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Full-Stack React, TypeScript, and Node. Build scalable and cloud-ready web applications using React 19, TypeScript, and Docker - Second Edition

David Choi

In the fast-paced world of web development, React sets the benchmark for high-performance client-side applications, while Node.js and Express enable scalable server-side solutions and web services. TypeScript enhances JavaScript projects with robustness and maintainability, making it essential for large-scale applications. This second edition provides a hands-on guide to mastering these technologies with new chapters and updated content reflecting the latest industry practices.Start with a solid foundation in TypeScript, building high-quality web applications. Explore React 19, leveraging the latest Hooks API and Redux Toolkit for state management. Transition to server-side development with Express, incorporating modern practices like JWT-based authentication and Prisma ORM for database management.A key addition is Docker, streamlining deployment with containerized applications. Learn to configure Express projects with Docker and deploy to AWS for scalable solutions. Updates include Vitest for testing, new React features like Suspense, and expanded content on Postgres and Prisma ORM.By the end of this book, you will have built and deployed a comprehensive full-stack application, ready for production.

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Full-Stack Web Development with GraphQL and React. Taking React from frontend to full-stack with GraphQL and Apollo - Second Edition

Sebastian Grebe

React and GraphQL, when combined, provide you with a very dynamic, efficient, and stable tech stack to build web-based applications. GraphQL is a modern solution for querying an API that represents an alternative to REST and is the next evolution in web development.This book guides you in creating a full-stack web application from scratch using modern web technologies such as Apollo, Express.js, Node.js, and React. First, you’ll start by configuring and setting up your development environment. Next, the book demonstrates how to solve complex problems with GraphQL, such as abstracting multi-table database architectures and handling image uploads using Sequelize. You’ll then build a complete Graphbook from scratch. While doing so, you’ll cover the tricky parts of connecting React to the backend, and maintaining and synchronizing state. In addition to this, you’ll also learn how to write Reusable React components and use React Hooks. Later chapters will guide you through querying data and authenticating users in order to enable user privacy. Finally, you’ll explore how to deploy your application on AWS and ensure continuous deployment using Docker and CircleCI.By the end of this web development book, you'll have learned how to build and deploy scalable full-stack applications with ease using React and GraphQL.

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Full-Stack Web Development with TypeScript 5. Craft modern full-stack projects with Bun, PostgreSQL, Svelte, TypeScript, and OpenAI

Mykyta Chernenko, Artem Korchunov

This book takes you on a journey with TypeScript 5, introducing its nuances and advantages over traditional JavaScript, explaining TypeScript basics, and highlighting the syntax, typing, generics, classes, and interfaces. Expert advice will help you build your understanding of TypeScript's role in modern web applications. You'll gain hands-on experience with the tools required to write full-stack web applications end to end, beginning with setting up the Bun environment for backend development. This book also explores server-side functionality such as authentication, routing, and database integration with PostgreSQL. The second part of the book focuses on the integration of the OpenAI API, demonstrating the use of the GPT API for different use cases. The final part covers frontend development using Svelte, guiding you through UI design, state management, and performance optimization. Each chapter has real-world examples and comparisons to other technologies, providing you with a comprehensive understanding of full-stack development.By the end of this book, you'll have learned how to build modern web applications using TypeScript 5 and confidently tackle full-stack development challenges.

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Full-Stack Web Development with Vue.js and Node. Build scalable and powerful web apps with modern web stack: MongoDB, Vue, Node.js, and Express

Aneeta Sharma

Isomorphic JavaScript was the buzzword of the year 2017, allowing developers to utilize a single language throughout their web development stack and build cost-effective and scalable applications. MEVN is a one such modern web development stack consisting of web applications such as MongoDB, Express.js, Vue.js, and Node.js. Hands-On Full-Stack Web Development with Vue.js 2 and Node.js leverages the harmony of these technologies to help you create full-stack web applications.Starting with the core frameworks, this example-based guide explains all the key concepts of frameworks, how to set them up properly, and how to use popular modules to connect them together and make them work cohesively. You will learn all this with the help of real-world examples. In addition to this, you will be able to scaffold web application architecture, add an authentication layer, and develop the MVC structure to support the development of your application. You'll explore how to create data models for your applications and then write REST APIs by exposing your data model to your application. Solely orientated towards building a full, end-to-end application using the MEVN stack, this book will help you understand how your application development grows.

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Functional Kotlin. Extend your OOP skills and implement Functional techniques in Kotlin and Arrow

Mario Arias, Rivu Chakraborty

Functional programming makes your application faster, improves performance, and increases your productivity. Kotlin supports many of the popular and advanced functional features of functional languages. This book will cover the A-Z of functional programming in Kotlin. This book bridges the language gap for Kotlin developers by showing you how to create and consume functional constructs in Kotlin. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambdas, pattern matching, immutability, and help you develop a deep understanding of the concepts and practices of functional programming. If you want learn to address problems using Recursion, Koltin has support for it as well. You’ll also learn how to use the funKtionale library to perform currying and lazy programming and more. Finally, you’ll learn functional design patterns and techniques that will make you a better programmer.By the end of the book, you will be more confident in your functional programming skills and will be able to apply them while programming in Kotlin.

