Wydawca: K-i-s-publishing

1777
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EBOOK

Full-Stack Web Development with TypeScript 5. Craft modern full-stack projects with Bun, PostgreSQL, Svelte, TypeScript, and OpenAI

Mykyta Chernenko, Artem Korchunov

This book takes you on a journey with TypeScript 5, introducing its nuances and advantages over traditional JavaScript, explaining TypeScript basics, and highlighting the syntax, typing, generics, classes, and interfaces. Expert advice will help you build your understanding of TypeScript's role in modern web applications. You'll gain hands-on experience with the tools required to write full-stack web applications end to end, beginning with setting up the Bun environment for backend development. This book also explores server-side functionality such as authentication, routing, and database integration with PostgreSQL. The second part of the book focuses on the integration of the OpenAI API, demonstrating the use of the GPT API for different use cases. The final part covers frontend development using Svelte, guiding you through UI design, state management, and performance optimization. Each chapter has real-world examples and comparisons to other technologies, providing you with a comprehensive understanding of full-stack development.By the end of this book, you'll have learned how to build modern web applications using TypeScript 5 and confidently tackle full-stack development challenges.

1778
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EBOOK

Full-Stack Web Development with Vue.js and Node. Build scalable and powerful web apps with modern web stack: MongoDB, Vue, Node.js, and Express

Aneeta Sharma

Isomorphic JavaScript was the buzzword of the year 2017, allowing developers to utilize a single language throughout their web development stack and build cost-effective and scalable applications. MEVN is a one such modern web development stack consisting of web applications such as MongoDB, Express.js, Vue.js, and Node.js. Hands-On Full-Stack Web Development with Vue.js 2 and Node.js leverages the harmony of these technologies to help you create full-stack web applications.Starting with the core frameworks, this example-based guide explains all the key concepts of frameworks, how to set them up properly, and how to use popular modules to connect them together and make them work cohesively. You will learn all this with the help of real-world examples. In addition to this, you will be able to scaffold web application architecture, add an authentication layer, and develop the MVC structure to support the development of your application. You'll explore how to create data models for your applications and then write REST APIs by exposing your data model to your application. Solely orientated towards building a full, end-to-end application using the MEVN stack, this book will help you understand how your application development grows.

1779
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EBOOK

Functional C#. Uncover the secrets of functional programming using C# and change the way you approach your applications

Wisnu Anggoro

Functional programming makes your application faster, improves performance, and increases your productivity. C# code is written at a higher level of abstraction, so that code will be closer to business requirements, abstracting away many low-level implementation details.This book bridges the language gap for C# developers by showing you how to create and consume functional constructs in C#. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambda expressions and extension methods, and help you develop a deep understanding of the concepts and practices of LINQ and recursion in C#.By the end of the book, you will be able to write code using the best approach and will be able to perform unit testing in functional programming, changing how you write your applications and revolutionizing your projects.

1780
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EBOOK

Functional Kotlin. Extend your OOP skills and implement Functional techniques in Kotlin and Arrow

Mario Arias, Rivu Chakraborty

Functional programming makes your application faster, improves performance, and increases your productivity. Kotlin supports many of the popular and advanced functional features of functional languages. This book will cover the A-Z of functional programming in Kotlin. This book bridges the language gap for Kotlin developers by showing you how to create and consume functional constructs in Kotlin. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambdas, pattern matching, immutability, and help you develop a deep understanding of the concepts and practices of functional programming. If you want learn to address problems using Recursion, Koltin has support for it as well. You’ll also learn how to use the funKtionale library to perform currying and lazy programming and more. Finally, you’ll learn functional design patterns and techniques that will make you a better programmer.By the end of the book, you will be more confident in your functional programming skills and will be able to apply them while programming in Kotlin.

1781
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EBOOK

Functional Programming in Go. Apply functional techniques in Golang to improve the testability, readability, and security of your code

Dylan Meeus

While Go is a multi-paradigm language that gives you the option to choose whichever paradigm works best for the particular problem you aim to solve, it supports features that enable you to apply functional principles in your code. In this book, you’ll learn about concepts central to the functional programming paradigm and how and when to apply functional programming techniques in Go.Starting with the basic concepts of functional programming, this Golang book will help you develop a deeper understanding of first-class functions. In the subsequent chapters, you’ll gain a more comprehensive view of the techniques and methods used in functional languages, such as function currying, partial application, and higher-order functions. You’ll then be able to apply functional design patterns for solving common programming challenges and explore how to apply concurrency mechanisms to functional programming.By the end of this book, you’ll be ready to improve your code bases by applying functional programming techniques in Go to write cleaner, safer, and bug-free code.

