Techniki programowania
Mark J. Price
.NET is more powerful—and more complex—than ever. As the ecosystem evolves, so do the expectations from developers. Mastering the tools and patterns of professional .NET development can be the difference between simply shipping code and delivering resilient, scalable software. Tools and Skills for .NET 10 is a practical guide to leveling up in today’s .NET world, offering both hard technical skills and career strategies to help you thrive.Inside, you’ll learn how to manage codebases with Git and implement debugging and memory analysis techniques that save hours of guesswork. The book also covers best practices for writing and maintaining documentation for your code, services, and APIs, which is crucial for team collaboration. You’ll explore cryptography for securing data and concurrency for building responsive apps. Further chapters explore dependency injection, testing for performance and reliability, and packaging your apps in Docker containers.By the end of this book, you’ll be equipped not only with technical skills but also with the confidence to apply them in real environments. Whether you're aiming for a promotion, switching jobs, or preparing for technical interviews, you'll have the skills and the language to present yourself as a capable, well-rounded .NET developer ready for anything the industry throws at you.
DAVID WYAND
Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge.Torque 3D Game Development Cookbook is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.The recipes in this book start off with learning some of the finer points about TorqueScript. The book then moves on to each of Torque 3D's subsystems and ends with a variety of game play recipes.The various topics covered include activating level-specific game code and scheduling game events, dragging and dropping items between windows to work with an in-game inventory system, and covering the seams between objects with well placed decals. Some of the advanced topics include writing custom shaders and postFX, using zones to improve rendering performance, and enhancing your game's ambience through sound.Once you are done with Torque 3D Game Development Cookbook you'll be on your way to creating amazing 3D games and gain expert knowledge of Torque 3D.
Geertjan Wielenga, Ken Fogel, Geertjan Wielenga
This comprehensive guide will help non-Java developers already using different languages transition from their current language to all things Java. The chapters are designed in a way that re-enforces a developer’s existing knowledge of object-oriented methodologies as they apply to Java.This book has been divided into four sections, with each section touching upon different aspects that’ll enable your effective transition. The first section helps you get to grips with the Java development environment and the Maven build tool for modern Java applications. In the second section, you’ll learn about Java language fundamentals, along with exploring object-oriented programming (OOP) methodologies and functional programming and discovering how to implement software design patterns in Java. The third section shows you how to code in Java on different platforms and helps you get familiar with the challenges faced on these platforms. In the fourth section, you’ll find out how you can manage and package your Java code.By the end of this Java programming book, you’ll have learned the core concepts of Java that’ll help you successfully transition from a different language to Java.
Roger Stringer
Have you ever wanted to integrate phone features into a project you were working on? Maybe you wanted to send SMS messages to your customers about the latest sales? Maybe you want to set up a company directory with voice mail? Or maybe you want to add two factor authentication to your web sites to verify your users? Since Twilio was launched in 2007, developers have had a way to do these tasks. The power of Twilio's API is huge and lets you add any type of phone solution to your web site from 2-factor authentication for verifying your users, to setting up a company directory and a voice mail system. The possibilities are endless.Twilio Cookbook is your Swiss army knife for Twilio development, providing you with a number of clear step-by-step exercises. It helps you take advantage of the real power of the Twilio API, and gives you a good grounding in using it in your websites. This book looks at the Twilio API, and breaks down the mystery and confusion that surrounds adding telephone functionality to your websites. As you go through the recipes, you will learn how to take advantage of the Twilio API quickly and painlessly.You will learn how to build your own IVR system, company directory, and voicemail box, and also how to set up a 2-factor authentication system to verify users, track orders via SMS, send surveys using SMS, allow users to buy phone numbers, set up and delete sub-accounts, and check to see if a human is answering a phone call. We will also combine Twilio with other APIs to build a handy local search system such as a local business search, movie listings search, and web search. If you want to take advantage of using Twilio's API to add telephone functionality to your websites, then this book is for you.Twilio Cookbook' will leave you with a black belt in Twilio development and enable you to integrate the API into your websites.
TypeScript Blueprints. Practical Projects to Put TypeScript into Practice
Ivo Gabe de Wolff
TypeScript is the future of JavaScript. Having been designed for the development of large applications, it is now being widely incorporated in cutting-edge projects such as Angular 2. Adopting TypeScript results in more robust software - software that is more scalable and performant.It's scale and performance that lies at the heart of every project that features in this book. The lessons learned throughout this book will arm you with everything you need to build some truly amazing projects. You'll build a complete single page app with Angular 2, create a neat mobile app using NativeScript, and even build a Pac Man game with TypeScript. As if fun wasn't enough, you'll also find out how to migrate your legacy codebase from JavaScript to TypeScript.This book isn't just for developers who want to learn - it's for developers who want to develop. So dive in and get started on these TypeScript projects.