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Functional Programming with C#. Unlock coding brilliance with the power of functional magic

Alex Yagur

In an era where software complexity is increasing by the day, functional programming offers a paradigm that simplifies code maintenance and enhances reliability. Functional Programming with C# takes you on an exhaustive journey into functional programming within C#. The book familiarizes you with the core principles and benefits of functional programming, juxtaposing it with imperative and object-oriented paradigms. You’ll get to grips with the functional features of C# and learn to write expressive, modular code through expressions, pure functions, and higher-order functions. As you advance, you’ll explore advanced concepts such as error handling and asynchronous programming, which will equip you with the practical skills that you need to tackle real-world challenges. By comparing functional programming in C# with other languages and providing additional resources, this book ensures that you’re well-equipped to continue your journey toward mastery in functional programming. By the end of this book, you’ll have gained a thorough understanding of functional programming techniques, such as recursion, memoization, and composition, empowering you to write robust, maintainable code.

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Functional Python Programming. Create succinct and expressive implementations with functional programming in Python

Steven F. Lott

This book is for developers who want to use Python to write programs that lean heavily on functional programming design patterns. You should be comfortable with Python programming, but no knowledge of functional programming paradigms is needed.

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Fundamentals of Linux. Explore the essentials of the Linux command line

Oliver Pelz

Linux is a Unix-like operating system assembled under the model of free and open source software development and distribution. Fundamentals of Linux will help you learn all the essentials of the Linux command line required to get you started. The book will start by teaching you how to work with virtualization software and install CentOS 7 Linux as a VM. Then, you will get to grips with the workings of various command line operations, such as cursor movement, commands, options, and arguments. As you make your way through the chapters, the book will not only focus on the most essential Linux commands but also give an introduction to Bash shell scripting. Finally, you will explore advanced topics, such as networking and troubleshooting your system, and you will get familiar with the advanced file permissions: ACL, setuid, and setgid. Fundamentals of Linux includes real-world tasks, use cases, and problems that, as a system administrator, you might encounter in your day-to-day activities.

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Funkcje okna w języku T-SQL dla SQL Server 2019

Itzik Ben-Gan

Wykorzystaj funkcje okna do tworzenia prostszych, lepszych i wydajniejszych zapytań Większość programistów T-SQL docenia wartość funkcji okna w analizowaniu danych. Potrafią one jednak znacznie więcej, a ostatnie optymalizacje sprawiają, że stały się jeszcze skuteczniejsze. Uznany ekspert T-SQL Itzik Ben-Gan wprowadza przełomowe techniki wykorzystania funkcji okna do realizowania wielu typowych zadań z nieznaną wcześniej elegancją i siłą. Przy użyciu bogatych przykładów kodu prowadzi Czytelnika poprzez funkcje agregujące, rankingowe, statystyczne, przesunięć i zbiorów uporządkowanych. Znajdziemy tu szczegółowy rozdział o optymalizacji oraz kolekcję rozwiązań biznesowych w tym nowatorskie techniki, które nie są dostępne w żadnej innej książce. MVP Itzik Ben-Gan pokazuje, jak: Używać funkcji okna do usprawnienia kwerend, które wcześniej budowalismy za pomocą predykatów Opanować kluczowe koncepcje okien SQL i wydajnie projektować funkcje okna Skutecznie wykorzystywać partycjonowanie, porządkowanie i ramy Zdobyć praktyczne, pogłębione zrozumienie agregujących, rankingowych i statystycznych funkcji okna Zrozumieć, jak standard SQL obsługuje funkcje zbiorów uporządkowanych i znaleźć działające rozwiązania dla funkcji, które nie są jeszcze dostępne w konkretnym dialekcie Pozna zaawansowane techniki analizy danych oparte na rozwiązywaniu wzorców wierszy Optymalizować funkcje okna w SQL Server i Azure SQL Database, maksymalnie wykorzystując indeksowanie, równoległość i nie tylko Odkryć pełną bibliotekę rozwiązań opartych na funkcjach okna dla typowych problemów biznesowych O tej książce Dla programistów, administratorów baz danych, analityków, profesjonalistów BI i zaawansowanych użytkowników korzystających z kwerend T-SQL Dotyczy dowolnego wydania silnika bazy danych SQL Server 2019 i późniejszego, a także Azure SQL Database O autorze Itzik Ben-Gan, MVP firmy Microsoft w dziedzinie platform danych od roku 1999, jest mentorem i współzałożycielem firmy SolidQ oraz podstawą jej działalności w dziedzinie T-SQL. Prowadził liczne wykłady w dziedzinie zapytań w języku T-SQL, dostrajania zapytań i programowania na całym świecie, Jest autorem licznych książek, w tym Podstawy T-SQL i Zapytania w języku T-SQL, a także programów nauczania Advanced T-SQL Querying, Programming, and Tuning oraz T-SQL Fundamentals prowadzonych przez SolidQ. Pisuje również w witrynach sqlperformance.com, ITProToday and SolidQ. Występował w licznych konferencjach, w tym PASS Summit i SQLBits. Przykłady kodu dostępne są pod adresem: MicrosoftPressStore.com/TSQLWindowFunctions/downloads

