Publisher: 24

17505
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EBOOK

Hands-On System Programming with C++. Build performant and concurrent Unix and Linux systems with C++17

Dr. Rian Quinn

C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions.This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client.Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems.

17506
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EBOOK

Hands-On System Programming with Linux. Explore Linux system programming interfaces, theory, and practice

Kaiwan N. Billimoria, Tigran Aivazian

The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO.This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter.By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces.

17507
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EBOOK

Hands-On Systems Programming with Go. Build modern and concurrent applications for Unix and Linux systems using Golang

Alex Guerrieri

System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS.This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem. You'll then familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo-terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature - concurrency, which will help you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications.By the end of this book, you will have learned how to build concurrent system applications using Go

17508
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EBOOK

Hands-On Test Management with Jira. End-to-end test management with Zephyr, synapseRT, and Jenkins in Jira

Afsana Atar

Hands-On Test Management with Jira begins by introducing you to the basic concepts of Jira and takes you through real-world software testing processes followed by various organizations. As you progress through the chapters, the book explores and compares the three most popular Jira plugins—Zephyr, Test Management, and synapseRT. With this book, you’ll gain a practical understanding of test management processes using Jira. You’ll learn how to create and manage projects, create Jira tickets to manage customer requirements, and track Jira tickets. You’ll also understand how to develop test plans, test cases, and test suites, and create defects and requirement traceability matrices, as well as generating reports in Jira. Toward the end, you’ll understand how Jira can help the SQA teams to use the DevOps pipeline for automating execution and managing test cases. You’ll get to grips with configuring Jira with Jenkins to execute automated test cases in Selenium. By the end of this book, you’ll have gained a clear understanding of how to model and implement test management processes using Jira.

17509
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EBOOK

Hands-On Time Series Analysis with R. Perform time series analysis and forecasting using R

Rami Krispin

Time-series analysis is the art of extracting meaningful insights from, and revealing patterns in, time-series data using statistical and data visualization approaches. These insights and patterns can then be utilized to explore past events and forecast future values in the series.This book explores the basics of time-series analysis with R and lays the foundation you need to build forecasting models. You will learn how to preprocess raw time-series data and clean and manipulate data with packages such as stats, lubridate, xts, and zoo. You will analyze data using both descriptive statistics and rich data visualization tools in R including the TSstudio, plotly, and ggplot2 packages. The book then delves into traditional forecasting models such as time-series linear regression, exponential smoothing (Holt, Holt-Winter, and more) and Auto-Regressive Integrated Moving Average (ARIMA) models with the stats and forecast packages. You'll also work on advanced time-series regression models with machine learning algorithms such as random forest and Gradient Boosting Machine using the h2o package.By the end of this book, you will have developed the skills necessary for exploring your data, identifying patterns, and building a forecasting model using various traditional and machine learning methods.

17510
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EBOOK

Hands-On Transfer Learning with Python. Implement advanced deep learning and neural network models using TensorFlow and Keras

Dipanjan Sarkar, Raghav Bali, Tamoghna Ghosh

Transfer learning is a machine learning (ML) technique where knowledge gained during training a set of problems can be used to solve other similar problems. The purpose of this book is two-fold; firstly, we focus on detailed coverage of deep learning (DL) and transfer learning, comparing and contrasting the two with easy-to-follow concepts and examples. The second area of focus is real-world examples and research problems using TensorFlow, Keras, and the Python ecosystem with hands-on examples. The book starts with the key essential concepts of ML and DL, followed by depiction and coverage of important DL architectures such as convolutional neural networks (CNNs), deep neural networks (DNNs), recurrent neural networks (RNNs), long short-term memory (LSTM), and capsule networks. Our focus then shifts to transfer learning concepts, such as model freezing, fine-tuning, pre-trained models including VGG, inception, ResNet, and how these systems perform better than DL models with practical examples. In the concluding chapters, we will focus on a multitude of real-world case studies and problems associated with areas such as computer vision, audio analysis and natural language processing (NLP).By the end of this book, you will be able to implement both DL and transfer learning principles in your own systems.

17511
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EBOOK

Hands-On TypeScript for C# and .NET Core Developers. Transition from C# to TypeScript 3.1 and build applications with ASP.NET Core 2

Francesco Abbruzzese

Writing clean, object-oriented code in JavaScript gets trickier and complex as the size of the project grows. This is where Typescript comes into the picture; it lets you write pure object-oriented code with ease, giving it the upper hand over JavaScript. This book introduces you to basic TypeScript concepts by gradually modifying standard JavaScript code, which makes learning TypeScript easy for C# ASP.NET developers.As you progress through the chapters, you'll cover object programming concepts, such as classes, interfaces, and generics, and understand how they are related to, and similar in, both ES6 and C#. You will also learn how to use bundlers like WebPack to package your code and other resources. The book explains all concepts using practical examples of ASP.NET Core projects, and reusable TypeScript libraries. Finally, you'll explore the features that TypeScript inherits from either ES6 or C#, or both of them, such as Symbols, Iterables, Promises, and Decorators.By the end of the book, you'll be able to apply all TypeScript concepts to understand the Angular framework better, and you'll have become comfortable with the way in which modules, components, and services are defined and used in Angular. You'll also have gained a good understanding of all the features included in the Angular/ASP.NET Core Visual Studio project template.

17512
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EBOOK

Hands-On Unity Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition

Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas

Take your game development skills to the next level. Dive into the world of game creation confidently by elevating your game development skills. This book is your definitive and practical guide to unlocking the full potential of Unity 2023. Every chapter is designed to empower you to customize your own game, not just replicate what's in the book. This new edition includes immersive Augmented Reality (AR) experiences and performance optimization with Data-Oriented Technology Stack (DOTS).From Scene Creation to seamless Assert Integration, dive into C# programming and Visual Scripting with step-by-step guidance for beginners. Implement dynamic gameplay elements, including movement, spawning, physics, and health systems. Delve deeper into the magic of Game AI through sensor-driven decision-making with Finite State Machines (FSMs). Elevate your visuals with materials, shaders, textures, and particle systems. Optimize performance with Profiler insights and debug your game for a polished final product. Whether you're a beginner or a seasoned pro, this book will equip you with the skills needed to bring your game ideas to life.