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4969
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Vue.js 3 Design Patterns and Best Practices. Develop scalable and robust applications with Vite, Pinia, and Vue Router

Pablo David Garaguso, Olaf Zander

If you’re familiar with the progressive Vue framework for creating responsive user interfaces, you’ll be impressed with its latest iteration, Vue 3, which introduces new concepts and approaches design patterns that are uncommon in other libraries or frameworks. By building on your foundational knowledge of Vue 3 and software engineering principles, this book will enable you to evaluate the trade-offs of different approaches to building robust applications.This book covers Vue 3 from the basics, including components and directives, and progressively moves on to more advanced topics such as routing, state management, web workers, and offline storage. Starting with a simple page, you’ll gradually build a fully functional multithreaded, offline, and installable progressive web application.By the time you finish reading this Vue book, not only will you have learned how to build applications, but you’ll also understand how to solve common problems efficiently by applying existing design patterns. With this knowledge, you’ll avoid reinventing the wheel for every project, saving time and creating software that’s adaptable to future changes.

4970
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Vue.js 3 for Beginners. Learn the essentials of Vue.js 3 and its ecosystem to build modern web applications

Simone Cuomo, Tracy Lee

Discover why Vue.js is a must-learn JavaScript framework for aspiring developers. If you’re a beginner fascinated by Vue.js and its potential, then this book will show you how the progressive and versatile framework can help you build performant applications. Written by an accomplished software architect with over 12 years of experience, Vue.js 3 for Beginners provides a solid foundation in Vue.js and guides you at every step to create a robust social media application, component by component.Starting with a clean canvas using plain HTML and CSS, you’ll learn new topics to build your application incrementally. Beyond the core features, you’ll explore crucial parts of the Vue.js ecosystem, such as state management with Pinia, routing with Vue Router, and testing with Vitest, and Cypress. The structured GitHub repository ensures a smooth transition from one chapter to the next, offering valuable insights into advanced topics, techniques, and resources. This book is designed to serve as a practical reference guide, allowing you to quickly revisit specific topics when needed.By the end of the book, you’ll have built a strong understanding of Vue.js and be ready to build simple applications effortlessly.

4971
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E-BOOK

Vuex Quick Start Guide. Centralized State Management for your Vue.js applications

Andrea Koutifaris

State management preserves the state of controls in a user interface. Vuex is a state management tool for Vue.js that makes the architecture easier to understand, maintain and evolve. This book is the easiest way to get started with Vuex to improve your Vue.js application architecture and overall user experience.Our book begins by explaining the problem that Vuex solves, and how it helps your applications. You will learn about the Vuex core concepts, including the Vuex store, changing application state, carrying out asynchronous operations and persisting state changes, all with an eye to scalability.You will learn how to test Vuex elements and Vue components with the Karma and Jasmine testing frameworks. You will see this in the context of a testing first approach, following the fundamentals of Test Driven Development. TDD will help you to identify which components need testing and how to test them. You will build a full Vuex application by creating the application components and services, and persist the state.Vuex comes with a plugin system that allows programmers to extend Vuex features. You will learn about some of the most powerful plugins, and make use of the built-in logger plugin. You write a custom Google Analytics plugin to send actions to its analytics API, and an Undo/Redo plugin.

4972
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Vulkan Cookbook. Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

Pawel Lapinski

Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster.This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications.By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms.

4973
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E-BOOK

Vulkan Cookbook. Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

Pawel Lapinski

Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster.This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications.By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms.

