Publisher: 24

17513
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EBOOK

Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition

Nicolas Alejandro Borromeo

Learning how to use Unity is the quickest way to creating a full game, but that’s not all you can do with this simple, yet comprehensive suite of video game development tools – Unity is just as useful for creating AR/VR experiences, complex simulations, real-time realistic rendering, films, and practical games for training and education. Hands-On Unity 2021 Game Development outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress.Complete with hands-on tutorials and projects, this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance, you will learn how to use the Unity engine, create simple scripts using C#, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll be able to apply all the knowledge that you gain to a real-world game. Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games.By the end of this Unity book, you will have created a complete game and built a solid foundation in using a wide variety of Unity tools.

17514
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EBOOK

Hands-On Unity 2022 Game Development. Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible - Third Edition

Nicolas Alejandro Borromeo

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.

17515
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EBOOK

Hands-On Unsupervised Learning with Python. Implement machine learning and deep learning models using Scikit-Learn, TensorFlow, and more

Giuseppe Bonaccorso

Unsupervised learning is about making use of raw, untagged data and applying learning algorithms to it to help a machine predict its outcome. With this book, you will explore the concept of unsupervised learning to cluster large sets of data and analyze them repeatedly until the desired outcome is found using Python.This book starts with the key differences between supervised, unsupervised, and semi-supervised learning. You will be introduced to the best-used libraries and frameworks from the Python ecosystem and address unsupervised learning in both the machine learning and deep learning domains. You will explore various algorithms, techniques that are used to implement unsupervised learning in real-world use cases. You will learn a variety of unsupervised learning approaches, including randomized optimization, clustering, feature selection and transformation, and information theory. You will get hands-on experience with how neural networks can be employed in unsupervised scenarios. You will also explore the steps involved in building and training a GAN in order to process images.By the end of this book, you will have learned the art of unsupervised learning for different real-world challenges.

17516
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EBOOK

Hands-On UX Design for Developers. Design, prototype, and implement compelling user experiences from scratch

Elvis Canziba

Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch.This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.

17517
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EBOOK

Hands-On Vision and Behavior for Self-Driving Cars. Explore visual perception, lane detection, and object classification with Python 3 and OpenCV 4

Luca Venturi, Krishtof Korda

The visual perception capabilities of a self-driving car are powered by computer vision. The work relating to self-driving cars can be broadly classified into three components - robotics, computer vision, and machine learning. This book provides existing computer vision engineers and developers with the unique opportunity to be associated with this booming field.You will learn about computer vision, deep learning, and depth perception applied to driverless cars. The book provides a structured and thorough introduction, as making a real self-driving car is a huge cross-functional effort. As you progress, you will cover relevant cases with working code, before going on to understand how to use OpenCV, TensorFlow and Keras to analyze video streaming from car cameras. Later, you will learn how to interpret and make the most of lidars (light detection and ranging) to identify obstacles and localize your position. You’ll even be able to tackle core challenges in self-driving cars such as finding lanes, detecting pedestrian and crossing lights, performing semantic segmentation, and writing a PID controller.By the end of this book, you’ll be equipped with the skills you need to write code for a self-driving car running in a driverless car simulator, and be able to tackle various challenges faced by autonomous car engineers.

17518
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EBOOK

Hands-On Visual Studio 2022. A developer's guide to exploring new features and best practices in VS2022 for maximum productivity

Miguel Angel Teheran Garcia, Hector Uriel Perez...

Visual Studio 2022 is the complete and ideal integrated development environment (IDE) for creating large, complex, and scalable applications. It is one of the most complete tools available for development, especially with Microsoft technologies.This book will teach you how to take advantage of the tools available with this IDE to write clean code faster. You’ll begin by learning how to set up and start Visual Studio 2022 and how to use all the tools provided by this IDE. You will then explore key combinations, tips, and additional utilities that can help you to code faster and review your code constantly. Next, you will see how to compile, debug, and inspect your project to analyze its current behavior using Visual Studio. The book also shows you how to insert reusable blocks of code writing simple statements. Later, you will learn about visual aids and artificial intelligence that will help you improve productivity and understand what is going on in the project.By the end of this book, you will be able to set up your development environment using Visual Studio 2022, personalize the tools and layout, and use shortcuts and extensions to improve your productivity.

17519
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EBOOK

Hands-On Visual Studio 2022. A developer's guide to new features and best practices with .NET 8 and VS 2022 for maximum productivity - Second Edition

Hector Uriel Perez Rojas, Miguel Angel Teheran...

Visual Studio 2022 is widely recognized as the best IDE for application development across various domains. This book is a comprehensive guide for both beginners and experienced .NET developers who wish to familiarize themselves with its basic, advanced, and new features.This book is divided into three sections: the first is an overview of Visual Studio, the second part explores tools for productivity within the IDE, and the third delves into integration with GitHub and Visual Studio extensions.In this second edition, we’ve also expanded the chapters on the use of Visual Studio to environments beyond web development, such as Azure, Desktop, .NET MAUI, and others. Updates to the IDE introduced since the release year of the first edition of the book in 2022 have also been included, such as the use of GPT-based extensions like GitHub Copilot and GitHub Copilot Chat, as well as profiling tools.The book reviews breakpoint groups, a new way to configure breakpoints, as well as tools for web development, such as Browser Link, Dev Tunnels, and Web API Endpoints Explorer. For more advanced developers, the book addresses the topic of developing extensions through the use of the new Visual Studio SDK. By the end of this book, you’ll have a better understanding of Visual Studio 2022 and how to use it to its fullest potential.

17520
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EBOOK

Hands-On Web Penetration Testing with Metasploit. The subtle art of using Metasploit 5.0 for web application exploitation

Harpreet Singh, Himanshu Sharma

Metasploit has been a crucial security tool for many years. However, there are only a few modules that Metasploit has made available to the public for pentesting web applications. In this book, you'll explore another aspect of the framework – web applications – which is not commonly used. You'll also discover how Metasploit, when used with its inbuilt GUI, simplifies web application penetration testing. The book starts by focusing on the Metasploit setup, along with covering the life cycle of the penetration testing process. Then, you will explore Metasploit terminology and the web GUI, which is available in the Metasploit Community Edition. Next, the book will take you through pentesting popular content management systems such as Drupal, WordPress, and Joomla, which will also include studying the latest CVEs and understanding the root cause of vulnerability in detail. Later, you'll gain insights into the vulnerability assessment and exploitation of technological platforms such as JBoss, Jenkins, and Tomcat. Finally, you'll learn how to fuzz web applications to find logical security vulnerabilities using third-party tools. By the end of this book, you'll have a solid understanding of how to exploit and validate vulnerabilities by working with various tools and techniques.