Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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Xamarin: Cross-Platform Mobile Application Development. Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin

George Taskos, Jonathan Peppers, Can Bilgin

Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android, and Windows Phone, while leveraging the best native features on all three platforms. The primary goal of this course is to equip you with the knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns.Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. In the last and the final Module, you will learn about essential tools to leverage the pattern and advanced implementation strategies. We'll show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:?Xamarin Cross-platform Application Development - Second Edition by Jonathan Peppers?Xamarin Cross-Platform Development Cookbook by George Taskos?Mastering Cross-Platform Development with Xamarin by Can Bilgin

5818
E-book

Mathematics for Game Programming and Computer Graphics. Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments

Penny de Byl

Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate and manipulate 3D environments. Mathematics for Game Programming and Computer Graphics is an exhaustive guide to getting “back to the basics” of mathematics, using a series of problem-based, practical exercises to explore ideas around drawing graphic lines and shapes, applying vectors and vertices, constructing and rendering meshes, and working with vertex shaders. By leveraging Python, Pygame, and PyOpenGL, you’ll be able to create your own mathematics-based engine and API that will be used throughout to build applications. By the end of this graphics focussed book, you’ll have gained a thorough understanding of how essential mathematics is for creating, rendering, and manipulating 3D virtual environments and know the secrets behind today’s top graphics and game engines.

5819
E-book

Instant Sencha Touch. Build native applications with Sencha Touch easily and efficiently

Hiren J. Dave, Hiren Dave

Sencha Touch, a high-performance HTML5 mobile application framework, is the cornerstone of the Sencha HTML5 platform. Built for enabling world-class user experiences, Sencha Touch is the only framework that enables developers to build fast and impressive apps that work on iOS, Android, BlackBerry, Kindle Fire, and more.Instant Sencha Touch is a practical hands on guide that provides you with all you need to explore the Sencha Touch framework and start building high performance, cross platform mobile applications with rich user interfaces. It also covers native deployment of Sencha Touch applications on various platforms.Instant Sencha Touch is a step-by-step guide that will explain you everything from downloading Sencha Touch SDK to setting up the development environment, and building applications. You will start with a quick overview of the Sencha Touch and work your way through understanding the class structure, and basic components and layouts of the Sencha Touch. You will also cover interesting features like animations, adaptive layout, data packages, local storage support, and so on. You will also see how to build your own theme and styles and deploy Sencha Touch app as native apps.You will also learn about MVC architecture for building Sencha Touch applications. Finally you will take a look at the Phonegap (Cordova) build and Cordova SDK to deploy Sencha Touch application as native application.

5820
E-book

Keycloak - Identity and Access Management for Modern Applications. Harness the power of Keycloak, OpenID Connect, and OAuth 2.0 protocols to secure applications

Stian Thorgersen, Pedro Igor Silva

Implementing authentication and authorization for applications can be a daunting experience, often leaving them exposed to security vulnerabilities. Keycloak is an open-source solution for identity management and access management for modern applications, which can make a world of difference if you learn how to use it. Keycloak, helping you get started with using it and securing your applications. Complete with hands-on tutorials, best practices, and self-assessment questions, this easy-to-follow guide will show you how to secure a sample application and then move on to securing different application types. As you progress, you will understand how to configure and manage Keycloak as well as how to leverage some of its more advanced capabilities. Finally, you'll gain insights into securely using Keycloak in production.By the end of this book, you will have learned how to install and manage Keycloak as well as how to secure new and existing applications.

5821
E-book

Mastering Linux Device Driver Development. Write custom device drivers to support computer peripherals in Linux operating systems

John Madieu

Linux is one of the fastest-growing operating systems around the world, and in the last few years, the Linux kernel has evolved significantly to support a wide variety of embedded devices with its improved subsystems and a range of new features. With this book, you’ll find out how you can enhance your skills to write custom device drivers for your Linux operating system.Mastering Linux Device Driver Development provides complete coverage of kernel topics, including video and audio frameworks, that usually go unaddressed. You’ll work with some of the most complex and impactful Linux kernel frameworks, such as PCI, ALSA for SoC, and Video4Linux2, and discover expert tips and best practices along the way. In addition to this, you’ll understand how to make the most of frameworks such as NVMEM and Watchdog. Once you’ve got to grips with Linux kernel helpers, you’ll advance to working with special device types such as Multi-Function Devices (MFD) followed by video and audio device drivers.By the end of this book, you’ll be able to write feature-rich device drivers and integrate them with some of the most complex Linux kernel frameworks, including V4L2 and ALSA for SoC.

5822
E-book

Squarespace from Signup to Launch. Build, customize, and launch robust and user-friendly Squarespace websites with a no-code approach

Kelsey Gilbert Kreiling, Mallory Ulaszek

You may have heard about Squarespace and even started a trial site, but launching it can be a real challenge for new users. While the basic features look simple enough, shaping Squarespace to fit your business needs requires expert help. That’s where author and Squarespace expert Kelsey Gilbert Kreiling can help. Squarespace from Signup to Launch is a comprehensive resource for customizing the most design-focused and user-friendly website builder in the no-code world.Enriched with insights and resources from Squarespace experts such as Christy Price, Will Myers, David Iskander, Kristine Neil, Kathryn Joachim, Beatriz Caraballo, Justin Mabee, Shelly Morse, and more, this book goes beyond a technical manual. It prepares you to build a website, explains the foundational knowledge behind Squarespace 7.1 and Fluid Engine, and fosters a professional designer's mindset. Throughout the book, you’ll learn how to build forms, use content blocks, optimize websites for mobile, build an online store, and become proficient in Squarespace's built-in SEO, marketing, and analytics tools.By the end of this Squarespace book, you’ll have the confidence to build professional websites with a developer's technical knowledge, project organization, and design intuition. You won’t just launch your site; you’ll be proud to share it with the world.

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