Publisher: K-i-s-publishing
Narayan Prusty
The increasing growth in blockchain use is enormous, and it is changing the way business is done. Many leading organizations are already exploring the potential of blockchain. With this book, you will learn to build end-to-end enterprise-level decentralized applications and scale them across your organization to meet your company's needs. This book will help you understand what DApps are and how the blockchain ecosystem works, via real-world examples. This extensive end-to-end book covers every blockchain aspect for business and for developers. You will master process flows and incorporate them into your own enterprise. You will learn how to use J.P. Morgan’s Quorum to build blockchain-based applications. You will also learn how to write applications that can help communicate enterprise blockchain solutions. You will learn how to write smart contracts that run without censorship and third-party interference.Once you've grasped what a blockchain is and have learned about Quorum, you will jump into building real-world practical blockchain applications for sectors such as payment and money transfer, healthcare, cloud computing, supply chain management, and much more.
Blockchain Quick Reference. A guide to exploring decentralized blockchain application development
Brenn Hill, Samanyu Chopra, Paul Valencourt
Blockchain Quick Reference takes you through the electrifying world of blockchain technology and is designed for those who want to polish their existing knowledge regarding the various pillars of the blockchain ecosystem.This book is your go-to guide, teaching you how to apply principles and ideas for making your life and business better. You will cover the architecture, Initial Coin Offerings (ICOs), tokens, smart contracts, and terminologies of the blockchain technology, before studying how they work. All you need is a curious mind to get started with blockchain technology. Once you have grasped the basics, you will explore components of Ethereum, such as ether tokens, transactions, and smart contracts, in order to build simple Dapps. You will then move on to learning why Solidity is used specifically for Ethereum-based projects, followed by exploring different types of blockchain with easy-to-follow examples. All this will help you tackle challenges and problems. By the end of this book, you will not only have solved current and future problems relating to blockchain technology but will also be able to build efficient decentralized applications.
Xun (Brian) Wu, Weimin Sun
Blockchain is a technology that powers the development of decentralized applications.This technology allows the construction of a network with no single control that enables participants to make contributions to and receive benefits from the network directly.This book will give you a thorough overview of blockchain and explain how a blockchain works.You will begin by going through various blockchain consensus mechanisms and cryptographic hash functions. You will then learn the fundamentals of programming in Solidity – the defacto language for developing decentralize, applications in Ethereum. After that, you will set up an Ethereum development environment and develop, package, build, and test campaign-decentralized applications.The book also shows you how to set up Hyperledger composer tools, analyze business scenarios, design business models, and write a chain code. Finally, you will get a glimpse of how blockchain is actually used in different real-world domains. By the end of this guide, you will be comfortable working with basic blockchain frameworks, and develop secure, decentralized applications in a hassle-free manner.
Nitin Gaur, Anthony O'Dowd, Petr Novotny, Luc...
Blockchain with Hyperledger Fabric - Second Edition is a refreshed and extended version of the successful book on practical Hyperledger Fabric blockchain development. This edition includes many new chapters, alongside comprehensive updates and additions to the existing ones. Entirely reworked for Hyperledger Fabric version 2, this edition will bring you right up to date with the latest in blockchain. Using a real-world Trade Finance and Logistics example, with working code available on GitHub, you’ll really understand both how and why Hyperledger Fabric can be used to maximum effect. This book is your comprehensive guide and reference to explore and build blockchain networks using Hyperledger Fabric version 2.This edition of the book begins by outlining the evolution of blockchain, including an overview of relevant blockchain technologies. Starting from first principles, you’ll learn how to design and operate a permissioned blockchain network based on Hyperledger Fabric version 2. You will learn how to configure the main architectural components of a permissioned blockchain network including Peers, Orderers, Certificate Authorities, Channels, and Policies. You’ll then learn how to design, develop, package, and deploy smart contracts, and how they are subsequently used by applications. This edition also contains chapters on DevOps, blockchain governance, and security, making this your go-to book for Hyperledger Fabric version 2.
Marcos Romero, Brenden Sewell, Luis Cataldi
Unreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator.By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.
Brenden Sewell
Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres.By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players.From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints and Unreal Engine 4.