4974
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E-BOOK

W tym szaleństwie jest metoda. Powieść o zarządzaniu projektami

Marcin Żmigrodzki

Literatura piękna i praktyczna równocześnie Jeśli chcesz, albo musisz, nauczyć się zarządzania projektami, ale nie przepadasz za suchym językiem poradników biznesowych - to książka dla Ciebie! Oto Twój podręcznik skutecznego rozwoju firmy za pomocą projektów, Twoja lektura do poduszki i wreszcie - Twoja ulubiona powieść. Na jej kartach opisano historię firmy Project Inc., czyli średniej wielkości przedsiębiorstwa z branży informatycznej, od lat działającego gdzieś w Europie. Do niedawna wiodło mu się całkiem nieźle, ale ostatnio skuteczny mechanizm biznesowy zaczął się psuć. Rośnie presja konkurencji, a marże spadają. Prezes Project Inc. dostrzega problem, jednak pełni samozadowolenia pracownicy nie przyjmują do wiadomości konieczności zmian. Na scenę wkracza więc konsultant... Tego, co było dalej, dowiesz się z tej książki - a przy okazji poznasz trudną sztukę zarządzania projektami. Opanujesz oczywiście służące temu celowi techniki i metody, ale będzie to dopiero początek. Pierwszy krok. Jak bowiem zauważa autor, praktyk z wieloletnim doświadczeniem, głównym problemem większości firm jest brak umiejętności wdrażania owych technik i metod oraz koncentrowania się na zmianie w perspektywie długofalowej. Tymczasem doskonalenie zarządzania projektami to droga zaplanowana na kilka lat. Niestety, na podróżujących nią czyhają tysiące pułapek w postaci bodźców, które przekierowują uwagę na inne tory. Trzeba nauczyć się przed tym bronić... Mamy nadzieję, że literacka forma opowieści o firmie Project Inc. przypadnie Ci do gustu. Uzmysłowi istnienie dobrych praktyk projektowych, uczuli Cię na typowe błędy i pozwoli uniknąć wynikających z nich zagrożeń.

4975
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E-BOOK

WCF 4.0 Multi-tier Services Development with LINQ to Entities. Build SOA applications on the Microsoft platform with this hands-on guide updated for VS2010

Mike Liu

WCF is the Microsoft model for building services, whereas LINQ to Entities is the Microsoft ORM for accessing underlying data storage. Want to learn both? You would normally have to dig through huge reference tomes—so wouldn't you agree that a simple-to-follow practical tutorial on WCF and LINQ to Entities is the way to get ahead?This book is the quickest and easiest way to learn WCF and LINQ to Entities in Visual Studio 2010. WCF and LINQ to Entities are both powerful yet complex technologies from Microsoft—but you will be surprised at how easily this book will get you get up and running with them.Mastery of these two topics will quickly enable you to create Service-Oriented applications, and allow you to take your first steps into the world of Service Oriented Architecture without becoming overwhelmed.Through this book, you will learn what's going on behind the scenes with WCF, and dive into the basic yet most useful techniques for LINQ to Entities. You will develop three real-world multi-tiered WCF services from beginning to end, with LINQ to Entities being used in the data access layer of the services. Various clients including windows console applications, the WCF Test Client, Windows Form applications and WPF applications will be created to test these WCF services. By the end of this book, you will be 100% confident that you know WCF and LINQ to Entities, not only in theory, but with sound real-world experience.

4976
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E-BOOK

WCF Multi-layer Services Development with Entity Framework - Fourth Edition. Create and deploy complete solutions with WCF and Entity Framework

Mike Liu

If you are a C#, VB.NET, or C++ developer and want to get started with WCF and Entity Framework, then this book is for you. Competence in Entity Framework will be needed to follow the examples in the book, but experience in creating WCF services using Entity Framework is not necessary. Developers and architects evaluating SOA implementation technologies for their company will find this book useful.

4977
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E-BOOK

Wearable-Tech Projects with the Raspberry Pi Zero. Create imaginative, real-world wearable tech projects with the Rapsberry Pi Zero

Jon Witts

With Wearable-Tech Projects with the Raspberry Pi Zero, you will begin with learning how to install the required software for your upcoming projects. You will also learn how to control electronic devices with the GPIOZero Python library. Next, you will be creating some stylish wearable-tech projects such as a motion-reactive LED cap and a Tweet-activated LED T-shirt. Toward the end of the book, you will be creating some useful health and fitness wearable-tech projects; these will help you monitor your heart rate, track your movements with GPS, and count your footsteps with your own pedometer.By the end of the book, you will have created a range of wearable-tech projects and learned enough about your Raspberry Pi Zero that you should be able to adapt these projects further or come up with your own creations!

4978
Wird geladen...
E-BOOK

Wearable-Tech Projects with the Raspberry Pi Zero. Create imaginative, real-world wearable tech projects with the Rapsberry Pi Zero

Jon Witts

With Wearable-Tech Projects with the Raspberry Pi Zero, you will begin with learning how to install the required software for your upcoming projects. You will also learn how to control electronic devices with the GPIOZero Python library. Next, you will be creating some stylish wearable-tech projects such as a motion-reactive LED cap and a Tweet-activated LED T-shirt. Toward the end of the book, you will be creating some useful health and fitness wearable-tech projects; these will help you monitor your heart rate, track your movements with GPS, and count your footsteps with your own pedometer.By the end of the book, you will have created a range of wearable-tech projects and learned enough about your Raspberry Pi Zero that you should be able to adapt these projects further or come up with your own creations!