1782
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EBOOK

Functional Programming with C#. Unlock coding brilliance with the power of functional magic

Alex Yagur

In an era where software complexity is increasing by the day, functional programming offers a paradigm that simplifies code maintenance and enhances reliability. Functional Programming with C# takes you on an exhaustive journey into functional programming within C#. The book familiarizes you with the core principles and benefits of functional programming, juxtaposing it with imperative and object-oriented paradigms. You’ll get to grips with the functional features of C# and learn to write expressive, modular code through expressions, pure functions, and higher-order functions. As you advance, you’ll explore advanced concepts such as error handling and asynchronous programming, which will equip you with the practical skills that you need to tackle real-world challenges. By comparing functional programming in C# with other languages and providing additional resources, this book ensures that you’re well-equipped to continue your journey toward mastery in functional programming. By the end of this book, you’ll have gained a thorough understanding of functional programming techniques, such as recursion, memoization, and composition, empowering you to write robust, maintainable code.

1784
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EBOOK

Functional Python Programming. Discover the power of functional programming, generator functions, lazy evaluation, the built-in itertools library, and monads - Second Edition

Steven F. Lott

If you’re a Python developer who wants to discover how to take the power of functional programming (FP) and bring it into your own programs, then this book is essential for you, even if you know next to nothing about the paradigm. Starting with a general overview of functional concepts, you’ll explore common functional features such as first-class and higher-order functions, pure functions, and more. You’ll see how these are accomplished in Python 3.6 to give you the core foundations you’ll build upon. After that, you’ll discover common functional optimizations for Python to help your apps reach even higher speeds. You’ll learn FP concepts such as lazy evaluation using Python’s generator functions and expressions. Moving forward, you’ll learn to design and implement decorators to create composite functions. You'll also explore data preparation techniques and data exploration in depth, and see how the Python standard library fits the functional programming model. Finally, to top off your journey into the world of functional Python, you’ll at look at the PyMonad project and some larger examples to put everything into perspective.

1785
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Functional Python Programming. Use a functional approach to write succinct, expressive, and efficient Python code - Third Edition

Steven F. Lott, Ricardo Bánffy

Not enough developers understand the benefits of functional programming, or even what it is. Author Steven Lott demystifies the approach, teaching you how to improve the way you code in Python and make gains in memory use and performance.Starting from the fundamentals, this book shows you how to apply functional thinking and techniques in a range of scenarios, with examples centered around data cleaning and exploratory data analysis. You’ll learn how to use generator expressions, list comprehensions, and decorators to your advantage. You don’t have to abandon object-oriented design completely, though – you’ll also see how Python’s native object-orientation is used in conjunction with functional programming techniques.By the end of this book, you’ll be well versed in the essential functional programming features of Python, and understand why and when functional thinking helps. You’ll also have all the tools you need to pursue any additional functional topics that are not part of the Python language.

1786
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EBOOK

Fundamentals for Self-Taught Programmers. Embark on your software engineering journey without exhaustive courses and bulky tutorials

Jasmine Greenaway

Software engineering is a set of techniques, including programming, within the computer science discipline associated with the development of software products. This practical guide to software engineering will enable aspiring and new developers to satisfy their curiosity about the industry and become ready to learn more about the basics before beginning to explore programming languages, along with helping junior and upcoming developers to effectively apply their knowledge in the field.The book begins by providing you with a comprehensive introduction to software engineering, helping you gain a clear, holistic understanding of its various sub-fields. As you advance, you’ll get to grips with the fundamentals of software engineering, such as flow control, data structures and algorithms. The book also introduces you to C# and guides you in writing your first program. The concluding chapters will cover case studies, including people working in the industry in different engineering roles, as well as interview tips and tricks and coding best practices.By the end of this programming book, you'll have gained practical knowledge of the implementation and associated methodologies in programming that will have you up and running and productive in no time.

