Techniki programowania
Dmitry Sheiko
JavaScript stands bestride the world like a colossus. Having conquered web development, it now advances into new areas such as server scripting, desktop and mobile development, game scripting, and more. One of the most essential languages for any modern developer, the fully-engaged JavaScript programmer need to know the tricks, non-documented features, quirks, and best practices of this powerful, adaptive language.This all-practical guide is stuffed with code recipes and keys to help you unlock the full potential of JavaScript. Start by diving right into the core of JavaScript, with power user techniques for getting better maintainability and performance from the basic building blocks of your code. Get to grips with modular programming to bring real power to the browser, master client-side JavaScript scripting without jQuery or other frameworks, and discover the full potential of asynchronous coding. Do great things with HTML5 APIs, including building your first web component, tackle the essential requirements of writing large-scale applications, and optimize JavaScript’s performance behind the browser. Wrap up with in-depth advice and best practice for debugging and keeping your JavaScript maintainable for scaling, long-term projects. With every task demonstrated in both classic ES5 JavaScript and next generation ES6-7 versions of the language, Whether read cover-to-cover or dipped into for specific keys and recipes, JavaScript Unlocked is your essential guide for pushing JavaScript to its limits.
Weinan Li
High availability is a system design approach and associated service implementation which ensures that a prearranged level of operational performance will be met during a contractual measurement period. High availability is usually a system combined with many different components that achieve different goals. High availability cluster implementations attempt to build redundancy into a cluster to eliminate single points of failure.JBoss EAP6 High Availability is the perfect guide for learning how to apply the newest technologies provided by JBoss to build your high availability system. With a clear explanation of the design of JBoss EAP6 and its clustering components, this book will help you customize each component to fulfill your specific requirements.Throughout the course of this book, you will learn how to build high availability clusters using the projects provided by JBoss. The book begins with an introduction to the design of JBoss EAP6 and its uses. The next step will be to explore the two companion open source projects - mod_jk and mod_cluster. In this section, you will get to grips with the concept of load balancing with mod_jk and mod_cluster. You will also learn how to enable SSL in the clustering environment and how to configure session replication between EAP6 servers. Furthermore, the appendix section introduces you to some troubleshooting techniques for Wildfly.
Alan A. A. Donovan, Brian W. Kernighan
Język Go jest nazywany „językiem C XXI wieku”. Podobnie jak C, umożliwia kompilowanie programów do wydajnego kodu maszynowego, który w natywny sposób współpracuje z poszczególnymi systemami operacyjnymi. Go jest elastycznym narzędziem pozwalającym osiągać maksymalny efekt przy minimalnych środkach. Jest bardzo wszechstronny — bardzo dobrze nadaje się do budowania infrastruktury takiej jak serwery sieciowe, do tworzenia narzędzi dla programistów, ale jest też znakomitym językiem do programowania grafiki, aplikacji mobilnych i uczenia maszynowego. Niniejsza książka jest skierowana do osób, które chcą jak najszybciej rozpocząć tworzenie wydajnego oprogramowania w Go. Autorzy przejrzyście wyjaśnili podstawy tego języka i zasady nim rządzące, a swój wykład uzupełnili setkami interesujących i praktycznych przykładów dobrze napisanego kodu Go. W ten sposób Czytelnik dobrze pozna wszystkie aspekty tego języka, jego najistotniejsze pakiety oraz szeroki zakres zastosowań. W książce omówiono: podstawowe koncepcje Go, jego najważniejsze konstrukcje i elementy strukturalne programu; proste i złożone typy danych, funkcje, metody i interfejsy; zasady współbieżności implementowanej w Go; kompilacja i formatowanie programu w Go; korzystanie z pakietów oraz z bibliotek testowania; zagadnienia zaawansowane: korzystanie z refleksji i programowanie niskiego poziomu. Poznaj język Go — doskonałe narzędzie dla profesjonalisty!
Patrick Li
This new and improved sixth edition comes with the latest Jira 8.21 Data Center offerings, with enhanced features such as clustering, advanced roadmaps, custom field optimization, and tools to track and manage tasks for your projects. This comprehensive guide to Jira 8.20.x LTS version provides updated content on project tracking, issue and field management, workflows, Jira Service Management, and security.The book begins by showing you how to plan and set up a new Jira instance from scratch before getting you acquainted with key features such as emails, workflows, and business processes. You’ll also get to grips with Jira’s data hierarchy and design and work with projects. Since Jira is used for issue management, this book will help you understand the different issues that can arise in your projects. As you advance, you’ll create new screens from scratch and customize them to suit your requirements. Workflows, business processes, and guides on setting up incoming and outgoing mail servers will be covered alongside Jira’s security model and Jira Service Management. Toward the end, you’ll learn how Jira capabilities are extended with third-party apps from Atlassian marketplace.By the end of this Jira book, you’ll have understood core components and functionalities of Jira and be able to implement them in business projects with ease.
Ruth Irene Kusterer
jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.jMonkeyEngine 3.0 Beginner's Guide teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.From Zero to Hero, start your journey to make your game idea a reality.
Luca Marzo
Joomla has been the second-most used open-source content management system for years. It has always had many built-in features, but several of them are not very well-known in the market. This book brings to you all the major features of the Joomla 4.x series that’ll enable you to build your own website and CMS on Joomla.The book begins by introducing you to the content management features that represent the hearth of the software and show you how to structure your website content to get the most out of it. You’ll also find out how to extend your content with custom fields, go multilingual, and set up your custom workflow. As you advance, you’ll learn all about the customization of the website, introducing templates, and child templates and overrides that’ll allow you to make your site unique. The concluding chapters will take you through four different case studies, including an online learning system, a B&B booking system, and corporate and editorial websites to see how Joomla has been used in real life to achieve a specific goal for your clients.By the end of this book, you’ll be able to confidently build modern websites on Joomla to deliver tailor-made solutions to your clients.
Adam Culpepper, Dan Wellman
jQuery is a cross-browser JavaScript library designed to simplify the client-side scripting of HTML, and is the most popular JavaScript library in use today. Using the features offered by jQuery, developers are able to create dynamic web pages. jQuery empowers you with creating simple as well as complex animations.jQuery 2.0 Animation Techniques Beginner's Guide will teach you to understand animation in jQuery to produce slick and attractive interfaces that respond to your visitors' interactions. You will learn everything you need to know about creating engaging and effective web page animations using jQuery.In jQuery 2.0 Animation Techniques Beginner's Guide, each chapter starts with simple concepts that enable you to build, style, and code your way into creating beautifully engaging and interactive user interfaces.With the use of wide range of examples, this book will teach you how to create a range of animations, from subtle UI effects (such as form validation animation and image resizing) to completely custom plugins (such as image slideshows and parallax background animations).The book provides various examples that gradually build up your knowledge and practical experience in using the jQuery API to create stunning animations. The book uses many examples and explains how to create animations using an easy and step-by-step approach.
jQuery Design Patterns. Write Elegant, Structured and Efficient jQuery
Thodoris Greasidis
jQuery is a feature-rich JavaScript library that makes HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a variety of browsers. With a combination of versatility and extensibility, jQuery has changed the way that millions of people write JavaScript.jQuery solves the problems of DOM manipulation, event detection, AJAX calls, element selection and document queries, element attribute and data management, as well as object management utilities. This book addresses these problems and shows you how to make the best of jQuery through the various design patterns available.The book starts off with a refresher to jQuery and will then take you through the different design patterns such as facade, observer, publisher/subscriber, and so on. We will also go into client-side templating techniques and libraries, as well as some plugin development patterns. Finally, we will look into some best practices that you can use to make the best of jQuery.