Marcos Romero, Brenden Sewell
Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers.This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You’ll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you’ll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You’ll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You’ll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you’ll learn how to build a basic VR game.By the end of this book, you’ll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience.
BMC Control-M 7: A Journey from Traditional Batch Scheduling to Workload Automation
Qiang Ding
Control-M is one of the most widely used enterprise class batch workload automation platform. With a strong knowledge of Control-M, you will be able to use the tool to meet ever growing batch needs. There has been no book that can guide you to implement and manage this powerful tool successfully... until now. With this book you will quickly master Control-M and be able to call yourself a Control-M specialist!BMC Control-M 7: A Journey from Traditional Batch Scheduling to Workload Automation will lead you into the world of Control-M and guide you to implement and maintain a Control-M environment successfully. By mastering this workload automation tool, you will see new opportunities opening up before you.With this book you will be able to take away and put into practice knowledge from every aspect of Control-M ñ implementation, administration, design and management of Control-M job flows, and more importantly how to move into workload automation and let batch processing utilize the cloud.You will start off with batch processing and workload automation, and then get an understanding of how Control-M meets these needs. Then we will look more in depth at the technical details of Control-M, and finally look at how to work with it to meet critical business needs. Throughout the book, you will learn important concepts and features, as well as learn from the Author's experience, accumulated over many years. By the end of the book you will be set up to work efficiently with this tool and also understand how to utilize the latest features of Control-M.
Rohit Bhat
Creating delightful web-based applications backed by complex business logic and intricate workflows is just one of the many things you can easily achieve by leveraging Bonita Open Solution. It is a highly customizable and efficient tool for business process modeling. Bonita Open Solution is a one-stop solution for developing scalable applications with a nifty user management system and easy deployment.This pragmatic, hands-on guide to developing complex applications is packed with succinct tips and demonstrations of the various aspects of Bonita Open Solution. This book will show you how to make the best use of the Bonita BPM tool, leverage its powerful backend engine, and design business application workflows with ease. By the end of this book, you will be able to develop a complete business process application.Right from designing web forms to integrating business logic to finally deploying the application on a server, this book takes you through the entire development cycle of an application created using Bonita Open Solution. You will learn about modeling business processes in Bonita, creating customizable web forms, and using connectors, contingencies, and transitions to move forward in the workflow. It also highlights the various page flows available, as well as the ease of use of the drag-and-drop, widget-based modular design of Bonita Studio. After developing the application, you will also learn about the various options for deployment, and the different environments on which it can be deployed.
Anton Polukhin Alekseevic
If you want to take advantage of the real power of Boost and C++ and avoid the confusion about which library to use in which situation, then this book is for you. Beginning with the basics of Boost C++, you will move on to learn how the Boost libraries simplify application development. You will learn to convert data such as string to numbers, numbers to string, numbers to numbers and more. Managing resources will become a piece of cake. You’ll see what kind of work can be done at compile time and what Boost containers can do. You will learn everything for the development of high quality fast and portable applications. Write a program once and then you can use it on Linux, Windows, MacOS, Android operating systems. From manipulating images to graphs, directories, timers, files, networking – everyone will find an interesting topic.Be sure that knowledge from this book won’t get outdated, as more and more Boost libraries become part of the C++ Standard.
Dmytro Radchuk
Starting with recipes demonstrating the execution of basic Boost.Asio operations, the book goes on to provide ready-to-use implementations of client and server applications from simple synchronous ones to powerful multithreaded scalable solutions. Finally, you are presented with advanced topics such as implementing a chat application, implementing an HTTP client, and adding SSL support. All the samples presented in the book are ready to be used in real projects just out of the box. As well as excellent practical examples, the book also includes extended supportive theoretical material on distributed application design and construction.
Silvio Moreto, Matt Lambert, Benjamin Jakobus, Jason...
