Algorytmy
Machines That Think. How Artificial Intelligence Works and What It Means for Us
Rheinwerk Publishing, Inc, Inga Strümke
Machines That Think explores the evolution of artificial intelligence (AI), from its roots in early theoretical frameworks to modern machine learning technologies. It begins by diving into the history of AI, featuring the foundational contributions of pioneers like Alan Turing and John von Neumann. The book then examines the attempts to make machines intelligent, covering symbolic AI, expert systems, and the rise of neural networks. With a focus on the technological advancements that shaped AI, this book provides readers with a deep understanding of how AI systems have evolved over time.The book continues by addressing the growing importance of data in AI systems. It explores how data shapes machine learning models and the inherent challenges faced by data scientists when gathering and processing data for AI applications. The impact of data on model accuracy and the ethical dilemmas surrounding its collection and usage are also discussed. In the final chapters, the book delves into the ethical and societal implications of AI, exploring issues such as privacy, accountability, and the future of AI in everyday life. It speculates on the future of artificial general intelligence (AGI) and superintelligence, contemplating the potential consequences of these technologies.
Siddharth Shekar, Wajahat Karim
Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer.You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.
Anatolii Kmetiuk
Functional programming is a paradigm specifically designed to deal with the complexity of software development in large projects. It helps developers to keep track of the interdependencies in the code base and changes in its state in runtime. Mastering Functional Programming provides detailed coverage of how to apply the right abstractions to reduce code complexity, so that it is easy to read and understand.Complete with explanations of essential concepts, practical examples, and self-assessment questions, the book begins by covering the basics such as what lambdas are and how to write declarative code with the help of functions. It then moves on to concepts such as pure functions and type classes, the problems they aim to solve, and how to use them in real-world scenarios. You’ll also explore some of the more advanced patterns in the world of functional programming such as monad transformers and Tagless Final. In the concluding chapters, you’ll be introduced to the actor model, which you can implement in modern functional languages, and delve into parallel programming.By the end of the book, you will be able to apply the concepts of functional programming and object-oriented programming (OOP)in order to build robust applications.
Cory Lesmeister
Given the growing popularity of the R-zerocost statistical programming environment, there has never been a better time to start applying ML to your data. This book will teach you advanced techniques in ML ,using? the latest code in R 3.5. You will delve into various complex features of supervised learning, unsupervised learning, and reinforcement learning algorithms to design efficient and powerful ML models. This newly updated edition is packed with fresh examples covering a range of tasks from different domains. Mastering Machine Learning with R starts by showing you how to quickly manipulate data and prepare it for analysis. You will explore simple and complex models and understand how to compare them. You’ll also learn to use the latest library support, such as TensorFlow and Keras-R, for performing advanced computations. Additionally, you’ll explore complex topics, such as natural language processing (NLP), time series analysis, and clustering, which will further refine your skills in developing applications. Each chapter will help you implement advanced ML algorithms using real-world examples. You’ll even be introduced to reinforcement learning, along with its various use cases and models. In the concluding chapters, you’ll get a glimpse into how some of these blackbox models can be diagnosed and understood. By the end of this book, you’ll be equipped with the skills to deploy ML techniques in your own projects or at work.
Alvaro Fuentes
Python is a programming language that provides a wide range of features that can be used in the field of data science. Mastering Predictive Analytics with scikit-learn and TensorFlow covers various implementations of ensemble methods, how they are used with real-world datasets, and how they improve prediction accuracy in classification and regression problems.This book starts with ensemble methods and their features. You will see that scikit-learn provides tools for choosing hyperparameters for models. As you make your way through the book, you will cover the nitty-gritty of predictive analytics and explore its features and characteristics. You will also be introduced to artificial neural networks and TensorFlow, and how it is used to create neural networks. In the final chapter, you will explore factors such as computational power, along with improvement methods and software enhancements for efficient predictive analytics.By the end of this book, you will be well-versed in using deep neural networks to solve common problems in big data analysis.
