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Unreal Engine Game Development Cookbook. Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine
John P. Doran
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Unreal Engine is powerful tool with rich functionalities to create games. It equips you with the skills to easily build mobile and desktop games from scratch without worrying about which platform they will run on. You can focus on the individual complexities of game development such as animation and rendering.
This book takes you on a journey to jumpstart your game design efforts. You will learn various aspects of the Unreal engine commonly encountered with practical examples of how it can be used, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game. This will be followed by recipes to help you create environments, place meshes, and implement your characters. You will then learn to work with lights, camera, and shadows to include special effects in your game. Moving on, you’ll learn Blueprint scripting and C++ programming to enable you to achieve trigger effects and add simple functionalities. By the end of the book, you will see how to create a healthbar and main menu, and then get your game ready to be deployed and published.
This book takes you on a journey to jumpstart your game design efforts. You will learn various aspects of the Unreal engine commonly encountered with practical examples of how it can be used, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game. This will be followed by recipes to help you create environments, place meshes, and implement your characters. You will then learn to work with lights, camera, and shadows to include special effects in your game. Moving on, you’ll learn Blueprint scripting and C++ programming to enable you to achieve trigger effects and add simple functionalities. By the end of the book, you will see how to create a healthbar and main menu, and then get your game ready to be deployed and published.
- 1. Getting Acquainted with the UE4 Interface
- 2. Level Design - Building out levels, finding the fun (Greyboxing)
- 3. Creating Quality Environments (Exteriors/Interiors/Placing Meshes)
- 4. Players - Implementing Characters and Animations
- 5. Lights, Camera, Action - Cinematics & Special FX
- 6. Lighting & Shadows
- 7. Art Pipeline - Creating Materials, Importing Models, etc.
- 8. Blueprint Scripting - Level Effects
- 9. C++ Programming - Gameplay
- 10. UI
- 11. Packaging & Deployment
- Tytuł:Unreal Engine Game Development Cookbook. Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine
- Autor:John P. Doran
- Tytuł oryginału:Unreal Engine Game Development Cookbook. Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine
- ISBN:9781784395971, 9781784395971
- Data wydania:2015-10-30
- Format:Ebook - EPUB
- Identyfikator pozycji: e_3d35
- Wydawca: Packt Publishing
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