Verleger: K-i-s-publishing
Swift 2 Design Patterns. Build robust and scalable iOS and Mac OS X game applications
Julien Lange
Swift 3 Game Development. Build iOS 10 Games with Swift 3.0 - Second Edition
Stephen Haney
Swift 4 Programming Cookbook. 50 task-oriented recipes to maximise Swift 4 productivity
Keith Moon
Cecil Costa, Cecil Costa
Keith Moon, Chris Barker
Swift Cookbook. Proven recipes for developing robust iOS applications with Swift 5.9 - Third Edition
Keith Moon, Chris Barker, Daniel Bolella, Nathan...
Swift Data Structure and Algorithms. Implement Swift structures and algorithms natively
Erik Azar, Mario Eguiluz Alebicto
Swift: Developing iOS Applications. Developing iOS Applications
Jon Hoffman, Andrew J Wagner, Giordano Scalzo
Alex Blewitt
Bandlem Limited