Видавець: 24

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Hands-On Full-Stack Development with Swift. Develop full-stack web and native mobile applications using Swift and Vapor

Ankur Patel

Making Swift an open-source language enabled it to share code between a native app and a server. Building a scalable and secure server backend opens up new possibilities, such as building an entire application written in one language—Swift.This book gives you a detailed walk-through of tasks such as developing a native shopping list app with Swift and creating a full-stack backend using Vapor (which serves as an API server for the mobile app). You'll also discover how to build a web server to support dynamic web pages in browsers, thereby creating a rich application experience.You’ll begin by planning and then building a native iOS app using Swift. Then, you'll get to grips with building web pages and creating web views of your native app using Vapor. To put things into perspective, you'll learn how to build an entire full-stack web application and an API server for your native mobile app, followed by learning how to deploy the app to the cloud, and add registration and authentication to it.Once you get acquainted with creating applications, you'll build a tvOS version of the shopping list app and explore how easy is it to create an app for a different platform with maximum code shareability. Towards the end, you’ll also learn how to create an entire app for different platforms in Swift, thus enhancing your productivity.

17370
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Hands-On Full-Stack Web Development with ASP.NET Core. Learn end-to-end web development with leading frontend frameworks, such as Angular, React, and Vue

Tamir Dresher, Amir Zuker, Shay Friedman

Today, full-stack development is the name of the game. Developers who can build complete solutions, including both backend and frontend products, are in great demand in the industry, hence being able to do so a desirable skill. However, embarking on the path to becoming a modern full-stack developer can be overwhelmingly difficult, so the key purpose of this book is to simplify and ease the process.This comprehensive guide will take you through the journey of becoming a full-stack developer in the realm of the web and .NET. It begins by implementing data-oriented RESTful APIs, leveraging ASP.NET Core and Entity Framework. Afterward, it describes the web development field, including its history and future horizons. Then, you’ll build webbased Single-Page Applications (SPAs) by learning about numerous popular technologies, namely TypeScript, Angular, React, and Vue. After that, you’ll learn about additional related concerns involving deployment, hosting, and monitoring by leveraging the cloud; specifically, Azure. By the end of this book, you’ll be able to build, deploy, and monitor cloud-based, data-oriented, RESTful APIs, as well as modern web apps, using the most popular frameworks and technologies.

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Hands-on Full-Stack Web Development with GraphQL and React. Build scalable full-stack applications while learning to solve complex problems with GraphQL

Sebastian Grebe

React, one of the most widely used JavaScript frameworks, allows developers to build fast and scalable front end applications for any use case. GraphQL is the modern way of querying an API. It represents an alternative to REST and is the next evolution in web development. Combining these two revolutionary technologies will give you a future-proof and scalable stack you can start building your business around.This book will guide you in implementing applications by using React, Apollo, Node.js and SQL. We'll focus on solving complex problems with GraphQL, such as abstracting multi-table database architectures and handling image uploads. Our client, and server will be powered by Apollo. Finally we will go ahead and build a complete Graphbook. While building the app, we'll cover the tricky parts of connecting React to the back end, and maintaining and synchronizing state. We'll learn all about querying data and authenticating users. We'll write test cases to verify the front end and back end functionality for our application and cover deployment. By the end of the book, you will be proficient in using GraphQL and React for your full-stack development requirements.

17372
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Hands-On Functional Programming in RUST. Build modular and reactive applications with functional programming techniques in Rust 2018

Andrew Johnson

Functional programming allows developers to divide programs into smaller, reusable components that ease the creation, testing, and maintenance of software as a whole. Combined with the power of Rust, you can develop robust and scalable applications that fulfill modern day software requirements. This book will help you discover all the Rust features that can be used to build software in a functional way.We begin with a brief comparison of the functional and object-oriented approach to different problems and patterns. We then quickly look at the patterns of control flow, data the abstractions of these unique to functional programming. The next part covers how to create functional apps in Rust; mutability and ownership, which are exclusive to Rust, are also discussed. Pure functions are examined next and you'll master closures, their various types, and currying. We also look at implementing concurrency through functional design principles and metaprogramming using macros. Finally, we look at best practices for debugging and optimization. By the end of the book, you will be familiar with the functional approach of programming and will be able to use these techniques on a daily basis.

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Hands-On Functional Programming with C++. An effective guide to writing accelerated functional code using C++17 and C++20

Alexandru Bolboaca

Functional programming enables you to divide your software into smaller, reusable components that are easy to write, debug, and maintain. Combined with the power of C++, you can develop scalable and functional applications for modern software requirements. This book will help you discover the functional features in C++ 17 and C++ 20 to build enterprise-level applications.Starting with the fundamental building blocks of functional programming and how to use them in C++, you’ll explore functions, currying, and lambdas. As you advance, you’ll learn how to improve cohesion and delve into test-driven development, which will enable you in designing better software. In addition to this, the book covers architectural patterns such as event sourcing to help you get to grips with the importance of immutability for data storage. You’ll even understand how to “think in functions” and implement design patterns in a functional way.By the end of this book, you’ll be able to write faster and cleaner production code in C++ with the help of functional programming.

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Hands-On Functional Programming with TypeScript. Explore functional and reactive programming to create robust and testable TypeScript applications

Remo H. Jansen

Functional programming is a powerful programming paradigm that can help you to write better code. However, learning functional programming can be complicated, and the existing literature is often too complex for beginners. This book is an approachable introduction to functional programming and reactive programming with TypeScript for readers without previous experience in functional programming with JavaScript, TypeScript , or any other programming language.The book will help you understand the pros, cons, and core principles of functional programming in TypeScript. It will explain higher order functions, referential transparency, functional composition, and monads with the help of effective code examples. Using TypeScript as a functional programming language, you’ll also be able to brush up on your knowledge of applying functional programming techniques, including currying, laziness, and immutability, to real-world scenarios. By the end of this book, you will be confident when it comes to using core functional and reactive programming techniques to help you build effective applications with TypeScript.

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Hands-On G Suite for Administrators. Build and manage any business on top of the Google Cloud infrastructure

Cesar Anton Dorantes

Hands-On G Suite for Administrators is a comprehensive hands-on guide to G Suite Administration that will prepare you with all you need to know to become a certified G Suite Administrator, ready to handle all the business scales, from a small office to a large enterprise. You will start by learning the main features, tools, and services from G Suite for Business and then, you will explore all it has to offer and the best practices, so you can make the most out of it. We will explore G Suite tools in depth so you and your team get everything you need -combination of tools, settings and practices- to succeed in an intuitive, safe and collaborative way. While learning G Suite tools you will also learn how to use Google Sites and App Maker, to create from your corporate site to internal tools, live reports that seamlessly integrate with live documents, and advanced Google Services.Finally, you will learn how to set up, analyze and enforce Security, Privacy for your business and how to efficiently troubleshoot a wide variety of issues.

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Hands-On Game Development with WebAssembly. Learn WebAssembly C++ programming by building a retro space game

Rick Battagline

Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web.This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5.This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly.