Techniki programowania
W kategorii Techniki programowania znajdziecie książki dobrane pod względem merytorycznym zarówno dla amatorów jak i profesjonalistów z dziedziny programowania.
Dowiecie się jak poprawnie napisać i udokumentować własny kod oraz przeczytacie o najskuteczniejszych metodach refaktoryzacji czyli w jaki sposób poprawiać i optymalizować kod napisany przez innych programistów. Poznacie sposoby optymalizacji algorytmów, analizy złożoności, kompresji danych czy elementy algorytmiki grafów. Zaznajomicie się nie tylko z najlepszymi wzorcami w wytwarzaniu oprogramowania ale także nauczycie się rozpoznawać najczęstsze błędy i czyhające na Was pułapki.
Gastón C. Hillar
Python is the language of choice for millions of developers worldwide, due to its gentle learning curve as well as its vast applications in day-to-day programming. It serves the purpose of building great web services in the RESTful architecture. This book will show you the best tools you can use to build your own web services.Learn how to develop RESTful APIs using the popular Python frameworks and all the necessary stacks with Python, Django, Flask, and Tornado, combined with related libraries and tools. We will dive deep into each of these frameworks to build various web services, and will provide use cases and best practices on when to use a particular framework to get the best results. We will show you everything required to successfully develop RESTful APIs with the four frameworks such as request handling, URL mapping, serialization, validation, authentication, authorization, versioning, ORMs, databases, custom code for models and views, and asynchronous callbacks. At the end of each framework, we will add authentication and security to the RESTful APIs and prepare tests for it.By the end of the book, you will have a deep understanding of the stacks needed to build RESTful web services.
Andros Fenollosa
The HTML over WebSockets approach simplifies single-page application (SPA) development and lets you bypass learning a JavaScript rendering framework such as React, Vue, or Angular, moving the logic to Python. This web application development book provides you with all the Django tools you need to simplify your developments with real-time results.You’ll learn state-of-the-art WebSocket techniques to realize real-time applications with minimal reliance on JavaScript. This book will also show you how to create a project with Docker from the ground up, test it, and deploy it on a server. You’ll learn how to create a project, add Docker, and discover development libraries, Django channels, and bidirectional communication, and from then, on you’ll create real projects of all kinds using HTML over WebSockets as a chat app or a blog with real-time comments. In addition, you’ll modernize your development techniques by moving from using an SSR model to creating web pages using WebSockets over HTML. With Django, you’ll be able to create SPAs with professional real-time projects where the logic is in Python.By the end of this Django book, you’ll be able to build real-time applications, as well as gaining a solid understanding of WebSockets with Django.
Yuguang Zhang
Until recently, writing applications using JavaScript and HTML was difficult, because developers had to make the user interface by themselves; however, this started changing with the introduction of JavaScript libraries such as jQuery, jQuery UI, and KnockoutJS. An extension of jQuery UI, Wijmo adds features and widgets on top of jQuery UI and makes it easier to add user interface widgets to HTML documents.Building UIs with Wijmo gives you a tour of what Wijmo offers at a glance. With code recipes and well-explained examples, you will be able to use Wijmo in no time. The book gives details on options not explained in the documentation and helps you avoid those that don't work. The examples only feature the necessary code, with recommendations and best practices.This book introduces Wijmo, grouping widgets by their common application area or usage. It walks the user through the features of the dialog widget with examples as an introduction to the library. Then, widgets for forms, images, tootips, and other topics are explored.Features only available in the Wijmo dialog widget compared to the jQuery UI widget are thoroughly explained with examples. Common form components such as checkboxes, dropdowns, and inputs have Wijmo counterparts which keep the theme consistent and add functionalities. When Wijmo is used with Knockout, the UI automatically refreshes when the data changes. This book takes it further with WebSockets for two way communication between the server and client. With Building UIs with Wijmo, you will learn all the common web development components in Wijmo. You will get started using Wijmo in no time.
Mark J. Price
Extensively revised to accommodate the latest features that come with C# 11 and .NET 7, this latest edition of our guide will get you coding in C# with confidence.You’ll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. Next, you’ll take on .NET APIs for performing tasks like managing and querying data, working with the filesystem, and serialization. As you progress, you’ll also explore examples of cross-platform projects you can build and deploy, such as websites and services using ASP.NET Core.Instead of distracting you with unnecessary graphical user interface code, the first eleven chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. Having mastered the basics, you’ll then start building websites, web services, and browser apps.By the end of this book, you’ll be able to create rich web experiences and have a solid grasp of object-oriented programming that you can build upon.
Mark J. Price
C# and .NET continue to power modern cross-platform and enterprise development. With the release of C# 14 and .NET 10, developers gain access to a more capable, efficient, and future-ready platform for building websites, services, and applications across Windows, Linux, and macOS.This fully updated tenth edition takes a practical, hands-on approach. You’ll start with core C# and object-oriented programming concepts, then progress through building, testing, and debugging applications while working with .NET libraries, filesystems, serialization, and LINQ. The book covers key C# 14 enhancements—such as field modifiers, partial events, and instance constructors, explained through real-world examples.You’ll also build modern web solutions using ASP.NET Core 10, Blazor, and Minimal APIs, including support for native AOT compilation, making this book well suited for cloud-native, microservice, and container-based development.By the end of the book, you’ll be confident in building maintainable, high-performance websites and services aligned with modern .NET development practices.
C# 6 and .NET Core 1.0. Modern Cross-Platform Development
Mark J. Price
With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core.After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker.By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
C# Programming Cookbook. Quick fixes to your common C# programming problems, with a focus on C# 6.0
Dirk Strauss
During your application development workflow, there is always a moment when you need to get out of a tight spot. Through a recipe-based approach, this book will help you overcome common programming problems and get your applications ready to face the modern world. We start with C# 6, giving you hands-on experience with the new language features. Next, we work through the tasks that you perform on a daily basis such as working with strings, generics, and lots more. Gradually, we move on to more advanced topics such as the concept of object-oriented programming, asynchronous programming, reactive extensions, and code contracts. You will learn responsive high performance programming in C# and how to create applications with Azure. Next, we will review the choices available when choosing a source control solution. At the end of the book, we will show you how to create secure and robust code, and will help you ramp up your skills when using the new version of C# 6 and Visual Studio
C++ Windows Programming. Develop real-world applications in Windows
Stefan Bjornander
It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today’s market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications. Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++.