Wydawca: 16

26009
Ładowanie...
EBOOK

Learn Ethereum. A practical guide to help developers set up and run decentralized applications with Ethereum 2.0 - Second Edition

Xun (Brian) Wu, Zhihong Zou, Dongying Song

Ethereum is a blockchain-based, decentralized computing platform that allows you to run smart contracts. With this book, you’ll discover the latest Ethereum tools, frameworks, wallets, and layer 2, along with setting up and running decentralized applications for the complete, end-to-end development experience.Learn Ethereum, 2nd Edition is a comprehensive overview of the Ethereum ecosystem, exploring its concepts, mechanisms, and decentralized application development process. You’ll delve into Ethereum's internals, technologies, and tools, including Ethereum 2.0 and the Ethereum Virtual Machine (EVM), gas, and its account systems. You’ll also explore Ethereum's transition to proof of stake, L1/L2 scaling solutions, DeFi protocols, and the current marketplace. Additionally, you’ll learn about EVM-compatible blockchains, connectivity techniques, and advanced topics such as sharding, off-chain scaling, DAOs, Metaverse, and NFTs.By the end of this book, you’ll be well-equipped to write smart contracts and develop, test, and deploy DApps using various tools, wallets, and frameworks.

26010
Ładowanie...
EBOOK

Learn Ethereum. Build your own decentralized applications with Ethereum and smart contracts

Xun (Brian) Wu, Zhihong Zou, Dongying Song

Ethereum is a blockchain-based, decentralized computing platform that allows running smart contracts. This book provides a basic overview of how Ethereum works, its ecosystem, mining process, and the consensus mechanism. It also demonstrates a step-by-step approach for building decentralized applications.This book begins with the very basics of Blockchain technology. Then it dives deep into the Ethereum architecture, framework and tools in its ecosystem. It also provides you an overview of ongoing research on Ethereum, for example, Layer 1 and 2 scaling solution, Stablecoin, ICO/STO/IEO, etc. Next, it explains Solidity language in detail, and provides step-by-step instructions for designing, developing, testing, deploying, and monitoring decentralized applications.In addition, you’ll learn how to use Truffle, Remix, Infura, Metamask, and many other Ethereum technologies. It’ll also help you develop your own cryptocurrency by creating ERC20, and ERC721 smart contracts from scratch. Finally, we explain private blockchains, and you learn how to interact with smart contracts through wallets.

26011
Ładowanie...
EBOOK

Learn Ethical Hacking from Scratch. Your stepping stone to penetration testing

Zaid Sabih

This book starts with the basics of ethical hacking, how to practice hacking safely and legally, and how to install and interact with Kali Linux and the Linux terminal. You will explore network hacking, where you will see how to test the security of wired and wireless networks. You’ll also learn how to crack the password for any Wi-Fi network (whether it uses WEP, WPA, or WPA2) and spy on the connected devices.Moving on, you will discover how to gain access to remote computer systems using client-side and server-side attacks. You will also get the hang of post-exploitation techniques, including remotely controlling and interacting with the systems that you compromised. Towards the end of the book, you will be able to pick up web application hacking techniques. You'll see how to discover, exploit, and prevent a number of website vulnerabilities, such as XSS and SQL injections.The attacks covered are practical techniques that work against real systems and are purely for educational purposes. At the end of each section, you will learn how to detect, prevent, and secure systems from these attacks.

26012
Ładowanie...
EBOOK

Learn Grafana 10.x. A beginner's guide to practical data analytics, interactive dashboards, and observability - Second Edition

Eric Salituro

Get ready to unlock the full potential of the open-source Grafana observability platform, ideal for analyzing and monitoring time-series data with this updated second edition. This beginners guide will help you get up to speed with Grafana’s latest features for querying, visualizing, and exploring logs and metrics, no matter where they are stored.Starting with the basics, this book demonstrates how to quickly install and set up a Grafana server using Docker. You’ll then be introduced to the main components of the Grafana interface before learning how to analyze and visualize data from sources such as InfluxDB, Telegraf, Prometheus, Logstash, and Elasticsearch. The book extensively covers key panel visualizations in Grafana, including Time Series, Stat, Table, Bar Gauge, and Text, and guides you in using Python to pipeline data, transformations to facilitate analytics, and templating to build dynamic dashboards. Exploring real-time data streaming with Telegraf, Promtail, and Loki, you’ll work with observability features like alerting rules and integration with PagerDuty and Slack. As you progress, the book addresses the administrative aspects of Grafana, from configuring users and organizations to implementing user authentication with Okta and LDAP, as well as organizing dashboards into folders, and more.By the end of this book, you’ll have gained all the knowledge you need to start building interactive dashboards.

