Informatyka

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EBOOK

Aplikacje w Delphi. Przykłady. Wydanie III

Teresa Pamuła

Projektuj wspaniałe aplikacje z pomocą środowiska Delphi 2010! Wygląd i podstawowe funkcje aplikacji, czyli od czego zacząć pracę Wprowadzanie danych i okienka komunikatów, czyli zapewnianie dialogu między programem a użytkownikiem Tworzenie nowych komponentów, czyli jak nadać aplikacji niepowtarzalny styl Środowisko Delphi służy do szybkiego tworzenia aplikacji działających w systemie Windows. Zawiera bogate biblioteki komponentów, mechanizmy Plug and Play oraz Code Insight, a także palety komponentów i narzędzia ułatwiające ich wyszukiwanie. Dzięki Delphi IDE można w prosty sposób zaprojektować interfejs użytkownika nowej aplikacji, określić jej wygląd oraz sposób działania w oparciu o istniejące kontrolki i biblioteki klas, w dużym stopniu zdając się na automatyczne generowanie kodu. Jeśli chcesz poznać, dogłębnie zrozumieć i wykorzystać do swoich celów sposób działania Delphi 2010, powinieneś koniecznie sięgnąć po książkę "Aplikacje w Delphi. Przykłady". Znajdziesz tu wszelkie informacje na temat obsługi samego środowiska, podstawowych składników każdej tworzonej aplikacji, wprowadzania i formatowania danych, list, tabel, grupowania i projektowania nowych komponentów, wykorzystania technologii OLE do zapisu i modyfikacji danych w formatach .doc i .xls, możliwości graficznej prezentacji danych, ich drukowania i współpracy Twojej aplikacji z multimediami. Wszystko to oraz wiele innych zagadnień pokazano tu na praktycznych, konkretnych przykładach, ułatwiających zrozumienie i gotowych do zastosowania w Twoich własnych projektach. Podstawowe składniki aplikacji, menu główne i podręczne, pasek narzędzi Wprowadzanie danych, formatowanie i wyświetlanie na ekranie Okienka komunikatów i okienka dialogowe z karty Dialogs Listy wyboru i prosty edytor Grupowanie i dynamiczne tworzenie komponentów Komponenty do wyboru daty i czasu, odmierzanie czasu Zakładki TTabControl i TPageControl Grafika w Delphi i wyświetlanie obrazów Tabelaryzacja danych i ich graficzna prezentacja danych Współpraca programu z plikami dyskowymi Drukowanie w Delphi i programy z wieloma oknami Posługiwanie się wieloma komponentami tego samego typu Definiowanie nowych klas komponentów i wykorzystanie mechanizmu OLE Podstawowe operacje na bazach danych Delphi i multimedia Odkryj fantastyczne możliwości Delphi!

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Appcelerator Titanium Application Development by Example Beginner's Guide. Once you've got into Appcelerator Titanium you'll never look back. This book is the perfect introduction to developing native cross-platform apps for iOS, Android, and Windows 8

Darren Paul Cope

Appcelerator Titanium is the leading method for creating native cross-platform apps. This book guides you from the initial stages with the language right through to the submission of your app to the marketplace/app store. Specially crafted examples cover the most common requirements of an app programmer. This book will be your companion as you progress with the language.Appcelerator Titanium Application Development by Example Beginner's Guide will guide you through the process of designing cross-platform apps using Titanium. It covers all areas of the language from installation through development to submission to the store. This book will take a hands-on approach in teaching you how to write cross-platform apps using Titanium, as well as exploring the new features of Titanium 3. Each chapter will show you how to overcome specific challenges using Titanium. You will learn how to design your apps using MVC principles and Alloy, use the cloud to your advantage, develop apps that work on tablets and phones, use the phone gadgets like the accelerometer, integrate social media, record usage using analytics, and monetise your app. All tasks from installation to deployment to the store are covered and backed by examples. The book will be your companion from your first steps with Titanium to successful live deployment.

275
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EBOOK

Apple Motion 5 Cookbook. With this book you'll be able to fully exploit the fantastic features of Apple Motion. There are over 110 recipes with downloadable content for each chapter and stacks of screenshots. A video editor's dream

Nicholas Harauz

Let's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects!Apple Motion 5 Cookbook contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion's interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. Not forgetting visual effects, we will also explore motion tracking and green screen techniques that will help you composite like a pro. Let's launch the application, grab a cup of coffee, and get started on this exciting journey!The exercises will take you right from creating your very first Motion project through to export. You will learn how to navigate quickly and efficiently through Motion's complex interface and toolsets so that you can focus oncreating your masterpiece!You will learn how to create a new project and import material into that project from the File Browser and Motion's vast and rich content library. From there, you will learn to manipulate and animate these source files using Motion's behaviors, classic keyframing techniques, adding filters, and master the built-in tools such as particle systems that will knock your socks off! Last but not least, you will export your projects to a variety of different formats including DVD, as a Final Cut Pro generator, and the Web.The Apple Motion 5 Cookbook contains downloadable content for each chapter and is packed with screenshots and illustrations. After reading this book, you'll be creating motion graphics and visual effects in no time!

