Informatyka

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4065
Ładowanie...
EBOOK

Refactoring with C#. Safely improve .NET applications and pay down technical debt with Visual Studio, .NET 8, and C# 12

Matt Eland, Steve Smith

Software projects start as brand-new greenfield projects, but invariably become muddied in technical debt far sooner than you’d expect. In Refactoring with C#, you'll explore what technical debt is and how it arises before walking through the process of safely refactoring C# code using modern tooling in Visual Studio and more recent C# language features using C# 12 and .NET 8. This book, written by a Microsoft MVP, will guide you through the process of refactoring safely through advanced unit testing with XUnit and libraries like Moq, Snapper, and Scientist .NET. You'll explore maintainable code through SOLID principles and defensive coding techniques made possible in newer versions of C#. You'll also find out how to run code analysis and write custom Roslyn analyzers to detect and resolve issues unique to your code.The nature of coding is changing, and you'll explore how to use AI with the GitHub Copilot Chat to refactor, test, document, and generate code before ending with a discussion about communicating technical debt to leadership and getting organizational buy-in to refactor your code in enterprise organizations and in agile teams.By the end of this book, you'll understand the nature of refactoring and see how you can safely, effectively, and repeatably pay down the technical debt in your application while adding value to your business.

4066
Ładowanie...
EBOOK

Reimagining Characters with Unreal Engine's MetaHuman Creator. Elevate your films with cinema-quality character designs and motion capture animation

Brian Rossney, Ciaran Kavanagh

MetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios.This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a webcam to capture face and body movements, you’ll mix these motion capture files, refine the animations using the MetaHuman Control Rig, and save these takes to be reused and edited again within the Level Sequencer. On top of that, you’ll learn how to create a rendered video file for film production using both the Level Sequencer and a VR Cinematic Camera. By the end of this book, you’ll have created your own MetaHuman character, as well as face and body motion capture data, and learned the necessary skills to give your future projects further realism and creative control.

4067
Ładowanie...
EBOOK

Reinforcement Learning with TensorFlow. A beginner's guide to designing self-learning systems with TensorFlow and OpenAI Gym

Sayon Dutta

Reinforcement learning (RL) allows you to develop smart, quick and self-learning systems in your business surroundings. It's an effective method for training learning agents and solving a variety of problems in Artificial Intelligence - from games, self-driving cars and robots, to enterprise applications such as data center energy saving (cooling data centers) and smart warehousing solutions.The book covers major advancements and successes achieved in deep reinforcement learning by synergizing deep neural network architectures with reinforcement learning. You'll also be introduced to the concept of reinforcement learning, its advantages and the reasons why it's gaining so much popularity. You'll explore MDPs, Monte Carlo tree searches, dynamic programming such as policy and value iteration, and temporal difference learning such as Q-learning and SARSA. You will use TensorFlow and OpenAI Gym to build simple neural network models that learn from their own actions. You will also see how reinforcement learning algorithms play a role in games, image processing and NLP.By the end of this book, you will have gained a firm understanding of what reinforcement learning is and understand how to put your knowledge to practical use by leveraging the power of TensorFlow and OpenAI Gym.

4068
Ładowanie...
EBOOK

Reporting in TFS. Create and customize reports in Team Foundation Server using Excel and SQL Server Reporting Services

Dipti Chhatrapati

This book is intended for developers, testers, architects, and project managers who want to explore and make use of the reporting facilities of Team Foundation Server 2013. Although no previous experience of reporting is required, a basic understanding of the Team Foundation Components and project templates would be a plus.

4069
Ładowanie...
EBOOK

Reporting with Microsoft SQL Server 2012. Learn to quickly create reports in SSRS and Power View as well as understand the best use of each reporting tool

James Serra

This is a step-by-step tutorial that deals with Microsoft Server 2012 reporting tools:SSRS and Power View. If you are a BI developer, consultant, or architect who wishes to learn how to use SSRS and Power View, and want to understand the best use for each tool, then this book will get you up and running quickly. No prior experience is required with either tool!

4070
Ładowanie...
EBOOK

ReSharper Essentials. Make your Microsoft Visual Studio work smarter with ReSharper

Lukasz Gasior

A practical, hands-on guide that will help you to unleash the power of ReSharper to write better quality code. If you are a developer who is working with Visual Studio and are looking to make your work more efficient, this book is for you. It is most useful for new ReSharper users but those who are currently using it will also find many useful tips and references updated to the latest version (8.1). Prior knowledge of Visual Studio is a must.

4071
Ładowanie...
EBOOK

Responsive Media in HTML5. Learn effective administration of responsive media within your website or CMS system using practical techniques

Alex Libby

If you are a web designer with a good understanding of CSS, jQuery, and HTML, but new to creating responsive sites, then this book is for you. The prerequisite is a good understanding of CSS and HTML; the demos will suit those who have some prior knowledge of Less CSS, WordPress, or Bootstrap.

4072
Ładowanie...
EBOOK

Responsive Web Design. Projektowanie elastycznych witryn w HTML5 i CSS3

Ben Frain

Niezbędnik każdego projektanta WWW! Jeżeli pamiętasz czasy przed rewolucją mobilną, to z łatwością przypomnisz sobie rozdzielczości królujące w tamtym okresie: 800×600 oraz 1024×768 pikseli. Nie było tabletów, smartfonów, netbooków i telewizorów podłączonych do internetu. Projektant stron WWW napotykał w swojej pracy wiele utrudnień, jednak nie musiał zmagać się z różnorodnością ekranów, jak webmasterzy naszej dekady. Obecnie projektowanie stron dopasowanych do wymogów różnych urządzeń to niezwykle cenna umiejętność. Dzięki tej książce zdobędziesz ją w mig! Już za chwilę skorzystasz z możliwości HTML5 i CSS3, by stworzyć stronę, która zachwyci użytkownika, i to niezależnie od platformy, na której będzie jej używał. Co najważniejsze, żeby to osiągnąć, nie będziesz musiał przygotowywać kilku wersji jednej strony! W trakcie lektury poznasz nowości z CSS3 i HTML5. Dowiesz się, jak uzyskać rewelacyjne efekty, atrakcyjne wizualnie układy oraz decydować o rozmieszczeniu elementów w zależności od docelowej rozdzielczości. Książka ta jest obowiązkową lekturą dla każdego projektanta i programisty stron internetowych. Po prostu musisz ją mieć! Przekonaj się, jak łatwo: obsługiwać różne rozdzielczości ekranów korzystać z plików multimedialnych wspierać starsze przeglądarki tworzyć lepsze strony WWW Zaoszczędź czas — twórz uniwersalne strony WWW!