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Funkcjonalność aplikacji mobilnych. Nowoczesne standardy UX i UI

Jakob Nielsen, Raluca Budiu

Kreuj doświadczenia użytkowników smartfonów i tabletów! Urządzenia mobilne pomimo rosnących rozmiarów wciąż są zdecydowanie mniejsze od naszych laptopów i komputerów stacjonarnych. Zaprojektowanie funkcjonalnego i eleganckiego interfejsu użytkownika na tak ograniczonej przestrzeni wymaga nie lada kunsztu. Obecnie jednak urządzenia te dają programistom nowe możliwości, a wśród nich dostęp do ekranów dotykowych. Warto dobrze wykorzystać ich potencjał! Dzięki tej książce, napisanej przez najlepszych specjalistów w branży, dowiesz się, jak najlepiej przygotować aplikację lub stronę internetową dla małych ekranów. Poznasz zalety i wady smartfonów, tabletów oraz czytników e-booków. Ponadto nauczysz się rozpoznawać typowe błędy, które obniżają doznania Twoich użytkowników w trakcie korzystania z Twojego oprogramowania, i unikać ich. A potem spojrzysz w przyszłość i przekonasz się, co może nas czekać wkrótce w dziedzinie urządzeń mobilnych. Ta książka to niezbędna pozycja dla każdego projektanta stron i aplikacji przeznaczonych na mniejsze ekrany. Poznaj: zalety i wady urządzeń mobilnych zasady tworzenia stron internetowych i aplikacji dla telefonów czy tabletów typowe problemy powodujące irytację użytkowników przyszłość branży mobilnej Bogactwo UX to klucz do sukcesu Twojej aplikacji!

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Fuzzing Against the Machine. Automate vulnerability research with emulated IoT devices on QEMU

Antonio Nappa, Eduardo Blázquez

Emulation and fuzzing are among the many techniques that can be used to improve cybersecurity; however, utilizing these efficiently can be tricky. Fuzzing Against the Machine is your hands-on guide to understanding how these powerful tools and techniques work. Using a variety of real-world use cases and practical examples, this book helps you grasp the fundamental concepts of fuzzing and emulation along with advanced vulnerability research, providing you with the tools and skills needed to find security flaws in your software.The book begins by introducing you to two open source fuzzer engines: QEMU, which allows you to run software for whatever architecture you can think of, and American fuzzy lop (AFL) and its improved version AFL++. You’ll learn to combine these powerful tools to create your own emulation and fuzzing environment and then use it to discover vulnerabilities in various systems, such as iOS, Android, and Samsung's Mobile Baseband software, Shannon. After reading the introductions and setting up your environment, you’ll be able to dive into whichever chapter you want, although the topics gradually become more advanced as the book progresses.By the end of this book, you’ll have gained the skills, knowledge, and practice required to find flaws in any firmware by emulating and fuzzing it with QEMU and several fuzzing engines.

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Game Physics Cookbook. Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games

Gabor Szauer

Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use.This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes.You’ll begin by building a strong foundation in mathematics that will be used throughout the book. We’ll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We’ll explore advanced physics topics such as constraint solving. You’ll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game.By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games!

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Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition

Pavel Strakhov, Witold Wysota, Lorenz Haas

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games.The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts.Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization.Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games. By the end of this book, you will have developed the skillset to develop interesting games with Qt.

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GameMaker Cookbook. Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system

Brandon Gardiner

GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms.This book teaches you to harness GameMaker: Studio’s full potential and take your game development to new heights.It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX.By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design.

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GameMaker Programming By Example. Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine!

Brian Christian, Steven Isaacs

This book is excellent resource for developers with any level of experience of GameMaker. At the start, we’ll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game.We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games.

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Gamification for Product Excellence. Make your product stand out with higher user engagement, retention, and innovation

Mike Hyzy, Bret Wardle

Are you trying to build a product that your audience loves to use? Game mechanics and psychology have been used for decades to increase engagement, convert users to buyers, and increase audience retention. Learning when and where to implement these tools can take your product from the middle of the pack to a must-have!This book begins by helping you get a clear understanding of gamification, its key concepts, and how product managers can leverage it to drive user engagement in non-game scenarios. As you progress through the chapters, you’ll learn different gamification frameworks, mechanics, and elements with structured ways to implement them while designing a successful gamification strategy tailored to a business case. You'll get a chance to implement and test the designed strategy prototype with the users for feedback. You’ll also discover how to sell your strategy to stakeholders to get full buy-in from the top down, along with how to gamify your product development process to drive innovation, engagement, and motivation.By the end of this book, you'll be primed to harness the power of gamification, and will have benefited from proven case studies, best practices, and tips, ensuring you are well-equipped to apply gamification principles to your work as a product development professional.