1787
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EBOOK

Fundamentals of Analytics Engineering. An introduction to building end-to-end analytics solutions

Dumky De Wilde, Fanny Kassapian, Jovan Gligorevic,...

Written by a team of 7 industry experts, Fundamentals of Analytics Engineering will introduce you to everything from foundational concepts to advanced skills to get started as an analytics engineer.After conquering data ingestion and techniques for data quality and scalability, you’ll learn about techniques such as data cleaning transformation, data modeling, SQL query optimization and reuse, and serving data across different platforms. Armed with this knowledge, you will implement a simple data platform from ingestion to visualization, using tools like Airbyte Cloud, Google BigQuery, dbt, and Tableau. You’ll also get to grips with strategies for data integrity with a focus on data quality and observability, along with collaborative coding practices like version control with Git. You’ll learn about advanced principles like CI/CD, automating workflows, gathering, scoping, and documenting business requirements, as well as data governance.By the end of this book, you’ll be armed with the essential techniques and best practices for developing scalable analytics solutions from end to end.

1788
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EBOOK

Fundamentals of CRM with Dynamics 365 and Power Platform. Enhance your customer relationship management by extending Dynamics 365 using a no-code approach

Nicolae Tarla

Microsoft Dynamics 365 provides a vast array of tools and applications to meet various Customer Engagement requirements. This Customer Relationship Management (CRM) guide covers the latest advancements in Dynamics 365 and Power Platform that help organizations adapt to changing market conditions for agility and resilience.With this book, you'll explore the core platform functionality of Dynamics 365 and explore its wide range of components for transforming your business with new services and capabilities. You’ll learn the basics of configuration and customization to enhance the functionality of Microsoft Dynamics 365 CRM and create solutions and custom applications by leveraging features such as apps, portals, automation, and business intelligence. As you advance, you’ll understand how Power Platform drives Dynamics 365 and how various integration capabilities add value by providing a comprehensive view of data aggregated across different systems and data sources. Finally, you’ll delve into core administration concepts that will help you to manage extensions added to the platform.By the end of this book, you’ll have learned how to tailor Microsoft Dynamics 365 to fit your organization’s requirements and tweak the platform to meet your business needs.

1789
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EBOOK

Fundamentals of Linux. Explore the essentials of the Linux command line

Oliver Pelz

Linux is a Unix-like operating system assembled under the model of free and open source software development and distribution. Fundamentals of Linux will help you learn all the essentials of the Linux command line required to get you started. The book will start by teaching you how to work with virtualization software and install CentOS 7 Linux as a VM. Then, you will get to grips with the workings of various command line operations, such as cursor movement, commands, options, and arguments. As you make your way through the chapters, the book will not only focus on the most essential Linux commands but also give an introduction to Bash shell scripting. Finally, you will explore advanced topics, such as networking and troubleshooting your system, and you will get familiar with the advanced file permissions: ACL, setuid, and setgid. Fundamentals of Linux includes real-world tasks, use cases, and problems that, as a system administrator, you might encounter in your day-to-day activities.

1790
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EBOOK

FusionCharts Beginner's Guide: The Official Guide for FusionCharts Suite. Create interactive charts in JavaScript (HTML5) and Flash for your web and enterprise applications with this book and

Sanket Nadhani, Pallav Nadhani, Shamasis Bhattacharya

User experience can make or break any app these days, no matter whether it's a commercial product or an internal solution. While most web applications out there are boring and outdated when it comes to their charting, you can make yours both stunning and powerful using FusionCharts Suite. Once you have mastered it, you can give your users a delightful reporting experience in no time at all.FusionCharts Beginner's Guide is a practical, step-by-step guide to using FusionCharts Suite for creating delightful web reports and dashboards. Getting you started quickly, you will learn advanced reporting capabilities like drill-down and JavaScript integration, and charting best practices to make the most out of it. Filled with examples, real-life tips and challenges, this book is the firstofitstype in the visualization industry.The book teaches you to create delightful reports and dashboards for your web applications assuming no previous knowledge of FusionCharts Suite. It gets your first chart up in 15 minutes after which you can play around with different chart types and customize them. You will also learn how to create a powerful reporting experience using drill-down and advanced JavaScript capabilities. You will also connect your charts to server-side scripts pulling data from databases. Finally you round up the experience learning reporting best practices including right chart type selection and practical usability tips.By the end of the book, you will have a solid foundation in FusionCharts Suite and data visualization itself. You will be able to give your users a delightful reporting experience, from developers to management alike.