26013
Ładowanie...
EBOOK

Learn Grafana 7.0. A beginner's guide to getting well versed in analytics, interactive dashboards, and monitoring

Eric Salituro

Grafana is an open-source analytical platform used to analyze and monitoring time-series data. This beginner's guide will help you get to grips with Grafana's new features for querying, visualizing, and exploring metrics and logs no matter where they are stored.The book begins by showing you how to install and set up the Grafana server. You'll explore the working mechanism of various components of the Grafana interface along with its security features, and learn how to visualize and monitor data using, InfluxDB, Prometheus, Logstash, and Elasticsearch. This Grafana book covers the advanced features of the Graph panel and shows you how Stat, Table, Bar Gauge, and Text are used. You'll build dynamic dashboards to perform end-to-end analytics and label and organize dashboards into folders to make them easier to find. As you progress, the book delves into the administrative aspects of Grafana by creating alerts, setting permissions for teams, and implementing user authentication. Along with exploring Grafana's multi-cloud monitoring support, you'll also learn about Grafana Loki, which is a backend logger for users running Prometheus and Kubernetes.By the end of this book, you'll have gained all the knowledge you need to start building interactive dashboards.

26014
Ładowanie...
EBOOK

Learn Helm. Improve productivity, reduce complexity, and speed up cloud-native adoption with Helm for Kubernetes

Andrew Block, Austin Dewey

Containerization is currently known to be one of the best ways to implement DevOps. While Docker introduced containers and changed the DevOps era, Google developed an extensive container orchestration system, Kubernetes, which is now considered the frontrunner in container orchestration. With the help of this book, you’ll explore the efficiency of managing applications running on Kubernetes using Helm.Starting with a short introduction to Helm and how it can benefit the entire container environment, you’ll then delve into the architectural aspects, in addition to learning about Helm charts and its use cases. You’ll understand how to write Helm charts in order to automate application deployment on Kubernetes. Focused on providing enterprise-ready patterns relating to Helm and automation, the book covers best practices for application development, delivery, and lifecycle management with Helm.By the end of this Kubernetes book, you will have learned how to leverage Helm to develop an enterprise pattern for application delivery.

26015
Ładowanie...
EBOOK

Learn HTML5 by Creating Fun Games. Learning should be fun, especially when it comes to getting to grips with HTML5 Game Development. Each chapter of this book teaches a new concept for learning HTML5 by helping you develop a relevant game. It's education without the effort

Rodrigo Silveira

HTML is fast, secure, responsive, interactive, and stunningly beautiful. It lets you target the largest number of devices and browsers with the least amount of effort. Working with the latest technologies is always fun and with a rapidly growing mobile market, it is a new and exciting place to be.Learn HTML5 by Creating Fun Games takes you through the journey of learning HTML5 right from setting up the environment to creating fully-functional games. It will help you explore the basics while you work through the whole book with the completion of each game.Learn HTML5 by Creating Fun Games takes a very friendly approach to teaching fun, silly games for the purpose of giving you a thorough grounding in HTML5. The book has only as much theory as it has to, often in tip boxes, with most of the information explaining how to create HTML5 canvas games. You will be assisted with lots of simple steps with screenshots building towards silly but addictive games.The book introduces you to HTML5 by helping you understand the setup and the underlying environment. As you start building your first game that is a typography game, you understand the significance of elements used in game development such as input types, web forms, and so on.We will see how to write a modern browser-compatible code while creating a basic Jelly Wobbling Game. Each game introduces you to an advanced topic such as vector graphics, native audio manipulation, and dragging-and-dropping. In the later section of the book, you will see yourself developing the famous snake game using requestAnimationFrame along with the canvas API, and enhancing it further with web messaging, web storage, and local storage. The last game of this book, a 2D Space shooter game, will then help you understand mobile design considerations.

26016
Ładowanie...
EBOOK

Learn Human-Computer Interaction. Solve human problems and focus on rapid prototyping and validating solutions through user testing

Christopher Reid Becker

Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software.You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry.By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.