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Apple Pay Essentials. Harness the power of Apple Pay in your iOS apps and integrate it with global payment gateways

Ernest Bruce

Apple Pay, one of the most talked about offerings of the latest iOS 9 release, is a digital wallet and electronic payment system developed by Apple Inc. Paying in stores or within apps has never been easier or safer. Gone are the days of searching for your wallet, and the wasted moments finding the right card! Now you can use your credit cards and rewards cards with just a touch. It allows payment to merchants, using Near field Communication (NFC), and within iOS apps. Implementing Apple Pay within apps for payment is a bit tricky, but our book solves this problem for you.Whether you are a brand new iOS app developer or a seasoned expert, this book arms you with necessary skills to successfully implement Apple Pay in your online-payment workflow.Whether you are a brand new iOS app developer or a seasoned expert, this book arms you with the necessary skills to successfully implement Apple Pay. We start off by teaching you how to obtain the certificates necessary to encrypt customers’ payment information. We will use Xcode and Objective C for the interface and Node.js for server side code. You will then learn how to determine whether the customer can use Apple Pay, and how to create payment requests. You will come to grips with designing a payment-processor program to interact with the payment gateway. Finally, we take a look at a business-focused view of Apple Pay protocols and classes. By the end of this book, you will be able to build a fully functional Apple Pay-integrated iOS app

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Application Development for IBM WebSphere Process Server 7 and Enterprise Service Bus 7. A Service Oriented Architecture approach has many benefits for your applications, including flexibility, reusability, and increased revenue. You can exploit those benefits to the fullest by following this step-by-step tutorial for WPS and WESB

Salil Ahuja, Swami Chandrasekaran

By adopting an SOA approach in Business Process Management (BPM), you can make your application flexible, reusable, and adaptable to new developments. The SOA approach also gives you the potential to lower costs (from reuse), and increase revenue (from adaptability and flexibility). However, integrating basic SOA constructs (such as Process, Business Services, and Components) and core building blocks of BPM (such as Process Modeling and Enterprise Service Bus) in a real-world application can be challenging.This book introduces basic concepts of Business Integration, SOA Fundamentals, and SOA Programming Model and implements them in numerous examples. It guides you to building an Order Management application from scratch using the principles of Business Process Management and Service Oriented Architecture and using WebSphere Process Server (WPS) and WebSphere Enterprise Service Bus (WESB). The various detailed aspects, features, and capabilities of the product are conveyed through examplesWe begin with essential concepts on Business Integration, SOA Fundamentals and SOA Programming Model. Then we set up the development environment to build your first Hello Process and Hello Mediation applications.Gradually, we build an SOA-based Order Management Application. We cover important aspects and functions of WPS and WESB with numerous practical examples. We show how to analyze your application's business requirements and check if an SOA approach is appropriate for your project. Then you do a top-down decomposition of your application and identify its use cases, business processes, and services. Having built the SOA Application, we introduce you to various non-functional topics, including: Administration, Governance, Management, Monitoring, and Security. We also discuss deployment topologies for WPS and WESB, performance tuning, and recommended practices.

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Application Development with Swift. Develop highly efficient and appealing iOS applications by using the Swift language

Hossam Ghareeb

After years of using Objective-C for developing apps for iOS/Mac OS, Apple now offers a new, creative, easy, and innovative programming language for application development, called Swift. Swift makes iOS application development a breeze by offering speed, security and power to your application development process. Swift is easy to learn and has awesome features such as being open source, debugging,interactive playgrounds, error handling model, and so on. Swift has simplified its memory management with Automatic Reference Counting (ARC) and it is compatible with Objective-C.This book has been created to provide you with the information and skills you need to use the new programming language Swift. The book starts with an introduction to Swift and code structure. Following this, you will use playgrounds to become familiar with the language in no time. Then the book takes you through the advanced features offered by Swift and how to use them with your old Objective-C code or projects. You will then learn to use Swift in real projects by covering APIs such as HealthKit, Metal, WatchKit, and Touch ID in each chapter. The book's easy to follow structure ensures you get the best start to developing applications with Swift.

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EBOOK

Applied Architecture Patterns on the Microsoft Platform. An in-depth scenario-driven approach to architecting systems using Microsoft technologies

Richard Seroter, Ewan Fairweather

Every day, architects and developers are asked to solve specific business problems in the most efficient way possible using a broad range of technologies. Packed with real-world examples of how to use the latest Microsoft technologies, this book tackles over a dozen specific use case patterns and provides an applied implementation with supporting code downloads for every chapter.In this book, we guide you through thirteen architectural patterns and provide detailed code samples for the following technologies: Windows Server AppFabric, Windows Azure Platform AppFabric, SQL Server (including Integration Services, Service Broker, and StreamInsight), BizTalk Server, Windows Communication Foundation (WCF), and Windows Workflow Foundation (WF). This book brings together – and simplifies – the information and methodology you need to make the right architectural decisions and use a broad range of the Microsoft platform to meet your requirements. Throughout the book, we will follow a consistent architectural decision framework which considers key business, organizational, and technology factors.The book is broken up into four sections. First, we define the techniques and methodologies used to make architectural decisions throughout the book. In Part I, we provide a set of primers designed to get you up to speed with each of the technologies demonstrated in the book. Part II looks at messaging patterns and includes use cases which highlight content-based routing, workflow, publish/subscribe, and distributed messaging. Part III digs into data processing patterns and looks at bulk data processing, complex events, multi-master synchronization, and more. Finally, Part IV covers performance-related patterns including low latency, failover to the cloud, and reference data caching.