Bootstrap framework's ease-of-use (along with its cross-browser compatibility, support for mobile user interfaces, and responsive web design capabilities) makes it an essential building block for any modern web application. With the first module, plunge into the Bootstrap frontend framework with the help of examples that will illustrate the use of each element and component in a proper way. You will get a better understanding of what is happening and where you want to reach. Also, you will gain confidence with the framework and develop some very common examples using Bootstrap. All these examples are explained step by step and in depth. The second module is a comprehensive tutorial; we'll teach you everything that you need to know to start building websites with Bootstrap 4 in a practical way. You'll learn about build tools such as Node, Grunt, and many others. You'll also discover the principles of mobile-first design in order to ensure that your pages can fit any screen size and meet responsive requirements. Learn Bootstrap's grid system and base CSS to ensure that your designs are robust and that your development process is speedy and efficient. Right from the first chapter of the third module, you'll delve into building a customized Bootstrap website from scratch. Get to grips with Bootstrap's key features and quickly discover the various ways in which Bootstrap can help you develop web interfaces. Once you reach the final pages of this book, you should have mastered the framework's ins and outs, and should be building highly customizable and optimized web interfaces. The course will enable you to rapidly build elegant, powerful, and responsive interfaces for professional-level web pages using Bootstrap 4.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:? Bootstrap by Example – by Silvio Moreto? Learning Bootstrap 4, Second Edition – by Matt Lambert ? Mastering Bootstrap 4 – by Benjamin Jakobus and Jason Marah
Bootstrap 4 By Example. Click here to enter text
Silvio Moreto, Pieter van der Westhuizen, Syed...
Bootstrap is a free, open source collection of tools that helps developers create websites or web applications. It provides a faster, easier, and less repetitive solution to designing and building applications. Before Bootstrap’s release, it was necessary to import a variety of libraries into your project that offered different components and features for web interface development. Plus with the increased popularity of smartphones there were lack of libraries that could handle the responsiveness of a web page. Bootstrap‘s existence let it quickly become famous as a front-end framework that offered a wide set of tools from page grid up to components that render a web page in the best possible way for any device.This book will be a tutorial covering various examples as well as step-by-step methodology to create interesting web applications using Bootstrap and to understand the front-end framework to its core.We begin with an introduction to the Bootstrap framework and setting up an environment to build a simple web page. We then cover the grid system, basic Bootstrap components, HTML elements, and customization components for responsive and mobile first development. This is presented by creating a beautiful Landing page sample. You will also learn how to create a web application like Twitter by using the full set of components offered in the framework. Finally, you will learn to create a dashboard web app, using Bootstrap to its finest potential including component customizations, event handling, and external library integration. All these examples are explained step-by-step and in depth, while covering the versions 3 and the most recent version 4 of Bootstrap. So, you will be in the state of the art for front-end development.By the end of this book, you will be familiar with the development of a plugin for the framework and Bootstrap’s world which is popular for fast paced front-end web development, used in countless projects all over the world, and now yours.
Bootstrap 4 Cookbook. Solutions to common problems faced in Responsive Web Design
Ajdin Imsirovic
Bootstrap, one of the most popular front-end frameworks, is perfectly built to design elegant, powerful, and responsive interfaces for professional-level web pages. It supports responsive design by dynamically adjusting your web page layout.Bootstrap 4 is a major update with many impressive changes that greatly enhance the end results produced by Bootstrap. This cookbook is a collection of great recipes that show you how to use all the latest features of Bootstrap to build compelling UIs.This book is using the most up-to-date version of Bootstrap 4 in all its chapters. First off, you will be shown how you can leverage the latest core features of Bootstrap 4 to create stunning web pages and responsive media. You will gradually move on to extending Bootstrap 4 with the help of plugins to build highly customized and powerful UIs.By the end of this book, you will know how to leverage, extend, and integrate bootstrap to achieve optimal results for your web projects.
Bass Jobsen, Ian Whitney, David Cochran
Packed with trade secrets, this second edition is your one-stop solution to creating websites that will provide the best experience for your users. We cover six popular, real-world examples, where each project teaches you about the various functionalities of Bootstrap 4 and their implementation.The book starts off by getting you up and running with the new features of Bootstrap 4 before gradually moving on to customizing your blog with Bootstrap and SASS, building a portfolio site, and turning it into a WordPress theme. In the process, you will learn to recompile Bootstrap files using SASS, design a user interface, and integrate JavaScript plugins. Towards the end of the book, you will also be introduced to integrating Bootstrap 4 with popular application frameworks such as Angular 2, Ruby on Rails, and React.