1791
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EBOOK

Fuzzing Against the Machine. Automate vulnerability research with emulated IoT devices on QEMU

Antonio Nappa, Eduardo Blázquez

Emulation and fuzzing are among the many techniques that can be used to improve cybersecurity; however, utilizing these efficiently can be tricky. Fuzzing Against the Machine is your hands-on guide to understanding how these powerful tools and techniques work. Using a variety of real-world use cases and practical examples, this book helps you grasp the fundamental concepts of fuzzing and emulation along with advanced vulnerability research, providing you with the tools and skills needed to find security flaws in your software.The book begins by introducing you to two open source fuzzer engines: QEMU, which allows you to run software for whatever architecture you can think of, and American fuzzy lop (AFL) and its improved version AFL++. You’ll learn to combine these powerful tools to create your own emulation and fuzzing environment and then use it to discover vulnerabilities in various systems, such as iOS, Android, and Samsung's Mobile Baseband software, Shannon. After reading the introductions and setting up your environment, you’ll be able to dive into whichever chapter you want, although the topics gradually become more advanced as the book progresses.By the end of this book, you’ll have gained the skills, knowledge, and practice required to find flaws in any firmware by emulating and fuzzing it with QEMU and several fuzzing engines.

1792
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EBOOK

Game Audio Development with Unity 5.X. Design a blockbuster game soundtrack with Unity 5.X

Micheal Lanham

Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through a step by step journey which will teach you to implement original and engaging soundtracks and SFX with Unity 5.x. You will be firstly introduced to the basics of game audio and sound development in Unity. After going through the core topics of audio development: audio sources, spatial sound, mixing, effects, and more; you will then have the option of delving deeper into more advanced topics like dynamic and adaptive audio. You will also learn to develop dynamic and adaptive audio using the Unity Audio Mixer. Further, you will learn how professional third party tools like FMOD are used for audio development in Unity. You will then go through the creation of sound visualization techniques and creating your own original music using the simple yet powerful audio workstation Reaper. Lastly, you will go through tips, techniques and strategies to help you optimize game audio performance or troubleshoot issues. At the end of the book, you’ll have gained the skills to implement professional sound and music. Along with a good base knowledge audio and music principles you can apply across a range of other game development tools.

1793
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EBOOK

Game Development Patterns and Best Practices. Better games, less hassle

John P. Doran, Matt Casanova

You’ve learned how to program, and you’ve probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems. So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and that’s what this book is all about. You will learn techniques to code quickly and correctly, while ensuring your code is modular and easily understandable.To begin, we will start with the core game programming patterns, but not the usual way. We will take the use case strategy with this book. We will take an AAA standard game and show you the hurdles at multiple stages of development. Similarly, various use cases are used to showcase other patterns such as the adapter pattern, prototype pattern, flyweight pattern, and observer pattern. Lastly, we’ll go over some tips and tricks on how to refactor your code to remove common code smells and make it easier for others to work with you. By the end of the book you will be proficient in using the most popular and frequently used patterns with the best practices.

1794
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EBOOK

Game Development Patterns with Godot 4. Create resilient game systems using industry-standard solutions in Godot

Henrique Campos

Game development demands more than just creativity; it requires code that’s as dynamic and adaptable as the games you dream of creating. Seasoned Godot developer, educator and creator of popular resources like The Essential Guide to Creating Multiplayer Games with Godot 4.0, Henrique Campos introduces you to object-oriented programming design patterns, offering time-tested, reliable solutions to common coding issues. With these patterns, you’ll not only build scalable, maintainable architectures for your games but also gain the confidence to tackle real-world development challenges head-on with Godot's built-in features.In this hands-on guide, you’ll step into the role of a game mechanics engineer tasked with implementing requests from a fictional game designer, simulating the collaborative nature of real-world game development. Using Godot 4.3, you’ll develop a complete platformer game featuring a playable character, enemies with advanced AI, interactive objects, multiple levels, music, and more. Along the way, you’ll master core programming concepts such as SOLID principles, favor composition over inheritance, and have a solid understanding of object-oriented programming along with the principles behind the design patterns.By the end of the book, you’ll be able to diagnose and fix pathologies in your code with ease.

