able to develop your own dull-fledged applications with Spring.
Spring Microservices. Internet-scale architecture with Spring framework, Spring Cloud, Spring Boot
Rajesh R V
The Spring Framework is an application framework and inversion of the control container for the Java platform. The framework's core features can be used by any Java application, but there are extensions to build web applications on top of the Java EE platform. This book will help you implement the microservice architecture in Spring Framework, Spring Boot, and Spring Cloud. Written to the latest specifications of Spring, you'll be able to build modern, Internet-scale Java applications in no time.We would start off with the guidelines to implement responsive microservices at scale. We will then deep dive into Spring Boot, Spring Cloud, Docker, Mesos, and Marathon. Next you will understand how Spring Boot is used to deploy autonomous services, server-less by removing the need to have a heavy-weight application server. Later you will learn how to go further by deploying your microservices to Docker and manage it with Mesos. By the end of the book, you'll will gain more clarity on how to implement microservices using Spring Framework and use them in Internet-scale deployments through real-world examples.
Amuthan Ganeshan
Spring MVC helps you build flexible and loosely coupled web applications. The Spring MVC Framework is architected and designed in such a way that every piece of logic and functionality is highly configurable. Also, Spring can integrate effortlessly with other popular web frameworks such as Struts, WebWork, Java Server Faces, and Tapestry. The book progressively teaches you to configure the Spring development environment, architecture, controllers, libraries, and more before moving on to developing a full web application. It begins with an introduction to the Spring development environment and architecture so you're familiar with the know-hows. From here, we move on to controllers, views, validations, Spring Tag libraries, and more. Finally, we integrate it all together to develop a web application. You'll also get to grips with testing applications for reliability.