Wydawca: K-i-s-publishing

577
Ładowanie...
EBOOK

Beginning C# 7 Hands-On - The Core Language. Learn the C# language by coding it element by element

Tom Owsiak

Beginning C# 7 Hands-On - The Core Language teaches you core C# language and syntax in a working Visual Studio environment. This book covers everything from core language through to more advanced features such as object-oriented programming techniques. This book is for C# 7 beginners who need a practical reference to core C# language features. You'll also gain a view of C# 7 through web programming with web forms, so you'll learn HTML, basic CSS, and how to use a variety of controls, such as buttons and drop-down lists. You'll start with the fundamentals of C# and Visual Studio, including defining variables, interacting with users, and understanding data types, data conversions, and constants. You'll move on to checking conditions using if/else blocks, and see how to use loops to do things such as repeat blocks of code. After covering various operators to evaluate and assign control structures, you'll see how to use arrays to store collections of data. By the time you’ve finished the book, you’ll know how to program the vital elements of the core C# language. These are the building blocks that you can then combine to build complex C# programs.

578
Ładowanie...
EBOOK

Beginning C++ Game Programming. Learn C++ from scratch and get started building your very own games

John Horton

This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.

579
Ładowanie...
EBOOK

Beginning C++ Game Programming. Learn C++ from scratch by building fun games - Third Edition

John Horton

Always dreamed of creating your own games? With the third edition of Beginning C++ Game Programming, you can turn that dream into reality! This beginner-friendly guide is updated and improved to include the latest features of VS 2022, SFML, and modern C++20 programming techniques. You'll get a fun introduction to game programming by building four fully playable games of increasing complexity. You'll build clones of popular games such as Timberman, Pong, a Zombie survival shooter, and an endless runner.The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. You’ll dive deep into game mechanics and implement input handling, levelling up a character, and simple enemy AI. Finally, you'll explore game design patterns to enhance your C++ game programming skills.By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.

580
Ładowanie...
EBOOK

Beginning C++ Game Programming. Learn to program with C++ by building fun games - Second Edition

John Horton

The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills.By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch.

581
Ładowanie...
EBOOK

Beginning C++ Programming. Modern C++ at your fingertips!

Richard Grimes

C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression.The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism.

582
Ładowanie...
EBOOK

Beginning Data Science with Python and Jupyter. Use powerful industry-standard tools within Jupyter and the Python ecosystem to unlock new, actionable insights from your data

Alex Galea

Get to grips with the skills you need for entry-level data science in this hands-on Python and Jupyter course. You'll learn about some of the most commonly used libraries that are part of the Anaconda distribution, and then explore machine learning models with real datasets to give you the skills and exposure you need for the real world. We'll finish up by showing you how easy it can be to scrape and gather your own data from the open web, so that you can apply your new skills in an actionable context.

583
Ładowanie...
EBOOK

Beginning DevOps with Docker. Automate the deployment of your environment with the power of the Docker toolchain

Joseph Muli

Making sure that your application runs across different systems as intended is quickly becoming a standard development requirement. With Docker, you can ensure that what you build will behave the way you expect it to, regardless of where it's deployed. By guiding you through Docker from start to finish (from installation, to the Docker Registry, all the way through to working with Docker Swarms), we’ll equip you with the skills you need to migrate your workflow to Docker with complete confidence.

584
Ładowanie...
EBOOK

Beginning Java Data Structures and Algorithms. Sharpen your problem solving skills by learning core computer science concepts in a pain-free manner

James Cutajar

Learning about data structures and algorithms gives you a better insight on how to solve common programming problems. Most of the problems faced everyday by programmers have been solved, tried, and tested. By knowing how these solutions work, you can ensure that you choose the right tool when you face these problems.This book teaches you tools that you can use to build efficient applications. It starts with an introduction to algorithms and big O notation, later explains bubble, merge, quicksort, and other popular programming patterns. You’ll also learn about data structures such as binary trees, hash tables, and graphs. The book progresses to advanced concepts, such as algorithm design paradigms and graph theory. By the end of the book, you will know how to correctly implement common algorithms and data structures within your applications.

585
Ładowanie...
EBOOK

Beginning React. Simplify your frontend development workflow and enhance the user experience of your applications with React

Andrea Chiarelli

Projects like Angular and React are rapidly changing how development teams build and deploy web applications to production. In this book, you’ll learn the basics you need to get up and running with React and tackle real-world projects and challenges. It includes helpful guidance on how to consider key user requirements within the development process, and also shows you how to work with advanced concepts such as state management, data-binding, routing, and the popular component markup that is JSX. As you complete the included examples, you’ll find yourself well-equipped to move onto a real-world personal or professional frontend project.

586
Ładowanie...
EBOOK

Beginning Serverless Architectures with Microsoft Azure. Design scalable applications and microservices that effortlessly adapt to the requirements of your customers

Daniel Bass

Many businesses are rapidly adopting a microservices-first approach to development, driven by the availability of new commercial services like Azure Functions and AWS Lambda. In this book, we’ll show you how to quickly get up and running with your own serverless development on Microsoft Azure. We start by working through a single function, and work towards integration with other Azure services like App Insights and Cosmos DB to handle common user requirements like analytics and highly performant distributed storage. We finish up by providing you with the context you need to get started on a larger project of your own choosing, leaving you equipped with everything you need to migrate to a cloud-first serverless solution.

