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Boni Garcia
When building an application it is of utmost importance to have clean code, a productive environment and efficient systems in place. Having automated unit testing in place helps developers to achieve these goals. The JUnit testing framework is a popular choice among Java developers and has recently released a major version update with JUnit 5.This book shows you how to make use of the power of JUnit 5 to write better software. The book begins with an introduction to software quality and software testing. After that, you will see an in-depth analysis of all the features of Jupiter, the new programming and extension model provided by JUnit 5. You will learn how to integrate JUnit 5 with other frameworks such as Mockito, Spring, Selenium, Cucumber, and Docker.After the technical features of JUnit 5, the final part of this book will train you for the daily work of a software tester. You will learn best practices for writing meaningful tests. Finally, you will learn how software testing fits into the overall software development process, and sits alongside continuous integration, defect tracking, and test reporting.
Rob Larsen
SVG is the most powerful image format in use on the web. In addition to producing resolution-independent images for today's multi-device world, SVG allows you to create animations and visualizations to add to your sites and applications. The simplicity of cross-platform markup, mixed with familiar modern web languages, such as CSS and JavaScript, creates a winning combination for designers and developers alike.In this book, you will learn how to author an SVG document using common SVG features, such as elements and attributes, and serve SVG on the web using simple configuration tips for common web servers. You will also use SVG elements and images in HTML documents.Further, you will use SVG images for a variety of common tasks, such as manipulating SVG elements, adding animations using CSS, mastering the basic JavaScript SVG (API) using Document Object Model (DOM) methods, and interfacing SVG with common libraries and frameworks, such as React, jQuery, and Angular.You will then build an understanding of the Snap.svg and SVG.js APIs, along with the basics of D3, and take a look at how to implement interesting visualizations using the library. By the end of the book, you will have mastered creating animations with SVG.
Rob Larsen
SVG is the most powerful image format in use on the web. In addition to producing resolution-independent images for today's multi-device world, SVG allows you to create animations and visualizations to add to your sites and applications. The simplicity of cross-platform markup, mixed with familiar modern web languages, such as CSS and JavaScript, creates a winning combination for designers and developers alike.In this book, you will learn how to author an SVG document using common SVG features, such as elements and attributes, and serve SVG on the web using simple configuration tips for common web servers. You will also use SVG elements and images in HTML documents.Further, you will use SVG images for a variety of common tasks, such as manipulating SVG elements, adding animations using CSS, mastering the basic JavaScript SVG (API) using Document Object Model (DOM) methods, and interfacing SVG with common libraries and frameworks, such as React, jQuery, and Angular.You will then build an understanding of the Snap.svg and SVG.js APIs, along with the basics of D3, and take a look at how to implement interesting visualizations using the library. By the end of the book, you will have mastered creating animations with SVG.
Rob Larsen
SVG is the most powerful image format in use on the web. In addition to producing resolution-independent images for today's multi-device world, SVG allows you to create animations and visualizations to add to your sites and applications. The simplicity of cross-platform markup, mixed with familiar modern web languages, such as CSS and JavaScript, creates a winning combination for designers and developers alike.In this book, you will learn how to author an SVG document using common SVG features, such as elements and attributes, and serve SVG on the web using simple configuration tips for common web servers. You will also use SVG elements and images in HTML documents.Further, you will use SVG images for a variety of common tasks, such as manipulating SVG elements, adding animations using CSS, mastering the basic JavaScript SVG (API) using Document Object Model (DOM) methods, and interfacing SVG with common libraries and frameworks, such as React, jQuery, and Angular.You will then build an understanding of the Snap.svg and SVG.js APIs, along with the basics of D3, and take a look at how to implement interesting visualizations using the library. By the end of the book, you will have mastered creating animations with SVG.
Andrew Caya
This book will get you started with the latest benchmarking, profiling and monitoring tools for PHP, MySQL and JavaScript using Docker-based technologies. From optimizing PHP 7 code to learning asynchronous programming, from implementing Modern SQL solutions to discovering Functional JavaScript techniques, this book covers all the latest developments in Faster Web technologies. You will not only learn to determine the best optimization strategies, but also how to implement them.Along the way, you will learn how to profile your PHP scripts with Blackfire.io, monitor your Web applications, measure database performance, optimize SQL queries, explore Functional JavaScript, boost Web server performance in general and optimize applications when there is nothing left to optimize by going beyond performance.After reading this book, you will know how to boost the performance of any Web application and make it part of what has come to be known as the Faster Web.
