wybór języka
"Scripta Classica" 2016. Vol. 13
red. Anna Kucz, Patrycja Matusiak
"Scripta Classica" 2017. Vol. 14
red. Edyta Gryksa, red. Agata Sowińska
"Scripta Classica" 2018. Vol. 15
red. Edyta Gryksa
Scripta Classica. Vol. 11
red. Tomasz Sapota, red. Anna Szczepaniak
Scripta Classica. Vol. 12
Scripting. Automation with Bash, PowerShell, and Python
Rheinwerk Publishing, Inc, Michael Kofler
Scrum dla bystrzaków. Wydanie III
Mark C. Layton, Steven J. Ostermiller, Dean...
Scrum. O zwinnym zarządzaniu projektami
Mariusz Chrapko
Scrum. O zwinnym zarządzaniu projektami. Wydanie II rozszerzone
Scrum. Praktyczny przewodnik po najpopularniejszej metodyce Agile
Kenneth Rubin
Scrum. Przewodnik po antywzorcach
Stefan Wolpers
Sculpting in ZBrush Made Simple. Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
Lukas Kutschera
Sculpting the Blender Way. Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush
Xury Greer
Scyzoryk
Zbigniew Masternak
SDL Game Development. If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games
Shaun Mitchell