TypeScript Design Patterns. Click here to enter text
Vilic Vane
In programming, there are several problems that occur frequently. To solve these problems, there are various repeatable solutions that are known as design patterns. Design patterns are a great way to improve the efficiency of your programs and improve your productivity. This book is a collection of the most important patterns you need to improve your applications’ performance and your productivity. The journey starts by explaining the current challenges when designing and developing an application and how you can solve these challenges by applying the correct design pattern and best practices.Each pattern is accompanied with rich examples that demonstrate the power of patterns for a range of tasks, from building an application to code testing. We’ll introduce low-level programming concepts to help you write TypeScript code, as well as work with software architecture, best practices, and design aspects.
TypeScript: Modern JavaScript Development. Click here to enter text
Remo H. Jansen, Vilic Vane, Ivo Gabe...
TypeScript is an open source and cross-platform typed superset of JavaScript that compiles to plain JavaScript that runs in any browser or any host. TypeScript adds optional static types, classes, and modules to JavaScript, to enable great tooling and better structuring of large JavaScript applications. Through this three-module learning path, you’ll learn the ins-and-outs of TypeScript for building more robust software.The first module gets you started with TypeScript and helps you understand the basics of TypeScript and automation tools. Get a detailed description of function, generics, callbacks, and promises, and discover the object-oriented features and memory management functionality of TypeScript.The next module starts by explaining the current challenges when designing and developing an application and how you can solve these challenges by applying the correct design pattern and best practices. You will be introduced to low-level programming concepts to help you write TypeScript code, as well as working with software architecture, best practices, and design aspects.The final module will help you build a complete single page app with Angular 2, create a neat mobile app using NativeScript, and even build a Pac Man game with TypeScript. As if the fun wasn't enough, you'll also find out how to migrate your legacy codebase from JavaScript to TypeScript.By the end of this Learning Path, you will be able to take your skills up a notch and develop full-fledged web applications using the latest features of the TypeScript.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:• Learning TypeScript by Remo H. Jansen• TypeScript Design Patterns by Vilic Vane• TypeScript Blueprints by Ivo Gabe de Wolff
TypeScript: Skuteczne programowanie, wyd. II. 83 sposoby ulepszania kodu TypeScript
Dan Vanderkam
TypeScript jest typowanym nadzbiorem języka JavaScript, stanowiącym potencjalne rozwiązanie wielu słynnych bolączek, z którymi borykają się programiści JavaScript. Aby skutecznie programować w TypeScript, musimy poświęcić czas na naukę i praktykę. Niniejsza praktyczna książka, wykorzystująca metody spopularyzowane w książkach Skuteczny nowoczesny C++ (wyd. polskie APN Promise) i Java. Efektywne programowanie (Helion), zawiera omówienie 83 zagadnień wraz z konkretnymi zaleceniami, jak należy korzystać z języka, czego należy unikać, a także jak powinno się go postrzegać. Autor, Dan Vanderkam, prezentuje praktyczne przykłady zastosowania każdej porady. Dzięki tej książce początkujący i średniozaawansowani programiści znający podstawy TypeScript osiągną poziom ekspertów, doskonale posługujących się tym językiem. Uaktualnione do wersji TypeScript 5 drugie wydanie zawiera dwa nowe rozdziały na temat programowania na poziomie typów oraz wiele nowych praktycznych przepisów. - Poznaj praktyczne aspekty systemu typów języka TypeScript - Używaj inferencji typów, aby uzyskać pełne bezpieczeństwo przy minimalnej liczbie oznaczeń typów - Definiuj typy, dzięki którym kod będzie bezpieczniejszy i bardziej zrozumiały - Modeluj złożone API przy użyciu typów generycznych i programowania na poziomie typów - Dowiedz się, jak działa mechanizm rozwiązywania zależności i pliki deklaracji typów w TypeScript - Z powodzeniem przenieś swój kod JavaScript do TypeScript Dan Vanderkam jest niezależnym inżynierem oprogramowania i długotrwałym użytkownikiem, autorem i współtwórcą ekosystemu TypeScript. Pracował jako główny programista w Sidewalk Labs i jako starszy inżynier oprogramowania w Google, gdzie uczestniczył w rozwijaniu funkcji wyszukiwania, wykorzystywanych przez miliardy użytkowników. "TypeScript. Skuteczne programowanie odpowiada na większość najczęstszych pytań, jakie nasuwają się podczas pracy z TypeScript, a także oferuje porady praktyczne, ukierunkowane na wyniki. Niezależnie od poziomu znajomości TypeScript, z pewnością każdy znajdzie w tej książce coś dla siebie". -Ryan Cavanaugh Główny inżynier ds. TypeScript w firmie Microsoft