Verleger: 8

58625
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E-BOOK

Unreal Engine 4 AI Programming Essentials. Create responsive and intelligent game AI using Blueprints in Unreal Engine 4

Jie Feng, Peter Newton

Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers have the opportunity to build cross-platform mobile and desktop games from scratch. This book will show you how to apply artificial intelligence (AI) techniques to your Unreal project using blueprints as your scripting language. You will start with an introduction to AI, and learn how it is applied to gaming. Then you'll jump right in and create a simple AI bot and apply basic behaviors to allow it to move randomly. As you progress, you'll find out how to implement randomness and probability traits. Using NavMesh, you will impart navigation components such as character movement, MoveTo nodes, settings, and world objects, and implement Behavior Trees. At the end of the book, you will troubleshoot any issues that might crop up while building the game.

58626
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E-BOOK

Unreal Engine 4 Game Development Essentials. Master the basics of Unreal Engine 4 to build stunning video games

Satheesh PV, Satheesh P.V

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today.This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more.

58627
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E-BOOK

Unreal Engine 4 Game Development Quick Start Guide. Programming professional 3D games with Unreal Engine 4

Rachel Cordone

Unreal Engine is a popular game engine used by developers for building high-end 2D and 3D games. This book is a practical guide designed to help you get started with Unreal Engine 4 and confidently develop interactive games.You’ll begin with a quick introduction to the Unreal Engine 4 (UE4) ecosystem. Next, you’ll learn how to create Blueprints and C++ code to define your game's functionality. As you progress, you’ll cover the core systems of UE4 such as Unreal Motion Graphics (UMG), Animation Blueprints, and behaviour trees to further build on your game development knowledge. The concluding chapters will then help you learn how to use replication to create multiplayer games.By the end of this book, you will be well-versed with UE4 and have developed the skills you need to use the framework for developing and deploying robust and intuitive games.

58628
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VIDEOKURS

Unreal Engine 4. Kurs video. Tworzenie gry Tower Defense dla początkujących

Karol Gaida

Kurs Unreal Engine 4 dostępny online Myślisz, że pisanie gier to świetna rozrywka i zarazem chwalebna misja, jaką jest dostarczanie rozrywki innym? Masz rację - programiści gier komputerowych to na ogół prawdziwi pasjonaci. W dodatku pasjonaci świetnie znający warsztat programisty. Tworzenie gier bowiem to dobra metoda uczenia się nowych rzeczy, takich jak programowanie, algorytmy czy architektura projektu. Nauka programowania gier i kreowania wirtualnych światów otworzy przed Tobą całą gamę atrakcyjnych możliwości zawodowych. Może zostaniesz w branży, a może zmienisz specjalizację, na przykład na frontend albo backend development? Na rynku dostępnych jest wiele narzędzi, które pozwalają opracowywać nowe gry. Z nich wszystkich Unreal Engine 4 jest najczęściej wybierany przez profesjonalne studia deweloperskie. Umożliwia szybkie prototypowanie, co ma ogromne znaczenie, jeśli wziąć pod uwagę tempo pojawiania się na rynku nowych propozycji dla graczy, i jest uniwersalny. Pozwala tworzyć gry wszelkiego rodzaju: od małych indie po AAA, od strzelanek po strategie, od mobilnych, przez VR, po PC. Silnik Unreal Engine 4 jest również z powodzeniem wykorzystywany w branży filmowej oraz jako narzędzie do tworzenia wizualizacji architektonicznych. Każdy, kto zamierza pracować w branży gier, powinien zapoznać się z Unreal Engine! Co Cię czeka w trakcie naszego kursu Unreal Engine 4? Podczas pracy z kursem Unreal Engine 4: Nauczysz się tworzyć proste gry w silniku Unreal Engine 4. Dowiesz się, jak wprowadzić do swojej gry nieskomplikowaną sztuczną inteligencję. Będziesz programować w systemie Blueprint. Zbudujesz grę na platformy Windows i Android. Zaprojektujesz grę typu tower defense. Co więcej... Ukończywszy kurs, będziesz w pełni przygotowany do pisania własnych gier komputerowych - od projektu po pełną realizację. Wykorzystasz swoją wiedzę na game jam. Unreal Engine 4. Kurs video. Tworzenie gry tower defense dla początkujących kończy się na poziomie podstawowym. Szkolenie wprowadza do środowiska Unreal Engine 4. Każda lekcja przedstawia osobne zagadnienie z wyjaśnieniem teoretycznym i zastosowaniem praktycznym. Lekcje są krótkie i zarysowują jedynie najważniejsze informacje potrzebne do implementacji gry, a uczestnik szkolenia jest zachęcany do samodzielnego zgłębienia interesującego go tematu. Silnik Unreal Engine 4 Silnik Unreal Engine bazuje na C++. Jego twórcy (firma Epic Games) zaimplementowali w nim mechanizmy wspomagające wieloplatformowość. Obsługuje między innymi platformy: Windows, Linux, macOS, PlayStation 3, PlayStation 4, Xbox 360, Xbox One oraz iOS. Unreal Engine jest rozwijany od przeszło 20 lat - początkowo służył do strzelanek pierwszoosobowych, potem doszły gry typu RPG, MMORPG i skradanki. Dziś jego możliwości są dużo większe. W ciągu tych dwóch dekad Unreal Engine przeszedł mnóstwo uaktualnień, które pozwoliły mu utrzymać się na stanowisku lidera w swojej branży. Jego kod źródłowy jest otwarty, co oznacza, że każdy może dołączyć do społeczności i dołożyć swoją cegiełkę do rozwoju tego silnika. Nazwiska współtwórców są publikowane każdorazowo po wydaniu nowej wersji, w sekcji „Special Thanks”. „Stay hungry, stay foolish” Steve Jobs Sprawdź także kursy CSS dostępne w ofercie.

58629
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E-BOOK

Unreal Engine 4 Scripting with C++ Cookbook. Get the best out of your games by scripting them using UE4

William Sherif, Stephen Whittle

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.

58630
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E-BOOK

Unreal Engine 4 Shaders and Effects Cookbook. Over 70 recipes for mastering post-processing effects and advanced shading techniques

Brais Brenlla Ramos, John P. Doran

Unreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs. Seeing as how it's relatively easy to create stunning presentations and visuals, Unreal has quickly become a strong contender in industries where this kind of software had been previously denied entry.With that in mind, this book aims to help you get the most out of Unreal Engine 4 - from creating awe-inspiring graphics to delivering optimized experiences to your users. This is possible thanks to a mixture of hands-on experience with real materials and the theory behind them. You will immediately know how to create that material that you want to display, and you'll also end up with the knowledge that will let you know how to control it.All of this will be done without losing sight of two key components of any real-time application - optimization, and efficiency. The materials that you create will be light and efficient, and they will vary depending on your target platform. You'll know which techniques can be used in any kind of device and which ones should be kept to high-end machines, giving you the confidence to tackle any material-related task that you can imagine. Hop onboard and discover how!

58631
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E-BOOK

Unreal Engine 4 Virtual Reality Projects. Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

Kevin Mack, Robert Ruud

Unreal Engine 4 is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it's a perfect tool for designers, artists, and engineers to realize their visions in VR.This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you'll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You'll then move on to create user interfaces in 3D space, use the editor's VR mode to build environments directly in VR, and profile/optimize worlds you've built. Finally, you'll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine.Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR.

58632
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E-BOOK

Unreal Engine 4.X By Example. An example-based practical guide to get you up and running with Unreal Engine 4.X

Benjamin Carnall

With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++.This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4.