587
Ładowanie...
EBOOK

Beginning Server-Side Application Development with Angular. Discover how to rapidly prototype SEO-friendly web applications with Angular Universal

Bram Borggreve

Equip yourself with the skills required to create modern, progressive web applications that load quickly and efficiently. This fast-paced guide to server-side Angular leads you through an example application that uses Angular Universal to render application pages on the server, rather than the client.You'll learn how to serve your users views that load instantly, while reaping all the SEO benefits of improved page indexing. With differences of just 200 milliseconds in performance having a measurable impact on your users, it's more important than ever to get server-side right.

588
Ładowanie...
EBOOK

Beginning Swift. Master the fundamentals of programming in Swift 4

Rob Kerr, Kare Morstol

Take your first foray into programming for Apple devices with Swift.Swift is fundamentally different from Objective-C, as it is a protocol-oriented language. While you can still write normal object-oriented code in Swift, it requires a new way of thinking to take advantage of its powerful features and a solid understanding of the basics to become productive.

589
Ładowanie...
AUDIOBOOK

Bieg z zagadkami

Bjorn Rorvik

"Lisek i Prosiaczek z niezakręconym ogonkiem biorą udział w Pudłońcowym Biegu z Zagadkami. Przed nimi cztery punkty kontrolne i cztery zadania, które sprawdzą ich wiedzę na temat leśnego życia. Będą musieli odróżnić czekoladkę od zajęczego bobka i znaleźć mnóstwo zwierząt zwyczajnych i rzadkich. Odnalezienie ich w lesie to nie lada wyzwanie. Dla głównej nagrody Lisek z Prosiaczkiem są jednak gotowi na wszystko. "Bieg z zagadkami" to jedna z sześciu książek cyklu o Lisku i Prosiaczku. Serię tworzą niezwykłe i pełne łobuzerskiego humoru historie napisane przez Bjorna F. Rorvika. W 2005 roku seria otrzymała nagrodę literacką norweskiego ministerstwa kultury."

590
Ładowanie...
EBOOK

Big Data Analysis with Python. Combine Spark and Python to unlock the powers of parallel computing and machine learning

Ivan Marin, Ankit Shukla, Sarang VK

Processing big data in real time is challenging due to scalability, information inconsistency, and fault tolerance. Big Data Analysis with Python teaches you how to use tools that can control this data avalanche for you. With this book, you'll learn practical techniques to aggregate data into useful dimensions for posterior analysis, extract statistical measurements, and transform datasets into features for other systems.The book begins with an introduction to data manipulation in Python using pandas. You'll then get familiar with statistical analysis and plotting techniques. With multiple hands-on activities in store, you'll be able to analyze data that is distributed on several computers by using Dask. As you progress, you'll study how to aggregate data for plots when the entire data cannot be accommodated in memory. You'll also explore Hadoop (HDFS and YARN), which will help you tackle larger datasets. The book also covers Spark and explains how it interacts with other tools.By the end of this book, you'll be able to bootstrap your own Python environment, process large files, and manipulate data to generate statistics, metrics, and graphs.

591
Ładowanie...
EBOOK

Big Data Analytics. Real time analytics using Apache Spark and Hadoop

Venkat Ankam

Big Data Analytics book aims at providing the fundamentals of Apache Spark and Hadoop. All Spark components – Spark Core, Spark SQL, DataFrames, Data sets, Conventional Streaming, Structured Streaming, MLlib, Graphx and Hadoop core components – HDFS, MapReduce and Yarn are explored in greater depth with implementation examples on Spark + Hadoop clusters. It is moving away from MapReduce to Spark. So, advantages of Spark over MapReduce are explained at great depth to reap benefits of in-memory speeds. DataFrames API, Data Sources API and new Data set API are explained for building Big Data analytical applications. Real-time data analytics using Spark Streaming with Apache Kafka and HBase is covered to help building streaming applications. New Structured streaming concept is explained with an IOT (Internet of Things) use case. Machine learning techniques are covered using MLLib, ML Pipelines and SparkR and Graph Analytics are covered with GraphX and GraphFrames components of Spark. Readers will also get an opportunity to get started with web based notebooks such as Jupyter, Apache Zeppelin and data flow tool Apache NiFi to analyze and visualize data.

592
Ładowanie...
EBOOK

Big Data Analytics with Hadoop 3. Build highly effective analytics solutions to gain valuable insight into your big data

Sridhar Alla

Apache Hadoop is the most popular platform for big data processing, and can be combined with a host of other big data tools to build powerful analytics solutions. Big Data Analytics with Hadoop 3 shows you how to do just that, by providing insights into the software as well as its benefits with the help of practical examples.Once you have taken a tour of Hadoop 3’s latest features, you will get an overview of HDFS, MapReduce, and YARN, and how they enable faster, more efficient big data processing. You will then move on to learning how to integrate Hadoop with the open source tools, such as Python and R, to analyze and visualize data and perform statistical computing on big data. As you get acquainted with all this, you will explore how to use Hadoop 3 with Apache Spark and Apache Flink for real-time data analytics and stream processing. In addition to this, you will understand how to use Hadoop to build analytics solutions on the cloud and an end-to-end pipeline to perform big data analysis using practical use cases.By the end of this book, you will be well-versed with the analytical capabilities of the Hadoop ecosystem. You will be able to build powerful solutions to perform big data analytics and get insight effortlessly.