Andrew Caya
This book will get you started with the latest benchmarking, profiling and monitoring tools for PHP, MySQL and JavaScript using Docker-based technologies. From optimizing PHP 7 code to learning asynchronous programming, from implementing Modern SQL solutions to discovering Functional JavaScript techniques, this book covers all the latest developments in Faster Web technologies. You will not only learn to determine the best optimization strategies, but also how to implement them.Along the way, you will learn how to profile your PHP scripts with Blackfire.io, monitor your Web applications, measure database performance, optimize SQL queries, explore Functional JavaScript, boost Web server performance in general and optimize applications when there is nothing left to optimize by going beyond performance.After reading this book, you will know how to boost the performance of any Web application and make it part of what has come to be known as the Faster Web.
Andrew Caya
This book will get you started with the latest benchmarking, profiling and monitoring tools for PHP, MySQL and JavaScript using Docker-based technologies. From optimizing PHP 7 code to learning asynchronous programming, from implementing Modern SQL solutions to discovering Functional JavaScript techniques, this book covers all the latest developments in Faster Web technologies. You will not only learn to determine the best optimization strategies, but also how to implement them.Along the way, you will learn how to profile your PHP scripts with Blackfire.io, monitor your Web applications, measure database performance, optimize SQL queries, explore Functional JavaScript, boost Web server performance in general and optimize applications when there is nothing left to optimize by going beyond performance.After reading this book, you will know how to boost the performance of any Web application and make it part of what has come to be known as the Faster Web.
Nathan Rozentals
TypeScript is both a language and a set of tools to generate JavaScript. It was designed by Anders Hejlsberg at Microsoft to help developers write enterprise-scale JavaScript. Starting with an introduction to the TypeScript language, before moving on to basic concepts, each section builds on previous knowledge in an incremental and easy-to-understand way. Advanced and powerful language features are all covered, including asynchronous programming techniques, decorators, and generics. This book explores many modern JavaScript and TypeScript frameworks side by side in order for the reader to learn their respective strengths and weaknesses. It will also thoroughly explore unit and integration testing for each framework.Best-of-breed applications utilize well-known design patterns in order to be scalable, maintainable, and testable. This book explores some of these object-oriented techniques and patterns, and shows real-world implementations.By the end of the book, you will have built a comprehensive, end-to-end web application to show how TypeScript language features, design patterns, and industry best practices can be brought together in a real-world scenario.
Nathan Rozentals
TypeScript is both a language and a set of tools to generate JavaScript, designed by Anders Hejlsberg at Microsoft to help developers write enterprise-scale JavaScript.Mastering Typescript is a golden standard for budding and experienced developers. With a structured approach that will get you up and running with Typescript quickly, this book will introduce core concepts, then build on them to help you understand (and apply) the more advanced language features. You’ll learn by doing while acquiring the best programming practices along the way.This fourth edition also covers a variety of modern JavaScript and TypeScript frameworks, comparing their strengths and weaknesses. You'll explore Angular, React, Vue, RxJs, Express, NodeJS, and others. You'll get up to speed with unit and integration testing, data transformation, serverless technologies, and asynchronous programming. Next, you’ll learn how to integrate with existing JavaScript libraries, control your compiler options, and use decorators and generics.By the end of the book, you will have built a comprehensive set of web applications, having integrated them into a single cohesive website using micro front-end techniques. This book is about learning the language, understanding when to apply its features, and selecting the framework that fits your real-world project perfectly.
Ashley Godbold
A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.
Alan Thorn
Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence.
Patrick Rauland
WooCommerce is one of the most flexible platforms for building online stores. With its flexibility, you can offer virtually any feature to a client using the WordPress system. WooCommerce is also self-hosted, so the ownership of data lies with you and your client.This book starts with the essentials of building a WooCommerce store. You’ll learn how to set up WooCommerce and implement payment, shipping, and tax options, as well as configure your product. The book also demonstrates ways to customize and manage your products by using SEO for enhanced visibility. As you advance, you’ll understand how to manage sales by using POS systems, outsource fulfillment, and external reporting services. Once you’ve set up and organized your online store, you’ll focus on improving the user experience of your e-commerce website. In addition to this, the book takes you through caching techniques to not only improve the speed and performance of your website but also its look and UI by adding themes. Finally, you’ll build the landing page for your website to promote your product, and design WooCommerce plugins to customize the functionalities of your e-commerce website.By the end of this WooCommerce book, you’ll have learned how to run a complete WooCommerce store, and be able to customize each section of the store on the frontend as well as backend.