Publisher: 16
Thomas Fitzgerald
Apple Aperture is one of the leading photo editing software packages available in today's market. It provides you with all the tools to organize, browse, and perfect your images, so you can make every shot your best shot.Mastering Apple Aperture aims to teach you the skills and knowledge necessary to become a master of the Apple Aperture software. It will build upon your existing core skills and show you new and advanced ways to get things done in Apple's powerful photography software.Mastering Apple Aperture starts by showing you the most simple and efficient ways to import and organize your images. It then takes you through the techniques for processing photos before moving on to cover advanced topics like working with tethered shooting, multiple libraries, curves, and metadata.You will discover how to edit images in Aperture and will gain complete mastery over processing images. You will also explore ways of extending Aperture through the use of plugins and third-party software. This book concludes with tips and tricks for the best ways to output images from Aperture, whether for print or for screen.
Mastering Application Development with Force.com
Kevin J. Poorman
Force.com is an extremely powerful, scalable, and secure cloud platform, delivering a complete technology stack, ranging from databases and security to workflow and the user interface. With salesforce.com's Force.com cloud platform, you can build any business application and run it on your servers.The book will help you enhance your skillset and develop complex applications using Force.com. It gets you started with a quick refresher of Force.com's development tools and methodologies, and moves to an in-depth discussion of triggers, bulkification, DML order of operations, and trigger frameworks. Next, you will learn to use batchable and schedulable interfaces to process massive amounts of information asynchronously. You will also be introduced to Salesforce Lightning and cover components—including backend (apex) controllers, frontend (JavaScript) controllers, events, and attributes—in detail.Moving on, the book will focus on testing various apex components: what to test, when to write the tests, and—most importantly—how to test. Next, you will develop a changeset and use it to migrate your code from one org to another, and learn what other tools are out there for deploying metadata. You will also use command-line tools to authenticate and access the Force.com Rest sObject API and the Bulk sObject API; additionally, you will write a custom Rest endpoint, and learn how to structure a project so that multiple developers can work independently of each other without causing metadata conflicts.Finally, you will take an in-depth look at the overarching best practices for architecture (structure) and engineering (code) applications on the Force.com platform.
Chad Cooper
ArcGIS Enterprise, the next evolution of the ArcGIS Server product line, is a full-featured mapping and analytics platform. It includes a powerful GIS web services server and a dedicated Web GIS infrastructure for organizing and sharing your work. You will learn how to first install ArcGIS Enterprise to then plan, design, and finally publish and consume GIS services. You will install and configure an Enterprise geodatabase and learn how to administer ArcGIS Server, Portal, and Data Store through user interfaces, the REST API, and Python scripts.This book starts off by explaining how ArcGIS Enterprise 10.5.1 is different from earlier versions of ArcGIS Server and covers the installation of all the components required for ArcGIS Enterprise. We then move on to geodatabase administration and content publication, where you will learn how to use ArcGIS Server Manager to view the server logs, stop and start services, publish services, define users and roles for security, and perform other administrative tasks. You will also learn how to apply security mechanisms on ArcGIS Enterprise and safely expose services to the public in a secure manner. Finally, you’ll use the RESTful administrator API to automate server management tasks using the Python scripting language. You’ll learn all the best practices and troubleshooting methods to streamline the management of all the interconnected parts of ArcGIS Enterprise.
Mastering Arduino. A project-based approach to electronics, circuits, and programming
Jon Hoffman
Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino.Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.
Ashley Chiasson, Jeffery Batt
Storyline is a powerful e-learning authoring tool that allows you to take your creativity to the next level. However, more often than not, projects don't require such complex interactions, leaving Storyline's full capabilities untapped.This book will provide you with the information you need to take your Storyline development up a notch by leveraging the full suite of possibilities Storyline has to offer.You will be provided with a refresher of the key concepts before we take you deep into the exciting world of enhanced interactivity, variables, and even some JavaScript—oh my! With downloadable activities, you can either follow along and compare your output, use the activities as they are, modify the activities to suit your own needs, or reverse-engineer the activities to better understand how they were developed.
Malendra Hurbuns, Mithun Pattankar
Microsoft has unified their main web development platforms. This unification will help develop web applications using various pieces of the ASP.NET platform that can be deployed on both Windows and LINUX. With ASP.NET Core (Web API), it will become easier than ever to build secure HTTP services that can be used from any client.Mastering ASP.NET Web API starts with the building blocks of the ASP.NET Core, then gradually moves on to implementing various HTTP routing strategies in the Web API. We then focus on the key components of building applications that employ the Web API, such as Kestrel, Middleware, Filters, Logging, Security, and Entity Framework.Readers will be introduced to take the TDD approach to write test cases along with the new Visual Studio 2017 live unit testing feature. They will also be introduced to integrate with the database using ORMs. Finally, we explore how the Web API can be consumed in a browser as well as by mobile applications by utilizing Angular 4, Ionic and ReactJS.By the end of this book, you will be able to apply best practices to develop complex Web API, consume them in frontend applications and deploy these applications to a modern hosting infrastructure.
Mastering Assembly Programming. From instruction set to kernel module with Intel processor
Alexey Lyashko
The Assembly language is the lowest level human readable programming language on any platform. Knowing the way things are on the Assembly level will help developers design their code in a much more elegant and efficient way. It may be produced by compiling source code from a high-level programming language (such as C/C++) but can also be written from scratch. Assembly code can be converted to machine code using an assembler.The first section of the book starts with setting up the development environment on Windows and Linux, mentioning most common toolchains. The reader is led through the basic structure of CPU and memory, and is presented the most important Assembly instructions through examples for both Windows and Linux, 32 and 64 bits. Then the reader would understand how high level languages are translated into Assembly and then compiled into object code. Finally we will cover patching existing code, either legacy code without sources or a running code in same or remote process.