Mastering Spark for Data Science. Lightning fast and scalable data science solutions
Andrew Morgan, Antoine Amend, Matthew Hallett, David...
Data science seeks to transform the world using data, and this is typically achievedthrough disrupting and changing real processes in real industries. In order to operate at this level you need to build data science solutions of substance –solutions that solve real problems. Spark has emerged as the big data platform of choice for data scientists due to its speed, scalability, and easy-to-use APIs.This book deep dives into using Spark to deliver production-grade data sciencesolutions. This process is demonstrated by exploring the construction of a sophisticated global news analysis service that uses Spark to generate continuous geopolitical and current affairs insights.You will learn all about the core Spark APIs and take a comprehensive tour of advanced libraries, including Spark SQL, Spark Streaming, MLlib, and more.You will be introduced to advanced techniques and methods that will help you to construct commercial-grade data products. Focusing on a sequence of tutorials that deliver a working news intelligence service, you will learn about advanced Spark architectures, how to work with geographic data in Spark, and how to tune Spark algorithms so they scale linearly.
Matematyczne szkiełko i oko. Mniej i bardziej poważne zastosowania matmy
Dariusz Laskowski
Nie ma litości, jest matematyka! Matematyka to potęga do potęgi Czy wiesz, że matematyka to nie czarna magia, tylko dowcip, inteligencja i odrobina tajemniczości w czystej formie? Tak, tak. To nie żadna ściema czy inna niewiadoma. Zamiast włączać telewizor albo odpalać kolejną gierkę w sieci, otwórz tę książkę. Dzięki odkryciom matematyki przekonasz się, jak można odpowiedzieć na niezwykle frapujące pytania z codziennego życia - także Twojego własnego. Ile liczb mieści się na końcu szpilki? Na czym polega geometria bazgrołów? Co język C++ ma wspólnego z ponętną Moniką? Ile kompotu można wypić, gdy pan Czesław ma kolonoskopię? I wreszcie wyższa szkoła jazdy: jak odkodować PIN do lodówki algorytmem spigot? Okazuje się, że nieznana kraina faktów, teorii, hipotez, przełomowych eksperymentów i odkryć, dowodów, pojęć i matematycznych idei to nic innego jak nasze życie. A w życiu, jak w matematyce - jeden błąd może popsuć wszystko. Lepiej więc wiedzieć więcej i spojrzeć w zagadkowe oczy matmy. Nie taki X straszny, jak go malują…
Matematyka dla programistów Java
Jacek Piechota
Matematyka w Javie? Nic trudnego! Przypomnij sobie reguły i działania matematyczne Poznaj w praktyce funkcje matematyczne języka Java Zamieniaj wzory i problemy matematyczne na algorytmy Naucz się wizualizować wyniki swoich obliczeń Matematyka nie jest ulubioną dziedziną wiedzy większości ludzi, a społeczność informatyczna nie stanowi tu wyjątku. Funkcje matematyczne, obliczenia statystyczne, działania na macierzach - każda z tych czynności może wywołać popłoch nawet wśród najbardziej doświadczonych programistów, z wieloletnim stażem w zawodzie. Jest tak, mimo że zarówno zasada działania komputerów, jak i języki programowania opierają się właśnie na królowej nauk. Na szczęście na rynku jest ta książka! Szybko wprowadzi Cię ona w świat obliczeń matematycznych wykonywanych za pomocą komputera. Na praktycznych przykładach, opracowanych w popularnym języku Java, przedstawia sposoby przeprowadzania różnych działań i przekształceń, stosowania algorytmów i wizualizowania otrzymanych wyników. Przestań się więc martwić i zostań prawdziwym matematycznym ninja! Podstawy matematyki i teorii informacji Działania na liczbach binarnych i heksadecymalnych Kombinatoryka i prawdopodobieństwo Działania na wektorach i macierzach Przetwarzanie liczb zespolonych Wykresy krzywych Chaos, fraktale i paradoksy Działania matematyczne? Obliczenia naukowe? Wypróbuj to w Javie!