1795
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EBOOK

Game Development Patterns with Unity 2021. Explore practical game development using software design patterns and best practices in Unity and C# - Second Edition

David Baron

This book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity.Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently. In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you’ll get to apply all your newfound knowledge. Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype.Your journey will start by learning about overall design of the core game mechanics and systems. You’ll discover tried-and-tested software patterns to code essential components of a game in a structured manner, and start using classic design patterns to utilize Unity's unique API features. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices.By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you take the next step in your career.

1796
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EBOOK

Game Development Patterns with Unreal Engine 5. Build maintainable and scalable systems with C++ and Blueprint

Stuart Butler, Tom Oliver, Christopher J. Headleand

Design patterns serve as a toolkit of techniques and practices that enable you to write code that’s not only faster, but also more manageable. With this book, you’ll explore a range of design patterns and learn how to apply them to projects developed in Unreal Engine 5.You’ll begin by delving into the foundational principles of coding and develop a solid understanding of the concepts, challenges, and benefits of using patterns in your code. As you progress, you’ll identify patterns that are woven into the core of Unreal Engine 5 such as Double Buffer, Flyweight, and Spatial Partitioning, followed by some of the existing tool sets that embody patterns in their design and usage including Component, Behavior Tree, and Update.In the next section of the book, you’ll start developing a series of gameplay use cases in C++ to implement a variety of design patterns such as Interface and Event-based Observers to build a decoupled communications hierarchy. You’ll also work with Singleton, Command, and State, along with Behavioral Patterns, Template, Subclass Sandbox, and Type Object. The final section focuses on using design patterns for optimization, covering Dirty Flag, Data Locality, and Object Pooling.By the end, you’ll be proficient in designing systems with the perfect C++/Blueprint blend for maintainable and scalable systems.

1797
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EBOOK

Game Development Projects with Unreal Engine. Learn to build your first games and bring your ideas to life using UE4 and C++

Gustavo Reis, Hammad Fozi, Gonçalo Marques, David...

Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You’ll then apply what you’ve learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.

1798
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EBOOK

Game Development with Blender and Godot. Leverage the combined power of Blender and Godot for building a point-and-click adventure game

Kumsal Obuz

Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two technologies to create dynamic, interactive, and engaging games.This book will start by focusing on what low-poly modeling is, before showing you how to use Blender to create, rig, and animate your models. You will also polish these assets until they’re game-ready, making it easy for you to import them into Godot and use them effectively and efficiently. Next, you will use the game engine to design scenes, work with light and shadows, and transform your 3D models into interactive, controllable assets.By the end of this book, you will have a seamless workflow between Blender and Godot which is specifically geared toward game development. Alongside, you’ll also be building a point-and-click adventure game following the instructions and guidance in the book. Finishing this game will help you take these newly acquired skills and create your own 3D games from conception to completion.

1799
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EBOOK

Game Development with Godot 4 and C#. Develop a dynamic 3D game while exploring a robust node system, level design, and animations

Kati Baker

Godot is a versatile, open-source game engine that empowers developers with creative freedom and ownership of their work. Written by a game developer and designer who's been creating games since her first game jam in 2016, this comprehensive guide helps you gain the essential skills you need to embark on an exciting journey into the realm of game development with Godot 4 and C#.This book guides you through the installation of the Godot Engine and introduces you to the powerful capabilities of C# within it. The chapters will help you smoothly integrate C# into your Godot project as you learn how to create a captivating 3D adventure game by exploring topics including project organization, player controller creation, world design, and user-friendly UI development. As you progress, you'll delve into advanced game development aspects such as audio integration, pathfinding algorithms, and dynamic lighting. You'll also get to grips with accessibility considerations in game development and effective bug reporting techniques. Toward the end, you'll discover the vibrant Godot community and gain access to a wealth of resources to further improve your game development skills.By the end of this Godot book, you'll have built a complete 3D adventure game and gained a solid foundation to continue creating your own games.

1800
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EBOOK

Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game

Eric Smith

The Rust programming language has held the most-loved technology ranking on Stack Overflow for 6 years running, while JavaScript has been the most-used programming language for 9 years straight as it runs on every web browser. Now, thanks to WebAssembly (or Wasm), you can use the language you love on the platform that's everywhere.This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web.By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games.